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Author SHA1 Message Date
Jonathan Coates
3ebdf7ef5e Bump CC:T to 1.108.3 2023-10-08 15:25:45 +01:00
Jonathan Coates
905d4cb091 Fix crash when joining a dedicated server
We can't use FriendlyByte.readCollection to read to a
pre-allocated/array-backed NonNullList, as that doesn't implement
List.add. Instead, we just need to do a normal loop.

We add a couple of tests to round-trip our recipe specs. Unfortunately
we can't test the recipes themselves as our own registries aren't set
up, so this'll have to do for now.
2023-10-08 15:22:32 +01:00
Jonathan Coates
e7ab05d064 Bump CC:T to 1.108.2 2023-10-08 13:27:24 +01:00
Jonathan Coates
6ec34b42e5 Small cleanup to our web build scripts
- Update to Rollup 4.x
 - Replace terser and postcss with swc and lightningcss. This is
   definitely more code for us to write (maybe I should turn them into
   proper plugins we can depend on), but both speedier and fewer
   dependencies.
 - Drop dependency on glob - we can get away with fs.readdir for what we
   needed it for.
2023-10-08 13:14:02 +01:00
Jonathan Coates
ab785a0906 Fix monitors being warped after a resize
Oh, this was a really nasty bug to reproduce. I'm not sure why - it's
very simple - I guess I've only just seen screenshots of it, and never
sat down to try myself. Reminder to actually report your bugs folks!

In this case:

 1. Place down three down three monitors and then a computer.
 2. Display something on the monitor (monitor left paint a) is my go-to.
 3. Break the middle monitor.

We'd expect the left most monitor to be cleared, however it actually
preserves the monitor contents, resizing (and skewing it) to fit on its
new size!

This is because we clear the server monitor, but never sync that over to
the client, so the client monitor retains the old contents. To fix that,
instead of nulling out the server monitor, we null out the underlying
Terminal. This causes the change to be synced, fixing the bug.
2023-10-03 18:20:44 +01:00
Jonathan Coates
4541decd40 Fix canvas not always being redrawn on term resize
Paint implements its menu slightly differently to edit, in that it takes
control of the event loop until the menu is closed. This means that the
term_resize event is ignored, and so the canvas not redrawn when the
menu is open.
2023-10-03 18:18:33 +01:00
Spongecade
747a5a53b4 Update Minecraft wiki links to new domain (#1601) 2023-10-03 15:55:20 +00:00
Jonathan Coates
c0643fadca Build a web-based emulator for the documentation site (#1597)
Historically we've used copy-cat to provide a web-based emulator for
running example code on our documentation site. However, copy-cat is
often out-of-date with CC:T, which means example snippets fail when you
try to run them!

This commit vendors in copy-cat (or rather an updated version of it)
into CC:T itself, allowing us to ensure the emulator is always in sync
with the mod.

While the ARCHITECTURE.md documentation goes into a little bit more
detail here, the general implementation is as follows

 - In project/src/main we implement the core of the emulator. This
   includes a basic reimplementation of some of CC's classes to work on
   the web (mostly the HTTP API and ComputerThread), and some additional
   code to expose the computers to Javascript.

 - This is all then compiled to Javascript using [TeaVM][1] (we actually
   use a [personal fork of it][2] as there's a couple of changes I've
   not upstreamed yet).

 - The Javascript side then pulls in the these compiled classes (and
   the CC ROM) and hooks them up to [cc-web-term][3] to display the
   actual computer.

 - As we're no longer pulling in copy-cat, we can simplify our bundling
   system a little - we now just compile to ESM modules directly.

[1]: https://github.com/konsoletyper/teavm
[2]: https://github.com/SquidDev/teavm/tree/squid-patches
[3]: https://github.com/squiddev-cc/cc-web-term
2023-10-03 09:19:19 +01:00
Jonathan Coates
0a31de43c2 Run checkstyle on all source sets
Had an issue last week where testFixtures had a couple of issues which I
didn't pick up on, as the pre-commit hooks only check the main and test
source set.

We now add a per-project "checkstyle" task, which dependes on the
per-source-set checkstyle tasks.
2023-10-03 09:06:17 +01:00
Jonathan Coates
96b6947ef2 Flesh out MemoryMount into a writable mount
This moves MemoryMount to the main core module, and converts it to be a
"proper" WritableMount. It's still naively implemented - definitely
would be good to flesh out our tests in the future - but enough for what
we need it for.

We also do the following:
 - Remove the FileEntry.path variable, and instead pass the path around
   as a variable.
 - Clean up BinaryReadableHandle to use ByteBuffers in a more idiomatic
   way.
 - Add a couple more tests to our FS tests. These are in a bit of an odd
   place, where we want both Lua tests (for emulator compliance) and
   Java tests (for testing different implementations) - something to
   think about in the future.
2023-09-29 22:15:23 +01:00
Jonathan Coates
e7a1065bfc Move file transfer API to the code library
This is useful for emulators, which might want to emulate the event.
2023-09-29 21:09:23 +01:00
Jonathan Coates
663eecff0c Relocate our existing web code to subdirectories
- Move the frontend code into src/frontend
 - Move our custom element SSR system into src/htmlTransform.

This is mostly in prep for merging in copy-cat's core, as that's a whole
bunch of extra code.
2023-09-28 21:00:07 +01:00
Jonathan Coates
e6125bcf60 Try to make recipe serialisers more reusable
This attempts to reduce some duplication in recipe serialisation (and
deserialisation) by moving the structure of a recipe (group, category,
ingredients, result) into seprate types.

 - Add ShapedRecipeSpec and ShapelessRecipeSpec, which store the core
   properties of shaped and shapeless recipes. There's a couple of
   additional classes here for handling some of the other shared or
   complex logic.

 - These classes are now used by two new Custom{Shaped,Shapeless}Recipe
   classes, which are (mostly) equivalent to Minecraft's
   shaped/shapeless recipes, just with support for nbt in results.

 - All the other similar recipes now inherit from these base classes,
   which allows us to reuse a lot of this serialisation code. Alas, the
   total code size has still gone up - maybe there's too much
   abstraction here :).

 - Mostly unrelated, but fix the skull recipes using the wrong UUID
   format.

This allows us to remove our mixin for nbt in recipes (as we just use
our custom recipe now) and simplify serialisation a bit - hopefully
making the switch to codecs a little easier.
2023-09-23 18:24:02 +01:00
Jonathan Coates
0d6c6e7ae7 Hoist some ArchiveMount logic into a new superclass
- Add AbstractInMemoryMount, which contains all of ArchiveMount's file
   tree logic, but not the caching functionality.

 - Convert MemoryMount to inherit from AbstractInMemoryMount.

 - Add a helper method to add a file to an AbstractInMemoryMount, and
   use that within {Resource,Jar}Mount.

There's definitely more work to be done here - it might be nice to split
FileEntry into separate Directory and File interfaces, or at least make
them slightly more immutable, but that's definitely a future job.
2023-09-22 07:46:39 +01:00
Jonathan Coates
ae71eb3cae Reduce coupling in websocket code
- Add a new WebsocketClient interface, which WebsocketHandle uses for
   sending messages and closing. This reduces coupling between Websocket
   and WebsocketHandle, which is nice, though admitedly only use for
   copy-cat :).

 - WebsocketHandle now uses Websocket(Client).isClosed(), rather than
   tracking the closed state itself - this makes the class mostly a thin
   Lua wrapper over the client, which is nice.

 - Convert Options into a record.

 - Clarify the behaviour of ws.close() and the websocket_closed event.
   Our previous test was incorrect as it called WebsocketHandle.close
   (rather than WebsocketHandle.doClose), which had slightly different
   semantics in whether the event is queued.
2023-09-21 18:59:15 +01:00
Jonathan Coates
3188197447 Use Preact for static rendering of components
We already use preact for the copy-cat integration, so it makes sense to
use it during the static pass too. This allows us to drop a dependency
on react.
2023-09-20 22:09:58 +01:00
Jonathan Coates
6c8b391dab Some web tooling changes
- Switch to tsx from ts-node, fixing issues on Node 20
 - Update rehype
2023-09-18 17:15:03 +01:00
Jonathan Coates
b1248e4901 Add a tag for blocks wired modems should ignore
Includes wired modems (as before), but can be extended by other mods if
needed.
2023-09-11 21:29:17 +01:00
Jonathan Coates
56d97630e8 Bump CC:T to 1.108.1 2023-09-06 09:51:16 +01:00
Jonathan Coates
e660192f08 Make command computer permission checks stricter
- Placing a command computer requires the player to be in creative and
   opped.
 - Breaking a command computer now requires the player to be opped, as
   well as in creative.

As we've now got a dedicated item class for command comptuers, we move
the command-specific IMedia override to that class.

Fixes #1582.
2023-09-05 18:44:16 +01:00
Jonathan Coates
4e82bd352d Bump the priority of the computer thread
As this is responsible for interrupting computers, we should make sure
its priority is higher than the background threads. It spends most of
its time sleeping, so should be fine.
2023-09-05 18:39:55 +01:00
Jonathan Coates
07113c3e9b Move command actions to their own methods
Rather than having a mess of lambdas, we now move the bulk of the
implemetation to their own methods. The lambdas now just do argument
extraction - it's all stringly typed, so good to keep that with the
argument definition.

This also removes a couple of exception keys (and thus their translation
keys) as we no longer use them.
2023-09-05 18:37:10 +01:00
Jonathan Coates
d562a051c7 Use method handlees in our generated Lua methods (#1579)
When the target method is in a different class loader to CC, our
generated method fails, as it cannot find the target class. To get
around that, we create a MethodHandle to the target method, and then
inject that into the generated class (with Java's new dynamic constant
system). We can then invoke the MethodHandle in our generated code,
avoiding any references to the target class/method.
2023-09-03 16:12:37 +00:00
Jonathan Coates
6ac09742fc Fix errors from the typescript bump
Looks like ./gradlew docWebsite didn't rebuild here.
2023-08-31 20:49:53 +01:00
Jonathan Coates
5dd6b9a637 Generic dependency update
A couple of changes caused by checkstyle being a little more strict.
2023-08-31 19:14:37 +01:00
Jonathan Coates
8fb1dd346c Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-28 12:25:32 +01:00
Jonathan Coates
cdc8592aa3 Bump CC:T to 1.108.0 2023-08-28 12:24:35 +01:00
Jonathan Coates
0f6ea3deaf Add back MoreRed support
I removed this in aa0d544bba, way back in
late 2021. Looks like it's been updating in the meantime and I hadn't
noticed, so add it back.

I've simplified the code a little bit, to make use of our new capability
helpers, but otherwise it's almost exactly the same :D.
2023-08-28 00:04:46 +01:00
Jonathan Coates
13ed422bd5 Remove getBundledRedstoneConnectivity
Wow, this is old. It looks like it's a legacy of when this method was on
TileGeneric (and so returned false by default). As all implementations
now return true (turtle tools no longer block redstone), we don't really
need this any more.
2023-08-27 23:54:27 +01:00
Jonathan Coates
5b58271b92 Fix computer sidebar buttons being invisible 2023-08-27 19:25:04 +01:00
Jonathan Coates
4e42394f33 Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-27 19:08:59 +01:00
Jonathan Coates
53546b9f57 Split some textures into sprite sheets
- Split buttons.png into individual textures.
 - Split corners_xyz.png into the following:

   - borders_xyz.png: A nine-sliced texture of the computer borders.
   - pocket_bottom_xyz.png: A horizontally 3-sliced texture of the
     bottom part of a pocket computer.
   - sidebar_xyz.png: A vertically 3-sliced texture of the computer
     sidebar.

While not splitting the sliced textures into smaller ones may seem a
little odd, it's consistent with what vanilla does in 1.20.2, and I
think will make editing them easier than juggling 9 textures.

I do want to make this more data-driven in the future, but that will
have to wait until the changes in 1.20.2.

This also adds a tools/update-resources.py program, which performs this
transformation on a given resource pack.
2023-08-27 18:02:51 +01:00
Jonathan Coates
6dfdeb9321 Update Cobalt to 0.7.3
- Add support for Lua 5.2's %g.
 - Fix %p for the upper character ranges.
2023-08-27 15:35:55 +01:00
Jonathan Coates
500406f9eb Merge pull request #1569 from cc-tweaked/feature/no-compression
Remove compression from terminal/monitor packets
2023-08-27 14:15:56 +01:00
Jonathan Coates
b3738a7a63 Use permission APIs for the /computercraft command
- Add a generic PermissionRegistry interface. This behaves similarly to
   our ShaderMod interface, searching all providers until it finds a
   compatible one.

   We could just make this part of the platform code instead, but this
   allows us to support multiple systems on Fabric, where things are
   less standardised.

   This interface behaves like a registry, rather than a straight
   `getPermission(node, player)` method, as Forge requires us to list
   our nodes up-front.

 - Add Forge (using the built-in system) and Fabric (using
   fabric-permissions-api) implementations of the above interface.

 - Register permission nodes for our commands, and use those
   instead. This does mean that the permissions check for the root
   /computercraft command now requires enumerating all child
   commands (and so potential does 7 permission lookups), but hopefully
   this isn't too bad in practice.

 - Remove UserLevel.OWNER - we never used this anywhere, and I can't
   imagine we'll want to in the future.
2023-08-27 12:22:40 +01:00
Jonathan Coates
5f8b1dd67f Update Cobalt to 0.7.2
- Support printing and parsing hex float literals
 - Fix string.format "%q"'s handling of nan and inf (Kan18)
 - Fix string is-letter/is-digit patterns treating characters as
   unicode.
 - tostring(...) now uses __name.
2023-08-24 21:27:00 +01:00
Jonathan Coates
053751b190 Merge pull request #1570 from cc-tweaked/feature/new-md-syntax
Change the syntax of several markdown extensions
2023-08-24 16:26:41 +01:00
Jonathan Coates
52b78f92cd Use standard Markdown link syntax for references
References are now written using normal links: You now use [`print`] or
[print a string][`print`]) instead of @{print} or @{print|print a
string}.
2023-08-24 11:23:33 +01:00
Jonathan Coates
2055052a57 Switch to GitHub-style admonitions/alerts
As these are just a custom syntax on top of blockquotes, these work much
better with text editors.
2023-08-23 18:10:01 +01:00
Jonathan Coates
12ee47ff19 Bump illuaminate version
This has a new Markdown parser, so we need to remove our use of image
attributes.
2023-08-23 18:09:26 +01:00
Jonathan Coates
25776abf61 Fix address rules reading the wrong config key
Should be max_websocket_message, not just websocket_message.

Also add some additional validation to address rules, to check no
unrecognised keys are present.

Closes #1566.
2023-08-23 18:04:22 +01:00
Jonathan Coates
f7411b40a2 Remove compression from terminal/monitor packets 2023-08-23 10:06:15 +01:00
Jonathan Coates
8c8924f54e Fix CME in monitor's set of attached computers
We're very inconsistent with whether we use locks or concurrent maps
here. Something to sort out in the future, but for now add some missing
@GuardedBy annotations.
2023-08-23 10:05:56 +01:00
Jonathan Coates
c1628d077a Small improvements to packet reading/writing improvements
- Prefer {read,write}Nullable when possible.

 - Use SoundEvent.{writeTo,readFrom}Network, instead of sending the
   registry entries. This allows playing discs which don't register
   their SoundEvent on the server.

 - Add a couple of tests for round-tripping these packets.
2023-08-23 10:05:56 +01:00
Jonathan Coates
5b2fdec6ca Add some jqwik arbitraries for Minecraft types
This requires supporting registries in our platform test
code. Thankfully this is mostly the same as what we can do in Fabric -
the duplication is unfortunate - but it's easy enough.
2023-08-23 10:05:56 +01:00
Jonathan Coates
5a7259e4c9 Add a tiny library for checking structural equality
I want to write some tests to check that various packets round-trip
corretly. However, these packets don't (and shouldn't) implement
.equals, and so we need a more reflective(/hacky) way of comparing them.
2023-08-23 10:05:56 +01:00
Petr Karmashev
92b335f45f Fixed turtle.dropDown documentation (#1564) 2023-08-17 10:52:17 +00:00
Charlotte Herngreen
b93ea9c62e Fix function reference in cc.image.nft (#1559) 2023-08-15 16:59:41 +00:00
MineRobber___T
b9edd7c7f6 Add dark mode styling for recipes (#1558)
Exactly what it says on the tin.
2023-08-14 07:51:14 +01:00
Jonathan Coates
84a761ddd5 Bump pre-commit versions
Hopefully fixes pre-commit issues in CI.
2023-08-13 13:50:49 +01:00
Jonathan Coates
3371c4651c Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-13 08:38:13 +01:00
Jonathan Coates
2a04fb71fd Bump CC:T to 1.107.0 2023-08-13 08:34:45 +01:00
Srendi
df61389304 Fix some typos in CONTRIBUTING.md (#1549) 2023-08-05 21:30:19 +00:00
Jonathan Coates
e6bc1e4e27 Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-05 10:36:37 +01:00
Jonathan Coates
b6632c9ed9 Fix model hook nullability
Only an issue on the latest FAPI, so we also bump that.
2023-08-05 10:32:21 +01:00
Jonathan Coates
41b6711b38 Change button text in render rather than an override
This made more sense on 1.19.2 and before, but now that we have to do
this for tooltips, we might as well do it for messages as well.

Closes #1538, though hopefully will be resolved on the VO side too.
2023-07-27 19:12:27 +01:00
Virtio
02f0b7ec14 Fix typo in shell docs (#1537) 2023-07-25 16:27:23 +00:00
Jonathan Coates
a9d31cd3c6 Re-run datagen
- Remove some unused translation keys.
 - Run tools/language.py to sort the current translations and remove the
   aforementioned unused keys.
 - Update turtle tool impostor recipes - these now include the tool NBT!
2023-07-23 22:22:48 +01:00
Jonathan Coates
43744b0e85 Clean up ApiWrapper a little
We now wrap every Api with an ApiWrapper, rather than making it pretend
to be an ILuaApi.
2023-07-23 22:22:22 +01:00
Weblate
55510c42db Translations for Czech
Translations for Polish

Translations for French

Translations for Spanish

Translations for German

Co-authored-by: Patriik <apatriik0@gmail.com>
Co-authored-by: Sammy <SammyKoch@pm.me>
Co-authored-by: SquidDev <git@squiddev.cc>
2023-07-23 21:22:10 +00:00
Jonathan Coates
57a944fd90 Render enchanted upgrades with a glint (#1532) 2023-07-23 10:18:22 +00:00
Jonathan Coates
940f59b116 Automatically bake models from turtle modellers (#1531)
This avoids us having to list a bunch of model locations twice, and
hopefully makes things a little cleaner for add-on authors too
2023-07-22 19:51:50 +00:00
Jonathan Coates
dd08d1ec8e Fix client tests not running on Forge
This was introduced by the FG6 update - the cctest.client property
didn't get set, and so tests never started!
2023-07-22 19:40:50 +01:00
Jonathan Coates
90ed0b24e7 Send block updates to the computer when updating redstone
Fixes #1520
2023-07-22 13:50:13 +01:00
Jonathan Coates
0ad399a528 Rewrite turtle.dig tool actions
- Move the tool action before the "is block present" check, fixes
   #1527. This is where it was before, but we flipped it around in the
   tool rewrite.

 - Don't reuse as much turtle.place logic for tool actions. This fixes
   some instances where tools could till/level dirt through solid
   blocks.
2023-07-21 08:58:02 +01:00
Jonathan Coates
1b88213eca Make our registry wrapper implement IdMap
This allows us to use some of the byte-buffer helper methods directly
with our registries, rather than rolling our own helpers.
2023-07-19 20:20:38 +01:00
Erlend
eef05b9854 Add dark-mode compatible logo to README (#1521) 2023-07-18 19:26:45 +00:00
Jonathan Coates
24d74f5c80 Update to latest Fabric
- Overhaul model loading to work with the new API. This allows for
   using the emissive texture system in a more generic way, which is
   nice!

 - Convert some of our custom models to use Fabric's model hooks (i.e.
   emitItemQuads). We don't make use of this right now, but might be
   useful for rendering tools with enchantment glints.

   Note this does /not/ change any of the turtle block entity rendering
   code to use Fabric/Forge's model code. This will be a change we want
   to make in the future.

 - Some cleanup of our config API. This fixes us printing lots of
   warnings when creating a new config file on Fabric (same bug also
   occurs on Forge, but that's a loader problem).

 - Fix a few warnings
2023-07-18 19:27:27 +01:00
Jonathan Coates
ae50f900af Update library versions
Everything has updated to 1.20.1 now, so we can start depending on
things again :).
2023-07-10 20:50:32 +01:00
Jonathan Coates
48889ceb89 Merge branch 'mc-1.19.x' into mc-1.20.x 2023-07-10 20:38:25 +01:00
Jonathan Coates
c2988366d8 Add EMI compatibility
This just adds stack comparisons, so that upgrades are considered (much
like JEI and REI). No dynamic recipes, as EMI doesn't support those :(.
2023-07-10 20:31:06 +01:00
Jonathan Coates
ec0765ead1 Bump Cobalt to 0.7.1
- Fix numbers ending in "f" or "d" being lexed.
 - Fix string.pack's "z" causing out-of-bounds errors.
2023-07-10 20:17:54 +01:00
Weblate
b94e34f372 Translations for Italian
Co-authored-by: Alessandro <ale.proto00@gmail.com>
2023-07-10 15:03:03 +00:00
Jonathan Coates
af3263dec2 Allow disabling generic methods
Suddenly so easy as of the refactoring in 910a63214e395ecae6993d8e0487384c725b3dd3!

Closes #1382
2023-07-09 19:59:08 +01:00
Jonathan Coates
7f25c9a66b Only load client config on the client 2023-07-09 18:44:33 +01:00
Jonathan Coates
9ca3efff3c Add data generator support for required mods
We've supported resource conditions in the upgrade JSON for an age, but
don't expose it in our data generators at all.

Indeed, using these hooks is a bit of a pain to do in multi-loader
setups, as the JSON is different between the two loaders. We could
generate the JSON for all loaders at once, but it feels nicer to use
the per-loader APIs to add the conditions.

