1
0
mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-09-20 19:29:44 +00:00
Modernized/improved/actually updated version of ComputerCraft: https://tweaked.cc
Go to file
Jonathan Coates d562a051c7
Use method handlees in our generated Lua methods (#1579)
When the target method is in a different class loader to CC, our
generated method fails, as it cannot find the target class. To get
around that, we create a MethodHandle to the target method, and then
inject that into the generated class (with Java's new dynamic constant
system). We can then invoke the MethodHandle in our generated code,
avoiding any references to the target class/method.
2023-09-03 16:12:37 +00:00
.github Bump FG and Loom 2023-07-05 20:58:15 +01:00
.reuse Add dark-mode compatible logo to README (#1521) 2023-07-18 19:26:45 +00:00
buildSrc Generic dependency update 2023-08-31 19:14:37 +01:00
config Further licensing work 2023-03-29 23:00:18 +01:00
doc Use standard Markdown link syntax for references 2023-08-24 11:23:33 +01:00
gradle Use method handlees in our generated Lua methods (#1579) 2023-09-03 16:12:37 +00:00
LICENSES License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
projects Use method handlees in our generated Lua methods (#1579) 2023-09-03 16:12:37 +00:00
tools Generic dependency update 2023-08-31 19:14:37 +01:00
.editorconfig License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
.git-blame-ignore-revs License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
.gitattributes Force LF for .kts files too 2023-05-17 13:28:03 +01:00
.gitignore Turtle flags 2023-03-31 18:14:44 +01:00
.gitpod.yml Further licensing work 2023-03-29 23:00:18 +01:00
.pre-commit-config.yaml Bump pre-commit versions 2023-08-13 13:50:49 +01:00
build.gradle.kts Use method handlees in our generated Lua methods (#1579) 2023-09-03 16:12:37 +00:00
CODE_OF_CONDUCT.md License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
CONTRIBUTING.md Fix some typos in CONTRIBUTING.md (#1549) 2023-08-05 21:30:19 +00:00
gradle.properties Merge branch 'mc-1.19.x' into mc-1.20.x 2023-08-28 12:25:32 +01:00
gradlew Update to Gradle 8.x 2023-06-29 20:10:17 +01:00
gradlew.bat Update to Gradle 8.x 2023-06-29 20:10:17 +01:00
illuaminate.sexp Update Cobalt to 0.7.3 2023-08-27 15:35:55 +01:00
package-lock.json Fix errors from the typescript bump 2023-08-31 20:49:53 +01:00
package.json Fix errors from the typescript bump 2023-08-31 20:49:53 +01:00
README.md Add dark-mode compatible logo to README (#1521) 2023-07-18 19:26:45 +00:00
settings.gradle.kts License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00

CC: Tweaked

Current build status Download CC: Tweaked on CurseForge Download CC: Tweaked on Modrinth

CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the much-beloved ComputerCraft, it continues its legacy with improved performance and stability, along with a wealth of new features.

CC: Tweaked can be installed from CurseForge or Modrinth. It runs on both Minecraft Forge and Fabric.

Contributing

Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started developing the mod, check out the instructions here.

Community

If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, do check out our forum and GitHub discussions page! There's also a fairly populated, albeit quiet IRC channel, if that's more your cup of tea.

We also host fairly comprehensive documentation at tweaked.cc.

Using

CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or hard) dependency in your mods.toml file, with the appropriate version bounds, to ensure that API functionality you depend on is present.

repositories {
  maven {
    url "https://squiddev.cc/maven/"
    content {
      includeGroup("cc.tweaked")
      includeModule("org.squiddev", "Cobalt")
    }
  }
}

dependencies {
  // Vanilla (i.e. for multi-loader systems)
  compileOnly("cc.tweaked:cc-tweaked-$mcVersion-common-api:$cctVersion")

  // Forge Gradle
  compileOnly("cc.tweaked:cc-tweaked-$mcVersion-core-api:$cctVersion")
  compileOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge-api:$cctVersion"))
  runtimeOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge:$cctVersion"))

  // Fabric Loom
  modCompileOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric-api:$cctVersion")
  modRuntimeOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric:$cctVersion")
}

When using ForgeGradle, you may also need to add the following:

minecraft {
    runs {
        configureEach {
            property 'mixin.env.remapRefMap', 'true'
            property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg"
        }
    }
}

You should also be careful to only use classes within the dan200.computercraft.api package. Non-API classes are subject to change at any point. If you depend on functionality outside the API, file an issue, and we can look into exposing more features.

We bundle the API sources with the jar, so documentation should be easily viewable within your editor. Alternatively, the generated documentation can be browsed online.