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Author SHA1 Message Date
Jonathan Coates
a879efc3d0 Don't shade all of Netty in the CC:T jar
Fixes #1108. Let this be a lesson to all of us: don't update mods at
midnight after a 20h day while half-delirious.
2022-06-12 16:39:57 +01:00
Jonathan Coates
a913232e62 Merge branch 'mc-1.18.x' into mc-1.19.x 2022-06-10 00:04:35 +01:00
Jonathan Coates
557765d8f0 Merge branch 'mc-1.16.x' into mc-1.18.x 2022-06-10 00:00:19 +01:00
Jonathan Coates
1e044aed68 Bump version to 1.100.6 2022-06-09 23:41:43 +01:00
Jonathan Coates
5382d34d29 Bump Forge version
Nothing major has changed, just at this point it's best to be on latest.
2022-06-09 23:34:46 +01:00
Jonathan Coates
cbbb34cdd4 Normalise language files again
Weblate keeps making things uppercase >_>
2022-06-09 08:43:19 +01:00
Jonathan Coates
8f7719a8dc Update to Minecraft 1.19
Oh my, a same day release! Well, if we use the AoE timezone.

Entirely untested (well, aside from automated tests), I haven't even
launched a client. In my defence, its just past midnight and I've been
up since 4am.
2022-06-08 00:10:55 +01:00
Weblate
ca58e39707 Translations for Ukrainian
Co-authored-by: RobloMinerYT <svatoslatus2005@gmail.com>
2022-06-07 04:23:27 +00:00
Weblate
0aac966239 Added translation for Ukrainian
Co-authored-by: RobloMinerYT <svatoslatus2005@gmail.com>
2022-06-06 11:55:10 +00:00
Jonathan Coates
0e1e8dfa8c Add recipes to more pages
Might be better if we had pages for each block, but this'll do for now.
2022-06-05 12:20:07 +01:00
Jonathan Coates
a1cbc1d803 Fix turtles not preserving their lock when moving 2022-06-04 15:30:42 +01:00
Jonathan Coates
0b6dc25607 Fix command quoting for Windows
Thanks Lupus for finding this. I really need to redo how some of these
commands are run - maybe use npm scripts instead.
2022-06-01 14:33:23 +01:00
Jonathan Coates
b91809bfc7 Move some eldritch horrors to another directory
Also fix make-doc.sh uploading the wrong file.
2022-06-01 01:02:26 +01:00
Jonathan Coates
178126725e Add more eldritch horrors to the build system
- Add a basic data exporter to the test mod, run via a /ccexport
   command. This dumps all of CC's recipes, and the item icons needed to
   display those recipes.

 - Post-process our illuaminate HTML, applying several transforms:
    - Apply syntax highlighting to code blocks. We previously did this
      at runtime, so this shaves some bytes off the bundle.

    - Convert a mc-recipe custom element into a recipe grid using
      react/react-dom.

 - Add a recipe to the speaker page. I'll probably clean this up in the
   future (though someone else is free to too!), but it's a nice
   start and proof-of-concept.

I tried so hard here to use next.js and MDX instead of rolling our own
solution again, but it's so hard to make it play well with "normal"
Markdown, which isn't explicitly written for MDX.
2022-06-01 00:48:36 +01:00
Jonathan Coates
cd76425877 Tiny bits and bobs
Oh my, what good commit discipline!

 - Remove unused method in NetworkHandler.
 - Correctly pass the transformation to ComputerBorderRenderer.
2022-05-30 17:42:33 +01:00
Jonathan Coates
4411756b06 Use a queue rather than a set in TickScheduler
We now track whether a tile is enqueued or not via an atomic boolean on
the block entity itself, rather than using a hash set. This is
significantly faster (>10x).

This is mostly intended for monitors, as they're the only peripheral
likely to call TickScheduler.schedule lots of times (rather than modems,
which just invoke it when opening/closing a channel[^1])[^2]. This
change is enough to allow me to update 120 monitors each tick without
any major tearing.

[^1]: GPS does do this on each gps.locate call, so it will help there,
but modems are typically limited by other computers sending messages,
not peripheral calls themselves.

[^2]: Note that montitors implement their own change tracking, so still
only call this once per tick. But it's enough to introduce some latency!
2022-05-30 14:25:51 +01:00
Jonathan Coates
1fd57a874f Send terminal text and colours separately
This gives us slightly better compression, as backgrounds will often be
a single run of colours while the foreground won't be.

In practice, this is rarely an issue, as most terminals are small, but
worth doing anyway.
2022-05-30 13:44:11 +01:00
Jonathan Coates
3f0704624e Fix location of DFPWM test 2022-05-30 13:36:36 +01:00
Jonathan Coates
3b6cd783cb Don't allow modems to be used in adventure mode
This (along with computer locking) should be Good Enough for BlanketCon.
2022-05-28 09:23:23 +01:00
Jonathan Coates
a07bba4ece Merge branch 'mc-1.16.x' into mc-1.18.x 2022-05-27 22:28:55 +01:00
Jonathan Coates
ab22726883 Preserve on-state of pocket computers
This is far less robust than block-based computers, but I don't think it
needs to be. Fixes #1097 Or closes? Unclear - I'm counting this as a
bug.
2022-05-27 22:23:04 +01:00
Jonathan Coates
2efad38f53 Allow computers and inventories to be locked
Just like vanilla locking, this isn't accessible in survival.