For now, we just support generating a single condition - whether a mod
is loaded not, via the requireMod(...) method.
2023-07-09 14:09:44 +01:00
496 changed files with 12181 additions and 5865 deletions

View File

@@ -6,7 +6,7 @@
# See https://pre-commit.com/hooks.html for more hooks
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v4.0.1
rev: v4.4.0
hooks:
- id: trailing-whitespace
- id: end-of-file-fixer
@@ -20,14 +20,14 @@ repos:
exclude: "tsconfig\\.json$"
- repo: https://github.com/editorconfig-checker/editorconfig-checker.python
rev: 2.3.54
rev: 2.7.2
hooks:
- id: editorconfig-checker
args: ['-disable-indentation']
exclude: "^(.*\\.(bat)|LICENSE)$"
- repo: https://github.com/fsfe/reuse-tool
rev: v1.1.0
rev: v2.1.0
hooks:
- id: reuse
@@ -44,7 +44,7 @@ repos:
name: Check Java codestyle
files: ".*\\.java$"
language: system
entry: ./gradlew checkstyleMain checkstyleTest
entry: ./gradlew checkstyle
pass_filenames: false
require_serial: true
- id: illuaminate

View File

@@ -10,8 +10,8 @@ Files:
projects/common/src/testMod/resources/data/cctest/structures/*
projects/fabric/src/generated/*
projects/forge/src/generated/*
projects/web/src/export/index.json
projects/web/src/export/items/minecraft/*
projects/web/src/htmlTransform/export/index.json
projects/web/src/htmlTransform/export/items/minecraft/*
Comment: Generated/data files are CC0.
Copyright: The CC: Tweaked Developers
License: CC0-1.0
@@ -37,10 +37,10 @@ Files:
projects/fabric/src/testMod/resources/computercraft-gametest.fabric.mixins.json
projects/fabric/src/testMod/resources/fabric.mod.json
projects/forge/src/client/resources/computercraft-client.forge.mixins.json
projects/web/src/mount/.settings
projects/web/src/mount/example.nfp
projects/web/src/mount/example.nft
projects/web/src/mount/expr_template.lua
projects/web/src/frontend/mount/.settings
projects/web/src/frontend/mount/example.nfp
projects/web/src/frontend/mount/example.nft
projects/web/src/frontend/mount/expr_template.lua
projects/web/tsconfig.json
Comment: Several assets where it's inconvenient to create a .license file.
Copyright: The CC: Tweaked Developers
@@ -48,6 +48,7 @@ License: MPL-2.0
Files:
doc/logo.png
doc/logo-darkmode.png
projects/common/src/main/resources/assets/computercraft/models/*
projects/common/src/main/resources/assets/computercraft/textures/*
projects/common/src/main/resources/pack.mcmeta
@@ -55,7 +56,7 @@ Files:
projects/core/src/main/resources/data/computercraft/lua/rom/autorun/.ignoreme
projects/core/src/main/resources/data/computercraft/lua/rom/help/*
projects/core/src/main/resources/data/computercraft/lua/rom/programs/fun/advanced/levels/*
projects/web/src/export/items/computercraft/*
projects/web/src/htmlTransform/export/items/computercraft/*
Comment: Bulk-license original assets as CCPL.
Copyright: 2011 Daniel Ratcliffe
License: LicenseRef-CCPL

View File

@@ -6,7 +6,7 @@ SPDX-License-Identifier: MPL-2.0
# Contributing to CC: Tweaked
As with many open source projects, CC: Tweaked thrives on contributions from other people! This document (hopefully)
provides an introduction as to how to get started in helping out.
provides an introduction as to how to get started with helping out.
If you've any other questions, [just ask the community][community] or [open an issue][new-issue].
@@ -28,7 +28,7 @@ automatically with GitHub, so please don't submit PRs adding/changing translatio
## Setting up a development environment
In order to develop CC: Tweaked, you'll need to download the source code and then run it.
- Make sure you've got the following software instealled:
- Make sure you've got the following software installed:
- Java Development Kit (JDK) installed. This can be downloaded from [Adoptium].
- [Git](https://git-scm.com/).
- If you want to work on documentation, [NodeJS][node].
@@ -51,10 +51,10 @@ If you want to run CC:T in a normal Minecraft instance, run `./gradlew assemble`
## Developing CC: Tweaked
Before making any major changes to CC: Tweaked, I'd recommend you have a read of the [the architecture
document][architecture] first. While it's not a comprehensive document, it gives a good hint of where you should start
looking to make your changes. As always, if you're not sure [do ask the community][community]!
looking to make your changes. As always, if you're not sure, [do ask the community][community]!
### Testing
When making larger changes, it's may be useful to write a test to make sure your code works as expected.
When making larger changes, it may be useful to write a test to make sure your code works as expected.
CC: Tweaked has several test suites, each designed to test something different:
@@ -91,16 +91,15 @@ file.
Documentation is built using [illuaminate] which, while not currently documented (somewhat ironic), is largely the same
as [ldoc][ldoc]. Documentation comments are written in Markdown, though note that we do not support many GitHub-specific
markdown features - if you can, do check what the documentation looks like locally!
markdown features. If you can, do check what the documentation looks like locally!
When writing long-form documentation (such as the guides in [doc/guides](doc/guides)), I find it useful to tell a
narrative. Think of what you want the user to learn or achieve, then start introducing a simple concept and then talk
about how you can build on that, until you've covered everything!
narrative. Think of what you want the user to learn or achieve, then start introducing a simple concept, and then talk
about how you can build on that until you've covered everything!
[new-issue]: https://github.com/cc-tweaked/CC-Tweaked/issues/new/choose "Create a new issue"
[community]: README.md#community "Get in touch with the community."
[Adoptium]: https://adoptium.net/temurin/releases?version=17 "Download OpenJDK 17"
[checkstyle]: https://checkstyle.org/
[illuaminate]: https://github.com/SquidDev/illuaminate/ "Illuaminate on GitHub"
[weblate]: https://i18n.tweaked.cc/projects/cc-tweaked/minecraft/ "CC: Tweaked weblate instance"
[docs]: https://tweaked.cc/ "CC: Tweaked documentation"

View File

@@ -4,7 +4,12 @@ SPDX-FileCopyrightText: 2017 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
# ![CC: Tweaked](doc/logo.png)
<picture>
<source media="(prefers-color-scheme: dark)" srcset="./doc/logo-darkmode.png">
<source media="(prefers-color-scheme: light)" srcset="./doc/logo.png">
<img alt="CC: Tweaked" src="./doc/logo.png">
</picture>
[![Current build status](https://github.com/cc-tweaked/CC-Tweaked/workflows/Build/badge.svg)](https://github.com/cc-tweaked/CC-Tweaked/actions "Current build status")
[![Download CC: Tweaked on CurseForge](https://img.shields.io/static/v1?label=Download&message=CC:%20Tweaked&color=E04E14&logoColor=E04E14&logo=CurseForge)][CurseForge]
[![Download CC: Tweaked on Modrinth](https://img.shields.io/static/v1?label=Download&color=00AF5C&logoColor=00AF5C&logo=Modrinth&message=CC:%20Tweaked)][Modrinth]
@@ -44,7 +49,7 @@ repositories {
dependencies {
// Vanilla (i.e. for multi-loader systems)
compileOnly("cc.tweaked:cc-tweaked-$mcVersion-common-api")
compileOnly("cc.tweaked:cc-tweaked-$mcVersion-common-api:$cctVersion")
// Forge Gradle
compileOnly("cc.tweaked:cc-tweaked-$mcVersion-core-api:$cctVersion")
@@ -57,6 +62,19 @@ dependencies {
}
```
When using ForgeGradle, you may also need to add the following:
```groovy
minecraft {
runs {
configureEach {
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg"
}
}
}
```
You should also be careful to only use classes within the `dan200.computercraft.api` package. Non-API classes are
subject to change at any point. If you depend on functionality outside the API, file an issue, and we can look into
exposing more features.

View File

@@ -52,7 +52,7 @@ dependencies {
implementation(libs.forgeGradle)
implementation(libs.librarian)
implementation(libs.minotaur)
implementation(libs.quiltflower)
implementation(libs.vineflower)
implementation(libs.vanillaGradle)
}

View File

@@ -12,7 +12,7 @@ import cc.tweaked.gradle.MinecraftConfigurations
plugins {
`java-library`
id("fabric-loom")
id("io.github.juuxel.loom-quiltflower")
id("io.github.juuxel.loom-vineflower")
id("cc-tweaked.java-convention")
}

View File

@@ -56,15 +56,19 @@ repositories {
if (fg != null) forRepositories(fg.repository)
filter {
includeGroup("org.squiddev")
includeGroup("cc.tweaked")
includeModule("org.squiddev", "Cobalt")
// Things we mirror
includeGroup("commoble.morered")
includeGroup("dev.architectury")
includeGroup("dev.emi")
includeGroup("maven.modrinth")
includeGroup("me.shedaniel")
includeGroup("me.shedaniel.cloth")
includeGroup("me.shedaniel")
includeGroup("mezz.jei")
includeGroup("org.teavm")
includeModule("com.terraformersmc", "modmenu")
includeModule("me.lucko", "fabric-permissions-api")
}
}
}
@@ -96,7 +100,10 @@ sourceSets.all {
check("FutureReturnValueIgnored", CheckSeverity.OFF) // Too many false positives with Netty
check("NullAway", CheckSeverity.ERROR)
option("NullAway:AnnotatedPackages", listOf("dan200.computercraft", "net.fabricmc.fabric.api").joinToString(","))
option(
"NullAway:AnnotatedPackages",
listOf("dan200.computercraft", "cc.tweaked", "net.fabricmc.fabric.api").joinToString(","),
)
option("NullAway:ExcludedFieldAnnotations", listOf("org.spongepowered.asm.mixin.Shadow").joinToString(","))
option("NullAway:CastToNonNullMethod", "dan200.computercraft.core.util.Nullability.assertNonNull")
option("NullAway:CheckOptionalEmptiness")
@@ -171,6 +178,12 @@ project.plugins.withType(CCTweakedPlugin::class.java) {
}
}
tasks.register("checkstyle") {
description = "Run Checkstyle on all sources"
group = LifecycleBasePlugin.VERIFICATION_GROUP
dependsOn(tasks.withType(Checkstyle::class.java))
}
spotless {
encoding = StandardCharsets.UTF_8
lineEndings = LineEnding.UNIX
@@ -188,6 +201,7 @@ spotless {
val ktlintConfig = mapOf(
"ktlint_standard_no-wildcard-imports" to "disabled",
"ktlint_standard_class-naming" to "disabled",
"ij_kotlin_allow_trailing_comma" to "true",
"ij_kotlin_allow_trailing_comma_on_call_site" to "true",
)

View File

@@ -4,6 +4,7 @@
package cc.tweaked.gradle
import org.gradle.api.file.DirectoryProperty
import org.gradle.api.provider.Property
import org.gradle.api.tasks.AbstractExecTask
import org.gradle.api.tasks.OutputDirectory
@@ -11,5 +12,5 @@ import java.io.File
abstract class ExecToDir : AbstractExecTask<ExecToDir>(ExecToDir::class.java) {
@get:OutputDirectory
abstract val output: Property<File>
abstract val output: DirectoryProperty
}

View File

@@ -5,6 +5,8 @@
package cc.tweaked.gradle
import org.gradle.api.artifacts.dsl.DependencyHandler
import org.gradle.api.file.FileSystemLocation
import org.gradle.api.file.FileSystemLocationProperty
import org.gradle.api.provider.Property
import org.gradle.api.provider.Provider
import org.gradle.api.tasks.JavaExec
@@ -124,3 +126,6 @@ class CloseScope : AutoCloseable {
/** Proxy method to avoid overload ambiguity. */
fun <T> Property<T>.setProvider(provider: Provider<out T>) = set(provider)
/** Short-cut method to get the absolute path of a [FileSystemLocation] provider. */
fun Provider<out FileSystemLocation>.getAbsolutePath(): String = get().asFile.absolutePath

View File

@@ -4,6 +4,7 @@
package cc.tweaked.gradle
import net.minecraftforge.gradle.common.util.RunConfig
import org.gradle.api.GradleException
import org.gradle.api.file.FileSystemOperations
import org.gradle.api.invocation.Gradle
@@ -53,6 +54,25 @@ abstract class ClientJavaExec : JavaExec() {
@get:OutputFile
val testResults = project.layout.buildDirectory.file("test-results/$name.xml")
private fun setTestProperties() {
if (!clientDebug) systemProperty("cctest.client", "")
if (renderdoc) environment("LD_PRELOAD", "/usr/lib/librenderdoc.so")
systemProperty("cctest.gametest-report", testResults.get().asFile.absoluteFile)
workingDir(project.buildDir.resolve("gametest").resolve(name))
}
init {
setTestProperties()
}
/**
* Set this task to run a given [RunConfig].
*/
fun setRunConfig(config: RunConfig) {
(this as JavaExec).setRunConfig(config)
setTestProperties() // setRunConfig may clobber some properties, ensure everything is set.
}
/**
* Copy configuration from a task with the given name.
*/
@@ -64,11 +84,7 @@ abstract class ClientJavaExec : JavaExec() {
fun copyFrom(task: JavaExec) {
for (dep in task.dependsOn) dependsOn(dep)
task.copyToFull(this)
if (!clientDebug) systemProperty("cctest.client", "")
if (renderdoc) environment("LD_PRELOAD", "/usr/lib/librenderdoc.so")
systemProperty("cctest.gametest-report", testResults.get().asFile.absoluteFile)
workingDir(project.buildDir.resolve("gametest").resolve(name))
setTestProperties() // copyToFull may clobber some properties, ensure everything is set.
}
/**

View File

@@ -16,4 +16,10 @@ SPDX-License-Identifier: MPL-2.0
<!-- The commands API is documented in Lua. -->
<suppress checks="SummaryJavadocCheck" files=".*[\\/]CommandAPI.java" />
<!-- Allow putting files in other packages if they look like our TeaVM stubs. -->
<suppress checks="PackageName" files=".*[\\/]T[A-Za-z]+.java" />
<!-- Allow underscores in our test classes. -->
<suppress checks="MethodName" files=".*Contract.java" />
</suppressions>

View File

@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{alarm} event is fired when an alarm started with @{os.setAlarm} completes.
The [`alarm`] event is fired when an alarm started with [`os.setAlarm`] completes.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the alarm that finished.
1. [`string`]: The event name.
2. [`number`]: The ID of the alarm that finished.
## Example
Starts a timer and then waits for it to complete.

View File

@@ -9,15 +9,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: LicenseRef-CCPL
-->
The @{char} event is fired when a character is typed on the keyboard.
The [`char`] event is fired when a character is typed on the keyboard.
The @{char} event is different to a key press. Sometimes multiple key presses may result in one character being
The [`char`] event is different to a key press. Sometimes multiple key presses may result in one character being
typed (for instance, on some European keyboards). Similarly, some keys (e.g. <kbd>Ctrl</kbd>) do not have any
corresponding character. The @{key} should be used if you want to listen to key presses themselves.
corresponding character. The [`key`] should be used if you want to listen to key presses themselves.
## Return values
1. @{string}: The event name.
2. @{string}: The string representing the character that was pressed.
1. [`string`]: The event name.
2. [`string`]: The string representing the character that was pressed.
## Example

View File

@@ -8,11 +8,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{computer_command} event is fired when the `/computercraft queue` command is run for the current computer.
The [`computer_command`] event is fired when the `/computercraft queue` command is run for the current computer.
## Return Values
1. @{string}: The event name.
2. @{string}<abbr title="Variable number of arguments">&hellip;</abbr>: The arguments passed to the command.
1. [`string`]: The event name.
2. [`string`]<abbr title="Variable number of arguments">&hellip;</abbr>: The arguments passed to the command.
## Example
Prints the contents of messages sent:

View File

@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{disk} event is fired when a disk is inserted into an adjacent or networked disk drive.
The [`disk`] event is fired when a disk is inserted into an adjacent or networked disk drive.
## Return Values
1. @{string}: The event name.
2. @{string}: The side of the disk drive that had a disk inserted.
1. [`string`]: The event name.
2. [`string`]: The side of the disk drive that had a disk inserted.
## Example
Prints a message when a disk is inserted:

View File

@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{disk_eject} event is fired when a disk is removed from an adjacent or networked disk drive.
The [`disk_eject`] event is fired when a disk is removed from an adjacent or networked disk drive.
## Return Values
1. @{string}: The event name.
2. @{string}: The side of the disk drive that had a disk removed.
1. [`string`]: The event name.
2. [`string`]: The side of the disk drive that had a disk removed.
## Example
Prints a message when a disk is removed:

View File

@@ -9,15 +9,15 @@ SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{file_transfer} event is queued when a user drags-and-drops a file on an open computer.
The [`file_transfer`] event is queued when a user drags-and-drops a file on an open computer.
This event contains a single argument of type @{TransferredFiles}, which can be used to @{TransferredFiles.getFiles|get
the files to be transferred}. Each file returned is a @{fs.BinaryReadHandle|binary file handle} with an additional
@{TransferredFile.getName|getName} method.
This event contains a single argument of type [`TransferredFiles`], which can be used to [get the files to be
transferred][`TransferredFiles.getFiles`]. Each file returned is a [binary file handle][`fs.BinaryReadHandle`] with an
additional [getName][`TransferredFile.getName`] method.
## Return values
1. @{string}: The event name
2. @{TransferredFiles}: The list of transferred files.
1. [`string`]: The event name
2. [`TransferredFiles`]: The list of transferred files.
## Example
Waits for a user to drop files on top of the computer, then prints the list of files and the size of each file.
@@ -29,7 +29,7 @@ for _, file in ipairs(files.getFiles()) do
local size = file.seek("end")
file.seek("set", 0)
print(file.getName() .. " " .. file.getSize())
print(file.getName() .. " " .. size)
end
```

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@@ -9,12 +9,12 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{http_check} event is fired when a URL check finishes.
The [`http_check`] event is fired when a URL check finishes.
This event is normally handled inside @{http.checkURL}, but it can still be seen when using @{http.checkURLAsync}.
This event is normally handled inside [`http.checkURL`], but it can still be seen when using [`http.checkURLAsync`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL requested to be checked.
3. @{boolean}: Whether the check succeeded.
4. <span class="type">@{string}|@{nil}</span>: If the check failed, a reason explaining why the check failed.
1. [`string`]: The event name.
2. [`string`]: The URL requested to be checked.
3. [`boolean`]: Whether the check succeeded.
4. <span class="type">[`string`]|[`nil`]</span>: If the check failed, a reason explaining why the check failed.

View File

@@ -9,15 +9,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{http_failure} event is fired when an HTTP request fails.
The [`http_failure`] event is fired when an HTTP request fails.
This event is normally handled inside @{http.get} and @{http.post}, but it can still be seen when using @{http.request}.
This event is normally handled inside [`http.get`] and [`http.post`], but it can still be seen when using [`http.request`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site requested.
3. @{string}: An error describing the failure.
4. <span class="type">@{http.Response}|@{nil}</span>: A response handle if the connection succeeded, but the server's
1. [`string`]: The event name.
2. [`string`]: The URL of the site requested.
3. [`string`]: An error describing the failure.
4. <span class="type">[`http.Response`]|[`nil`]</span>: A response handle if the connection succeeded, but the server's
response indicated failure.
## Example

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@@ -9,14 +9,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{http_success} event is fired when an HTTP request returns successfully.
The [`http_success`] event is fired when an HTTP request returns successfully.
This event is normally handled inside @{http.get} and @{http.post}, but it can still be seen when using @{http.request}.
This event is normally handled inside [`http.get`] and [`http.post`], but it can still be seen when using [`http.request`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site requested.
3. @{http.Response}: The successful HTTP response.
1. [`string`]: The event name.
2. [`string`]: The URL of the site requested.
3. [`http.Response`]: The successful HTTP response.
## Example
Prints the content of a website (this may fail if the request fails):

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@@ -11,15 +11,15 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired when any key is pressed while the terminal is focused.
This event returns a numerical "key code" (for instance, <kbd>F1</kbd> is 290). This value may vary between versions and
so it is recommended to use the constants in the @{keys} API rather than hard coding numeric values.
so it is recommended to use the constants in the [`keys`] API rather than hard coding numeric values.
If the button pressed represented a printable character, then the @{key} event will be followed immediately by a @{char}
event. If you are consuming text input, use a @{char} event instead!
If the button pressed represented a printable character, then the [`key`] event will be followed immediately by a [`char`]
event. If you are consuming text input, use a [`char`] event instead!
## Return values
1. @{string}: The event name.
2. @{number}: The numerical key value of the key pressed.
3. @{boolean}: Whether the key event was generated while holding the key (@{true}), rather than pressing it the first time (@{false}).
1. [`string`]: The event name.
2. [`number`]: The numerical key value of the key pressed.
3. [`boolean`]: Whether the key event was generated while holding the key ([`true`]), rather than pressing it the first time ([`false`]).
## Example
Prints each key when the user presses it, and if the key is being held.

View File

@@ -12,14 +12,14 @@ SPDX-License-Identifier: LicenseRef-CCPL
Fired whenever a key is released (or the terminal is closed while a key was being pressed).
This event returns a numerical "key code" (for instance, <kbd>F1</kbd> is 290). This value may vary between versions and
so it is recommended to use the constants in the @{keys} API rather than hard coding numeric values.
so it is recommended to use the constants in the [`keys`] API rather than hard coding numeric values.
## Return values
1. @{string}: The event name.
2. @{number}: The numerical key value of the key pressed.
1. [`string`]: The event name.
2. [`number`]: The numerical key value of the key pressed.
## Example
Prints each key released on the keyboard whenever a @{key_up} event is fired.
Prints each key released on the keyboard whenever a [`key_up`] event is fired.
```lua
while true do

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@@ -8,18 +8,18 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{modem_message} event is fired when a message is received on an open channel on any @{modem}.
The [`modem_message`] event is fired when a message is received on an open channel on any [`modem`].
## Return Values
1. @{string}: The event name.
2. @{string}: The side of the modem that received the message.
3. @{number}: The channel that the message was sent on.
4. @{number}: The reply channel set by the sender.
5. @{any}: The message as sent by the sender.
6. <span class="type">@{number}|@{nil}</span>: The distance between the sender and the receiver in blocks, or @{nil} if the message was sent between dimensions.
1. [`string`]: The event name.
2. [`string`]: The side of the modem that received the message.
3. [`number`]: The channel that the message was sent on.
4. [`number`]: The reply channel set by the sender.
5. [`any`]: The message as sent by the sender.
6. <span class="type">[`number`]|[`nil`]</span>: The distance between the sender and the receiver in blocks, or [`nil`] if the message was sent between dimensions.
## Example
Wraps a @{modem} peripheral, opens channel 0 for listening, and prints all received messages.
Wraps a [`modem`] peripheral, opens channel 0 for listening, and prints all received messages.
```lua
local modem = peripheral.find("modem") or error("No modem attached", 0)

View File

@@ -8,11 +8,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{monitor_resize} event is fired when an adjacent or networked monitor's size is changed.
The [`monitor_resize`] event is fired when an adjacent or networked monitor's size is changed.
## Return Values
1. @{string}: The event name.
2. @{string}: The side or network ID of the monitor that was resized.
1. [`string`]: The event name.
2. [`string`]: The side or network ID of the monitor that was resized.
## Example
Prints a message when a monitor is resized:

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@@ -8,13 +8,13 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{monitor_touch} event is fired when an adjacent or networked Advanced Monitor is right-clicked.
The [`monitor_touch`] event is fired when an adjacent or networked Advanced Monitor is right-clicked.
## Return Values
1. @{string}: The event name.
2. @{string}: The side or network ID of the monitor that was touched.
3. @{number}: The X coordinate of the touch, in characters.
4. @{number}: The Y coordinate of the touch, in characters.
1. [`string`]: The event name.
2. [`string`]: The side or network ID of the monitor that was touched.
3. [`number`]: The X coordinate of the touch, in characters.
4. [`number`]: The Y coordinate of the touch, in characters.
## Example
Prints a message when a monitor is touched:

View File

@@ -12,13 +12,13 @@ This event is fired when the terminal is clicked with a mouse. This event is onl
advanced turtles and pocket computers).
## Return values
1. @{string}: The event name.
2. @{number}: The mouse button that was clicked.
3. @{number}: The X-coordinate of the click.
4. @{number}: The Y-coordinate of the click.
1. [`string`]: The event name.
2. [`number`]: The mouse button that was clicked.
3. [`number`]: The X-coordinate of the click.
4. [`number`]: The Y-coordinate of the click.
## Mouse buttons
Several mouse events (@{mouse_click}, @{mouse_up}, @{mouse_scroll}) contain a "mouse button" code. This takes a
Several mouse events ([`mouse_click`], [`mouse_up`], [`mouse_scroll`]) contain a "mouse button" code. This takes a
numerical value depending on which button on your mouse was last pressed when this event occurred.
| Button Code | Mouse Button |

View File

@@ -12,10 +12,10 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired every time the mouse is moved while a mouse button is being held.
## Return values
1. @{string}: The event name.
2. @{number}: The [mouse button](mouse_click.html#Mouse_buttons) that is being pressed.
3. @{number}: The X-coordinate of the mouse.
4. @{number}: The Y-coordinate of the mouse.
1. [`string`]: The event name.
2. [`number`]: The [mouse button](mouse_click.html#Mouse_buttons) that is being pressed.
3. [`number`]: The X-coordinate of the mouse.
4. [`number`]: The Y-coordinate of the mouse.
## Example
Print the button and the coordinates whenever the mouse is dragged.

View File

@@ -11,10 +11,10 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired when a mouse wheel is scrolled in the terminal.
## Return values
1. @{string}: The event name.
2. @{number}: The direction of the scroll. (-1 = up, 1 = down)
3. @{number}: The X-coordinate of the mouse when scrolling.
4. @{number}: The Y-coordinate of the mouse when scrolling.
1. [`string`]: The event name.
2. [`number`]: The direction of the scroll. (-1 = up, 1 = down)
3. [`number`]: The X-coordinate of the mouse when scrolling.
4. [`number`]: The Y-coordinate of the mouse when scrolling.
## Example
Prints the direction of each scroll, and the position of the mouse at the time.

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@@ -11,10 +11,10 @@ SPDX-License-Identifier: LicenseRef-CCPL
This event is fired when a mouse button is released or a held mouse leaves the computer's terminal.
## Return values
1. @{string}: The event name.
2. @{number}: The [mouse button](mouse_click.html#Mouse_buttons) that was released.
3. @{number}: The X-coordinate of the mouse.
4. @{number}: The Y-coordinate of the mouse.
1. [`string`]: The event name.
2. [`number`]: The [mouse button](mouse_click.html#Mouse_buttons) that was released.
3. [`number`]: The X-coordinate of the mouse.
4. [`number`]: The Y-coordinate of the mouse.
## Example
Prints the coordinates and button number whenever the mouse is released.

