Commit Graph

408 Commits

Author SHA1 Message Date
? 0620916dd2 3d:: miniwalls used for weird stuff 2019-09-12 22:38:42 +02:00
? c2b6600ce5 3d:: renamed shBinaryWall to shWall3D 2019-09-12 22:38:42 +02:00
? dc26f3b744 3d:: display other stuff as ascii without errors 2019-09-12 22:38:42 +02:00
? 714ff8462a 3d:: more things shown as walls, worms also use wall graphics 2019-09-12 22:38:42 +02:00
? 35a4330412 3d:: 1/2/3 perspectives in noshmup 2019-09-12 22:38:42 +02:00
? 168b3fb11d 3D:: smooth TPP; display player or not correctly 2019-09-12 22:38:42 +02:00
? aac03e72fe 3d:: depthtest disabled for PPR::SUPERLINE and beyond 2019-09-12 22:38:42 +02:00
? 4e6a50f425 3D:: hair is now drawn above face 2019-09-12 22:38:42 +02:00
? c5f2dec44c fixed leg position on wolves 2019-09-12 22:38:42 +02:00
? ea2c0d257b 3d:: do not draw 'catwalk' cursor in binary 2019-09-12 22:38:42 +02:00
? 92113c82ee 3d:: Ivy graphics 2019-09-12 22:38:42 +02:00
? 07a51bed10 3D:: fixed monster facings in noshmup 2019-09-12 22:38:42 +02:00
? 0c125efb15 3d:: nice fire 2019-09-12 22:38:42 +02:00
? 321a709f91 3d:: better particles 2019-09-12 22:38:42 +02:00
? b0c21f0626 3d:: mapeditor works 2019-09-12 22:38:42 +02:00
? 723f029b1d 3D:: item graphics now face the player 2019-09-12 22:38:42 +02:00
? 111bc3697d sword:: removed the dependence on the S* constants 2019-09-12 22:38:42 +02:00
? f37c8d2f1c more elegant airdir 2019-09-12 22:38:42 +02:00
? 9b968e648b 3D:: hide some queuecircleat's 2019-09-12 22:38:41 +02:00
? 6ac9820644 3D:: mouseover set correctly 2019-09-12 22:38:41 +02:00
? c6025ad711 3D:: do not draw the player in turn-based either 2019-09-12 22:38:40 +02:00
? bc454d56cd 3D:: movement in non-shmup 2019-09-12 22:38:40 +02:00
? 1cab16aae7 3d:: grids 2019-09-12 22:38:40 +02:00
? 33d4854c14 3D:: 120-cell 2019-09-12 22:38:40 +02:00
? c7cb93f2ed moved all the Euclidean maps to euclid.cpp 2019-09-12 22:38:40 +02:00
? 7110be2032 3D:: cube tiling 2019-09-12 22:38:40 +02:00
? d08e58f404 3d:: 2D/3D is now selectable at runtime 2019-09-12 22:38:40 +02:00
? 6b893af89e 3D:: spinning items; improved Grimoire gfx 2019-09-12 22:38:40 +02:00
? ae257b952d shadows are now drawn or not correctly -- depending on model_needs_depth() 2019-09-12 22:38:40 +02:00
? d87a471714 3D::binary:: nice walls 2019-09-12 22:38:40 +02:00
? 56d628d4d8 adjusting for 3D part II 2019-09-12 22:38:39 +02:00
? 96e4ff6c9d binary tiling in 3D works 2019-09-12 22:38:39 +02:00
? e73d2f2f22 some work on 3D view 2019-09-12 22:38:39 +02:00
? a3eb161235 added CAP_SHAPES: poly system works, but no shapes are used 2019-09-12 22:38:39 +02:00
? c24fa20334 added some missing CAP_RUG flags 2019-09-12 22:38:39 +02:00
? 99aa7e420b CAP_POLY part 1 2019-09-12 22:38:39 +02:00
? 31037574f5 CAP_COMPLEX2 first 2019-09-12 22:38:39 +02:00
? c5a771c888 CAP_FIELD part 1 2019-09-12 22:38:39 +02:00
? b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue 3a8a5a6150 fixed missing CAP_RACING guards 2019-09-12 22:38:39 +02:00
Zeno Rogue 325877a9ee racing:: increase range allowed 2019-09-12 22:38:39 +02:00
Zeno Rogue 6d720f157f Cherenkov radiation 2019-09-12 22:38:39 +02:00
Zeno Rogue e0212b1495 more official racers 2019-09-12 22:38:38 +02:00
Zeno Rogue 8d588cbdab racing:: trophies 2019-09-12 22:38:38 +02:00
Zeno Rogue 4c6c8bee7c racing:: no more weapons 2019-09-12 22:38:38 +02:00
Zeno Rogue 275c5d568a brownian:: acidgull uses normal bird 2019-09-12 22:38:38 +02:00
Zeno Rogue 78b64a3c6a fractick in draw_gravity_particles 2019-09-12 22:38:38 +02:00
Zeno Rogue a1b22cbf9f newlands:: more theming 2019-04-29 17:19:06 +02:00
Zeno Rogue bc27e10dc9 newlands:: some theming 2019-04-29 17:19:06 +02:00
Zeno Rogue 506af06c8f brownian:: improved colors 2019-04-29 17:19:06 +02:00