> "im retired! im retired!!", i continue to insist as i slowly shrink
> and transform into a corn cob.
2022-05-27 22:22:54 +01:00
Jonathan Coates
83a1af6526 Merge branch 'mc-1.16.x' into mc-1.18.x 2022-05-27 18:55:51 +01:00
Drew Edwards
8b89d88d04 Allow other mods to provide extra item/block details (#1101) 2022-05-24 22:21:18 +01:00
Jonathan Coates
36635662f1 Merge pull request #1100 from Lemmmy/lemmmy/extendable-computer-screen
Make ComputerScreenBase methods extendable
2022-05-23 18:04:30 +01:00
Drew Edwards
bbc0afa111 Make ComputerScreenBase methods extendable 2022-05-23 17:13:17 +01:00
Drew Edwards
34dc915d57 Add validation to printer slots (#1099) 2022-05-23 16:02:12 +00:00
Jonathan Coates
24ed0ca723 Try to remove some flakiness in tests
- Make assertions a little more relaxed
 - Increase timeouts of computer tests (again :D:).
 - Log where we're up to in computer tests, to make tracking stalls a
   little easier
2022-05-23 10:26:18 +01:00
Jonathan Coates
5052718428 Merge branch 'mc-1.16.x' into mc-1.18.x 2022-05-22 15:03:01 +01:00
Jonathan Coates
431e4c9419 Some reformatting to config comments
- Rewrap everything at 80 columns. To make this tolerable I'm using
   IDEA's language fragment support - hence the absurd line lengths.

 - Add full stops to all comments.

 - Clarify that HTTP rules are applied in-order.
2022-05-22 14:34:31 +01:00
Jonathan Coates
2639b84eb2 Deprecate IArguments.releaseImmediate
This is only ever defined (and called) within the ILuaMachine-specific
code. Not sure why I ever made this public.
2022-05-22 14:05:04 +01:00
Jonathan Coates
d631111610 Improvements to contribution generation
- Parse Co-authored-by lines too. There's several contributors (mostly
   via weblate, but a few GH ones too) who weren't credited otherwise.

 - Add support for git mailmap, remapping some emails to a canonnical
   username. This allows us to remove some duplicates - nobody needs
   both SquidDev and "Jonathan Coates."

   I'm not making this file public, as it contains email addresses. This
   does mean that CI builds will still contain the full list with
   duplicates.
2022-05-19 14:09:08 +01:00
Jonathan Coates
c981c75b7c Merge pull request #1096 from FayneAldan/patch-1
Fix typo in documentation
2022-05-13 21:05:01 +01:00
Fayne Aldan
f05a539443 Fix typo in documentation 2022-05-13 13:41:52 -06:00
Jonathan Coates
d8a7ab540a Merge pull request #1095 from Wojbie/mc-1.16.x
Add important leading /
2022-05-10 21:42:40 +01:00
Wojbie
a7536ea4fa Add important leading /
Fixes #1094
2022-05-10 22:30:10 +02:00
Chick Chicky
d9e75d7c47 Added parse_empty_array to textutils.unserialiseJSON (#1092)
Fixes #1089.
2022-05-08 09:53:02 +00:00
Jonathan Coates
78334c4cb1 Fix counts in /computercraft {turn-on,shutdown}
We were using the size of the selectors (which is normally 1) rather
than the number of computers.
2022-05-07 20:17:44 +01:00
JackMacWindows
f5f0c7990a Add note about special JSON values in docs for textutils.unserializeJSON (#1058) 2022-05-07 10:10:25 +00:00
Jonathan Coates
87a1c1a525 Some minor documentation fixes
- Add a TOC to the Local IPs page.
 - Increase the echo delay in our speaker audio page to 1.5s. This
   sounds much better and is less clashy than 1s. Also add a
   sleep(0) (eww, I know) to fix timeouts on some browsers/computers.
 - Move Lua feature compat to a new "reference" section. Still haven't
   figured out how to structure these docs - open to any ideas really.
 - Mention FFmpeg as an option for converting to DFPWM (closes #1075).
 - Allow data-mount to override built-in files. See my comment in #1069.
2022-05-05 13:27:33 +01:00
Jonathan Coates
be45b718b3 Correctly mark reify as CLIENT 2022-05-05 00:23:38 +01:00
Jonathan Coates
ad2d1d6a05 Merge branch 'feature/optimise-timeouts' into mc-1.16.x 2022-05-04 18:29:08 +01:00
Jonathan Coates
65a7370db1 Rethink how computer timeouts are handled
Previously we would compute the current timeout flags every 128
instructions of the Lua machine. While computing these flags is
_relatively_ cheap (just get the current time), it still all adds up.

Instead we now set the timeout flags from the computer monitor/watchdog
thread. This does mean that the monitor thread needs to wake up more
often[^1] _if the queue is full_, otherwise we can sleep for 100ms as
before.

This does mean that pausing is a little less accurate (can technically
take up 2*period instead). This isn't great, but in practice it seems
fine - I've not noticed any playability issues.

This offers a small (but measurable!) boost to computer performance.

[^1]: We currently sleep for scaledPeriod, but we could choose to do less.
2022-05-04 12:33:14 +01:00
Jonathan Coates
03b0244084 Minor improvements to resetting code
- Reset state while the server is starting rather than once it has
   started. Hopefully fixes a weird issue where wireless modems wouldn't
   be "connected" on server startup.

 - Correctly reset the MainThread metrics on server start/stop.
2022-05-04 11:31:59 +01:00
Jonathan Coates
6322e72110 Add a test harness for ComputerThread
Geesh, this is nasty. Because ComputerThread is incredibly stateful, and
we want to run tests in isolation, we run each test inside its own
isolated ClassLoader (and thus ComputerThread instance).

Everything else is less nasty, though still a bit ... yuck. We also
define a custom ILuaMachine which just runs lambdas[^1], and some
utilities for starting those.

This is then tied together for four very basic tests. This is sufficient
for the changes I want to make, but might be nice to test some more
comprehensive stuff later on (e.g. timeouts after pausing).

[^1]: Which also means the ILuaMachine implementation can be changed by
other mods[^2], if someone wants to have another stab at LuaJIT :p.

[^2]: In theory. I doubt its possible in practice because so much is
package private.
2022-05-03 22:58:28 +01:00
Jonathan Coates
7ad6132494 Move VarargArguments factory to VarargArguments itself 2022-05-03 18:51:34 +01:00
Jonathan Coates
e2189535b8 Fix several thread-unsafe client registrations
Also remove deprecated usage of DeferredWorkQueue. Oh goodness, some of
this code is so old now.

