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fixed an exploit in Orb Strategy Mode (a trick to gain extra Golems)
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@ -2396,7 +2396,7 @@ EX void livecaves() {
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if(c->wall == waCavewall && c->item) c->wall = waCavefloor;
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if(c->land == laDeadCaves) c->land = laCaves;
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if(c->item == itSilver) c->item = itGold;
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if(c->item == itGreenStone) c->item = itOrbLife;
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if(c->item == itGreenStone && !inv::on) c->item = itOrbLife;
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if(c->monst == moEarthElemental) {
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addMessage(XLAT("%The1 is destroyed by the forces of Life!", c->monst));
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fallMonster(c);
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