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@@ -8,11 +8,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{paste} event is fired when text is pasted into the computer through Ctrl-V (or ⌘V on Mac).
The [`paste`] event is fired when text is pasted into the computer through Ctrl-V (or ⌘V on Mac).
## Return values
1. @{string}: The event name.
2. @{string} The text that was pasted.
1. [`string`]: The event name.
2. [`string`] The text that was pasted.
## Example
Prints pasted text:

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@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{peripheral} event is fired when a peripheral is attached on a side or to a modem.
The [`peripheral`] event is fired when a peripheral is attached on a side or to a modem.
## Return Values
1. @{string}: The event name.
2. @{string}: The side the peripheral was attached to.
1. [`string`]: The event name.
2. [`string`]: The side the peripheral was attached to.
## Example
Prints a message when a peripheral is attached:

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@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{peripheral_detach} event is fired when a peripheral is detached from a side or from a modem.
The [`peripheral_detach`] event is fired when a peripheral is detached from a side or from a modem.
## Return Values
1. @{string}: The event name.
2. @{string}: The side the peripheral was detached from.
1. [`string`]: The event name.
2. [`string`]: The side the peripheral was detached from.
## Example
Prints a message when a peripheral is detached:

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@@ -10,17 +10,17 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{rednet_message} event is fired when a message is sent over Rednet.
The [`rednet_message`] event is fired when a message is sent over Rednet.
This event is usually handled by @{rednet.receive}, but it can also be pulled manually.
This event is usually handled by [`rednet.receive`], but it can also be pulled manually.
@{rednet_message} events are sent by @{rednet.run} in the top-level coroutine in response to @{modem_message} events. A @{rednet_message} event is always preceded by a @{modem_message} event. They are generated inside CraftOS rather than being sent by the ComputerCraft machine.
[`rednet_message`] events are sent by [`rednet.run`] in the top-level coroutine in response to [`modem_message`] events. A [`rednet_message`] event is always preceded by a [`modem_message`] event. They are generated inside CraftOS rather than being sent by the ComputerCraft machine.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the sending computer.
3. @{any}: The message sent.
4. <span class="type">@{string}|@{nil}</span>: The protocol of the message, if provided.
1. [`string`]: The event name.
2. [`number`]: The ID of the sending computer.
3. [`any`]: The message sent.
4. <span class="type">[`string`]|[`nil`]</span>: The protocol of the message, if provided.
## Example
Prints a message when one is sent:

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@@ -8,10 +8,10 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{event!redstone} event is fired whenever any redstone inputs on the computer change.
The [`event!redstone`] event is fired whenever any redstone inputs on the computer change.
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Prints a message when a redstone input changes:

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@@ -10,13 +10,13 @@ SPDX-License-Identifier: MPL-2.0
-->
## Return Values
1. @{string}: The event name.
2. @{string}: The name of the speaker which is available to play more audio.
1. [`string`]: The event name.
2. [`string`]: The name of the speaker which is available to play more audio.
## Example
This uses @{io.lines} to read audio data in blocks of 16KiB from "example_song.dfpwm", and then attempts to play it
using @{speaker.playAudio}. If the speaker's buffer is full, it waits for an event and tries again.
This uses [`io.lines`] to read audio data in blocks of 16KiB from "example_song.dfpwm", and then attempts to play it
using [`speaker.playAudio`]. If the speaker's buffer is full, it waits for an event and tries again.
```lua {data-peripheral=speaker}
local dfpwm = require("cc.audio.dfpwm")

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@@ -9,13 +9,13 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{task_complete} event is fired when an asynchronous task completes. This is usually handled inside the function call that queued the task; however, functions such as @{commands.execAsync} return immediately so the user can wait for completion.
The [`task_complete`] event is fired when an asynchronous task completes. This is usually handled inside the function call that queued the task; however, functions such as [`commands.execAsync`] return immediately so the user can wait for completion.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the task that completed.
3. @{boolean}: Whether the command succeeded.
4. @{string}: If the command failed, an error message explaining the failure. (This is not present if the command succeeded.)
1. [`string`]: The event name.
2. [`number`]: The ID of the task that completed.
3. [`boolean`]: Whether the command succeeded.
4. [`string`]: If the command failed, an error message explaining the failure. (This is not present if the command succeeded.)
5. <abbr title="Variable number of arguments">&hellip;</abbr>: Any parameters returned from the command.
## Example

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@@ -8,15 +8,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{term_resize} event is fired when the main terminal is resized. For instance:
- When a the tab bar is shown or hidden in @{multishell}.
The [`term_resize`] event is fired when the main terminal is resized. For instance:
- When a the tab bar is shown or hidden in [`multishell`].
- When the terminal is redirected to a monitor via the "monitor" program and the monitor is resized.
When this event fires, some parts of the terminal may have been moved or deleted. Simple terminal programs (those
not using @{term.setCursorPos}) can ignore this event, but more complex GUI programs should redraw the entire screen.
not using [`term.setCursorPos`]) can ignore this event, but more complex GUI programs should redraw the entire screen.
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Print a message each time the terminal is resized.

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@@ -8,14 +8,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{terminate} event is fired when <kbd>Ctrl-T</kbd> is held down.
The [`terminate`] event is fired when <kbd>Ctrl-T</kbd> is held down.
This event is normally handled by @{os.pullEvent}, and will not be returned. However, @{os.pullEventRaw} will return this event when fired.
This event is normally handled by [`os.pullEvent`], and will not be returned. However, [`os.pullEventRaw`] will return this event when fired.
@{terminate} will be sent even when a filter is provided to @{os.pullEventRaw}. When using @{os.pullEventRaw} with a filter, make sure to check that the event is not @{terminate}.
[`terminate`] will be sent even when a filter is provided to [`os.pullEventRaw`]. When using [`os.pullEventRaw`] with a filter, make sure to check that the event is not [`terminate`].
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Prints a message when Ctrl-T is held:

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@@ -9,11 +9,11 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{timer} event is fired when a timer started with @{os.startTimer} completes.
The [`timer`] event is fired when a timer started with [`os.startTimer`] completes.
## Return Values
1. @{string}: The event name.
2. @{number}: The ID of the timer that finished.
1. [`string`]: The event name.
2. [`number`]: The ID of the timer that finished.
## Example
Start and wait for a timer to finish.

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@@ -8,10 +8,10 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{turtle_inventory} event is fired when a turtle's inventory is changed.
The [`turtle_inventory`] event is fired when a turtle's inventory is changed.
## Return values
1. @{string}: The event name.
1. [`string`]: The event name.
## Example
Prints a message when the inventory is changed:

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@@ -8,16 +8,16 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_closed} event is fired when an open WebSocket connection is closed.
The [`websocket_closed`] event is fired when an open WebSocket connection is closed.
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the WebSocket that was closed.
3. <span class="type">@{string}|@{nil}</span>: The [server-provided reason][close_reason]
the websocket was closed. This will be @{nil} if the connection was closed
1. [`string`]: The event name.
2. [`string`]: The URL of the WebSocket that was closed.
3. <span class="type">[`string`]|[`nil`]</span>: The [server-provided reason][close_reason]
the websocket was closed. This will be [`nil`] if the connection was closed
abnormally.
4. <span class="type">@{number}|@{nil}</span>: The [connection close code][close_code],
indicating why the socket was closed. This will be @{nil} if the connection
4. <span class="type">[`number`]|[`nil`]</span>: The [connection close code][close_code],
indicating why the socket was closed. This will be [`nil`] if the connection
was closed abnormally.
[close_reason]: https://www.rfc-editor.org/rfc/rfc6455.html#section-7.1.6 "The WebSocket Connection Close Reason, RFC 6455"

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@@ -9,14 +9,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_failure} event is fired when a WebSocket connection request fails.
The [`websocket_failure`] event is fired when a WebSocket connection request fails.
This event is normally handled inside @{http.websocket}, but it can still be seen when using @{http.websocketAsync}.
This event is normally handled inside [`http.websocket`], but it can still be seen when using [`http.websocketAsync`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site requested.
3. @{string}: An error describing the failure.
1. [`string`]: The event name.
2. [`string`]: The URL of the site requested.
3. [`string`]: An error describing the failure.
## Example
Prints an error why the website cannot be contacted:

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@@ -8,15 +8,15 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_message} event is fired when a message is received on an open WebSocket connection.
The [`websocket_message`] event is fired when a message is received on an open WebSocket connection.
This event is normally handled by @{http.Websocket.receive}, but it can also be pulled manually.
This event is normally handled by [`http.Websocket.receive`], but it can also be pulled manually.
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the WebSocket.
3. @{string}: The contents of the message.
4. @{boolean}: Whether this is a binary message.
1. [`string`]: The event name.
2. [`string`]: The URL of the WebSocket.
3. [`string`]: The contents of the message.
4. [`boolean`]: Whether this is a binary message.
## Example
Prints a message sent by a WebSocket:

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@@ -9,14 +9,14 @@ SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0
-->
The @{websocket_success} event is fired when a WebSocket connection request returns successfully.
The [`websocket_success`] event is fired when a WebSocket connection request returns successfully.
This event is normally handled inside @{http.websocket}, but it can still be seen when using @{http.websocketAsync}.
This event is normally handled inside [`http.websocket`], but it can still be seen when using [`http.websocketAsync`].
## Return Values
1. @{string}: The event name.
2. @{string}: The URL of the site.
3. @{http.Websocket}: The handle for the WebSocket.
1. [`string`]: The event name.
2. [`string`]: The URL of the site.
3. [`http.Websocket`]: The handle for the WebSocket.
## Example
Prints the content of a website (this may fail if the request fails):

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@@ -9,7 +9,7 @@ SPDX-License-Identifier: MPL-2.0
-->
# Setting up GPS
The @{gps} API allows computers and turtles to find their current position using wireless modems.
The [`gps`] API allows computers and turtles to find their current position using wireless modems.
In order to use GPS, you'll need to set up multiple *GPS hosts*. These are computers running the special `gps host`
program, which tell other computers the host's position. Several hosts running together are known as a *GPS
@@ -19,22 +19,21 @@ In order to give the best results, a GPS constellation needs at least four compu
constellation is redundant, but it does not cause problems.
## Building a GPS constellation
![An example GPS constellation.](/images/gps-constellation-example.png){.big-image}
<img alt="An example GPS constellation." src="/images/gps-constellation-example.png" class="big-image" />
We are going to build our GPS constellation as shown in the image above. You will need 4 computers and either 4 wireless
modems or 4 ender modems. Try not to mix ender and wireless modems together as you might get some odd behavior when your
requesting computers are out of range.
:::tip Ender modems vs wireless modems
Ender modems have a very large range, which makes them very useful for setting up GPS hosts. If you do this then you
will likely only need one GPS constellation for the whole dimension (such as the Overworld or Nether).
If you do use wireless modems then you may find that you need multiple GPS constellations to cover your needs.
A computer needs a wireless or ender modem and to be in range of a GPS constellation that is in the same dimension as it
to use the GPS API. The reason for this is that ComputerCraft mimics real-life GPS by making use of the distance
parameter of @{modem_message|modem messages} and some maths.
:::
> [Ender modems vs wireless modems][!TIP]
> Ender modems have a very large range, which makes them very useful for setting up GPS hosts. If you do this then you
> will likely only need one GPS constellation for the whole dimension (such as the Overworld or Nether).
>
> If you do use wireless modems then you may find that you need multiple GPS constellations to cover your needs.
>
> A computer needs a wireless or ender modem and to be in range of a GPS constellation that is in the same dimension as
> it to use the GPS API. The reason for this is that ComputerCraft mimics real-life GPS by making use of the distance
> parameter of [modem messages][`modem_message`] and some maths.
Locate where you want to place your GPS constellation. You will need an area at least 6 blocks high, 6 blocks wide, and
6 blocks deep (6x6x6). If you are using wireless modems then you may want to build your constellation as high as you can
@@ -79,18 +78,16 @@ To hide Minecraft's debug screen, press <kbd>F3</kbd> again.
Create similar startup files for the other computers in your constellation, making sure to input the each computer's own
coordinates.
:::caution Modem messages come from the computer's position, not the modem's
Wireless modems transmit from the block that they are attached to *not* the block space that they occupy, the
coordinates that you input into your GPS host should be the position of the computer and not the position of the modem.
:::
> [Modem messages come from the computer's position, not the modem's][!WARNING]
> Wireless modems transmit from the block that they are attached to *not* the block space that they occupy, the
> coordinates that you input into your GPS host should be the position of the computer and not the position of the modem.
Congratulations, your constellation is now fully set up! You can test it by placing another computer close by, placing a
wireless modem on it, and running the `gps locate` program (or calling the @{gps.locate} function).
wireless modem on it, and running the `gps locate` program (or calling the [`gps.locate`] function).
:::info Why use Minecraft's coordinates?
CC doesn't care if you use Minecraft's coordinate system, so long as all of the GPS hosts with overlapping ranges use
the same reference point (requesting computers will get confused if hosts have different reference points). However,
using MC's coordinate system does provide a nice standard to adopt server-wide. It also is consistent with how command
computers get their location, they use MC's command system to get their block which returns that in MC's coordinate
system.
:::
> [Why use Minecraft's coordinates?][!INFO]
> CC doesn't care if you use Minecraft's coordinate system, so long as all of the GPS hosts with overlapping ranges use
> the same reference point (requesting computers will get confused if hosts have different reference points). However,
> using MC's coordinate system does provide a nice standard to adopt server-wide. It also is consistent with how command
> computers get their location, they use MC's command system to get their block which returns that in MC's coordinate
> system.

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@@ -11,7 +11,7 @@ SPDX-License-Identifier: MPL-2.0
-->
# Playing audio with speakers
CC: Tweaked's speaker peripheral provides a powerful way to play any audio you like with the @{speaker.playAudio}
CC: Tweaked's speaker peripheral provides a powerful way to play any audio you like with the [`speaker.playAudio`]
method. However, for people unfamiliar with digital audio, it's not the most intuitive thing to use. This guide provides
an introduction to digital audio, demonstrates how to play music with CC: Tweaked's speakers, and then briefly discusses
the more complex topic of audio processing.
@@ -60,7 +60,7 @@ sine waves (and why wouldn't you?), you'd need a table with almost 3 _million_.
up very quickly, and these tables take up more and more memory.
Instead of building our entire song (well, sine wave) in one go, we can produce it in small batches, each of which get
passed off to @{speaker.playAudio} when the time is right. This allows us to build a _stream_ of audio, where we read
passed off to [`speaker.playAudio`] when the time is right. This allows us to build a _stream_ of audio, where we read
chunks of audio one at a time (either from a file or a tone generator like above), do some optional processing to each
one, and then play them.
@@ -84,15 +84,15 @@ end
```
It looks pretty similar to before, aside from we've wrapped the generation and playing code in a while loop, and added a
rather odd loop with @{speaker.playAudio} and @{os.pullEvent}.
rather odd loop with [`speaker.playAudio`] and [`os.pullEvent`].
Let's talk about this loop, why do we need to keep calling @{speaker.playAudio}? Remember that what we're trying to do
Let's talk about this loop, why do we need to keep calling [`speaker.playAudio`]? Remember that what we're trying to do
here is avoid keeping too much audio in memory at once. However, if we're generating audio quicker than the speakers can
play it, we're not helping at all - all this audio is still hanging around waiting to be played!
In order to avoid this, the speaker rejects any new chunks of audio if its backlog is too large. When this happens,
@{speaker.playAudio} returns false. Once enough audio has played, and the backlog has been reduced, a
@{speaker_audio_empty} event is queued, and we can try to play our chunk once more.
[`speaker.playAudio`] returns false. Once enough audio has played, and the backlog has been reduced, a
[`speaker_audio_empty`] event is queued, and we can try to play our chunk once more.
## Storing audio
PCM is a fantastic way of representing audio when we want to manipulate it, but it's not very efficient when we want to
@@ -106,7 +106,7 @@ computer. Instead, we need something much simpler.
DFPWM (Dynamic Filter Pulse Width Modulation) is the de facto standard audio format of the ComputerCraft (and
OpenComputers) world. Originally popularised by the addon mod [Computronics], CC:T now has built-in support for it with
the @{cc.audio.dfpwm} module. This allows you to read DFPWM files from disk, decode them to PCM, and then play them
the [`cc.audio.dfpwm`] module. This allows you to read DFPWM files from disk, decode them to PCM, and then play them
using the speaker.
Let's dive in with an example, and we'll explain things afterwards:
@@ -125,16 +125,16 @@ for chunk in io.lines("data/example.dfpwm", 16 * 1024) do
end
```
Once again, we see the @{speaker.playAudio}/@{speaker_audio_empty} loop. However, the rest of the program is a little
Once again, we see the [`speaker.playAudio`]/[`speaker_audio_empty`] loop. However, the rest of the program is a little
different.
First, we require the dfpwm module and call @{cc.audio.dfpwm.make_decoder} to construct a new decoder. This decoder
First, we require the dfpwm module and call [`cc.audio.dfpwm.make_decoder`] to construct a new decoder. This decoder
accepts blocks of DFPWM data and converts it to a list of 8-bit amplitudes, which we can then play with our speaker.
As mentioned above, @{speaker.playAudio} accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
As mentioned above, [`speaker.playAudio`] accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
sample, which means we want to process our audio in chunks of 16×1024 bytes (16KiB). In order to do this, we use
@{io.lines}, which provides a nice way to loop over chunks of a file. You can of course just use @{fs.open} and
@{fs.BinaryReadHandle.read} if you prefer.
[`io.lines`], which provides a nice way to loop over chunks of a file. You can of course just use [`fs.open`] and
[`fs.BinaryReadHandle.read`] if you prefer.
## Processing audio
As mentioned near the beginning of this guide, PCM audio is pretty easy to work with as it's just a list of amplitudes.
@@ -189,10 +189,9 @@ for chunk in io.lines("data/example.dfpwm", 16 * 1024) do
end
```
:::note Confused?
Don't worry if you don't understand this example. It's quite advanced, and does use some ideas that this guide doesn't
cover. That said, don't be afraid to ask on [GitHub Discussions] or [IRC] either!
:::
> [Confused?][!NOTE]
> Don't worry if you don't understand this example. It's quite advanced, and does use some ideas that this guide doesn't
> cover. That said, don't be afraid to ask on [GitHub Discussions] or [IRC] either!
It's worth noting that the examples of audio processing we've mentioned here are about manipulating the _amplitude_ of
the wave. If you wanted to modify the _frequency_ (for instance, shifting the pitch), things get rather more complex.

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@@ -13,7 +13,7 @@ A library is a collection of useful functions and other definitions which is sto
might want to create a library because you have some functions which are used in multiple programs, or just to split
your program into multiple more modular files.
Let's say we want to create a small library to make working with the @{term|terminal} a little easier. We'll provide two
Let's say we want to create a small library to make working with the [terminal][`term`] a little easier. We'll provide two
functions: `reset`, which clears the terminal and sets the cursor to (1, 1), and `write_center`, which prints some text
in the middle of the screen.
@@ -48,32 +48,32 @@ more_term.write_center("Hello, world!")
When run, this'll clear the screen and print some text in the middle of the first line.
## require in depth
While the previous section is a good introduction to how @{require} operates, there are a couple of remaining points
While the previous section is a good introduction to how [`require`] operates, there are a couple of remaining points
which are worth mentioning for more advanced usage.
### Libraries can return anything
In our above example, we return a table containing the functions we want to expose. However, it's worth pointing out
that you can return ''anything'' from your library - a table, a function or even just a string! @{require} treats them
that you can return ''anything'' from your library - a table, a function or even just a string! [`require`] treats them
all the same, and just returns whatever your library provides.
### Module resolution and the package path
In the above examples, we defined our library in a file, and @{require} read from it. While this is what you'll do most
of the time, it is possible to make @{require} look elsewhere for your library, such as downloading from a website or
In the above examples, we defined our library in a file, and [`require`] read from it. While this is what you'll do most
of the time, it is possible to make [`require`] look elsewhere for your library, such as downloading from a website or
loading from an in-memory library store.
As a result, the *module name* you pass to @{require} doesn't correspond to a file path. One common mistake is to load
As a result, the *module name* you pass to [`require`] doesn't correspond to a file path. One common mistake is to load
code from a sub-directory using `require("folder/library")` or even `require("folder/library.lua")`, neither of which
will do quite what you expect.
When loading libraries (also referred to as *modules*) from files, @{require} searches along the *@{package.path|module
path}*. By default, this looks something like:
When loading libraries (also referred to as *modules*) from files, [`require`] searches along the [*module
path*][`package.path`]. By default, this looks something like:
* `?.lua`
* `?/init.lua`
* `/rom/modules/main/?.lua`
* etc...
When you call `require("my_library")`, @{require} replaces the `?` in each element of the path with your module name, and
When you call `require("my_library")`, [`require`] replaces the `?` in each element of the path with your module name, and
checks if the file exists. In this case, we'd look for `my_library.lua`, `my_library/init.lua`,
`/rom/modules/main/my_library.lua` and so on. Note that this works *relative to the current program*, so if your
program is actually called `folder/program`, then we'll look for `folder/my_library.lua`, etc...
@@ -86,4 +86,4 @@ before we start looking for the library.
There are several external resources which go into require in a little more detail:
- The [Lua Module tutorial](http://lua-users.org/wiki/ModulesTutorial) on the Lua wiki.
- [Lua's manual section on @{require}](https://www.lua.org/manual/5.1/manual.html#pdf-require).
- [Lua's manual section on `require`](https://www.lua.org/manual/5.1/manual.html#pdf-require).

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@@ -15,13 +15,13 @@ CC: Tweaked can be installed from [CurseForge] or [Modrinth]. It runs on both [M
Controlled using the [Lua programming language][lua], CC: Tweaked's computers provides all the tools you need to start
writing code and automating your Minecraft world.
![A ComputerCraft terminal open and ready to be programmed.](images/basic-terminal.png){.big-image}
<img alt="A ComputerCraft terminal open and ready to be programmed." src="images/basic-terminal.png" class="big-image" />
While computers are incredibly powerful, they're rather limited by their inability to move about. *Turtles* are the
solution here. They can move about the world, placing and breaking blocks, swinging a sword to protect you from zombies,
or whatever else you program them to!
![A turtle tunneling in Minecraft.](images/turtle.png){.big-image}
<img alt="A turtle tunneling in Minecraft." src="images/turtle.png" class="big-image" />
Not all problems can be solved with a pickaxe though, and so CC: Tweaked also provides a bunch of additional peripherals
for your computers. You can play a tune with speakers, display text or images on a monitor, connect all your
@@ -30,7 +30,7 @@ computers together with modems, and much more.
Computers can now also interact with inventories such as chests, allowing you to build complex inventory and item
management systems.
![A chest's contents being read by a computer and displayed on a monitor.](images/peripherals.png){.big-image}
<img alt="A chest's contents being read by a computer and displayed on a monitor." src="images/peripherals.png" class="big-image" />
## Getting Started
While ComputerCraft is lovely for both experienced programmers and for people who have never coded before, it can be a

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@@ -13,22 +13,20 @@ include standard Lua functions.
As it waits for a fixed amount of world ticks, `time` will automatically be
rounded up to the nearest multiple of 0.05 seconds. If you are using coroutines
or the @{parallel|parallel API}, it will only pause execution of the current
or the [parallel API][`parallel`], it will only pause execution of the current
thread, not the whole program.
:::tip
Because sleep internally uses timers, it is a function that yields. This means
that you can use it to prevent "Too long without yielding" errors. However, as
the minimum sleep time is 0.05 seconds, it will slow your program down.
:::
> [!TIP]
> Because sleep internally uses timers, it is a function that yields. This means
> that you can use it to prevent "Too long without yielding" errors. However, as
> the minimum sleep time is 0.05 seconds, it will slow your program down.
:::caution
Internally, this function queues and waits for a timer event (using
@{os.startTimer}), however it does not listen for any other events. This means
that any event that occurs while sleeping will be entirely discarded. If you
need to receive events while sleeping, consider using @{os.startTimer|timers},
or the @{parallel|parallel API}.
:::
> [!WARNING]
> Internally, this function queues and waits for a timer event (using
> [`os.startTimer`]), however it does not listen for any other events. This means
> that any event that occurs while sleeping will be entirely discarded. If you
> need to receive events while sleeping, consider using [timers][`os.startTimer`],
> or the [parallel API][`parallel`].
@tparam number time The number of seconds to sleep for, rounded up to the
nearest multiple of 0.05.
@@ -116,7 +114,7 @@ function read(replaceChar, history, completeFn, default) end
--- Stores the current ComputerCraft and Minecraft versions.
--
-- Outside of Minecraft (for instance, in an emulator) @{_HOST} will contain the
-- Outside of Minecraft (for instance, in an emulator) [`_HOST`] will contain the
-- emulator's version instead.
--
-- For example, `ComputerCraft 1.93.0 (Minecraft 1.15.2)`.