Fixes #1084
2022-05-03 18:48:08 +01:00
Jonathan Coates
79467499e6 Use ByteBuffers in term.blit
This is about 5-6x faster than using a String as we don't need to
allocate and copy multiple times. In the grand scheme of things, still
vastly overshadowed by the Lua interpreter, but worth doing.
2022-05-03 12:47:34 +01:00
Jonathan Coates
074793090d Fix Optifine detection
I really should have tested this. And not expected Optifine to be
normal.
2022-05-03 11:57:35 +01:00
Jonathan Coates
cbbab26bf3 Some minor documentation improvements
- Start making the summary lines for modules a little better. Just say
   what the module does, rather than "The X API does Y" or "Provides Y".
   There's still a lot of work to be done here.

 - Bundle prism.js on the page, so we can highlight non-Lua code.

 - Copy our local_ips wiki page to the main docs.
2022-05-02 17:49:32 +01:00
Jonathan Coates
9cb7091ce7 Fix several deprecated warnings 2022-05-02 16:21:56 +01:00
Sr_endi
e909e11e05 [1.16] Make blocks rotatable for structures (#1083) 2022-05-01 12:09:38 +01:00
JackMacWindows
6239dbe9ca Add documentation on full list of 5.2/5.3 features (#1071) 2022-05-01 08:29:43 +01:00
Jonathan Coates
49601f0b7c Bump Cobalt version
Oh deary me.
2022-04-29 22:35:41 +01:00
Jonathan Coates
caa412b7d2 Merge branch 'mc-1.16.x' into mc-1.18.x 2022-04-28 20:27:48 +01:00
Jonathan Coates
9cb7a5bec7 Track owning entity when sending sounds
This allows us to sync the position to the entity immediately, rather
than the sound jumping about.

Someone has set up rick-rolling pocket computers (<3 to whoever did
this), and the lag on them irritates me enough to fix this.

Fixes #1074
2022-04-28 19:59:31 +01:00
Cloud Chagnon
118b89ea41 Fix off by one error in printout renderer
Fixes printouts being drawn slightly offset to the left in all cases,
noticeable mainly when in item frames.
2022-04-28 17:42:04 +01:00
Jonathan Coates
f2474bbfa2 Remove redundant class 2022-04-28 17:41:07 +01:00
Jonathan Coates
159f90896e Merge branch 'mc-1.16.x' into mc-1.18.x 2022-04-27 13:52:11 +01:00
Jonathan Coates
f108ba93af Bump version to 1.100.5
> Modulo any game-breaking bugs [...] this will be the last CC: Tweaked
> release.

Terrible performance is game-breaking right? Or am I just petty?
2022-04-27 13:46:55 +01:00
Jonathan Coates
2a4f75ba15 Use Forge's new sound stream API
- Bump Forge version to latest RB.
 - Generate an 8-bit audio stream again, as we no longer need to be
   compatible with MC's existing streams.

No functionality changes, just mildly less hacky.
2022-04-27 10:59:28 +01:00
Jonathan Coates
ad228e94a3 Merge remote-tracking branch 'origin/mc-1.16.x' into mc-1.16.x
I hate doing this, but I have too many merges in progress to rebase.
2022-04-26 22:43:22 +01:00
Jonathan Coates
42b98bce28 Reset the BufferUploader state on Linux
GlStateManager.glDeleteBuffers clears a buffer before deleting it on
Linux - I assume otherwise there's memory leaks on some drivers? - which
clobbers BufferUploader's cache. Roll our own version which resets the
cache when needed.

Also always reset the cache when deleting/creating a DirectVertexBuffer.
2022-04-26 22:39:34 +01:00
Jonathan Coates
59e3608d2a Merge branch 'mc-1.16.x' into mc-1.18.x
I was right: I did not enjoy this.
2022-04-26 22:17:42 +01:00
Jonathan Coates
fccca22d3f Merge branch 'feature/font-rendering-optimise' into mc-1.16.x
This /significantly/ improves performance of the VBO renderer (3fps to
80fps with 120 constantly changing monitors) and offers some minor FPS
improvements to the TBO renderer.

This also makes the 1.16 rendering code a little more consistent with
the 1.18 code, cleaning it up a little in the process.

Closes #1065 - this is a backport of those changes for 1.16. I will
merge these changes into 1.18, as with everything else (oh boy, that'll
be fun).

Please note this is only tested on my machine right now - any help
testing on other CPU/GPU configurations is much appreciated.
2022-04-26 21:43:53 +01:00
Jonathan Coates
4bfdb65989 Use VBO renderer when Optifine is installed
Historically I've been reluctant to do this as people might be running
Optifine for performance rather than shaders, and the VBO renderer was
significantly slower when monitors were changing.

With the recent performance optimisations, the difference isn't as bad.
Given how many people ask/complain about the TBO renderer and shaders, I
think it's worth doing this, even if it's not as granular as I'd like.

Also changes how we do the monitor backend check. We now only check for
compatibility if BEST is selected - if there's an override, we assume
the user knows what they're doing (a bold assumption, if I may say so
myself).
2022-04-26 21:43:21 +01:00
Jonathan Coates
22e8b9b587 Don't render cursors separately
- For TBOs, we now pass cursor position, colour and blink state as
   variables to the shader, and use them to overlay the cursor texture
   in the right place.

   As we no longer need to render the cursor, we can skip the depth
   buffer, meaning we have to do one fewer upload+draw cycle.

 - For VBOs, we bake the cursor into the main VBO, and switch between
   rendering n and n+1 quads. We still need the depth blocker, but can
   save one upload+draw cycle when the cursor is visible.

This saves significant time on the TBO renderer - somewhere between 4
and 7ms/frame, which bumps us up from 35 to 47fps on my test world (480
full-sized monitors, changing every tick). [Taken on 1.18, but should be
similar on 1.16]
2022-04-26 21:43:21 +01:00
Jonathan Coates
77a00b14ae Use UBOs for the TBO renderer
Like #455, this sets our uniforms via a UBO rather than having separate
ones for each value. There are a couple of small differences:

 - Have a UBO for each monitor, rather than sharing one and rewriting it
   every monitor. This means we only need to update the buffer when the
   monitor changes.

 - Use std140 rather than the default layout. This means we don't have
   to care about location/stride in the buffer.

Also like #455, this doesn't actually seem to result in any performance
improvements for me. However, it does make it a bit easier to handle a
large number of uniforms.

