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improved default model selection
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parent
e38e001454
commit
3d1d799153
11
system.cpp
11
system.cpp
@ -1179,7 +1179,14 @@ EX void stop_game() {
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#endif
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}
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eModel default_model() {
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if(nonisotropic) return mdGeodesic;
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if(GDIM == 3) return mdPerspective;
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return mdDisk;
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}
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EX void set_geometry(eGeometry target) {
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bool was_default = pmodel == default_model();
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if(geometry != target) {
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int old_DIM = GDIM;
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stop_game();
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@ -1212,9 +1219,7 @@ EX void set_geometry(eGeometry target) {
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#if CAP_BT
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if(binarytiling || WDIM == 3 || penrose) if(!hybri) variation = eVariation::pure;
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#endif
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if(GDIM == 3 && old_DIM == 2 && pmodel == mdDisk) pmodel = mdPerspective;
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if(nonisotropic && old_DIM == 2) pmodel = mdGeodesic;
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if(GDIM == 2 && among(pmodel, mdPerspective, mdGeodesic)) pmodel = mdDisk;
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if(was_default) pmodel = default_model();
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if(nonisotropic && old_DIM == 2 && vid.texture_step < 4) vid.texture_step = 4;
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if(prod) { pmodel = mdPerspective; if(vid.texture_step < 4) vid.texture_step = 4; }
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if(sl2) nisot::geodesic_movement = true;
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