View File

@@ -15,27 +15,27 @@ variables and functions exported by it will by available through the use of
@deprecated When possible it's best to avoid using this function. It pollutes
the global table and can mask errors.
@{require} should be used to load libraries instead.
[`require`] should be used to load libraries instead.
]]
function loadAPI(path) end
--- Unloads an API which was loaded by @{os.loadAPI}.
--- Unloads an API which was loaded by [`os.loadAPI`].
--
-- This effectively removes the specified table from `_G`.
--
-- @tparam string name The name of the API to unload.
-- @since 1.2
-- @deprecated See @{os.loadAPI} for why.
-- @deprecated See [`os.loadAPI`] for why.
function unloadAPI(name) end
--[[- Pause execution of the current thread and waits for any events matching
`filter`.
This function @{coroutine.yield|yields} the current process and waits for it
This function [yields][`coroutine.yield`] the current process and waits for it
to be resumed with a vararg list where the first element matches `filter`.
If no `filter` is supplied, this will match all events.
Unlike @{os.pullEventRaw}, it will stop the application upon a "terminate"
Unlike [`os.pullEventRaw`], it will stop the application upon a "terminate"
event, printing the error "Terminated".
@tparam[opt] string filter Event to filter for.
@@ -69,7 +69,7 @@ function pullEvent(filter) end
--[[- Pause execution of the current thread and waits for events, including the
`terminate` event.
This behaves almost the same as @{os.pullEvent}, except it allows you to handle
This behaves almost the same as [`os.pullEvent`], except it allows you to handle
the `terminate` event yourself - the program will not stop execution when
<kbd>Ctrl+T</kbd> is pressed.
@@ -89,7 +89,7 @@ the `terminate` event yourself - the program will not stop execution when
]]
function pullEventRaw(filter) end
--- Pauses execution for the specified number of seconds, alias of @{_G.sleep}.
--- Pauses execution for the specified number of seconds, alias of [`_G.sleep`].
--
-- @tparam number time The number of seconds to sleep for, rounded up to the
-- nearest multiple of 0.05.
@@ -109,12 +109,12 @@ arguments.
This function does not resolve program names like the shell does. This means
that, for example, `os.run("edit")` will not work. As well as this, it does not
provide access to the @{shell} API in the environment. For this behaviour, use
@{shell.run} instead.
provide access to the [`shell`] API in the environment. For this behaviour, use
[`shell.run`] instead.
If the program cannot be found, or failed to run, it will print the error and
return `false`. If you want to handle this more gracefully, use an alternative
such as @{loadfile}.
such as [`loadfile`].
@tparam table env The environment to run the program with.
@tparam string path The exact path of the program to run.

View File

@@ -10,7 +10,7 @@ kotlin.jvm.target.validation.mode=error
# Mod properties
isUnstable=false
modVersion=1.106.1
modVersion=1.108.3
# Minecraft properties: We want to configure this here so we can read it in settings.gradle
mcVersion=1.20.1

View File

@@ -7,20 +7,20 @@
# Minecraft
# MC version is specified in gradle.properties, as we need that in settings.gradle.
# Remember to update corresponding versions in fabric.mod.json/mods.toml
fabric-api = "0.83.1+1.20.1"
fabric-api = "0.86.1+1.20.1"
fabric-loader = "0.14.21"
forge = "47.1.0"
forgeSpi = "6.0.0"
mixin = "0.8.5"
parchment = "2023.03.12"
parchmentMc = "1.19.3"
parchment = "2023.08.20"
parchmentMc = "1.20.1"
# Normal dependencies
asm = "9.3"
autoService = "1.0.1"
asm = "9.5"
autoService = "1.1.1"
checkerFramework = "3.32.0"
cobalt = "0.7.0"
cobalt-next = "0.7.1" # Not a real version, used to constrain the version we accept.
cobalt = "0.7.3"
cobalt-next = "0.7.4" # Not a real version, used to constrain the version we accept.
fastutil = "8.5.9"
guava = "31.1-jre"
jetbrainsAnnotations = "24.0.1"
@@ -29,47 +29,52 @@ jzlib = "1.1.3"
kotlin = "1.8.10"
kotlin-coroutines = "1.6.4"
netty = "4.1.82.Final"
nightConfig = "3.6.5"
slf4j = "1.7.36"
nightConfig = "3.6.7"
slf4j = "2.0.1"
# Minecraft mods
iris = "1.5.2+1.19.4"
jei = "13.1.0.11"
modmenu = "6.1.0-rc.1"
emi = "1.0.8+1.20.1"
fabricPermissions = "0.3.20230723"
iris = "1.6.4+1.20"
jei = "15.2.0.22"
modmenu = "7.1.0"
moreRed = "4.0.0.4"
oculus = "1.2.5"
rei = "10.0.578"
rei = "12.0.626"
rubidium = "0.6.1"
sodium = "mc1.19.4-0.4.10"
sodium = "mc1.20-0.4.10"
# Testing
byteBuddy = "1.14.2"
byteBuddy = "1.14.7"
hamcrest = "2.2"
jqwik = "1.7.2"
junit = "5.9.2"
jqwik = "1.7.4"
junit = "5.10.0"
# Build tools
cctJavadoc = "1.7.0"
checkstyle = "10.3.4"
cctJavadoc = "1.8.0"
checkstyle = "10.12.3"
curseForgeGradle = "1.0.14"
errorProne-core = "2.18.0"
errorProne-plugin = "3.0.1"
errorProne-core = "2.21.1"
errorProne-plugin = "3.1.0"
fabric-loom = "1.3.7"
forgeGradle = "6.0.8"
githubRelease = "2.2.12"
ideaExt = "1.1.6"
illuaminate = "0.1.0-28-ga7efd71"
githubRelease = "2.4.1"
ideaExt = "1.1.7"
illuaminate = "0.1.0-44-g9ee0055"
librarian = "1.+"
minotaur = "2.+"
mixinGradle = "0.7.+"
nullAway = "0.9.9"
quiltflower = "1.8.0"
spotless = "6.17.0"
spotless = "6.21.0"
taskTree = "2.1.1"
vanillaGradle = "0.2.1-SNAPSHOT"
vineflower = "1.11.0"
teavm = "0.9.0-SQUID.1"
[libraries]
# Normal dependencies
asm = { module = "org.ow2.asm:asm", version.ref = "asm" }
asm-commons = { module = "org.ow2.asm:asm-commons", version.ref = "asm" }
autoService = { module = "com.google.auto.service:auto-service", version.ref = "autoService" }
checkerFramework = { module = "org.checkerframework:checker-qual", version.ref = "checkerFramework" }
cobalt = { module = "org.squiddev:Cobalt", version.ref = "cobalt" }
@@ -92,12 +97,15 @@ slf4j = { module = "org.slf4j:slf4j-api", version.ref = "slf4j" }
# Minecraft mods
fabric-api = { module = "net.fabricmc.fabric-api:fabric-api", version.ref = "fabric-api" }
fabric-loader = { module = "net.fabricmc:fabric-loader", version.ref = "fabric-loader" }
fabricPermissions = { module = "me.lucko:fabric-permissions-api", version.ref = "fabricPermissions" }
emi = { module = "dev.emi:emi-xplat-mojmap", version.ref = "emi" }
iris = { module = "maven.modrinth:iris", version.ref = "iris" }
jei-api = { module = "mezz.jei:jei-1.19.4-common-api", version.ref = "jei" }
jei-fabric = { module = "mezz.jei:jei-1.19.4-fabric", version.ref = "jei" }
jei-forge = { module = "mezz.jei:jei-1.19.4-forge", version.ref = "jei" }
jei-api = { module = "mezz.jei:jei-1.20.1-common-api", version.ref = "jei" }
jei-fabric = { module = "mezz.jei:jei-1.20.1-fabric", version.ref = "jei" }
jei-forge = { module = "mezz.jei:jei-1.20.1-forge", version.ref = "jei" }
mixin = { module = "org.spongepowered:mixin", version.ref = "mixin" }
modmenu = { module = "com.terraformersmc:modmenu", version.ref = "modmenu" }
moreRed = { module = "commoble.morered:morered-1.20.1", version.ref = "moreRed" }
oculus = { module = "maven.modrinth:oculus", version.ref = "oculus" }
rei-api = { module = "me.shedaniel:RoughlyEnoughItems-api", version.ref = "rei" }
rei-builtin = { module = "me.shedaniel:RoughlyEnoughItems-default-plugin", version.ref = "rei" }
@@ -131,9 +139,17 @@ kotlin-plugin = { module = "org.jetbrains.kotlin:kotlin-gradle-plugin", version.
librarian = { module = "org.parchmentmc:librarian", version.ref = "librarian" }
minotaur = { module = "com.modrinth.minotaur:Minotaur", version.ref = "minotaur" }
nullAway = { module = "com.uber.nullaway:nullaway", version.ref = "nullAway" }
quiltflower = { module = "io.github.juuxel:loom-quiltflower", version.ref = "quiltflower" }
spotless = { module = "com.diffplug.spotless:spotless-plugin-gradle", version.ref = "spotless" }
teavm-classlib = { module = "org.teavm:teavm-classlib", version.ref = "teavm" }
teavm-jso = { module = "org.teavm:teavm-jso", version.ref = "teavm" }
teavm-jso-apis = { module = "org.teavm:teavm-jso-apis", version.ref = "teavm" }
teavm-jso-impl = { module = "org.teavm:teavm-jso-impl", version.ref = "teavm" }
teavm-metaprogramming-api = { module = "org.teavm:teavm-metaprogramming-api", version.ref = "teavm" }
teavm-metaprogramming-impl = { module = "org.teavm:teavm-metaprogramming-impl", version.ref = "teavm" }
teavm-platform = { module = "org.teavm:teavm-platform", version.ref = "teavm" }
teavm-tooling = { module = "org.teavm:teavm-tooling", version.ref = "teavm" }
vanillaGradle = { module = "org.spongepowered:vanillagradle", version.ref = "vanillaGradle" }
vineflower = { module = "io.github.juuxel:loom-vineflower", version.ref = "vineflower" }
[plugins]
forgeGradle = { id = "net.minecraftforge.gradle", version.ref = "forgeGradle" }
@@ -145,16 +161,21 @@ mixinGradle = { id = "org.spongepowered.mixin", version.ref = "mixinGradle" }
taskTree = { id = "com.dorongold.task-tree", version.ref = "taskTree" }
[bundles]
annotations = ["jsr305", "checkerFramework", "jetbrainsAnnotations"]
kotlin = ["kotlin-stdlib", "kotlin-coroutines"]
# Minecraft
externalMods-common = ["jei-api", "nightConfig-core", "nightConfig-toml"]
externalMods-forge-compile = ["oculus", "jei-api"]
externalMods-forge-runtime = []
externalMods-forge-compile = ["moreRed", "oculus", "jei-api"]
externalMods-forge-runtime = ["jei-forge"]
externalMods-fabric = ["nightConfig-core", "nightConfig-toml"]
externalMods-fabric-compile = ["iris", "jei-api", "rei-api", "rei-builtin"]
externalMods-fabric-runtime = []
externalMods-fabric-compile = ["fabricPermissions", "iris", "jei-api", "rei-api", "rei-builtin"]
externalMods-fabric-runtime = ["jei-fabric", "modmenu"]
# Testing
test = ["junit-jupiter-api", "junit-jupiter-params", "hamcrest", "jqwik-api"]
testRuntime = ["junit-jupiter-engine", "jqwik-engine"]
# Build tools
teavm-api = [ "teavm-jso", "teavm-jso-apis", "teavm-platform", "teavm-classlib", "teavm-metaprogramming-api" ]
teavm-tooling = [ "teavm-tooling", "teavm-metaprogramming-impl", "teavm-jso-impl" ]

View File

@@ -10,8 +10,7 @@
/projects/core/src/main/resources/data/computercraft/lua/bios.lua
/projects/core/src/main/resources/data/computercraft/lua/rom/
/projects/core/src/test/resources/test-rom
/projects/web/src/mount)
/projects/web/src/frontend/mount)
(doc
; Also defined in projects/web/build.gradle.kts
@@ -24,7 +23,7 @@
(url https://tweaked.cc/)
(source-link https://github.com/cc-tweaked/CC-Tweaked/blob/${commit}/${path}#L${line})
(styles /projects/web/src/styles.css)
(styles /projects/web/build/rollup/index.css)
(scripts /projects/web/build/rollup/index.js)
(head doc/head.html))
@@ -50,6 +49,8 @@
(at /
(linters
syntax:string-index
doc:docusaurus-admonition
doc:ldoc-reference
;; It'd be nice to avoid this, but right now there's a lot of instances of
;; it.
@@ -82,23 +83,19 @@
;; isn't smart enough.
sleep write printError read rs)))
;; We disable the unused global linter in bios.lua and the APIs. In the future
;; hopefully we'll get illuaminate to handle this.
;; We disable the unused global linter in bios.lua, APIs and our documentation
;; stubs docs. In the future hopefully we'll get illuaminate to handle this.
(at
(/projects/core/src/main/resources/data/computercraft/lua/bios.lua
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/)
(linters -var:unused-global)
(lint (allow-toplevel-global true)))
;; Silence some variable warnings in documentation stubs.
(at (/doc/stub/ /projects/forge/build/docs/luaJavadoc/)
(/doc/stub/
/projects/core/src/main/resources/data/computercraft/lua/bios.lua
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/
/projects/forge/build/docs/luaJavadoc/)
(linters -var:unused-global)
(lint (allow-toplevel-global true)))
;; Suppress warnings for currently undocumented modules.
(at
(; Lua APIs
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/io.lua
/projects/core/src/main/resources/data/computercraft/lua/rom/apis/window.lua)
(linters -doc:undocumented -doc:undocumented-arg -doc:undocumented-return))
@@ -118,4 +115,4 @@
:max sleep write
cct_test describe expect howlci fail it pending stub before_each)))
(at /projects/web/src/mount/expr_template.lua (lint (globals :max __expr__)))
(at /projects/web/src/frontend/mount/expr_template.lua (lint (globals :max __expr__)))

3351
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -6,24 +6,24 @@
"license": "BSD-3-Clause",
"type": "module",
"dependencies": {
"@squid-dev/cc-web-term": "^2.0.0",
"preact": "^10.5.5",
"setimmediate": "^1.0.5",
"tslib": "^2.0.3"
},
"devDependencies": {
"@rollup/plugin-terser": "^0.4.0",
"@rollup/plugin-node-resolve": "^15.2.1",
"@rollup/plugin-typescript": "^11.0.0",
"@rollup/plugin-url": "^8.0.1",
"@types/glob": "^8.1.0",
"@types/react-dom": "^18.0.5",
"glob": "^9.3.0",
"react-dom": "^18.1.0",
"react": "^18.1.0",
"rehype-highlight": "^6.0.0",
"rehype-react": "^7.1.1",
"rehype": "^12.0.1",
"requirejs": "^2.3.6",
"rollup": "^3.19.1",
"ts-node": "^10.8.0",
"typescript": "^4.0.5"
"@swc/core": "^1.3.92",
"@types/node": "^20.8.3",
"lightningcss": "^1.22.0",
"preact-render-to-string": "^6.2.1",
"rehype": "^13.0.0",
"rehype-highlight": "^7.0.0",
"rehype-react": "^8.0.0",
"rollup": "^4.0.0",
"tsx": "^3.12.10",
"typescript": "^5.2.2"
}
}

View File

@@ -11,10 +11,13 @@ import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleUpgradeSerialiser;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.List;
/**
* Provides models for a {@link ITurtleUpgrade}.
@@ -50,9 +53,24 @@ public interface TurtleUpgradeModeller<T extends ITurtleUpgrade> {
return getModel(upgrade, (ITurtleAccess) null, side);
}
/**
* A basic {@link TurtleUpgradeModeller} which renders using the upgrade's {@linkplain ITurtleUpgrade#getCraftingItem()
* crafting item}.
* Get a list of models that this turtle modeller depends on.
* <p>
* Models included in this list will be loaded and baked alongside item and block models, and so may be referenced
* by {@link TransformedModel#of(ResourceLocation)}. You do not need to override this method if you will load models
* by other means.
*
* @return A list of models that this modeller depends on.
* @see UnbakedModel#getDependencies()
*/
default Collection<ResourceLocation> getDependencies() {
return List.of();
}
/**
* A basic {@link TurtleUpgradeModeller} which renders using the upgrade's {@linkplain ITurtleUpgrade#getUpgradeItem(CompoundTag)}
* upgrade item}.
* <p>
* This uses appropriate transformations for "flat" items, namely those extending the {@literal minecraft:item/generated}
* model type. It will not appear correct for 3D models with additional depth, such as blocks.
@@ -62,7 +80,7 @@ public interface TurtleUpgradeModeller<T extends ITurtleUpgrade> {
*/
@SuppressWarnings("unchecked")
static <T extends ITurtleUpgrade> TurtleUpgradeModeller<T> flatItem() {
return (TurtleUpgradeModeller<T>) TurtleUpgradeModellers.FLAT_ITEM;
return (TurtleUpgradeModeller<T>) TurtleUpgradeModellers.UPGRADE_ITEM;
}
/**
@@ -74,7 +92,8 @@ public interface TurtleUpgradeModeller<T extends ITurtleUpgrade> {
* @return The constructed modeller.
*/
static <T extends ITurtleUpgrade> TurtleUpgradeModeller<T> sided(ModelResourceLocation left, ModelResourceLocation right) {
return (upgrade, turtle, side) -> TransformedModel.of(side == TurtleSide.LEFT ? left : right);
// TODO(1.21.0): Remove this.
return sided((ResourceLocation) left, right);
}
/**
@@ -86,6 +105,16 @@ public interface TurtleUpgradeModeller<T extends ITurtleUpgrade> {
* @return The constructed modeller.
*/
static <T extends ITurtleUpgrade> TurtleUpgradeModeller<T> sided(ResourceLocation left, ResourceLocation right) {
return (upgrade, turtle, side) -> TransformedModel.of(side == TurtleSide.LEFT ? left : right);
return new TurtleUpgradeModeller<>() {
@Override
public TransformedModel getModel(T upgrade, @Nullable ITurtleAccess turtle, TurtleSide side) {
return TransformedModel.of(side == TurtleSide.LEFT ? left : right);
}
@Override
public Collection<ResourceLocation> getDependencies() {
return List.of(left, right);
}
};
}
}

View File

@@ -6,13 +6,20 @@ package dan200.computercraft.api.client.turtle;
import com.mojang.math.Transformation;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.impl.client.ClientPlatformHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.item.ItemStack;
import org.joml.Matrix4f;
class TurtleUpgradeModellers {
private static final Transformation leftTransform = getMatrixFor(-0.40625f);
private static final Transformation rightTransform = getMatrixFor(0.40625f);
import javax.annotation.Nullable;
final class TurtleUpgradeModellers {
private static final Transformation leftTransform = getMatrixFor(-0.4065f);
private static final Transformation rightTransform = getMatrixFor(0.4065f);
private static Transformation getMatrixFor(float offset) {
var matrix = new Matrix4f();
@@ -26,6 +33,23 @@ class TurtleUpgradeModellers {
return new Transformation(matrix);
}
static final TurtleUpgradeModeller<ITurtleUpgrade> FLAT_ITEM = (upgrade, turtle, side) ->
TransformedModel.of(upgrade.getCraftingItem(), side == TurtleSide.LEFT ? leftTransform : rightTransform);
static final TurtleUpgradeModeller<ITurtleUpgrade> UPGRADE_ITEM = new UpgradeItemModeller();
private static final class UpgradeItemModeller implements TurtleUpgradeModeller<ITurtleUpgrade> {
@Override
public TransformedModel getModel(ITurtleUpgrade upgrade, @Nullable ITurtleAccess turtle, TurtleSide side) {
return getModel(turtle == null ? upgrade.getCraftingItem() : upgrade.getUpgradeItem(turtle.getUpgradeNBTData(side)), side);
}
@Override
public TransformedModel getModel(ITurtleUpgrade upgrade, CompoundTag data, TurtleSide side) {
return getModel(upgrade.getUpgradeItem(data), side);
}
private TransformedModel getModel(ItemStack stack, TurtleSide side) {
var model = Minecraft.getInstance().getItemRenderer().getItemModelShaper().getItemModel(stack);
if (stack.hasFoil()) model = ClientPlatformHelper.get().createdFoiledModel(model);
return new TransformedModel(model, side == TurtleSide.LEFT ? leftTransform : rightTransform);
}
}
}

View File

@@ -5,6 +5,7 @@
package dan200.computercraft.impl.client;
import dan200.computercraft.impl.Services;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.resources.model.ModelResourceLocation;
@@ -24,6 +25,15 @@ public interface ClientPlatformHelper {
*/
BakedModel getModel(ModelManager manager, ResourceLocation location);
/**
* Wrap this model in a version which renders a foil/enchantment glint.
*
* @param model The model to wrap.
* @return The wrapped model.
* @see RenderType#glint()
*/
BakedModel createdFoiledModel(BakedModel model);
static ClientPlatformHelper get() {
var instance = Instance.INSTANCE;
return instance == null ? Services.raise(ClientPlatformHelper.class, Instance.ERROR) : instance;

View File

@@ -46,6 +46,14 @@ public class ComputerCraftTags {
public static final TagKey<Block> WIRED_MODEM = make("wired_modem");
public static final TagKey<Block> MONITOR = make("monitor");
/**
* Blocks which should be ignored by a {@code peripheral_hub} peripheral.
* <p>
* This should include blocks which themselves expose a peripheral hub (such as {@linkplain #WIRED_MODEM wired
* modems}).
*/
public static final TagKey<Block> PERIPHERAL_HUB_IGNORE = make("peripheral_hub_ignore");
/**
* Blocks which can be broken by any turtle tool.
*/

View File

@@ -35,6 +35,7 @@ public enum TurtleToolDurability implements StringRepresentable {
/**
* The codec which may be used for serialising/deserialising {@link TurtleToolDurability}s.
*/
@SuppressWarnings("deprecation")
public static final StringRepresentable.EnumCodec<TurtleToolDurability> CODEC = StringRepresentable.fromEnum(TurtleToolDurability::values);
TurtleToolDurability(String serialisedName) {

View File

@@ -23,11 +23,7 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
import java.util.function.Function;
@@ -167,5 +163,21 @@ public abstract class UpgradeDataProvider<T extends UpgradeBase, R extends Upgra
public void add(Consumer<Upgrade<R>> add) {
add.accept(this);
}
/**
* Return a new {@link Upgrade} which requires the given mod to be present.
* <p>
* This uses mod-loader-specific hooks (Forge's crafting conditions and Fabric's resource conditions). If using
* this in a multi-loader setup, you must generate resources separately for the two loaders.
*
* @param modId The id of the mod.
* @return A new upgrade instance.
*/
public Upgrade<R> requireMod(String modId) {
return new Upgrade<>(id, serialiser, json -> {
PlatformHelper.get().addRequiredModCondition(json, modId);
serialise.accept(json);
});
}
}
}

View File

@@ -4,6 +4,8 @@
package dan200.computercraft.impl;
import com.google.gson.JsonObject;
import dan200.computercraft.api.upgrades.UpgradeDataProvider;
import net.minecraft.core.Registry;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceKey;
@@ -63,6 +65,15 @@ public interface PlatformHelper {
return item.getTag();
}
/**
* Add a resource condition which requires a mod to be loaded. This should be used by data providers such as
* {@link UpgradeDataProvider}.
*
* @param object The JSON object we're generating.
* @param modId The mod ID that we require.
*/
void addRequiredModCondition(JsonObject object, String modId);
final class Instance {
static final @Nullable PlatformHelper INSTANCE;
static final @Nullable Throwable ERROR;

View File

@@ -26,6 +26,7 @@ dependencies {
clientImplementation(clientClasses(project(":common-api")))
compileOnly(libs.bundles.externalMods.common)
clientCompileOnly(variantOf(libs.emi) { classifier("api") })
compileOnly(libs.mixin)
annotationProcessorEverywhere(libs.autoService)
@@ -38,4 +39,6 @@ dependencies {
testModImplementation(testFixtures(project(":core")))
testModImplementation(testFixtures(project(":common")))
testModImplementation(libs.bundles.kotlin)
testFixturesImplementation(testFixtures(project(":core")))
}