Also cleans up the generation of the main monitor texture buffer:

 - Move buffer generation into a separate method - just ensures that it
   shows up separately in profilers.
 - Explicitly pass the position when setting bytes, rather than
   incrementing the internal one. This saves some memory reads/writes (I
   thought Java optimised them out, evidently not!). Saves a few fps
   when updating.
 - Use DSA when possible. Unclear if it helps at all, but nice to do :).
2022-04-26 21:43:21 +01:00
Jonathan Coates
78aa757549 Memorize getRenderBoundingBox
This takes a non-trivial amount of time on the render thread[^1], so
worth doing.

I don't actually think the allocation is the heavy thing here -
VisualVM says it's toWorldPos being slow. I'm not sure why - possibly
just all the block property lookups? [^2]

[^1]: To be clear, this is with 120 monitors and no other block entities
with custom renderers. so not really representative.

[^2]: I wish I could provide a narrower range, but it varies so much
between me restarting the game. Makes it impossible to benchmark
anything!
2022-04-26 21:43:21 +01:00
Jonathan Coates
1196568a7c Use Ű̶̹̚n̵̦̂́s̷̭̲͐a̶̞͔̔f̸̠́̀e̵͔̋̀ to upload the monitor's contents
The VBO renderer needs to generate a buffer with two quads for each
cell, and then transfer it to the GPU. For large monitors, generating
this buffer can get quite slow. Most of the issues come from
IVertexBuilder (VertexConsumer under MojMap) having a lot of overhead.

By emitting a ByteBuffer directly (and doing so with Unsafe to avoid
bounds checks), we can improve performance 10 fold, going from
3fps/300ms for 120 monitors to 111fps/9ms.

See 41fa95bce4 and #1065 for some more
context and other exploratory work. The key thing to note is we _need_ a
separate version of FWFR for emitting to a ByteBuffer, as introducing
polymorphism to it comes with a significant performance hit.
2022-04-26 21:43:21 +01:00
Jonathan Coates
48c4f397f9 Backport some text rendering code from 1.18
- Move all RenderType instances into a common class.

Cherry-picked from 41fa95bce4:
 - Render GL_QUADS instead of GL_TRIANGLES.

 - Remove any "immediate mode" methods from FWFR. Most use-cases can be
   replaced with the global MultiBufferSource and a proper RenderType
   (which we weren't using correctly before!).

   Only the GUI code (WidgetTerminal) needs to use the immediate mode.

 - Pre-convert palette colours to bytes, storing both the coloured and
   greyscale versions as a byte array.

Cherry-picked from 3eb601e554:
 - Pass lightmap variables around the various renderers. Fixes #919 for
   1.16!
2022-04-26 17:56:43 +01:00
Jonathan Coates
8871f40ced Move FWFR into a separate package
Just a precursor to doing any work on it.
2022-04-26 16:27:49 +01:00
Jonathan Coates
aa62c1f206 Remove redundant CSS in src/web/styles.css
Moved to illuaminate itself
2022-04-26 16:20:04 +01:00
Jonathan Coates
fd32b06d6f Merge pull request #1078 from Hasaabitt/patch-1
Fixed typo
2022-04-24 22:51:21 +01:00
Hasaabitt
739d6813c0 Fixed typo
"Instead, it is a standard program, which its API into the programs that it launches."
becomes
"Instead, it is a standard program, which injects its API into the programs that it launches."
2022-04-24 16:56:31 -04:00
Jonathan Coates
daf81b897a Use vector helpers to convert BlockPos to Vector3d
A little shorter and more explicit than constructing the Vector3d
manually. Fixes an issue where sounds were centered on the bottom left
of speakers, not the middle (see cc-tweaked/cc-restitched#85).
2022-04-22 09:30:04 +01:00
Jonathan Coates
e865d96f7b Fix some typos in the colors API
Closes #1072
2022-04-16 21:14:43 +01:00
Jonathan Coates
79b1872cab Fall back to the given side if the internal one isn't provided
See #1061, closes #1064.

Nobody ever seems to implement this correctly (though it's better than
1.12, at least we've not seen any crashes), and this isn't a fight I
care enough about fighting any more.
2022-04-08 10:12:41 +01:00
Jonathan Coates
41fa95bce4 Cleanup and optimise terminal rendering (#1057)
- Remove the POSITION_COLOR render type. Instead we just render a
   background terminal quad as the pocket computer light - it's a little
   (lot?) more cheaty, but saves having to create a render type.

 - Use the existing position_color_tex shader instead of our copy. I
   looked at using RenderType.text, but had a bunch of problems with GUI
   terminals. Its possible we can fix it, but didn't want to spend too
   much time on it.

 - Remove some methods from FixedWidthFontRenderer, inlining them into
   the call site.

 - Switch back to using GL_QUADS rather than GL_TRIANGLES. I know Lig
   will shout at me for this, but the rest of MC uses QUADS, so I don't
   think best practice really matters here.

 - Fix the TBO backend monitor not rendering monitors with fog.
 
   Unfortunately we can't easily do this to the VBO one without writing
   a custom shader (which defeats the whole point of the VBO backend!),
   as the distance calculation of most render types expect an
   already-transformed position (camera-relative I think!) while we pass
   a world-relative one.

 - When rendering to a VBO we push vertices to a ByteBuffer directly,
   rather than going through MC's VertexConsumer system. This removes
   the overhead which comes with VertexConsumer, significantly improving
   performance.

 - Pre-convert palette colours to bytes, storing both the coloured and
   greyscale versions as a byte array. This allows us to remove the
   multiple casts and conversions (double -> float -> (greyscale) ->
   byte), offering noticeable performance improvements (multiple ms per
   frame).

   We're using a byte[] here rather than a record of three bytes as
   notionally it provides better performance when writing to a
   ByteBuffer directly compared to calling .put() four times. [^1]

 - Memorize getRenderBoundingBox. This was taking about 5% of the total
   time on the render thread[^2], so worth doing.