View File

@@ -13,6 +13,7 @@ import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.TurtleBlockEntityRenderer;
import dan200.computercraft.client.render.monitor.MonitorBlockEntityRenderer;
import dan200.computercraft.client.turtle.TurtleModemModeller;
import dan200.computercraft.client.turtle.TurtleUpgradeModellers;
import dan200.computercraft.core.util.Colour;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.common.IColouredItem;
@@ -20,6 +21,7 @@ import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import dan200.computercraft.shared.computer.inventory.ViewComputerMenu;
import dan200.computercraft.shared.media.items.DiskItem;
import dan200.computercraft.shared.media.items.TreasureDiskItem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.item.ItemColor;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraft.client.multiplayer.ClientLevel;
@@ -29,6 +31,7 @@ import net.minecraft.client.renderer.blockentity.BlockEntityRenderers;
import net.minecraft.client.renderer.item.ClampedItemPropertyFunction;
import net.minecraft.client.renderer.item.ItemProperties;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.PreparableReloadListener;
import net.minecraft.server.packs.resources.ResourceProvider;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.Item;
@@ -106,25 +109,11 @@ public final class ClientRegistry {
for (var item : items) ItemProperties.register(item.get(), id, getter);
}
public static void registerReloadListeners(Consumer<PreparableReloadListener> register, Minecraft minecraft) {
register.accept(GuiSprites.initialise(minecraft.getTextureManager()));
}
private static final String[] EXTRA_MODELS = new String[]{
// Turtle upgrades
"block/turtle_modem_normal_off_left",
"block/turtle_modem_normal_on_left",
"block/turtle_modem_normal_off_right",
"block/turtle_modem_normal_on_right",
"block/turtle_modem_advanced_off_left",
"block/turtle_modem_advanced_on_left",
"block/turtle_modem_advanced_off_right",
"block/turtle_modem_advanced_on_right",
"block/turtle_crafting_table_left",
"block/turtle_crafting_table_right",
"block/turtle_speaker_left",
"block/turtle_speaker_right",
// Turtle block renderer
"block/turtle_colour",
"block/turtle_elf_overlay",
"block/turtle_rainbow_overlay",
@@ -133,6 +122,7 @@ public final class ClientRegistry {
public static void registerExtraModels(Consumer<ResourceLocation> register) {
for (var model : EXTRA_MODELS) register.accept(new ResourceLocation(ComputerCraftAPI.MOD_ID, model));
TurtleUpgradeModellers.getDependencies().forEach(register);
}
public static void registerItemColours(BiConsumer<ItemColor, ItemLike> register) {

View File

@@ -7,13 +7,14 @@ package dan200.computercraft.client.gui;
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
import dan200.computercraft.client.gui.widgets.TerminalWidget;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.SpriteRenderer;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
/**
* A GUI for computers which renders the terminal (and border), but with no UI elements.
@@ -39,11 +40,14 @@ public final class ComputerScreen<T extends AbstractComputerMenu> extends Abstra
public void renderBg(GuiGraphics graphics, float partialTicks, int mouseX, int mouseY) {
// Draw a border around the terminal
var terminal = getTerminal();
var texture = ComputerBorderRenderer.getTexture(family);
var spriteRenderer = SpriteRenderer.createForGui(graphics, RenderTypes.GUI_SPRITES);
var computerTextures = GuiSprites.getComputerTextures(family);
ComputerBorderRenderer.render(
graphics.pose().last().pose(), texture, terminal.getX(), terminal.getY(),
FULL_BRIGHT_LIGHTMAP, terminal.getWidth(), terminal.getHeight()
spriteRenderer, computerTextures,
terminal.getX(), terminal.getY(), terminal.getWidth(), terminal.getHeight(), false
);
ComputerSidebar.renderBackground(graphics, texture, leftPos, topPos + sidebarYOffset);
ComputerSidebar.renderBackground(spriteRenderer, computerTextures, leftPos, topPos + sidebarYOffset);
graphics.flush(); // Flush to ensure background textures are drawn before foreground.
}
}

View File

@@ -0,0 +1,127 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.gui;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.data.client.ClientDataProviders;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.resources.TextureAtlasHolder;
import net.minecraft.resources.ResourceLocation;
import javax.annotation.Nullable;
import java.util.Objects;
import java.util.stream.Stream;
/**
* Sprite sheet for all GUI texutres in the mod.
*/
public final class GuiSprites extends TextureAtlasHolder {
public static final ResourceLocation SPRITE_SHEET = new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui");
public static final ResourceLocation TEXTURE = SPRITE_SHEET.withPath(x -> "textures/atlas/" + x + ".png");
public static final ButtonTextures TURNED_OFF = button("turned_off");
public static final ButtonTextures TURNED_ON = button("turned_on");
public static final ButtonTextures TERMINATE = button("terminate");
public static final ComputerTextures COMPUTER_NORMAL = computer("normal", true, true);
public static final ComputerTextures COMPUTER_ADVANCED = computer("advanced", true, true);
public static final ComputerTextures COMPUTER_COMMAND = computer("command", false, true);
public static final ComputerTextures COMPUTER_COLOUR = computer("colour", true, false);
private static ButtonTextures button(String name) {
return new ButtonTextures(
new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/buttons/" + name),
new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/buttons/" + name + "_hover")
);
}
private static ComputerTextures computer(String name, boolean pocket, boolean sidebar) {
return new ComputerTextures(
new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/border_" + name),
pocket ? new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/pocket_bottom_" + name) : null,
sidebar ? new ResourceLocation(ComputerCraftAPI.MOD_ID, "gui/sidebar_" + name) : null
);
}
private static @Nullable GuiSprites instance;
private GuiSprites(TextureManager textureManager) {
super(textureManager, TEXTURE, SPRITE_SHEET);
}
/**
* Initialise the singleton {@link GuiSprites} instance.
*
* @param textureManager The current texture manager.
* @return The singleton {@link GuiSprites} instance, to register as resource reload listener.
*/
public static GuiSprites initialise(TextureManager textureManager) {
if (instance != null) throw new IllegalStateException("GuiSprites has already been initialised");
return instance = new GuiSprites(textureManager);
}
/**
* Lookup a texture on the atlas.
*
* @param texture The texture to find.
* @return The sprite on the atlas.
*/
public static TextureAtlasSprite get(ResourceLocation texture) {
if (instance == null) throw new IllegalStateException("GuiSprites has not been initialised");
return instance.getSprite(texture);
}
/**
* Get the appropriate textures to use for a particular computer family.
*
* @param family The computer family.
* @return The family-specific textures.
*/
public static ComputerTextures getComputerTextures(ComputerFamily family) {
return switch (family) {
case NORMAL -> COMPUTER_NORMAL;
case ADVANCED -> COMPUTER_ADVANCED;
case COMMAND -> COMPUTER_COMMAND;
};
}
/**
* A set of sprites for a button, with both a normal and "active" state.
*
* @param normal The normal texture for the button.
* @param active The texture for the button when it is active (hovered or focused).
*/
public record ButtonTextures(ResourceLocation normal, ResourceLocation active) {
public TextureAtlasSprite get(boolean active) {
return GuiSprites.get(active ? this.active : normal);
}
public Stream<ResourceLocation> textures() {
return Stream.of(normal, active);
}
}
/**
* Set the set of sprites for a computer family.
*
* @param border The texture for the computer's border.
* @param pocketBottom The texture for the bottom of a pocket computer.
* @param sidebar The texture for the computer sidebar.
* @see ComputerBorderRenderer
* @see ClientDataProviders
*/
public record ComputerTextures(
ResourceLocation border,
@Nullable ResourceLocation pocketBottom,
@Nullable ResourceLocation sidebar
) {
public Stream<ResourceLocation> textures() {
return Stream.of(border, pocketBottom, sidebar).filter(Objects::nonNull);
}
}
}

View File

@@ -1,6 +1,6 @@
// SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
//
// SPDX-License-Identifier: LicenseRef-CCPL
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.gui;

View File

@@ -7,7 +7,8 @@ package dan200.computercraft.client.gui;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
import dan200.computercraft.client.gui.widgets.TerminalWidget;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.SpriteRenderer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import dan200.computercraft.shared.turtle.inventory.TurtleMenu;
@@ -59,6 +60,9 @@ public class TurtleScreen extends AbstractComputerScreen<TurtleMenu> {
);
}
ComputerSidebar.renderBackground(graphics, ComputerBorderRenderer.getTexture(family), leftPos, topPos + sidebarYOffset);
// Render sidebar
var spriteRenderer = SpriteRenderer.createForGui(graphics, RenderTypes.GUI_SPRITES);
ComputerSidebar.renderBackground(spriteRenderer, GuiSprites.getComputerTextures(family), leftPos, topPos + sidebarYOffset);
graphics.flush(); // Flush to ensure background textures are drawn before foreground.
}
}

View File

@@ -4,15 +4,13 @@
package dan200.computercraft.client.gui.widgets;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.client.gui.widgets.DynamicImageButton.HintedMessage;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.SpriteRenderer;
import dan200.computercraft.shared.computer.core.InputHandler;
import dan200.computercraft.shared.computer.inventory.AbstractComputerMenu;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import java.util.function.BooleanSupplier;
import java.util.function.Consumer;
@@ -21,22 +19,18 @@ import java.util.function.Consumer;
* Registers buttons to interact with a computer.
*/
public final class ComputerSidebar {
private static final ResourceLocation TEXTURE = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/buttons.png");
private static final int TEX_SIZE = 64;
private static final int ICON_WIDTH = 12;
private static final int ICON_HEIGHT = 12;
private static final int ICON_MARGIN = 2;
private static final int ICON_TEX_Y_DIFF = 14;
private static final int CORNERS_BORDER = 3;
private static final int FULL_BORDER = CORNERS_BORDER + ICON_MARGIN;
private static final int BUTTONS = 2;
private static final int HEIGHT = (ICON_HEIGHT + ICON_MARGIN * 2) * BUTTONS + CORNERS_BORDER * 2;
private static final int TEX_HEIGHT = 14;
private ComputerSidebar() {
}
@@ -50,16 +44,18 @@ public final class ComputerSidebar {
Component.translatable("gui.computercraft.tooltip.turn_off.key")
);
add.accept(new DynamicImageButton(
x, y, ICON_WIDTH, ICON_HEIGHT, () -> isOn.getAsBoolean() ? 15 : 1, 1, ICON_TEX_Y_DIFF,
TEXTURE, TEX_SIZE, TEX_SIZE, b -> toggleComputer(isOn, input),
x, y, ICON_WIDTH, ICON_HEIGHT,
h -> isOn.getAsBoolean() ? GuiSprites.TURNED_ON.get(h) : GuiSprites.TURNED_OFF.get(h),
b -> toggleComputer(isOn, input),
() -> isOn.getAsBoolean() ? turnOff : turnOn
));
y += ICON_HEIGHT + ICON_MARGIN * 2;
add.accept(new DynamicImageButton(
x, y, ICON_WIDTH, ICON_HEIGHT, 29, 1, ICON_TEX_Y_DIFF,
TEXTURE, TEX_SIZE, TEX_SIZE, b -> input.queueEvent("terminate"),
x, y, ICON_WIDTH, ICON_HEIGHT,
GuiSprites.TERMINATE::get,
b -> input.queueEvent("terminate"),
new HintedMessage(
Component.translatable("gui.computercraft.tooltip.terminate"),
Component.translatable("gui.computercraft.tooltip.terminate.key")
@@ -67,22 +63,12 @@ public final class ComputerSidebar {
));
}
public static void renderBackground(GuiGraphics graphics, ResourceLocation texture, int x, int y) {
graphics.blit(texture,
x, y, 0, 102, AbstractComputerMenu.SIDEBAR_WIDTH, FULL_BORDER,
ComputerBorderRenderer.TEX_SIZE, ComputerBorderRenderer.TEX_SIZE
);
public static void renderBackground(SpriteRenderer renderer, GuiSprites.ComputerTextures textures, int x, int y) {
var texture = textures.sidebar();
if (texture == null) throw new NullPointerException(textures + " has no sidebar texture");
var sprite = GuiSprites.get(texture);
graphics.blit(texture,
x, y + FULL_BORDER, AbstractComputerMenu.SIDEBAR_WIDTH, HEIGHT - FULL_BORDER * 2,
0, 107, AbstractComputerMenu.SIDEBAR_WIDTH, 4,
ComputerBorderRenderer.TEX_SIZE, ComputerBorderRenderer.TEX_SIZE
);
graphics.blit(texture,
x, y + HEIGHT - FULL_BORDER, 0, 111, AbstractComputerMenu.SIDEBAR_WIDTH, FULL_BORDER,
ComputerBorderRenderer.TEX_SIZE, ComputerBorderRenderer.TEX_SIZE
);
renderer.blitVerticalSliced(sprite, x, y, AbstractComputerMenu.SIDEBAR_WIDTH, HEIGHT, FULL_BORDER, FULL_BORDER, TEX_HEIGHT);
}
private static void toggleComputer(BooleanSupplier isOn, InputHandler input) {

View File

@@ -5,15 +5,15 @@
package dan200.computercraft.client.gui.widgets;
import com.mojang.blaze3d.systems.RenderSystem;
import it.unimi.dsi.fastutil.booleans.Boolean2ObjectFunction;
import net.minecraft.ChatFormatting;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.Tooltip;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import javax.annotation.Nullable;
import java.util.function.IntSupplier;
import java.util.function.Supplier;
/**
@@ -21,60 +21,40 @@ import java.util.function.Supplier;
* dynamically.
*/
public class DynamicImageButton extends Button {
private final ResourceLocation texture;
private final IntSupplier xTexStart;
private final int yTexStart;
private final int yDiffTex;
private final int textureWidth;
private final int textureHeight;
private final Boolean2ObjectFunction<TextureAtlasSprite> texture;
private final Supplier<HintedMessage> message;
public DynamicImageButton(
int x, int y, int width, int height, int xTexStart, int yTexStart, int yDiffTex,
ResourceLocation texture, int textureWidth, int textureHeight,
OnPress onPress, HintedMessage message
int x, int y, int width, int height, Boolean2ObjectFunction<TextureAtlasSprite> texture, OnPress onPress,
HintedMessage message
) {
this(
x, y, width, height, () -> xTexStart, yTexStart, yDiffTex,
texture, textureWidth, textureHeight,
onPress, () -> message
);
this(x, y, width, height, texture, onPress, () -> message);
}
public DynamicImageButton(
int x, int y, int width, int height, IntSupplier xTexStart, int yTexStart, int yDiffTex,
ResourceLocation texture, int textureWidth, int textureHeight,
int x, int y, int width, int height,
Boolean2ObjectFunction<TextureAtlasSprite> texture,
OnPress onPress, Supplier<HintedMessage> message
) {
super(x, y, width, height, Component.empty(), onPress, DEFAULT_NARRATION);
this.textureWidth = textureWidth;
this.textureHeight = textureHeight;
this.xTexStart = xTexStart;
this.yTexStart = yTexStart;
this.yDiffTex = yDiffTex;
this.texture = texture;
this.message = message;
}
@Override
public void renderWidget(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
RenderSystem.enableBlend();
var texture = this.texture.get(isHoveredOrFocused());
RenderSystem.disableDepthTest();
graphics.blit(getX(), getY(), 0, width, height, texture);
RenderSystem.enableDepthTest();
var yTex = yTexStart;
if (isHoveredOrFocused()) yTex += yDiffTex;
graphics.blit(texture, getX(), getY(), xTexStart.getAsInt(), yTex, width, height, textureWidth, textureHeight);
}
@Override
public Component getMessage() {
return message.get().message;
}
@Override
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
setTooltip(message.get().tooltip());
var message = this.message.get();
setMessage(message.message());
setTooltip(message.tooltip());
super.render(graphics, mouseX, mouseY, partialTicks);
}

View File

@@ -47,7 +47,7 @@ public class ShaderMod {
Optional<ShaderMod> get();
}
private static class Storage {
private static final class Storage {
static final ShaderMod INSTANCE = ServiceLoader.load(Provider.class)
.stream()
.flatMap(x -> x.get().get().stream())

View File

@@ -0,0 +1,44 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.integration.emi;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.pocket.items.PocketComputerItem;
import dan200.computercraft.shared.turtle.items.TurtleItem;
import dev.emi.emi.api.EmiEntrypoint;
import dev.emi.emi.api.EmiPlugin;
import dev.emi.emi.api.EmiRegistry;
import dev.emi.emi.api.stack.Comparison;
import net.minecraft.world.item.ItemStack;
import java.util.function.BiPredicate;
@EmiEntrypoint
public class EMIComputerCraft implements EmiPlugin {
@Override
public void register(EmiRegistry registry) {
registry.setDefaultComparison(ModRegistry.Items.TURTLE_NORMAL.get(), turtleComparison);
registry.setDefaultComparison(ModRegistry.Items.TURTLE_ADVANCED.get(), turtleComparison);
registry.setDefaultComparison(ModRegistry.Items.POCKET_COMPUTER_NORMAL.get(), pocketComparison);
registry.setDefaultComparison(ModRegistry.Items.POCKET_COMPUTER_ADVANCED.get(), pocketComparison);
}
private static final Comparison turtleComparison = compareStacks((left, right) ->
left.getItem() instanceof TurtleItem turtle
&& turtle.getUpgrade(left, TurtleSide.LEFT) == turtle.getUpgrade(right, TurtleSide.LEFT)
&& turtle.getUpgrade(left, TurtleSide.RIGHT) == turtle.getUpgrade(right, TurtleSide.RIGHT));
private static final Comparison pocketComparison = compareStacks((left, right) ->
left.getItem() instanceof PocketComputerItem && PocketComputerItem.getUpgrade(left) == PocketComputerItem.getUpgrade(right));
private static Comparison compareStacks(BiPredicate<ItemStack, ItemStack> test) {
return Comparison.of((left, right) -> {
ItemStack leftStack = left.getItemStack(), rightStack = right.getItemStack();
return leftStack.getItem() == rightStack.getItem() && test.test(leftStack, rightStack);
});
}
}

View File

@@ -26,13 +26,14 @@ import java.util.List;
* <p>
* This is typically used with a {@link BakedModel} subclass - see the loader-specific projects.
*/
public final class ModelTransformer {
public static final int[] ORDER = new int[]{ 3, 2, 1, 0 };
public static final int STRIDE = DefaultVertexFormat.BLOCK.getIntegerSize();
public class ModelTransformer {
private static final int[] INVERSE_ORDER = new int[]{ 3, 2, 1, 0 };
private static final int STRIDE = DefaultVertexFormat.BLOCK.getIntegerSize();
private static final int POS_OFFSET = findOffset(DefaultVertexFormat.BLOCK, DefaultVertexFormat.ELEMENT_POSITION);
private final Matrix4f transformation;
private final boolean invert;
protected final Matrix4f transformation;
protected final boolean invert;
private @Nullable TransformedQuads cache;
public ModelTransformer(Transformation transformation) {
@@ -60,7 +61,7 @@ public final class ModelTransformer {
for (var i = 0; i < 4; i++) {
var inStart = STRIDE * i;
// Reverse the order of the quads if we're inverting
var outStart = STRIDE * (invert ? ORDER[i] : i);
var outStart = getVertexOffset(i, invert);
System.arraycopy(inputData, inStart, outputData, outStart, STRIDE);
// Apply the matrix to our position
@@ -84,6 +85,10 @@ public final class ModelTransformer {
return new BakedQuad(outputData, quad.getTintIndex(), direction, quad.getSprite(), quad.isShade());
}
public static int getVertexOffset(int vertex, boolean invert) {
return (invert ? ModelTransformer.INVERSE_ORDER[vertex] : vertex) * ModelTransformer.STRIDE;
}
private record TransformedQuads(List<BakedQuad> original, List<BakedQuad> transformed) {
}

View File

@@ -4,8 +4,13 @@
package dan200.computercraft.client.platform;
import com.mojang.blaze3d.vertex.PoseStack;
import dan200.computercraft.shared.network.NetworkMessage;
import dan200.computercraft.shared.network.server.ServerNetworkContext;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.resources.model.BakedModel;
import javax.annotation.Nullable;
public interface ClientPlatformHelper extends dan200.computercraft.impl.client.ClientPlatformHelper {
static ClientPlatformHelper get() {
@@ -18,4 +23,16 @@ public interface ClientPlatformHelper extends dan200.computercraft.impl.client.C
* @param message The message to send.
*/
void sendToServer(NetworkMessage<ServerNetworkContext> message);
/**
* Render a {@link BakedModel}, using any loader-specific hooks.
*
* @param transform The current matrix transformation to apply.
* @param buffers The current pool of render buffers.
* @param model The model to draw.
* @param lightmapCoord The current packed lightmap coordinate.
* @param overlayLight The current overlay light.
* @param tints Block colour tints to apply to the model.
*/
void renderBakedModel(PoseStack transform, MultiBufferSource buffers, BakedModel model, int lightmapCoord, int overlayLight, @Nullable int[] tints);
}

View File

@@ -4,25 +4,17 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import org.joml.Matrix4f;
import dan200.computercraft.client.gui.GuiSprites;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import static dan200.computercraft.client.render.SpriteRenderer.u;
import static dan200.computercraft.client.render.SpriteRenderer.v;
/**
* Renders the borders of computers, either for a GUI ({@link dan200.computercraft.client.gui.ComputerScreen}) or
* {@linkplain PocketItemRenderer in-hand pocket computers}.
*/
public class ComputerBorderRenderer {
private static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_normal.png");
private static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_advanced.png");
private static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_command.png");
public static final ResourceLocation BACKGROUND_COLOUR = new ResourceLocation(ComputerCraftAPI.MOD_ID, "textures/gui/corners_colour.png");
public final class ComputerBorderRenderer {
/**
* The margin between the terminal and its border.
*/
@@ -33,100 +25,51 @@ public class ComputerBorderRenderer {
*/
public static final int BORDER = 12;
private static final int CORNER_TOP_Y = 28;
private static final int CORNER_BOTTOM_Y = CORNER_TOP_Y + BORDER;
private static final int CORNER_LEFT_X = BORDER;
private static final int CORNER_RIGHT_X = CORNER_LEFT_X + BORDER;
private static final int BORDER_RIGHT_X = 36;
private static final int LIGHT_BORDER_Y = 56;
private static final int LIGHT_CORNER_Y = 80;
public static final int LIGHT_HEIGHT = 8;
public static final int TEX_SIZE = 256;
private static final float TEX_SCALE = 1 / (float) TEX_SIZE;
private static final int TEX_SIZE = 36;
private final Matrix4f transform;
private final VertexConsumer builder;
private final int light;
private final int z;
private final float r, g, b;
public ComputerBorderRenderer(Matrix4f transform, VertexConsumer builder, int z, int light, float r, float g, float b) {
this.transform = transform;
this.builder = builder;
this.z = z;
this.light = light;
this.r = r;
this.g = g;
this.b = b;
private ComputerBorderRenderer() {
}
public static ResourceLocation getTexture(ComputerFamily family) {
return switch (family) {
case NORMAL -> BACKGROUND_NORMAL;
case ADVANCED -> BACKGROUND_ADVANCED;
case COMMAND -> BACKGROUND_COMMAND;
};
}
public static RenderType getRenderType(ResourceLocation location) {
// See note in RenderTypes about why we use text rather than anything intuitive.
return RenderType.text(location);
}
public static void render(Matrix4f transform, ResourceLocation location, int x, int y, int light, int width, int height) {
var source = MultiBufferSource.immediate(Tesselator.getInstance().getBuilder());
render(transform, source.getBuffer(getRenderType(location)), x, y, 1, light, width, height, false, 1, 1, 1);
source.endBatch();
}
public static void render(Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int light, int width, int height, boolean withLight, float r, float g, float b) {
new ComputerBorderRenderer(transform, buffer, z, light, r, g, b).doRender(x, y, width, height, withLight);
}
public void doRender(int x, int y, int width, int height, boolean withLight) {
public static void render(SpriteRenderer renderer, GuiSprites.ComputerTextures textures, int x, int y, int width, int height, boolean withLight) {
var endX = x + width;
var endY = y + height;
// Vertical bars
renderLine(x - BORDER, y, 0, CORNER_TOP_Y, BORDER, endY - y);
renderLine(endX, y, BORDER_RIGHT_X, CORNER_TOP_Y, BORDER, endY - y);
var border = GuiSprites.get(textures.border());
// Top bar
renderLine(x, y - BORDER, 0, 0, endX - x, BORDER);
renderCorner(x - BORDER, y - BORDER, CORNER_LEFT_X, CORNER_TOP_Y);
renderCorner(endX, y - BORDER, CORNER_RIGHT_X, CORNER_TOP_Y);
blitBorder(renderer, border, x - BORDER, y - BORDER, 0, 0, BORDER, BORDER);
blitBorder(renderer, border, x, y - BORDER, BORDER, 0, width, BORDER);
blitBorder(renderer, border, endX, y - BORDER, BORDER * 2, 0, BORDER, BORDER);
// Vertical bars
blitBorder(renderer, border, x - BORDER, y, 0, BORDER, BORDER, height);
blitBorder(renderer, border, endX, y, BORDER * 2, BORDER, BORDER, height);
// Bottom bar. We allow for drawing a stretched version, which allows for additional elements (such as the
// pocket computer's lights).
if (withLight) {
renderTexture(x, endY, 0, LIGHT_BORDER_Y, endX - x, BORDER + LIGHT_HEIGHT, BORDER, BORDER + LIGHT_HEIGHT);
renderTexture(x - BORDER, endY, CORNER_LEFT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT);
renderTexture(endX, endY, CORNER_RIGHT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT);
var pocketBottomTexture = textures.pocketBottom();
if (pocketBottomTexture == null) throw new NullPointerException(textures + " has no pocket texture");
var pocketBottom = GuiSprites.get(pocketBottomTexture);
renderer.blitHorizontalSliced(
pocketBottom, x - BORDER, endY, width + BORDER * 2, BORDER + LIGHT_HEIGHT,
BORDER, BORDER, BORDER * 3
);
} else {
renderLine(x, endY, 0, BORDER, endX - x, BORDER);
renderCorner(x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y);
renderCorner(endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y);
blitBorder(renderer, border, x - BORDER, endY, 0, BORDER * 2, BORDER, BORDER);
blitBorder(renderer, border, x, endY, BORDER, BORDER * 2, width, BORDER);
blitBorder(renderer, border, endX, endY, BORDER * 2, BORDER * 2, BORDER, BORDER);
}
}
private void renderCorner(int x, int y, int u, int v) {
renderTexture(x, y, u, v, BORDER, BORDER, BORDER, BORDER);
}
private void renderLine(int x, int y, int u, int v, int width, int height) {
renderTexture(x, y, u, v, width, height, BORDER, BORDER);
}
private void renderTexture(int x, int y, int u, int v, int width, int height) {
renderTexture(x, y, u, v, width, height, width, height);
}
private void renderTexture(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight) {
builder.vertex(transform, x, y + height, z).color(r, g, b, 1.0f).uv(u * TEX_SCALE, (v + textureHeight) * TEX_SCALE).uv2(light).endVertex();
builder.vertex(transform, x + width, y + height, z).color(r, g, b, 1.0f).uv((u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE).uv2(light).endVertex();
builder.vertex(transform, x + width, y, z).color(r, g, b, 1.0f).uv((u + textureWidth) * TEX_SCALE, v * TEX_SCALE).uv2(light).endVertex();
builder.vertex(transform, x, y, z).color(r, g, b, 1.0f).uv(u * TEX_SCALE, v * TEX_SCALE).uv2(light).endVertex();
private static void blitBorder(SpriteRenderer renderer, TextureAtlasSprite sprite, int x, int y, int u, int v, int width, int height) {
renderer.blit(
x, y, width, height,
u(sprite, u, TEX_SIZE), v(sprite, v, TEX_SIZE),
u(sprite, u + BORDER, TEX_SIZE), v(sprite, v + BORDER, TEX_SIZE)
);
}
}