   I don't actually think the allocation is the heavy thing here -
   VisualVM says it's toWorldPos being slow. I'm not sure why - possibly
   just all the block property lookups? [^2]

Note that none of these changes improve compatibility with Optifine.
Right now there's some serious issues where monitors are writing _over_
blocks in front of them. To fix this, we probably need to remove the
depth blocker and just render characters with a z offset. Will do that
in a separate commit, as I need to evaluate how well that change will
work first.

The main advantage of this commit is the improved performance. In my 
stress test with 120 monitors updating every tick, I'm getting 10-20fps
[^3] (still much worse than TBOs, which manages a solid 60-100).

In practice, we'll actually be much better than this. Our network
bandwidth limits means only 40 change in a single tick - and so FPS is
much more reasonable (+60fps).

[^1]: In general, put(byte[]) is faster than put(byte) multiple times.
Just not clear if this is true when dealing with a small (and loop
unrolled) number of bytes.

[^2]: To be clear, this is with 120 monitors and no other block entities
with custom renderers. so not really representative.

[^3]: I wish I could provide a narrower range, but it varies so much
between me restarting the game. Makes it impossible to benchmark
anything!
2022-04-02 10:54:03 +01:00
Jonathan Coates
2a92794da3 Merge pull request #1055 from bclindner/mc-1.16.x
Documentation fix for rednet.broadcast
2022-03-27 17:40:33 +01:00
Brian C. Lindner
b3e009cca5 doc fix 2022-03-27 16:12:42 +00:00
291 changed files with 6935 additions and 1767 deletions

2
.gitattributes vendored
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@@ -1,5 +1,5 @@
# Ignore changes in generated files
src/generated/resources/data/** linguist-generated
src/generated/** linguist-generated
src/testMod/server-files/structures linguist-generated
* text=auto

View File

@@ -12,7 +12,7 @@ chmod 600 "$HOME/.ssh/key"
# And upload
rsync -avc -e "ssh -i $HOME/.ssh/key -o StrictHostKeyChecking=no -p $SSH_PORT" \
"$GITHUB_WORKSPACE/build/docs/lua/" \
"$GITHUB_WORKSPACE/build/docs/site/" \
"$SSH_USER@$SSH_HOST:/$DEST"
rsync -avc -e "ssh -i $HOME/.ssh/key -o StrictHostKeyChecking=no -p $SSH_PORT" \
"$GITHUB_WORKSPACE/build/docs/javadoc/" \

View File

@@ -65,7 +65,7 @@ Gradle should be your entrypoint to building most documentation. There's two tas
- `./gradlew luaJavadoc` - Generate documentation stubs for Java methods.
- `./gradlew docWebsite` - Generate the whole website (including Javascript pages). The resulting HTML is stored at
`./build/docs/lua/`.
`./build/docs/site/`.
#### Writing documentation
illuaminate's documentation system is not currently documented (somewhat ironic), but is _largely_ the same as

View File

@@ -88,6 +88,23 @@ minecraft {
args '--mod', 'computercraft', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
}
testClient {
workingDirectory project.file('test-files/client')
parent runs.client
mods {
cctest {
source sourceSets.testMod
}
}
lazyToken('minecraft_classpath') {
(configurations.shade.copyRecursive().resolve() + configurations.testModExtra.copyRecursive().resolve())
.collect { it.absolutePath }
.join(File.pathSeparator)
}
}
gameTestServer {
workingDirectory project.file('test-files/server')
@@ -142,9 +159,12 @@ dependencies {
annotationProcessor 'org.spongepowered:mixin:0.8.4:processor'
compileOnly fg.deobf("mezz.jei:jei-1.18.2:9.4.1.116:api")
runtimeOnly fg.deobf("mezz.jei:jei-1.18.2:9.4.1.116")
// runtimeOnly fg.deobf("mezz.jei:jei-1.18.2:9.4.1.116")
shade 'org.squiddev:Cobalt:0.5.2-SNAPSHOT'
shade 'org.squiddev:Cobalt:0.5.5'
shade('io.netty:netty-codec-http:4.1.76.Final') {
exclude group: "*"
}
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.7.0'
testImplementation 'org.junit.jupiter:junit-jupiter-params:5.7.0'
@@ -158,7 +178,7 @@ dependencies {
exclude group: "org.jetbrains", module: "annotations"
}
cctJavadoc 'cc.tweaked:cct-javadoc:1.4.5'
cctJavadoc 'cc.tweaked:cct-javadoc:1.4.6'
}
// Compile tasks
@@ -203,6 +223,8 @@ jar {
])
}
duplicatesStrategy(DuplicatesStrategy.WARN)
from configurations.shade.collect { it.isDirectory() ? it : zipTree(it) }
}
@@ -220,9 +242,32 @@ processResources {
try {
hash = ["git", "-C", projectDir, "rev-parse", "HEAD"].execute().text.trim()
def blacklist = ['GitHub', 'dan200', 'Daniel Ratcliffe']
["git", "-C", projectDir, "log", "--format=tformat:%an%n%cn"].execute().text.split('\n').each {
if (!blacklist.contains(it)) contributors.add(it)
def blacklist = ['GitHub', 'Daniel Ratcliffe', 'Weblate']
// Extract all authors, commiters and co-authors from the git log.
def authors = ["git", "-C", projectDir, "log", "--format=tformat:%an <%ae>%n%cn <%ce>%n%(trailers:key=Co-authored-by,valueonly)"]
.execute().text.readLines().unique()
// We now pass this through git's mailmap to de-duplicate some authors.
def remapAuthors = ["git", "check-mailmap", "--stdin"].execute()
remapAuthors.withWriter { stdin ->
if (stdin !instanceof BufferedWriter) stdin = new BufferedWriter(stdin)
authors.forEach {
if (it == "") return
if (!it.endsWith(">")) it += ">" // Some commits have broken Co-Authored-By lines!
stdin.writeLine(it)
}
stdin.close()
}
// And finally extract out the actual name.
def emailRegex = ~/^([^<]+) <.+>$/
remapAuthors.text.readLines().forEach {
def matcher = it =~ emailRegex
matcher.find()
def name = matcher.group(1)
if (!blacklist.contains(name)) contributors.add(name)
}
} catch (Exception e) {
e.printStackTrace()
@@ -274,7 +319,7 @@ task rollup(type: Exec) {
task illuaminateDocs(type: Exec, dependsOn: [rollup, luaJavadoc]) {
group = "build"
description = "Bundles JS into rollup"
description = "Generates docs using Illuaminate"
inputs.files(fileTree("doc")).withPropertyName("docs")
inputs.files(fileTree("src/main/resources/data/computercraft/lua/rom")).withPropertyName("lua rom")
@@ -287,7 +332,21 @@ task illuaminateDocs(type: Exec, dependsOn: [rollup, luaJavadoc]) {
commandLine mkCommand('"bin/illuaminate" doc-gen')
}
task docWebsite(type: Copy, dependsOn: [illuaminateDocs]) {
task jsxDocs(type: Exec, dependsOn: [illuaminateDocs]) {
group = "build"
description = "Post-processes documentation to statically render some dynamic content."
inputs.files(fileTree("src/web")).withPropertyName("sources")
inputs.file("src/generated/export/index.json").withPropertyName("export")
inputs.file("package-lock.json").withPropertyName("package-lock.json")
inputs.file("tsconfig.json").withPropertyName("Typescript config")
inputs.files(fileTree("$buildDir/docs/lua"))
outputs.dir("$buildDir/docs/site")
commandLine mkCommand('"node_modules/.bin/ts-node" --esm src/web/transform.tsx')
}
task docWebsite(type: Copy, dependsOn: [jsxDocs]) {
from('doc') {
include 'logo.png'
include 'images/**'
@@ -295,7 +354,14 @@ task docWebsite(type: Copy, dependsOn: [illuaminateDocs]) {
from("$buildDir/rollup") {
exclude 'index.js'
}
into "${project.docsDir}/lua"
from("$buildDir/docs/lua") {
exclude '**/*.html'
}
from("src/generated/export/items") {
into("images/items")
}
into "${project.docsDir}/site"
}
// Check tasks

View File

@@ -83,7 +83,9 @@
<module name="JavadocBlockTagLocation" />
<module name="JavadocMethod"/>
<module name="JavadocType"/>
<module name="JavadocStyle" />
<module name="JavadocStyle">
<property name="checkHtml" value="false" />
</module>
<module name="NonEmptyAtclauseDescription" />
<module name="SingleLineJavadoc" />
<module name="SummaryJavadocCheck"/>

View File

@@ -15,13 +15,11 @@ advanced turtles and pocket computers).
Several mouse events (@{mouse_click}, @{mouse_up}, @{mouse_scroll}) contain a "mouse button" code. This takes a
numerical value depending on which button on your mouse was last pressed when this event occurred.
<table class="pretty-table">
<!-- Our markdown parser doesn't work on tables!? Guess I'll have to roll my own soonish :/. -->
<tr><th>Button code</th><th>Mouse button</th></tr>
<tr><td align="right">1</td><td>Left button</td></tr>
<tr><td align="right">2</td><td>Right button</td></tr>
<tr><td align="right">3</td><td>Middle button</td></tr>
</table>
| Button Code | Mouse Button |
|------------:|---------------|
| 1 | Left button |
| 2 | Right button |
| 3 | Middle button |
## Example
Print the button and the coordinates whenever the mouse is clicked.

99
doc/guides/local_ips.md Normal file
View File

@@ -0,0 +1,99 @@
---
module: [kind=guide] local_ips
---
# Allowing access to local IPs
By default, ComputerCraft blocks access to local IP addresses for security. This means you can't normally access any
HTTP server running on your computer. However, this may be useful for testing programs without having a remote
server. You can unblock these IPs in the ComputerCraft config.
- [Minecraft 1.13 and later, CC:T 1.87.0 and later](#cc-1.87.0)
- [Minecraft 1.13 and later, CC:T 1.86.2 and earlier](#cc-1.86.2)
- [Minecraft 1.12.2 and earlier](#mc-1.12)
## Minecraft 1.13 and later, CC:T 1.87.0 and later {#cc-1.87.0}
The configuration file can be located at `serverconfig/computercraft-server.toml` inside the world folder on either
single-player or multiplayer. Look for lines that look like this:
```toml
#A list of rules which control behaviour of the "http" API for specific domains or IPs.
#Each rule is an item with a 'host' to match against, and a series of properties. The host may be a domain name ("pastebin.com"),
#wildcard ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). If no rules, the domain is blocked.
[[http.rules]]
host = "$private"
action = "deny"
```
On 1.95.0 and later, this will be a single entry with `host = "$private"`. On earlier versions, this will be a number of
`[[http.rules]]` with various IP addresses. You will want to remove all of the `[[http.rules]]` entires that have
`action = "deny"`. Then save the file and relaunch Minecraft (Server).
Here's what it should look like after removing:
```toml
#A list of rules which control behaviour of the "http" API for specific domains or IPs.
#Each rule is an item with a 'host' to match against, and a series of properties. The host may be a domain name ("pastebin.com"),
#wildcard ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). If no rules, the domain is blocked.
[[http.rules]]
#The maximum size (in bytes) that a computer can send or receive in one websocket packet.
max_websocket_message = 131072
host = "*"
#The maximum size (in bytes) that a computer can upload in a single request. This includes headers and POST text.
max_upload = 4194304
action = "allow"
#The maximum size (in bytes) that a computer can download in a single request. Note that responses may receive more data than allowed, but this data will not be returned to the client.
max_download = 16777216
#The period of time (in milliseconds) to wait before a HTTP request times out. Set to 0 for unlimited.
timeout = 30000
```
## Minecraft 1.13 and later, CC:T 1.86.2 and earlier {#cc-1.86.2}
The configuration file for singleplayer is at `.minecraft/config/computercraft-common.toml`. Look for lines that look
like this:
```toml
#A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
#If this is empty then all whitelisted domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
#You can use domain names ("pastebin.com"), wilcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
blacklist = ["127.0.0.0/8", "10.0.0.0/8", "172.16.0.0/12", "192.168.0.0/16", "fd00::/8"]
```
Remove everything inside the array, leaving the last line as `blacklist = []`. Then save the file and relaunch Minecraft.
Here's what it should look like after removing:
```toml
#A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
#If this is empty then all whitelisted domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
#You can use domain names ("pastebin.com"), wilcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
blacklist = []
```
## Minecraft 1.12.2 and earlier {#mc-1.12}
On singleplayer, the configuration file is located at `.minecraft\config\ComputerCraft.cfg`. On multiplayer, the
configuration file is located at `<server folder>\config\ComputerCraft.cfg`. Look for lines that look like this:
```ini
# A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
# If this is empty then all explicitly allowed domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
# You can use domain names ("pastebin.com"), wildcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
S:blocked_domains <
127.0.0.0/8
10.0.0.0/8
172.16.0.0/12
192.168.0.0/16
fd00::/8
>
```
Delete everything between the `<>`, leaving the last line as `S:blocked_domains = <>`. Then save the file and relaunch
Minecraft (Server).
Here's what it should look like after removing:
```ini
# A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
# If this is empty then all explicitly allowed domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
# You can use domain names ("pastebin.com"), wildcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
S:blocked_domains <>
```