View File

@@ -0,0 +1,103 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import dan200.computercraft.client.model.turtle.ModelTransformer;
import dan200.computercraft.client.platform.ClientPlatformHelper;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.world.item.ItemStack;
import org.joml.Vector4f;
import javax.annotation.Nullable;
import java.util.List;
/**
* Utilities for rendering {@link BakedModel}s and {@link BakedQuad}s.
*/
public final class ModelRenderer {
private ModelRenderer() {
}
/**
* Render a list of {@linkplain BakedQuad quads} to a buffer.
* <p>
* This is not intended to be used directly, but instead by {@link ClientPlatformHelper#renderBakedModel(PoseStack, MultiBufferSource, BakedModel, int, int, int[])}. The
* implementation here is pretty similar to {@link ItemRenderer#renderQuadList(PoseStack, VertexConsumer, List, ItemStack, int, int)},
* but supports inverted quads (i.e. those with a negative scale).
*
* @param transform The current matrix transformation to apply.
* @param buffer The buffer to draw to.
* @param quads The quads to draw.
* @param lightmapCoord The current packed lightmap coordinate.
* @param overlayLight The current overlay light.
* @param tints Block colour tints to apply to the model.
*/
public static void renderQuads(PoseStack transform, VertexConsumer buffer, List<BakedQuad> quads, int lightmapCoord, int overlayLight, @Nullable int[] tints) {
var matrix = transform.last();
var inverted = matrix.pose().determinant() < 0;
for (var bakedquad : quads) {
var tint = -1;
if (tints != null && bakedquad.isTinted()) {
var idx = bakedquad.getTintIndex();
if (idx >= 0 && idx < tints.length) tint = tints[bakedquad.getTintIndex()];
}
var r = (float) (tint >> 16 & 255) / 255.0F;
var g = (float) (tint >> 8 & 255) / 255.0F;
var b = (float) (tint & 255) / 255.0F;
putBulkQuad(buffer, matrix, bakedquad, r, g, b, lightmapCoord, overlayLight, inverted);
}
}
/**
* A version of {@link VertexConsumer#putBulkData(PoseStack.Pose, BakedQuad, float, float, float, int, int)} which
* will reverse vertex order when the matrix is inverted.
*
* @param buffer The buffer to draw to.
* @param pose The current matrix stack.
* @param quad The quad to draw.
* @param red The red tint of this quad.
* @param green The green tint of this quad.
* @param blue The blue tint of this quad.
* @param lightmapCoord The lightmap coordinate
* @param overlayLight The overlay light.
* @param invert Whether to reverse the order of this quad.
*/
private static void putBulkQuad(VertexConsumer buffer, PoseStack.Pose pose, BakedQuad quad, float red, float green, float blue, int lightmapCoord, int overlayLight, boolean invert) {
var matrix = pose.pose();
// It's a little dubious to transform using this matrix rather than the normal matrix. This mirrors the logic in
// Direction.rotate (so not out of nowhere!), but is a little suspicious.
var dirNormal = quad.getDirection().getNormal();
var vector = new Vector4f();
matrix.transform(dirNormal.getX(), dirNormal.getY(), dirNormal.getZ(), 0.0f, vector).normalize();
float normalX = vector.x(), normalY = vector.y(), normalZ = vector.z();
var vertices = quad.getVertices();
for (var vertex = 0; vertex < 4; vertex++) {
var i = ModelTransformer.getVertexOffset(vertex, invert);
var x = Float.intBitsToFloat(vertices[i]);
var y = Float.intBitsToFloat(vertices[i + 1]);
var z = Float.intBitsToFloat(vertices[i + 2]);
matrix.transform(x, y, z, 1, vector);
var u = Float.intBitsToFloat(vertices[i + 4]);
var v = Float.intBitsToFloat(vertices[i + 5]);
buffer.vertex(
vector.x(), vector.y(), vector.z(),
red, green, blue, 1.0F, u, v, overlayLight, lightmapCoord,
normalX, normalY, normalZ
);
}
}
}

View File

@@ -6,6 +6,7 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.client.pocket.ClientPocketComputers;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import dan200.computercraft.core.util.Colour;
@@ -72,13 +73,14 @@ public final class PocketItemRenderer extends ItemMapLikeRenderer {
}
private static void renderFrame(Matrix4f transform, MultiBufferSource render, ComputerFamily family, int colour, int light, int width, int height) {
var texture = colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture(family);
var texture = colour != -1 ? GuiSprites.COMPUTER_COLOUR : GuiSprites.getComputerTextures(family);
var r = ((colour >>> 16) & 0xFF) / 255.0f;
var g = ((colour >>> 8) & 0xFF) / 255.0f;
var b = (colour & 0xFF) / 255.0f;
var r = (colour >>> 16) & 0xFF;
var g = (colour >>> 8) & 0xFF;
var b = colour & 0xFF;
ComputerBorderRenderer.render(transform, render.getBuffer(ComputerBorderRenderer.getRenderType(texture)), 0, 0, 0, light, width, height, true, r, g, b);
var spriteRenderer = new SpriteRenderer(transform, render.getBuffer(RenderTypes.GUI_SPRITES), 0, light, r, g, b);
ComputerBorderRenderer.render(spriteRenderer, texture, 0, 0, width, height, true);
}
private static void renderLight(PoseStack transform, MultiBufferSource render, int colour, int width, int height) {

View File

@@ -7,6 +7,7 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.VertexFormat;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.client.render.monitor.MonitorTextureBufferShader;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import net.minecraft.client.renderer.GameRenderer;
@@ -53,6 +54,11 @@ public class RenderTypes {
*/
public static final RenderType PRINTOUT_BACKGROUND = RenderType.text(new ResourceLocation("computercraft", "textures/gui/printout.png"));
/**
* Render type for {@linkplain GuiSprites GUI sprites}.
*/
public static final RenderType GUI_SPRITES = RenderType.text(GuiSprites.TEXTURE);
public static MonitorTextureBufferShader getMonitorTextureBufferShader() {
if (monitorTboShader == null) throw new NullPointerException("MonitorTboShader has not been registered");
return monitorTboShader;

View File

@@ -0,0 +1,134 @@
// SPDX-FileCopyrightText: 2023 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import org.joml.Matrix4f;
/**
* A {@link GuiGraphics}-equivalent which is suitable for both rendering in to a GUI and in-world (as part of an entity
* renderer).
* <p>
* This batches all render calls together, though requires that all {@link TextureAtlasSprite}s are on the same sprite
* sheet.
*/
public class SpriteRenderer {
private final Matrix4f transform;
private final VertexConsumer builder;
private final int light;
private final int z;
private final int r, g, b;
public SpriteRenderer(Matrix4f transform, VertexConsumer builder, int z, int light, int r, int g, int b) {
this.transform = transform;
this.builder = builder;
this.z = z;
this.light = light;
this.r = r;
this.g = g;
this.b = b;
}
public static SpriteRenderer createForGui(GuiGraphics graphics, RenderType renderType) {
return new SpriteRenderer(
graphics.pose().last().pose(), graphics.bufferSource().getBuffer(renderType),
0, RenderTypes.FULL_BRIGHT_LIGHTMAP, 255, 255, 255
);
}
/**
* Render a single sprite.
*
* @param sprite The texture to draw.
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
*/
public void blit(TextureAtlasSprite sprite, int x, int y, int width, int height) {
blit(x, y, width, height, sprite.getU0(), sprite.getV0(), sprite.getU1(), sprite.getV1());
}
/**
* Render a horizontal 3-sliced texture (i.e. split into left, middle and right). Unlike {@link GuiGraphics#blitNineSliced},
* the middle texture is stretched rather than repeated.
*
* @param sprite The texture to draw.
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
* @param leftBorder The width of the left border.
* @param rightBorder The width of the right border.
* @param textureWidth The width of the whole texture.
*/
public void blitHorizontalSliced(TextureAtlasSprite sprite, int x, int y, int width, int height, int leftBorder, int rightBorder, int textureWidth) {
// TODO(1.20.2)/TODO(1.21.0): Drive this from mcmeta files, like vanilla does.
if (width < leftBorder + rightBorder) throw new IllegalArgumentException("width is less than two borders");
var centerStart = SpriteRenderer.u(sprite, leftBorder, textureWidth);
var centerEnd = SpriteRenderer.u(sprite, textureWidth - rightBorder, textureWidth);
blit(x, y, leftBorder, height, sprite.getU0(), sprite.getV0(), centerStart, sprite.getV1());
blit(x + leftBorder, y, width - leftBorder - rightBorder, height, centerStart, sprite.getV0(), centerEnd, sprite.getV1());
blit(x + width - rightBorder, y, rightBorder, height, centerEnd, sprite.getV0(), sprite.getU1(), sprite.getV1());
}
/**
* Render a vertical 3-sliced texture (i.e. split into top, middle and bottom). Unlike {@link GuiGraphics#blitNineSliced},
* the middle texture is stretched rather than repeated.
*
* @param sprite The texture to draw.
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
* @param topBorder The height of the top border.
* @param bottomBorder The height of the bottom border.
* @param textureHeight The height of the whole texture.
*/
public void blitVerticalSliced(TextureAtlasSprite sprite, int x, int y, int width, int height, int topBorder, int bottomBorder, int textureHeight) {
// TODO(1.20.2)/TODO(1.21.0): Drive this from mcmeta files, like vanilla does.
if (width < topBorder + bottomBorder) throw new IllegalArgumentException("height is less than two borders");
var centerStart = SpriteRenderer.v(sprite, topBorder, textureHeight);
var centerEnd = SpriteRenderer.v(sprite, textureHeight - bottomBorder, textureHeight);
blit(x, y, width, topBorder, sprite.getU0(), sprite.getV0(), sprite.getU1(), centerStart);
blit(x, y + topBorder, width, height - topBorder - bottomBorder, sprite.getU0(), centerStart, sprite.getU1(), centerEnd);
blit(x, y + height - bottomBorder, width, bottomBorder, sprite.getU0(), centerEnd, sprite.getU1(), sprite.getV1());
}
/**
* The low-level blit function, used to render a portion of the sprite sheet. Unlike other functions, this takes uvs rather than a single sprite.
*
* @param x The x position of the rectangle we'll draw.
* @param y The x position of the rectangle we'll draw.
* @param width The width of the rectangle we'll draw.
* @param height The height of the rectangle we'll draw.
* @param u0 The first U coordinate.
* @param v0 The first V coordinate.
* @param u1 The second U coordinate.
* @param v1 The second V coordinate.
*/
public void blit(
int x, int y, int width, int height, float u0, float v0, float u1, float v1) {
builder.vertex(transform, x, y + height, z).color(r, g, b, 255).uv(u0, v1).uv2(light).endVertex();
builder.vertex(transform, x + width, y + height, z).color(r, g, b, 255).uv(u1, v1).uv2(light).endVertex();
builder.vertex(transform, x + width, y, z).color(r, g, b, 255).uv(u1, v0).uv2(light).endVertex();
builder.vertex(transform, x, y, z).color(r, g, b, 255).uv(u0, v0).uv2(light).endVertex();
}
public static float u(TextureAtlasSprite sprite, int x, int width) {
return sprite.getU((double) x / width * 16);
}
public static float v(TextureAtlasSprite sprite, int y, int height) {
return sprite.getV((double) y / height * 16);
}
}

View File

@@ -5,36 +5,28 @@
package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import com.mojang.math.Transformation;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.client.model.turtle.ModelTransformer;
import dan200.computercraft.client.platform.ClientPlatformHelper;
import dan200.computercraft.client.turtle.TurtleUpgradeModellers;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.turtle.blocks.TurtleBlockEntity;
import dan200.computercraft.shared.util.DirectionUtil;
import dan200.computercraft.shared.util.Holiday;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.RandomSource;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import org.joml.Vector4f;
import javax.annotation.Nullable;
import java.util.List;
public class TurtleBlockEntityRenderer implements BlockEntityRenderer<TurtleBlockEntity> {
private static final ModelResourceLocation NORMAL_TURTLE_MODEL = new ModelResourceLocation(ComputerCraftAPI.MOD_ID, "turtle_normal", "inventory");
@@ -42,8 +34,6 @@ public class TurtleBlockEntityRenderer implements BlockEntityRenderer<TurtleBloc
private static final ResourceLocation COLOUR_TURTLE_MODEL = new ResourceLocation(ComputerCraftAPI.MOD_ID, "block/turtle_colour");
private static final ResourceLocation ELF_OVERLAY_MODEL = new ResourceLocation(ComputerCraftAPI.MOD_ID, "block/turtle_elf_overlay");
private final RandomSource random = RandomSource.create(0);
private final BlockEntityRenderDispatcher renderer;
private final Font font;
@@ -109,23 +99,22 @@ public class TurtleBlockEntityRenderer implements BlockEntityRenderer<TurtleBloc
var family = turtle.getFamily();
var overlay = turtle.getOverlay();
var buffer = buffers.getBuffer(Sheets.translucentCullBlockSheet());
renderModel(transform, buffer, lightmapCoord, overlayLight, getTurtleModel(family, colour != -1), colour == -1 ? null : new int[]{ colour });
renderModel(transform, buffers, lightmapCoord, overlayLight, getTurtleModel(family, colour != -1), colour == -1 ? null : new int[]{ colour });
// Render the overlay
var overlayModel = getTurtleOverlayModel(overlay, Holiday.getCurrent() == Holiday.CHRISTMAS);
if (overlayModel != null) {
renderModel(transform, buffer, lightmapCoord, overlayLight, overlayModel, null);
renderModel(transform, buffers, lightmapCoord, overlayLight, overlayModel, null);
}
// Render the upgrades
renderUpgrade(transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.LEFT, partialTicks);
renderUpgrade(transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.RIGHT, partialTicks);
renderUpgrade(transform, buffers, lightmapCoord, overlayLight, turtle, TurtleSide.LEFT, partialTicks);
renderUpgrade(transform, buffers, lightmapCoord, overlayLight, turtle, TurtleSide.RIGHT, partialTicks);
transform.popPose();
}
private void renderUpgrade(PoseStack transform, VertexConsumer renderer, int lightmapCoord, int overlayLight, TurtleBlockEntity turtle, TurtleSide side, float f) {
private void renderUpgrade(PoseStack transform, MultiBufferSource buffers, int lightmapCoord, int overlayLight, TurtleBlockEntity turtle, TurtleSide side, float f) {
var upgrade = turtle.getUpgrade(side);
if (upgrade == null) return;
transform.pushPose();
@@ -136,16 +125,15 @@ public class TurtleBlockEntityRenderer implements BlockEntityRenderer<TurtleBloc
transform.translate(0.0f, -0.5f, -0.5f);
var model = TurtleUpgradeModellers.getModel(upgrade, turtle.getAccess(), side);
pushPoseFromTransformation(transform, model.getMatrix());
renderModel(transform, renderer, lightmapCoord, overlayLight, model.getModel(), null);
transform.popPose();
applyTransformation(transform, model.getMatrix());
renderModel(transform, buffers, lightmapCoord, overlayLight, model.getModel(), null);
transform.popPose();
}
private void renderModel(PoseStack transform, VertexConsumer renderer, int lightmapCoord, int overlayLight, ResourceLocation modelLocation, @Nullable int[] tints) {
private void renderModel(PoseStack transform, MultiBufferSource buffers, int lightmapCoord, int overlayLight, ResourceLocation modelLocation, @Nullable int[] tints) {
var modelManager = Minecraft.getInstance().getItemRenderer().getItemModelShaper().getModelManager();
renderModel(transform, renderer, lightmapCoord, overlayLight, ClientPlatformHelper.get().getModel(modelManager, modelLocation), tints);
renderModel(transform, buffers, lightmapCoord, overlayLight, ClientPlatformHelper.get().getModel(modelManager, modelLocation), tints);
}
/**
@@ -159,80 +147,11 @@ public class TurtleBlockEntityRenderer implements BlockEntityRenderer<TurtleBloc
* @param tints Tints for the quads, as an array of RGB values.
* @see net.minecraft.client.renderer.block.ModelBlockRenderer#renderModel
*/
private void renderModel(PoseStack transform, VertexConsumer renderer, int lightmapCoord, int overlayLight, BakedModel model, @Nullable int[] tints) {
for (var facing : DirectionUtil.FACINGS) {
random.setSeed(42);
renderQuads(transform, renderer, lightmapCoord, overlayLight, model.getQuads(null, facing, random), tints);
}
random.setSeed(42);
renderQuads(transform, renderer, lightmapCoord, overlayLight, model.getQuads(null, null, random), tints);
private void renderModel(PoseStack transform, MultiBufferSource renderer, int lightmapCoord, int overlayLight, BakedModel model, @Nullable int[] tints) {
ClientPlatformHelper.get().renderBakedModel(transform, renderer, model, lightmapCoord, overlayLight, tints);
}
private static void renderQuads(PoseStack transform, VertexConsumer buffer, int lightmapCoord, int overlayLight, List<BakedQuad> quads, @Nullable int[] tints) {
var matrix = transform.last();
var inverted = matrix.pose().determinant() < 0;
for (var bakedquad : quads) {
var tint = -1;
if (tints != null && bakedquad.isTinted()) {
var idx = bakedquad.getTintIndex();
if (idx >= 0 && idx < tints.length) tint = tints[bakedquad.getTintIndex()];
}
var r = (float) (tint >> 16 & 255) / 255.0F;
var g = (float) (tint >> 8 & 255) / 255.0F;
var b = (float) (tint & 255) / 255.0F;
if (inverted) {
putBulkQuadInvert(buffer, matrix, bakedquad, r, g, b, lightmapCoord, overlayLight);
} else {
buffer.putBulkData(matrix, bakedquad, r, g, b, lightmapCoord, overlayLight);
}
}
}
/**
* A version of {@link VertexConsumer#putBulkData(PoseStack.Pose, BakedQuad, float, float, float, int, int)} for
* when the matrix is inverted.
*
* @param buffer The buffer to draw to.
* @param pose The current matrix stack.
* @param quad The quad to draw.
* @param red The red tint of this quad.
* @param green The green tint of this quad.
* @param blue The blue tint of this quad.
* @param lightmapCoord The lightmap coordinate
* @param overlayLight The overlay light.
*/
private static void putBulkQuadInvert(VertexConsumer buffer, PoseStack.Pose pose, BakedQuad quad, float red, float green, float blue, int lightmapCoord, int overlayLight) {
var matrix = pose.pose();
// It's a little dubious to transform using this matrix rather than the normal matrix. This mirrors the logic in
// Direction.rotate (so not out of nowhere!), but is a little suspicious.
var dirNormal = quad.getDirection().getNormal();
var normal = matrix.transform(new Vector4f(dirNormal.getX(), dirNormal.getY(), dirNormal.getZ(), 0.0f)).normalize();
var vertices = quad.getVertices();
for (var vertex : ModelTransformer.ORDER) {
var i = vertex * ModelTransformer.STRIDE;
var x = Float.intBitsToFloat(vertices[i]);
var y = Float.intBitsToFloat(vertices[i + 1]);
var z = Float.intBitsToFloat(vertices[i + 2]);
var transformed = matrix.transform(new Vector4f(x, y, z, 1));
var u = Float.intBitsToFloat(vertices[i + 4]);
var v = Float.intBitsToFloat(vertices[i + 5]);
buffer.vertex(
transformed.x(), transformed.y(), transformed.z(),
red, green, blue, 1.0F, u, v, overlayLight, lightmapCoord,
normal.x(), normal.y(), normal.z()
);
}
}
private static void pushPoseFromTransformation(PoseStack stack, Transformation transformation) {
stack.pushPose();
private static void applyTransformation(PoseStack stack, Transformation transformation) {
var trans = transformation.getTranslation();
stack.translate(trans.x(), trans.y(), trans.z());

View File

@@ -13,6 +13,9 @@ import dan200.computercraft.shared.turtle.upgrades.TurtleModem;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
import java.util.List;
/**
* A {@link TurtleUpgradeModeller} for modems, providing different models depending on if the modem is on/off.
*/
@@ -48,4 +51,9 @@ public class TurtleModemModeller implements TurtleUpgradeModeller<TurtleModem> {
? TransformedModel.of(active ? leftOnModel : leftOffModel)
: TransformedModel.of(active ? rightOnModel : rightOffModel);
}
@Override
public Collection<ResourceLocation> getDependencies() {
return List.of(leftOffModel, rightOffModel, leftOnModel, rightOnModel);
}
}

View File

@@ -15,10 +15,12 @@ import dan200.computercraft.impl.TurtleUpgrades;
import dan200.computercraft.impl.UpgradeManager;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Stream;
/**
* A registry of {@link TurtleUpgradeModeller}s.
@@ -71,4 +73,8 @@ public final class TurtleUpgradeModellers {
var modeller = turtleModels.get(wrapper.serialiser());
return modeller == null ? NULL_TURTLE_MODELLER : modeller;
}
public static Stream<ResourceLocation> getDependencies() {
return turtleModels.values().stream().flatMap(x -> x.getDependencies().stream());
}
}

View File

@@ -4,8 +4,10 @@
package dan200.computercraft.data.client;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.data.DataProviders;
import dan200.computercraft.shared.turtle.inventory.UpgradeSlot;
import net.minecraft.client.renderer.texture.atlas.SpriteSource;
import net.minecraft.client.renderer.texture.atlas.SpriteSources;
import net.minecraft.client.renderer.texture.atlas.sources.SingleFile;
import net.minecraft.resources.ResourceLocation;
@@ -13,6 +15,7 @@ import net.minecraft.server.packs.PackType;
import java.util.List;
import java.util.Optional;
import java.util.stream.Stream;
/**
* A version of {@link DataProviders} which relies on client-side classes.
@@ -29,6 +32,17 @@ public final class ClientDataProviders {
new SingleFile(UpgradeSlot.LEFT_UPGRADE, Optional.empty()),
new SingleFile(UpgradeSlot.RIGHT_UPGRADE, Optional.empty())
));
out.accept(GuiSprites.SPRITE_SHEET, Stream.of(
// Buttons
GuiSprites.TURNED_OFF.textures(),
GuiSprites.TURNED_ON.textures(),
GuiSprites.TERMINATE.textures(),
// Computers
GuiSprites.COMPUTER_NORMAL.textures(),
GuiSprites.COMPUTER_ADVANCED.textures(),
GuiSprites.COMPUTER_COMMAND.textures(),
GuiSprites.COMPUTER_COLOUR.textures()
).flatMap(x -> x).<SpriteSource>map(x -> new SingleFile(x, Optional.empty())).toList());
});
}
}