View File

@@ -125,7 +125,7 @@ different.
First, we require the dfpwm module and call @{cc.audio.dfpwm.make_decoder} to construct a new decoder. This decoder
accepts blocks of DFPWM data and converts it to a list of 8-bit amplitudes, which we can then play with our speaker.
As mentioned to above, @{speaker.playAudio} accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
As mentioned above, @{speaker.playAudio} accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
sample, which means we want to process our audio in chunks of 16×1024 bytes (16KiB). In order to do this, we use
@{io.lines}, which provides a nice way to loop over chunks of a file. You can of course just use @{fs.open} and
@{fs.BinaryReadHandle.read} if you prefer.
@@ -136,22 +136,22 @@ You can mix together samples from different streams by adding their amplitudes,
samples, etc...
Let's put together a small demonstration here. We're going to add a small delay effect to the song above, so that you
hear a faint echo about a second later.
hear a faint echo a second and a half later.
In order to do this, we'll follow a format similar to the previous example, decoding the audio and then playing it.
However, we'll also add some new logic between those two steps, which loops over every sample in our chunk of audio, and
adds the sample from one second ago to it.
adds the sample from 1.5 seconds ago to it.
For this, we'll need to keep track of the last 48k samples - exactly one seconds worth of audio. We can do this using a
For this, we'll need to keep track of the last 72k samples - exactly 1.5 seconds worth of audio. We can do this using a
[Ring Buffer], which helps makes things a little more efficient.
```lua {data-peripheral=speaker}
local dfpwm = require("cc.audio.dfpwm")
local speaker = peripheral.find("speaker")
-- Speakers play at 48kHz, so one second is 48k samples. We first fill our buffer
-- Speakers play at 48kHz, so 1.5 seconds is 72k samples. We first fill our buffer
-- with 0s, as there's nothing to echo at the start of the track!
local samples_i, samples_n = 1, 48000
local samples_i, samples_n = 1, 48000 * 1.5
local samples = {}
for i = 1, samples_n do samples[i] = 0 end
@@ -162,7 +162,7 @@ for chunk in io.lines("data/example.dfpwm", 16 * 1024) do
for i = 1, #buffer do
local original_value = buffer[i]
-- Replace this sample with its current amplitude plus the amplitude from one second ago.
-- Replace this sample with its current amplitude plus the amplitude from 1.5 seconds ago.
-- We scale both to ensure the resulting value is still between -128 and 127.
buffer[i] = original_value * 0.6 + samples[samples_i] * 0.4
@@ -175,6 +175,11 @@ for chunk in io.lines("data/example.dfpwm", 16 * 1024) do
while not speaker.playAudio(buffer) do
os.pullEvent("speaker_audio_empty")
end
-- The audio processing above can be quite slow and preparing the first batch of audio
-- may timeout the computer. We sleep to avoid this.
-- There's definitely better ways of handling this - this is just an example!
sleep(0.05)
end
```