View File

@@ -6,6 +6,7 @@ package dan200.computercraft.data;
import com.google.gson.JsonObject;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.ComputerCraftTags;
import dan200.computercraft.api.pocket.PocketUpgradeDataProvider;
import dan200.computercraft.api.turtle.TurtleUpgradeDataProvider;
import dan200.computercraft.api.upgrades.UpgradeBase;
@@ -20,6 +21,7 @@ import dan200.computercraft.shared.platform.RegistryWrappers;
import net.minecraft.data.CachedOutput;
import net.minecraft.data.DataProvider;
import net.minecraft.data.PackOutput;
import net.minecraft.tags.TagKey;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
@@ -97,6 +99,12 @@ public final class LanguageProvider implements DataProvider {
add(ModRegistry.Items.POCKET_COMPUTER_ADVANCED.get(), "Advanced Pocket Computer");
add(ModRegistry.Items.POCKET_COMPUTER_ADVANCED.get().getDescriptionId() + ".upgraded", "Advanced %s Pocket Computer");
// Tags (for EMI)
add(ComputerCraftTags.Items.COMPUTER, "Computers");
add(ComputerCraftTags.Items.TURTLE, "Turtles");
add(ComputerCraftTags.Items.WIRED_MODEM, "Wired modems");
add(ComputerCraftTags.Items.MONITOR, "Monitors");
// Turtle/pocket upgrades
add("upgrade.minecraft.diamond_sword.adjective", "Melee");
add("upgrade.minecraft.diamond_shovel.adjective", "Digging");
@@ -131,8 +139,6 @@ public final class LanguageProvider implements DataProvider {
add("commands.computercraft.tp.synopsis", "Teleport to a specific computer.");
add("commands.computercraft.tp.desc", "Teleport to the location of a computer. You can either specify the computer's instance id (e.g. 123) or computer id (e.g #123).");
add("commands.computercraft.tp.action", "Teleport to this computer");
add("commands.computercraft.tp.not_player", "Cannot open terminal for non-player");
add("commands.computercraft.tp.not_there", "Cannot locate computer in the world");
add("commands.computercraft.view.synopsis", "View the terminal of a computer.");
add("commands.computercraft.view.desc", "Open the terminal of a computer, allowing remote control of a computer. This does not provide access to turtle's inventories. You can either specify the computer's instance id (e.g. 123) or computer id (e.g #123).");
add("commands.computercraft.view.action", "View this computer");
@@ -150,9 +156,6 @@ public final class LanguageProvider implements DataProvider {
add("commands.computercraft.track.dump.desc", "Dump the latest results of computer tracking.");
add("commands.computercraft.track.dump.no_timings", "No timings available");
add("commands.computercraft.track.dump.computer", "Computer");
add("commands.computercraft.reload.synopsis", "Reload the ComputerCraft config file");
add("commands.computercraft.reload.desc", "Reload the ComputerCraft config file");
add("commands.computercraft.reload.done", "Reloaded config");
add("commands.computercraft.queue.synopsis", "Send a computer_command event to a command computer");
add("commands.computercraft.queue.desc", "Send a computer_command event to a command computer, passing through the additional arguments. This is mostly designed for map makers, acting as a more computer-friendly version of /trigger. Any player can run the command, which would most likely be done through a text component's click event.");
@@ -214,6 +217,7 @@ public final class LanguageProvider implements DataProvider {
addConfigEntry(ConfigSpec.defaultComputerSettings, "Default Computer settings");
addConfigEntry(ConfigSpec.logComputerErrors, "Log computer errors");
addConfigEntry(ConfigSpec.commandRequireCreative, "Command computers require creative");
addConfigEntry(ConfigSpec.disabledGenericMethods, "Disabled generic methods");
addConfigGroup(ConfigSpec.serverSpec, "execution", "Execution");
addConfigEntry(ConfigSpec.computerThreads, "Computer threads");
@@ -277,8 +281,8 @@ public final class LanguageProvider implements DataProvider {
turtleUpgrades.getGeneratedUpgrades().stream().map(UpgradeBase::getUnlocalisedAdjective),
pocketUpgrades.getGeneratedUpgrades().stream().map(UpgradeBase::getUnlocalisedAdjective),
Metric.metrics().values().stream().map(x -> AggregatedMetric.TRANSLATION_PREFIX + x.name() + ".name"),
getConfigEntries(ConfigSpec.serverSpec).map(ConfigFile.Entry::translationKey),
getConfigEntries(ConfigSpec.clientSpec).map(ConfigFile.Entry::translationKey)
ConfigSpec.serverSpec.entries().map(ConfigFile.Entry::translationKey),
ConfigSpec.clientSpec.entries().map(ConfigFile.Entry::translationKey)
).flatMap(x -> x);
}
@@ -298,6 +302,10 @@ public final class LanguageProvider implements DataProvider {
add(AggregatedMetric.TRANSLATION_PREFIX + metric.name() + ".name", text);
}
private void add(TagKey<Item> tag, String text) {
add("tag.item." + tag.location().getNamespace() + "." + tag.location().getPath(), text);
}
private void addConfigGroup(ConfigFile spec, String path, String text) {
var entry = spec.getEntry(path);
if (!(entry instanceof ConfigFile.Group)) throw new IllegalArgumentException("Cannot find group " + path);
@@ -308,16 +316,4 @@ public final class LanguageProvider implements DataProvider {
add(value.translationKey(), text);
add(value.translationKey() + ".tooltip", value.comment());
}
private static Stream<ConfigFile.Entry> getConfigEntries(ConfigFile spec) {
return spec.entries().flatMap(LanguageProvider::getConfigEntries);
}
private static Stream<ConfigFile.Entry> getConfigEntries(ConfigFile.Entry entry) {
if (entry instanceof ConfigFile.Value<?>) return Stream.of(entry);
if (entry instanceof ConfigFile.Group group) {
return Stream.concat(Stream.of(entry), group.children().flatMap(LanguageProvider::getConfigEntries));
}
throw new IllegalStateException("Invalid config entry " + entry);
}
}

View File

@@ -5,6 +5,7 @@
package dan200.computercraft.data;
import com.google.gson.JsonObject;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.pocket.PocketUpgradeDataProvider;
import dan200.computercraft.api.turtle.TurtleUpgradeDataProvider;
@@ -25,15 +26,12 @@ import net.minecraft.core.registries.Registries;
import net.minecraft.data.PackOutput;
import net.minecraft.data.recipes.*;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.TagKey;
import net.minecraft.util.GsonHelper;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.item.DyeItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.*;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraft.world.item.crafting.ShapedRecipe;
import net.minecraft.world.item.crafting.SimpleCraftingRecipeSerializer;
import net.minecraft.world.level.ItemLike;
@@ -41,6 +39,7 @@ import net.minecraft.world.level.block.Blocks;
import java.util.List;
import java.util.Locale;
import java.util.UUID;
import java.util.function.Consumer;
import static dan200.computercraft.api.ComputerCraftTags.Items.COMPUTER;
@@ -443,7 +442,7 @@ class RecipeProvider extends net.minecraft.data.recipes.RecipeProvider {
.requires(ModRegistry.Items.MONITOR_NORMAL.get())
.unlockedBy("has_monitor", inventoryChange(ModRegistry.Items.MONITOR_NORMAL.get()))
.save(
RecipeWrapper.wrap(RecipeSerializer.SHAPELESS_RECIPE, add)
RecipeWrapper.wrap(ModRegistry.RecipeSerializers.SHAPELESS.get(), add)
.withResultTag(playerHead("Cloudhunter", "6d074736-b1e9-4378-a99b-bd8777821c9c")),
new ResourceLocation(ComputerCraftAPI.MOD_ID, "skull_cloudy")
);
@@ -454,7 +453,7 @@ class RecipeProvider extends net.minecraft.data.recipes.RecipeProvider {
.requires(ModRegistry.Items.COMPUTER_ADVANCED.get())
.unlockedBy("has_computer", inventoryChange(ModRegistry.Items.COMPUTER_ADVANCED.get()))
.save(
RecipeWrapper.wrap(RecipeSerializer.SHAPELESS_RECIPE, add)
RecipeWrapper.wrap(ModRegistry.RecipeSerializers.SHAPELESS.get(), add)
.withResultTag(playerHead("dan200", "f3c8d69b-0776-4512-8434-d1b2165909eb")),
new ResourceLocation(ComputerCraftAPI.MOD_ID, "skull_dan200")
);
@@ -513,17 +512,15 @@ class RecipeProvider extends net.minecraft.data.recipes.RecipeProvider {
}
private static CompoundTag playerHead(String name, String uuid) {
var owner = new CompoundTag();
owner.putString("Name", name);
owner.putString("Id", uuid);
var owner = NbtUtils.writeGameProfile(new CompoundTag(), new GameProfile(UUID.fromString(uuid), name));
var tag = new CompoundTag();
tag.put("SkullOwner", owner);
tag.put(PlayerHeadItem.TAG_SKULL_OWNER, owner);
return tag;
}
private static Consumer<JsonObject> family(ComputerFamily family) {
return json -> json.addProperty("family", family.toString());
return json -> json.addProperty("family", family.getSerializedName());
}
private static void addSpecial(Consumer<FinishedRecipe> add, SimpleCraftingRecipeSerializer<?> special) {

View File

@@ -35,6 +35,8 @@ class TagProvider {
tags.tag(ComputerCraftTags.Blocks.WIRED_MODEM).add(ModRegistry.Blocks.CABLE.get(), ModRegistry.Blocks.WIRED_MODEM_FULL.get());
tags.tag(ComputerCraftTags.Blocks.MONITOR).add(ModRegistry.Blocks.MONITOR_NORMAL.get(), ModRegistry.Blocks.MONITOR_ADVANCED.get());
tags.tag(ComputerCraftTags.Blocks.PERIPHERAL_HUB_IGNORE).addTag(ComputerCraftTags.Blocks.WIRED_MODEM);
tags.tag(ComputerCraftTags.Blocks.TURTLE_ALWAYS_BREAKABLE).addTag(BlockTags.LEAVES).add(
Blocks.BAMBOO, Blocks.BAMBOO_SAPLING // Bamboo isn't instabreak for some odd reason.
);

View File

@@ -6,10 +6,12 @@ package dan200.computercraft.impl;
import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.core.asm.GenericMethod;
import dan200.computercraft.shared.config.ConfigSpec;
import java.util.Collection;
import java.util.LinkedHashSet;
import java.util.Objects;
import java.util.Set;
/**
* The global registry for {@link GenericSource}s.
@@ -29,6 +31,11 @@ public final class GenericSources {
}
public static Collection<GenericMethod> getAllMethods() {
return sources.stream().flatMap(GenericMethod::getMethods).toList();
var disabledMethods = Set.copyOf(ConfigSpec.disabledGenericMethods.get());
return sources.stream()
.filter(x -> !disabledMethods.contains(x.id()))
.flatMap(GenericMethod::getMethods)
.filter(x -> !disabledMethods.contains(x.id()))
.toList();
}
}

View File

@@ -24,7 +24,7 @@ final class WiredNetworkImpl implements WiredNetwork {
nodes.add(node);
}
private WiredNetworkImpl(HashSet<WiredNodeImpl> nodes) {
private WiredNetworkImpl(Set<WiredNodeImpl> nodes) {
this.nodes = nodes;
}
@@ -375,7 +375,7 @@ final class WiredNetworkImpl implements WiredNetwork {
}
}
private static HashSet<WiredNodeImpl> reachableNodes(WiredNodeImpl start) {
private static Set<WiredNodeImpl> reachableNodes(WiredNodeImpl start) {
Queue<WiredNodeImpl> enqueued = new ArrayDeque<>();
var reachable = new HashSet<WiredNodeImpl>();

View File

@@ -15,6 +15,7 @@ import dan200.computercraft.api.upgrades.UpgradeData;
import dan200.computercraft.core.util.Colour;
import dan200.computercraft.impl.PocketUpgrades;
import dan200.computercraft.impl.TurtleUpgrades;
import dan200.computercraft.shared.command.UserLevel;
import dan200.computercraft.shared.command.arguments.ComputerArgumentType;
import dan200.computercraft.shared.command.arguments.ComputersArgumentType;
import dan200.computercraft.shared.command.arguments.RepeatArgumentType;
@@ -23,12 +24,14 @@ import dan200.computercraft.shared.common.ClearColourRecipe;
import dan200.computercraft.shared.common.ColourableRecipe;
import dan200.computercraft.shared.common.DefaultBundledRedstoneProvider;
import dan200.computercraft.shared.common.HeldItemMenu;
import dan200.computercraft.shared.computer.blocks.CommandComputerBlock;
import dan200.computercraft.shared.computer.blocks.CommandComputerBlockEntity;
import dan200.computercraft.shared.computer.blocks.ComputerBlock;
import dan200.computercraft.shared.computer.blocks.ComputerBlockEntity;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.inventory.ComputerMenuWithoutInventory;
import dan200.computercraft.shared.computer.inventory.ViewComputerMenu;
import dan200.computercraft.shared.computer.items.CommandComputerItem;
import dan200.computercraft.shared.computer.items.ComputerItem;
import dan200.computercraft.shared.computer.recipe.ComputerUpgradeRecipe;
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
@@ -37,6 +40,7 @@ import dan200.computercraft.shared.data.HasComputerIdLootCondition;
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.details.BlockDetails;
import dan200.computercraft.shared.details.ItemDetails;
import dan200.computercraft.shared.integration.PermissionRegistry;
import dan200.computercraft.shared.media.items.DiskItem;
import dan200.computercraft.shared.media.items.PrintoutItem;
import dan200.computercraft.shared.media.items.RecordMedia;
@@ -66,6 +70,10 @@ import dan200.computercraft.shared.pocket.items.PocketComputerItem;
import dan200.computercraft.shared.pocket.peripherals.PocketModem;
import dan200.computercraft.shared.pocket.peripherals.PocketSpeaker;
import dan200.computercraft.shared.pocket.recipes.PocketComputerUpgradeRecipe;
import dan200.computercraft.shared.recipe.CustomShapedRecipe;
import dan200.computercraft.shared.recipe.CustomShapelessRecipe;
import dan200.computercraft.shared.recipe.ImpostorShapedRecipe;
import dan200.computercraft.shared.recipe.ImpostorShapelessRecipe;
import dan200.computercraft.shared.turtle.FurnaceRefuelHandler;
import dan200.computercraft.shared.turtle.blocks.TurtleBlock;
import dan200.computercraft.shared.turtle.blocks.TurtleBlockEntity;
@@ -75,8 +83,7 @@ import dan200.computercraft.shared.turtle.recipes.TurtleOverlayRecipe;
import dan200.computercraft.shared.turtle.recipes.TurtleRecipe;
import dan200.computercraft.shared.turtle.recipes.TurtleUpgradeRecipe;
import dan200.computercraft.shared.turtle.upgrades.*;
import dan200.computercraft.shared.util.ImpostorRecipe;
import dan200.computercraft.shared.util.ImpostorShapelessRecipe;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.synchronization.ArgumentTypeInfo;
import net.minecraft.commands.synchronization.SingletonArgumentInfo;
import net.minecraft.core.BlockPos;
@@ -98,6 +105,7 @@ import net.minecraft.world.level.material.MapColor;
import net.minecraft.world.level.storage.loot.predicates.LootItemConditionType;
import java.util.function.BiFunction;
import java.util.function.Predicate;
/**
* Registers ComputerCraft's registry entries and additional objects, such as {@link CauldronInteraction}s and
@@ -135,7 +143,7 @@ public final class ModRegistry {
public static final RegistryEntry<ComputerBlock<ComputerBlockEntity>> COMPUTER_ADVANCED = REGISTRY.register("computer_advanced",
() -> new ComputerBlock<>(computerProperties().mapColor(MapColor.GOLD), ComputerFamily.ADVANCED, BlockEntities.COMPUTER_ADVANCED));
public static final RegistryEntry<ComputerBlock<CommandComputerBlockEntity>> COMPUTER_COMMAND = REGISTRY.register("computer_command", () -> new ComputerBlock<>(
public static final RegistryEntry<ComputerBlock<CommandComputerBlockEntity>> COMPUTER_COMMAND = REGISTRY.register("computer_command", () -> new CommandComputerBlock<>(
computerProperties().strength(-1, 6000000.0F),
ComputerFamily.COMMAND, BlockEntities.COMPUTER_COMMAND
));
@@ -218,7 +226,7 @@ public final class ModRegistry {
public static final RegistryEntry<ComputerItem> COMPUTER_NORMAL = ofBlock(Blocks.COMPUTER_NORMAL, ComputerItem::new);
public static final RegistryEntry<ComputerItem> COMPUTER_ADVANCED = ofBlock(Blocks.COMPUTER_ADVANCED, ComputerItem::new);
public static final RegistryEntry<ComputerItem> COMPUTER_COMMAND = ofBlock(Blocks.COMPUTER_COMMAND, ComputerItem::new);
public static final RegistryEntry<ComputerItem> COMPUTER_COMMAND = ofBlock(Blocks.COMPUTER_COMMAND, CommandComputerItem::new);
public static final RegistryEntry<PocketComputerItem> POCKET_COMPUTER_NORMAL = REGISTRY.register("pocket_computer_normal",
() -> new PocketComputerItem(properties().stacksTo(1), ComputerFamily.NORMAL));
@@ -353,17 +361,33 @@ public final class ModRegistry {
return REGISTRY.register(name, () -> new SimpleCraftingRecipeSerializer<>(factory));
}
public static final RegistryEntry<RecipeSerializer<CustomShapedRecipe>> SHAPED = REGISTRY.register("shaped", () -> CustomShapedRecipe.serialiser(CustomShapedRecipe::new));
public static final RegistryEntry<RecipeSerializer<CustomShapelessRecipe>> SHAPELESS = REGISTRY.register("shapeless", () -> CustomShapelessRecipe.serialiser(CustomShapelessRecipe::new));
public static final RegistryEntry<RecipeSerializer<ImpostorShapedRecipe>> IMPOSTOR_SHAPED = REGISTRY.register("impostor_shaped", () -> CustomShapedRecipe.serialiser(ImpostorShapedRecipe::new));
public static final RegistryEntry<RecipeSerializer<ImpostorShapelessRecipe>> IMPOSTOR_SHAPELESS = REGISTRY.register("impostor_shapeless", () -> CustomShapelessRecipe.serialiser(ImpostorShapelessRecipe::new));
public static final RegistryEntry<SimpleCraftingRecipeSerializer<ColourableRecipe>> DYEABLE_ITEM = simple("colour", ColourableRecipe::new);
public static final RegistryEntry<SimpleCraftingRecipeSerializer<ClearColourRecipe>> DYEABLE_ITEM_CLEAR = simple("clear_colour", ClearColourRecipe::new);
public static final RegistryEntry<TurtleRecipe.Serializer> TURTLE = REGISTRY.register("turtle", TurtleRecipe.Serializer::new);
public static final RegistryEntry<RecipeSerializer<TurtleRecipe>> TURTLE = REGISTRY.register("turtle", () -> TurtleRecipe.validatingSerialiser(TurtleRecipe::of));
public static final RegistryEntry<SimpleCraftingRecipeSerializer<TurtleUpgradeRecipe>> TURTLE_UPGRADE = simple("turtle_upgrade", TurtleUpgradeRecipe::new);
public static final RegistryEntry<TurtleOverlayRecipe.Serializer> TURTLE_OVERLAY = REGISTRY.register("turtle_overlay", TurtleOverlayRecipe.Serializer::new);
public static final RegistryEntry<RecipeSerializer<TurtleOverlayRecipe>> TURTLE_OVERLAY = REGISTRY.register("turtle_overlay", TurtleOverlayRecipe.Serializer::new);
public static final RegistryEntry<SimpleCraftingRecipeSerializer<PocketComputerUpgradeRecipe>> POCKET_COMPUTER_UPGRADE = simple("pocket_computer_upgrade", PocketComputerUpgradeRecipe::new);
public static final RegistryEntry<SimpleCraftingRecipeSerializer<PrintoutRecipe>> PRINTOUT = simple("printout", PrintoutRecipe::new);
public static final RegistryEntry<SimpleCraftingRecipeSerializer<DiskRecipe>> DISK = simple("disk", DiskRecipe::new);
public static final RegistryEntry<ComputerUpgradeRecipe.Serializer> COMPUTER_UPGRADE = REGISTRY.register("computer_upgrade", ComputerUpgradeRecipe.Serializer::new);
public static final RegistryEntry<ImpostorRecipe.Serializer> IMPOSTOR_SHAPED = REGISTRY.register("impostor_shaped", ImpostorRecipe.Serializer::new);
public static final RegistryEntry<ImpostorShapelessRecipe.Serializer> IMPOSTOR_SHAPELESS = REGISTRY.register("impostor_shapeless", ImpostorShapelessRecipe.Serializer::new);
public static final RegistryEntry<RecipeSerializer<ComputerUpgradeRecipe>> COMPUTER_UPGRADE = REGISTRY.register("computer_upgrade", ComputerUpgradeRecipe.Serializer::new);
}
public static class Permissions {
static final PermissionRegistry REGISTRY = PermissionRegistry.create();
public static final Predicate<CommandSourceStack> PERMISSION_DUMP = REGISTRY.registerCommand("dump", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_SHUTDOWN = REGISTRY.registerCommand("shutdown", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_TURN_ON = REGISTRY.registerCommand("turn_on", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_TP = REGISTRY.registerCommand("tp", UserLevel.OP);
public static final Predicate<CommandSourceStack> PERMISSION_TRACK = REGISTRY.registerCommand("track", UserLevel.OWNER_OP);
public static final Predicate<CommandSourceStack> PERMISSION_QUEUE = REGISTRY.registerCommand("queue", UserLevel.ANYONE);
public static final Predicate<CommandSourceStack> PERMISSION_VIEW = REGISTRY.registerCommand("view", UserLevel.OP);
}
static class CreativeTabs {
@@ -419,6 +443,7 @@ public final class ModRegistry {
ArgumentTypes.REGISTRY.register();
LootItemConditionTypes.REGISTRY.register();
RecipeSerializers.REGISTRY.register();
Permissions.REGISTRY.register();
CreativeTabs.REGISTRY.register();
// Register bundled power providers

View File

@@ -11,6 +11,7 @@ import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.mojang.brigadier.suggestion.Suggestions;
import dan200.computercraft.core.computer.ComputerSide;
import dan200.computercraft.core.metrics.Metrics;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.command.arguments.ComputersArgumentType;
import dan200.computercraft.shared.command.text.TableBuilder;
import dan200.computercraft.shared.computer.core.ComputerFamily;
@@ -25,7 +26,6 @@ import dan200.computercraft.shared.network.container.ComputerContainerData;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.RelativeMovement;
import net.minecraft.world.entity.player.Inventory;
@@ -33,13 +33,15 @@ import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import javax.annotation.Nullable;
import java.io.File;
import java.util.*;
import static dan200.computercraft.shared.command.CommandUtils.isPlayer;
import static dan200.computercraft.shared.command.Exceptions.*;
import static dan200.computercraft.shared.command.Exceptions.NOT_TRACKING_EXCEPTION;
import static dan200.computercraft.shared.command.Exceptions.NO_TIMINGS_EXCEPTION;
import static dan200.computercraft.shared.command.arguments.ComputerArgumentType.getComputerArgument;
import static dan200.computercraft.shared.command.arguments.ComputerArgumentType.oneComputer;
import static dan200.computercraft.shared.command.arguments.ComputersArgumentType.*;
@@ -60,202 +62,271 @@ public final class CommandComputerCraft {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(choice("computercraft")
.then(literal("dump")
.requires(UserLevel.OWNER_OP)
.executes(context -> {
var table = new TableBuilder("DumpAll", "Computer", "On", "Position");
var source = context.getSource();
List<ServerComputer> computers = new ArrayList<>(ServerContext.get(source.getServer()).registry().getComputers());
Level world = source.getLevel();
var pos = BlockPos.containing(source.getPosition());
computers.sort((a, b) -> {
if (a.getLevel() == b.getLevel() && a.getLevel() == world) {
return Double.compare(a.getPosition().distSqr(pos), b.getPosition().distSqr(pos));
} else if (a.getLevel() == world) {
return -1;
} else if (b.getLevel() == world) {
return 1;
} else {
return Integer.compare(a.getInstanceID(), b.getInstanceID());
}
});
for (var computer : computers) {
table.row(
linkComputer(source, computer, computer.getID()),
bool(computer.isOn()),
linkPosition(source, computer)
);
}
table.display(context.getSource());
return computers.size();
})
.requires(ModRegistry.Permissions.PERMISSION_DUMP)
.executes(c -> dump(c.getSource()))
.then(args()
.arg("computer", oneComputer())
.executes(context -> {
var computer = getComputerArgument(context, "computer");
var table = new TableBuilder("Dump");
table.row(header("Instance"), text(Integer.toString(computer.getInstanceID())));
table.row(header("Id"), text(Integer.toString(computer.getID())));
table.row(header("Label"), text(computer.getLabel()));
table.row(header("On"), bool(computer.isOn()));
table.row(header("Position"), linkPosition(context.getSource(), computer));
table.row(header("Family"), text(computer.getFamily().toString()));
for (var side : ComputerSide.values()) {
var peripheral = computer.getPeripheral(side);
if (peripheral != null) {
table.row(header("Peripheral " + side.getName()), text(peripheral.getType()));
}
}
table.display(context.getSource());
return 1;
})))
.executes(c -> dumpComputer(c.getSource(), getComputerArgument(c, "computer")))))
.then(command("shutdown")
.requires(UserLevel.OWNER_OP)
.requires(ModRegistry.Permissions.PERMISSION_SHUTDOWN)
.argManyValue("computers", manyComputers(), s -> ServerContext.get(s.getServer()).registry().getComputers())
.executes((context, computerSelectors) -> {
var shutdown = 0;
var computers = unwrap(context.getSource(), computerSelectors);
for (var computer : computers) {
if (computer.isOn()) shutdown++;
computer.shutdown();
}
var didShutdown = shutdown;
context.getSource().sendSuccess(() -> Component.translatable("commands.computercraft.shutdown.done", didShutdown, computers.size()), false);
return shutdown;
}))
.executes((c, a) -> shutdown(c.getSource(), unwrap(c.getSource(), a))))
.then(command("turn-on")
.requires(UserLevel.OWNER_OP)
.requires(ModRegistry.Permissions.PERMISSION_TURN_ON)
.argManyValue("computers", manyComputers(), s -> ServerContext.get(s.getServer()).registry().getComputers())
.executes((context, computerSelectors) -> {
var on = 0;
var computers = unwrap(context.getSource(), computerSelectors);
for (var computer : computers) {
if (!computer.isOn()) on++;
computer.turnOn();
}
var didOn = on;
context.getSource().sendSuccess(() -> Component.translatable("commands.computercraft.turn_on.done", didOn, computers.size()), false);
return on;
}))
.executes((c, a) -> turnOn(c.getSource(), unwrap(c.getSource(), a))))
.then(command("tp")
.requires(UserLevel.OP)
.requires(ModRegistry.Permissions.PERMISSION_TP)
.arg("computer", oneComputer())
.executes(context -> {
var computer = getComputerArgument(context, "computer");
var world = computer.getLevel();
var pos = computer.getPosition();
var entity = context.getSource().getEntityOrException();
if (!(entity instanceof ServerPlayer player)) throw TP_NOT_PLAYER.create();
if (player.getCommandSenderWorld() == world) {
player.connection.teleport(
pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, 0, 0,
EnumSet.noneOf(RelativeMovement.class)
);
} else {
player.teleportTo(world,
pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, 0, 0
);
}
return 1;
}))
.executes(c -> teleport(c.getSource(), getComputerArgument(c, "computer"))))
.then(command("queue")
.requires(UserLevel.ANYONE)
.requires(ModRegistry.Permissions.PERMISSION_QUEUE)
.arg(
RequiredArgumentBuilder.<CommandSourceStack, ComputersArgumentType.ComputersSupplier>argument("computer", manyComputers())
.suggests((context, builder) -> Suggestions.empty())
)
.argManyValue("args", StringArgumentType.string(), Collections.emptyList())
.executes((ctx, args) -> {
var computers = getComputersArgument(ctx, "computer");
var rest = args.toArray();
var queued = 0;
for (var computer : computers) {
if (computer.getFamily() == ComputerFamily.COMMAND && computer.isOn()) {
computer.queueEvent("computer_command", rest);
queued++;
}
}
return queued;
}))
.executes((c, a) -> queue(getComputersArgument(c, "computer"), a)))
.then(command("view")
.requires(UserLevel.OP)
.requires(ModRegistry.Permissions.PERMISSION_VIEW)
.arg("computer", oneComputer())
.executes(context -> {
var player = context.getSource().getPlayerOrException();
var computer = getComputerArgument(context, "computer");
new ComputerContainerData(computer, ItemStack.EMPTY).open(player, new MenuProvider() {
@Override
public Component getDisplayName() {
return Component.translatable("gui.computercraft.view_computer");
}
@Override
public AbstractContainerMenu createMenu(int id, Inventory player, Player entity) {
return new ViewComputerMenu(id, player, computer);
}
});
return 1;
}))
.executes(c -> view(c.getSource(), getComputerArgument(c, "computer"))))
.then(choice("track")
.then(command("start")
.requires(UserLevel.OWNER_OP)
.executes(context -> {
getMetricsInstance(context.getSource()).start();
var stopCommand = "/computercraft track stop";
context.getSource().sendSuccess(() -> Component.translatable(
"commands.computercraft.track.start.stop",
link(text(stopCommand), stopCommand, Component.translatable("commands.computercraft.track.stop.action"))
), false);
return 1;
}))
.then(command("stop")
.requires(UserLevel.OWNER_OP)
.executes(context -> {
var timings = getMetricsInstance(context.getSource());
if (!timings.stop()) throw NOT_TRACKING_EXCEPTION.create();
displayTimings(context.getSource(), timings.getSnapshot(), new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG), DEFAULT_FIELDS);
return 1;
}))
.requires(ModRegistry.Permissions.PERMISSION_TRACK)
.then(command("start").executes(c -> trackStart(c.getSource())))
.then(command("stop").executes(c -> trackStop(c.getSource())))
.then(command("dump")
.requires(UserLevel.OWNER_OP)
.argManyValue("fields", metric(), DEFAULT_FIELDS)
.executes((context, fields) -> {
AggregatedMetric sort;
if (fields.size() == 1 && DEFAULT_FIELDS.contains(fields.get(0))) {
sort = fields.get(0);
fields = DEFAULT_FIELDS;
} else {
sort = fields.get(0);
}
return displayTimings(context.getSource(), sort, fields);
})))
.executes((c, f) -> trackDump(c.getSource(), f))))
);
}
/**
* Display loaded computers to a table.
*
* @param source The thing that executed this command.
* @return The number of loaded computers.
*/
private static int dump(CommandSourceStack source) {
var table = new TableBuilder("DumpAll", "Computer", "On", "Position");
List<ServerComputer> computers = new ArrayList<>(ServerContext.get(source.getServer()).registry().getComputers());
Level world = source.getLevel();
var pos = BlockPos.containing(source.getPosition());
// Sort by nearby computers.
computers.sort((a, b) -> {
if (a.getLevel() == b.getLevel() && a.getLevel() == world) {
return Double.compare(a.getPosition().distSqr(pos), b.getPosition().distSqr(pos));
} else if (a.getLevel() == world) {
return -1;
} else if (b.getLevel() == world) {
return 1;
} else {
return Integer.compare(a.getInstanceID(), b.getInstanceID());
}
});
for (var computer : computers) {
table.row(
linkComputer(source, computer, computer.getID()),
bool(computer.isOn()),
linkPosition(source, computer)
);
}
table.display(source);
return computers.size();
}
/**
* Display additional information about a single computer.
*
* @param source The thing that executed this command.
* @param computer The computer we're dumping.
* @return The constant {@code 1}.
*/
private static int dumpComputer(CommandSourceStack source, ServerComputer computer) {
var table = new TableBuilder("Dump");
table.row(header("Instance"), text(Integer.toString(computer.getInstanceID())));
table.row(header("Id"), text(Integer.toString(computer.getID())));
table.row(header("Label"), text(computer.getLabel()));
table.row(header("On"), bool(computer.isOn()));
table.row(header("Position"), linkPosition(source, computer));
table.row(header("Family"), text(computer.getFamily().toString()));
for (var side : ComputerSide.values()) {
var peripheral = computer.getPeripheral(side);
if (peripheral != null) {
table.row(header("Peripheral " + side.getName()), text(peripheral.getType()));
}
}
table.display(source);
return 1;
}
/**
* Shutdown a list of computers.
*
* @param source The thing that executed this command.
* @param computers The computers to shutdown.
* @return The constant {@code 1}.
*/
private static int shutdown(CommandSourceStack source, Collection<ServerComputer> computers) {
var shutdown = 0;
for (var computer : computers) {
if (computer.isOn()) shutdown++;
computer.shutdown();
}
var didShutdown = shutdown;
source.sendSuccess(() -> Component.translatable("commands.computercraft.shutdown.done", didShutdown, computers.size()), false);
return shutdown;
}
/**
* Turn on a list of computers.
*
* @param source The thing that executed this command.
* @param computers The computers to turn on.
* @return The constant {@code 1}.
*/
private static int turnOn(CommandSourceStack source, Collection<ServerComputer> computers) {
var on = 0;
for (var computer : computers) {
if (!computer.isOn()) on++;
computer.turnOn();
}
var didOn = on;
source.sendSuccess(() -> Component.translatable("commands.computercraft.turn_on.done", didOn, computers.size()), false);
return on;
}
/**
* Teleport to a computer.
*
* @param source The thing that executed this command. This must be an entity, other types will throw an exception.
* @param computer The computer to teleport to.
* @return The constant {@code 1}.
*/
private static int teleport(CommandSourceStack source, ServerComputer computer) throws CommandSyntaxException {
var world = computer.getLevel();
var pos = Vec3.atBottomCenterOf(computer.getPosition());
source.getEntityOrException().teleportTo(world, pos.x(), pos.y(), pos.z(), EnumSet.noneOf(RelativeMovement.class), 0, 0);
return 1;
}
/**
* Queue a {@code computer_command} event on a command computer.
*
* @param computers The list of computers to queue on.
* @param args The arguments for this event.
* @return The number of computers this event was queued on.
*/
private static int queue(Collection<ServerComputer> computers, List<String> args) {
var rest = args.toArray();
var queued = 0;
for (var computer : computers) {
if (computer.getFamily() == ComputerFamily.COMMAND && computer.isOn()) {
computer.queueEvent("computer_command", rest);
queued++;
}
}
return queued;
}
/**
* Open a terminal for a computer.
*
* @param source The thing that executed this command.
* @param computer The computer to view.
* @return The constant {@code 1}.
*/
private static int view(CommandSourceStack source, ServerComputer computer) throws CommandSyntaxException {
var player = source.getPlayerOrException();
new ComputerContainerData(computer, ItemStack.EMPTY).open(player, new MenuProvider() {
@Override
public Component getDisplayName() {
return Component.translatable("gui.computercraft.view_computer");
}
@Override
public AbstractContainerMenu createMenu(int id, Inventory player, Player entity) {
return new ViewComputerMenu(id, player, computer);
}
});
return 1;
}
/**
* Start tracking metrics for the current player.
*
* @param source The thing that executed this command.
* @return The constant {@code 1}.
*/
private static int trackStart(CommandSourceStack source) {
getMetricsInstance(source).start();
var stopCommand = "/computercraft track stop";
source.sendSuccess(() -> Component.translatable(
"commands.computercraft.track.start.stop",
link(text(stopCommand), stopCommand, Component.translatable("commands.computercraft.track.stop.action"))
), false);
return 1;
}
/**
* Stop tracking metrics for the current player, displaying a table with the results.
*
* @param source The thing that executed this command.
* @return The constant {@code 1}.
*/
private static int trackStop(CommandSourceStack source) throws CommandSyntaxException {
var metrics = getMetricsInstance(source);
if (!metrics.stop()) throw NOT_TRACKING_EXCEPTION.create();
displayTimings(source, metrics.getSnapshot(), new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG), DEFAULT_FIELDS);
return 1;
}
private static final List<AggregatedMetric> DEFAULT_FIELDS = Arrays.asList(
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.COUNT),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.NONE),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG)
);
/**
* Display the latest metrics for the current player.
*
* @param source The thing that executed this command.
* @param fields The fields to display in this table, defaulting to {@link #DEFAULT_FIELDS}.
* @return The constant {@code 1}.
*/
private static int trackDump(CommandSourceStack source, List<AggregatedMetric> fields) throws CommandSyntaxException {
AggregatedMetric sort;
if (fields.size() == 1 && DEFAULT_FIELDS.contains(fields.get(0))) {
sort = fields.get(0);
fields = DEFAULT_FIELDS;
} else {
sort = fields.get(0);
}
return displayTimings(source, getMetricsInstance(source).getTimings(), sort, fields);
}
// Additional helper functions.
private static Component linkComputer(CommandSourceStack source, @Nullable ServerComputer serverComputer, int computerId) {
var out = Component.literal("");
@@ -274,23 +345,25 @@ public final class CommandComputerCraft {
out.append(" (id " + computerId + ")");
// And, if we're a player, some useful links
if (serverComputer != null && UserLevel.OP.test(source) && isPlayer(source)) {
out
.append(" ")
.append(link(
if (serverComputer != null && isPlayer(source)) {
if (ModRegistry.Permissions.PERMISSION_TP.test(source)) {
out.append(" ").append(link(
text("\u261b"),
"/computercraft tp " + serverComputer.getInstanceID(),
Component.translatable("commands.computercraft.tp.action")
))
.append(" ")
.append(link(
));
}
if (ModRegistry.Permissions.PERMISSION_VIEW.test(source)) {
out.append(" ").append(link(
text("\u20e2"),
"/computercraft view " + serverComputer.getInstanceID(),
Component.translatable("commands.computercraft.view.action")
));
}
}
if (UserLevel.OWNER.test(source) && isPlayer(source)) {
if (isPlayer(source) && UserLevel.isOwner(source)) {
var linkPath = linkStorage(source, computerId);
if (linkPath != null) out.append(" ").append(linkPath);
}
@@ -299,7 +372,7 @@ public final class CommandComputerCraft {
}
private static Component linkPosition(CommandSourceStack context, ServerComputer computer) {
if (UserLevel.OP.test(context)) {
if (ModRegistry.Permissions.PERMISSION_TP.test(context)) {
return link(
position(computer.getPosition()),
"/computercraft tp " + computer.getInstanceID(),
@@ -326,16 +399,6 @@ public final class CommandComputerCraft {
return ServerContext.get(source.getServer()).metrics().getMetricsInstance(entity instanceof Player ? entity.getUUID() : SYSTEM_UUID);
}
private static final List<AggregatedMetric> DEFAULT_FIELDS = Arrays.asList(
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.COUNT),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.NONE),
new AggregatedMetric(Metrics.COMPUTER_TASKS, Aggregate.AVG)
);
private static int displayTimings(CommandSourceStack source, AggregatedMetric sortField, List<AggregatedMetric> fields) throws CommandSyntaxException {
return displayTimings(source, getMetricsInstance(source).getTimings(), sortField, fields);
}
private static int displayTimings(CommandSourceStack source, List<ComputerMetrics> timings, AggregatedMetric sortField, List<AggregatedMetric> fields) throws CommandSyntaxException {
if (timings.isEmpty()) throw NO_TIMINGS_EXCEPTION.create();

View File

@@ -10,7 +10,6 @@ import com.mojang.brigadier.suggestion.SuggestionsBuilder;
import dan200.computercraft.shared.platform.PlatformHelper;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.SharedSuggestionProvider;
import net.minecraft.server.level.ServerPlayer;
import java.util.Arrays;
import java.util.Locale;
@@ -22,8 +21,8 @@ public final class CommandUtils {
}
public static boolean isPlayer(CommandSourceStack output) {
var sender = output.getEntity();
return sender instanceof ServerPlayer player && !PlatformHelper.get().isFakePlayer(player);
var player = output.getPlayer();
return player != null && !PlatformHelper.get().isFakePlayer(player);
}
@SuppressWarnings("unchecked")

View File

@@ -18,9 +18,6 @@ public final class Exceptions {
static final SimpleCommandExceptionType NOT_TRACKING_EXCEPTION = translated("commands.computercraft.track.stop.not_enabled");
static final SimpleCommandExceptionType NO_TIMINGS_EXCEPTION = translated("commands.computercraft.track.dump.no_timings");
static final SimpleCommandExceptionType TP_NOT_THERE = translated("commands.computercraft.tp.not_there");
static final SimpleCommandExceptionType TP_NOT_PLAYER = translated("commands.computercraft.tp.not_player");
public static final SimpleCommandExceptionType ARGUMENT_EXPECTED = translated("argument.computercraft.argument_expected");
private static SimpleCommandExceptionType translated(String key) {

View File

@@ -5,7 +5,7 @@
package dan200.computercraft.shared.command;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import java.util.function.Predicate;
@@ -13,11 +13,6 @@ import java.util.function.Predicate;
* The level a user must be at in order to execute a command.
*/
public enum UserLevel implements Predicate<CommandSourceStack> {
/**
* Only can be used by the owner of the server: namely the server console or the player in SSP.
*/
OWNER,
/**
* Can only be used by ops.
*/
@@ -35,7 +30,6 @@ public enum UserLevel implements Predicate<CommandSourceStack> {
public int toLevel() {
return switch (this) {
case OWNER -> 4;
case OP, OWNER_OP -> 2;
case ANYONE -> 0;
};
@@ -44,39 +38,26 @@ public enum UserLevel implements Predicate<CommandSourceStack> {
@Override
public boolean test(CommandSourceStack source) {
if (this == ANYONE) return true;
if (this == OWNER) return isOwner(source);
if (this == OWNER_OP && isOwner(source)) return true;
return source.hasPermission(toLevel());
}
/**
* Take the union of two {@link UserLevel}s.
* <p>
* This satisfies the property that for all sources {@code s}, {@code a.test(s) || b.test(s) == (a b).test(s)}.
*
* @param left The first user level to take the union of.
* @param right The second user level to take the union of.
* @return The union of two levels.
*/
public static UserLevel union(UserLevel left, UserLevel right) {
if (left == right) return left;
// x ANYONE = ANYONE
if (left == ANYONE || right == ANYONE) return ANYONE;
// x OWNER = OWNER
if (left == OWNER) return right;
if (right == OWNER) return left;
// At this point, we have x != y and x, y { OP, OWNER_OP }.
return OWNER_OP;
public boolean test(ServerPlayer source) {
if (this == ANYONE) return true;
if (this == OWNER_OP && isOwner(source)) return true;
return source.hasPermissions(toLevel());
}
private static boolean isOwner(CommandSourceStack source) {
public static boolean isOwner(CommandSourceStack source) {
var server = source.getServer();
var sender = source.getEntity();
var player = source.getPlayer();
return server.isDedicatedServer()
? source.getEntity() == null && source.hasPermission(4) && source.getTextName().equals("Server")
: sender instanceof Player player && server.isSingleplayerOwner(player.getGameProfile());
: player != null && server.isSingleplayerOwner(player.getGameProfile());
}
public static boolean isOwner(ServerPlayer player) {
var server = player.getServer();
return server != null && server.isSingleplayerOwner(player.getGameProfile());
}
}

View File

@@ -44,12 +44,12 @@ public class ArgumentUtils {
@SuppressWarnings("unchecked")
private static <A extends ArgumentType<?>, T extends ArgumentTypeInfo.Template<A>> void serializeToNetwork(FriendlyByteBuf buffer, ArgumentTypeInfo<A, T> type, ArgumentTypeInfo.Template<A> template) {
RegistryWrappers.writeId(buffer, RegistryWrappers.COMMAND_ARGUMENT_TYPES, type);
buffer.writeId(RegistryWrappers.COMMAND_ARGUMENT_TYPES, type);
type.serializeToNetwork((T) template, buffer);
}
public static ArgumentTypeInfo.Template<?> deserialize(FriendlyByteBuf buffer) {
var type = RegistryWrappers.readId(buffer, RegistryWrappers.COMMAND_ARGUMENT_TYPES);
var type = buffer.readById(RegistryWrappers.COMMAND_ARGUMENT_TYPES);
Objects.requireNonNull(type, "Unknown argument type");
return type.deserializeFromNetwork(buffer);
}

View File

@@ -44,7 +44,8 @@ public class CommandBuilder<S> implements CommandNodeBuilder<S, Command<S>> {
}
public CommandBuilder<S> requires(Predicate<S> predicate) {
requires = requires == null ? predicate : requires.and(predicate);
if (requires != null) throw new IllegalStateException("Requires already set");
requires = predicate;
return this;
}

View File

@@ -10,7 +10,6 @@ import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.tree.CommandNode;
import com.mojang.brigadier.tree.LiteralCommandNode;
import dan200.computercraft.shared.command.UserLevel;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.ClickEvent;
@@ -31,6 +30,7 @@ import static dan200.computercraft.shared.command.text.ChatHelpers.coloured;
*/
public final class HelpingArgumentBuilder extends LiteralArgumentBuilder<CommandSourceStack> {
private final Collection<HelpingArgumentBuilder> children = new ArrayList<>();
private @Nullable Predicate<CommandSourceStack> requirement;
private HelpingArgumentBuilder(String literal) {
super(literal);
@@ -41,26 +41,20 @@ public final class HelpingArgumentBuilder extends LiteralArgumentBuilder<Command
}
@Override
public LiteralArgumentBuilder<CommandSourceStack> requires(Predicate<CommandSourceStack> requirement) {
throw new IllegalStateException("Cannot use requires on a HelpingArgumentBuilder");
public HelpingArgumentBuilder requires(Predicate<CommandSourceStack> requirement) {
this.requirement = requirement;
return this;
}
@Override
public Predicate<CommandSourceStack> getRequirement() {
// The requirement of this node is the union of all child's requirements.
if (requirement != null) return requirement;
var requirements = Stream.concat(
children.stream().map(ArgumentBuilder::getRequirement),
getArguments().stream().map(CommandNode::getRequirement)
).toList();
// If all requirements are a UserLevel, take the union of those instead.
var userLevel = UserLevel.OWNER;
for (var requirement : requirements) {
if (!(requirement instanceof UserLevel level)) return x -> requirements.stream().anyMatch(y -> y.test(x));
userLevel = UserLevel.union(userLevel, level);
}
return userLevel;
return x -> requirements.stream().anyMatch(y -> y.test(x));
}
@Override
@@ -181,7 +175,7 @@ public final class HelpingArgumentBuilder extends LiteralArgumentBuilder<Command
.append(Component.translatable("commands." + id + ".desc"));
for (var child : node.getChildren()) {
if (!child.getRequirement().test(context.getSource()) || !(child instanceof LiteralCommandNode)) {
if (!child.canUse(context.getSource()) || !(child instanceof LiteralCommandNode)) {
continue;
}

View File

@@ -18,11 +18,6 @@ public class DefaultBundledRedstoneProvider implements BundledRedstoneProvider {
public static int getDefaultBundledRedstoneOutput(Level world, BlockPos pos, Direction side) {
var block = world.getBlockState(pos).getBlock();
if (block instanceof IBundledRedstoneBlock generic) {
if (generic.getBundledRedstoneConnectivity(world, pos, side)) {
return generic.getBundledRedstoneOutput(world, pos, side);
}
}
return -1;
return block instanceof IBundledRedstoneBlock bundledBlock ? bundledBlock.getBundledRedstoneOutput(world, pos, side) : -1;
}
}

View File

@@ -9,7 +9,5 @@ import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
public interface IBundledRedstoneBlock {
boolean getBundledRedstoneConnectivity(Level world, BlockPos pos, Direction side);
int getBundledRedstoneOutput(Level world, BlockPos pos, Direction side);
}

View File

@@ -168,7 +168,7 @@ public class CommandAPI implements ILuaAPI {
/**
* Get information about a range of blocks.
* <p>
* This returns the same information as @{getBlockInfo}, just for multiple
* This returns the same information as [`getBlockInfo`], just for multiple
* blocks at once.
* <p>
* Blocks are traversed by ascending y level, followed by z and x - the returned
@@ -225,7 +225,7 @@ public class CommandAPI implements ILuaAPI {
* Get some basic information about a block.
* <p>
* The returned table contains the current name, metadata and block state (as
* with @{turtle.inspect}). If there is a tile entity for that block, its NBT
* with [`turtle.inspect`]). If there is a tile entity for that block, its NBT
* will also be returned.
*
* @param x The x position of the block to query.

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