View File

@@ -0,0 +1,95 @@
---
module: [kind=reference] feature_compat
---
# Lua 5.2/5.3 features in CC: Tweaked
CC: Tweaked is based off of the Cobalt Lua runtime, which uses Lua 5.1. However, Cobalt and CC:T implement additional features from Lua 5.2 and 5.3 (as well as some deprecated 5.0 features) that are not available in base 5.1. This page lists all of the compatibility for these newer versions.
## Lua 5.2
| Feature | Supported? | Notes |
|---------------------------------------------------------------|------------|-------------------------------------------------------------------|
| `goto`/labels | ❌ | |
| `_ENV` | 🔶 | The `_ENV` global points to `getfenv()`, but it cannot be set. |
| `\z` escape | ✔ | |
| `\xNN` escape | ✔ | |
| Hex literal fractional/exponent parts | ✔ | |
| Empty statements | ❌ | |
| `__len` metamethod | ✔ | |
| `__ipairs` metamethod | ❌ | |
| `__pairs` metamethod | ✔ | |
| `bit32` library | ✔ | |
| `collectgarbage` isrunning, generational, incremental options | ❌ | `collectgarbage` does not exist in CC:T. |
| New `load` syntax | ✔ | |
| `loadfile` mode parameter | ✔ | Supports both 5.1 and 5.2+ syntax. |
| Removed `loadstring` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
| Removed `getfenv`, `setfenv` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
| `rawlen` function | ✔ | |
| Negative index to `select` | ✔ | |
| Removed `unpack` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
| Arguments to `xpcall` | ❌ | |
| Second return value from `coroutine.running` | ❌ | |
| Removed `module` | ✔ | |
| `package.loaders` -> `package.searchers` | ❌ | |
| Second argument to loader functions | ✔ | |
| `package.config` | ✔ | |
| `package.searchpath` | ✔ | |
| Removed `package.seeall` | ✔ | |
| `string.dump` on functions with upvalues (blanks them out) | ✔ | |
| `string.rep` separator | ❌ | |
| `%g` match group | ❌ | |
| Removal of `%z` match group | ❌ | |
| Removed `table.maxn` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
| `table.pack`/`table.unpack` | ✔ | |
| `math.log` base argument | ✔ | |
| Removed `math.log10` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
| `*L` mode to `file:read` | ✔ | |
| `os.execute` exit type + return value | ❌ | `os.execute` does not exist in CC:T. |
| `os.exit` close argument | ❌ | `os.exit` does not exist in CC:T. |
| `istailcall` field in `debug.getinfo` | ❌ | |
| `nparams` field in `debug.getinfo` | ✔ | |
| `isvararg` field in `debug.getinfo` | ✔ | |
| `debug.getlocal` negative indices for varargs | ❌ | |
| `debug.getuservalue`/`debug.setuservalue` | ❌ | Userdata are rarely used in CC:T, so this is not necessary. |
| `debug.upvalueid` | ✔ | |
| `debug.upvaluejoin` | ✔ | |
| Tail call hooks | ❌ | |
| `=` prefix for chunks | ✔ | |
| Yield across C boundary | ✔ | |
| Removal of ambiguity error | ❌ | |
| Identifiers may no longer use locale-dependent letters | ✔ | |
| Ephemeron tables | ❌ | |
| Identical functions may be reused | ❌ | |
| Generational garbage collector | ❌ | Cobalt uses the built-in Java garbage collector. |
## Lua 5.3
| Feature | Supported? | Notes |
|---------------------------------------------------------------------------------------|------------|---------------------------|
| Integer subtype | ❌ | |
| Bitwise operators/floor division | ❌ | |
| `\u{XXX}` escape sequence | ✔ | |
| `utf8` library | ✔ | |
| removed `__ipairs` metamethod | ✔ | |
| `coroutine.isyieldable` | ❌ | |
| `string.dump` strip argument | ✔ | |
| `string.pack`/`string.unpack`/`string.packsize` | ✔ | |
| `table.move` | ❌ | |
| `math.atan2` -> `math.atan` | ❌ | |
| Removed `math.frexp`, `math.ldexp`, `math.pow`, `math.cosh`, `math.sinh`, `math.tanh` | ❌ | |
| `math.maxinteger`/`math.mininteger` | ❌ | |
| `math.tointeger` | ❌ | |
| `math.type` | ❌ | |
| `math.ult` | ❌ | |
| Removed `bit32` library | ❌ | |
| Remove `*` from `file:read` modes | ✔ | |
| Metamethods respected in `table.*`, `ipairs` | 🔶 | Only `__lt` is respected. |
## Lua 5.0
| Feature | Supported? | Notes |
|----------------------------------|------------|--------------------------------------------------|
| `arg` table | 🔶 | Only set in the shell - not used in functions. |
| `string.gfind` | ✔ | Equal to `string.gmatch`. |
| `table.getn` | ✔ | Equal to `#tbl`. |
| `table.setn` | ❌ | |
| `math.mod` | ✔ | Equal to `math.fmod`. |
| `table.foreach`/`table.foreachi` | ✔ | |
| `gcinfo` | ❌ | Cobalt uses the built-in Java garbage collector. |

View File

@@ -1,6 +1,4 @@
--- The FS API allows you to manipulate files and the filesystem.
--
-- @module fs
--- @module fs
--- Returns true if a path is mounted to the parent filesystem.
--

View File

@@ -62,7 +62,7 @@ function print(...) end
-- @usage printError("Something went wrong!")
function printError(...) end
--[[- Reads user input from the terminal, automatically handling arrow keys,
--[[- Reads user input from the terminal. This automatically handles arrow keys,
pasting, character replacement, history scrollback, auto-completion, and
default values.
@@ -110,10 +110,15 @@ the prompt.
]]
function read(replaceChar, history, completeFn, default) end
--- The ComputerCraft and Minecraft version of the current computer environment.
--- Stores the current ComputerCraft and Minecraft versions.
--
-- Outside of Minecraft (for instance, in an emulator) @{_HOST} will contain the
-- emulator's version instead.
--
-- For example, `ComputerCraft 1.93.0 (Minecraft 1.15.2)`.
-- @usage _HOST
-- @usage Print the current computer's environment.
--
-- print(_HOST)
-- @since 1.76
_HOST = _HOST

View File

@@ -1,14 +1,13 @@
--- The http library allows communicating with web servers, sending and
-- receiving data from them.
--- Make HTTP requests, sending and receiving data to a remote web server.
--
-- @module http
-- @since 1.1
-- @see local_ips To allow accessing servers running on your local network.
--- Asynchronously make a HTTP request to the given url.
--
-- This returns immediately, a [`http_success`](#http-success-event) or
-- [`http_failure`](#http-failure-event) will be queued once the request has
-- completed.
-- This returns immediately, a @{http_success} or @{http_failure} will be queued
-- once the request has completed.
--
-- @tparam string url The url to request
-- @tparam[opt] string body An optional string containing the body of the
@@ -112,9 +111,8 @@ function post(...) end
--- Asynchronously determine whether a URL can be requested.
--
-- If this returns `true`, one should also listen for [`http_check`
-- events](#http-check-event) which will container further information about
-- whether the URL is allowed or not.
-- If this returns `true`, one should also listen for @{http_check} which will
-- container further information about whether the URL is allowed or not.
--
-- @tparam string url The URL to check.
-- @treturn true When this url is not invalid. This does not imply that it is
@@ -128,9 +126,8 @@ function checkURLAsync(url) end
--- Determine whether a URL can be requested.
--
-- If this returns `true`, one should also listen for [`http_check`
-- events](#http-check-event) which will container further information about
-- whether the URL is allowed or not.
-- If this returns `true`, one should also listen for @{http_check} which will
-- container further information about whether the URL is allowed or not.
--
-- @tparam string url The URL to check.
-- @treturn true When this url is valid and can be requested via @{http.request}.
@@ -168,9 +165,8 @@ function websocket(url, headers) end
--- Asynchronously open a websocket.
--
-- This returns immediately, a [`websocket_success`](#websocket-success-event)
-- or [`websocket_failure`](#websocket-failure-event) will be queued once the
-- request has completed.
-- This returns immediately, a @{websocket_success} or @{websocket_failure}
-- will be queued once the request has completed.
--
-- @tparam string url The websocket url to connect to. This should have the
-- `ws://` or `wss://` protocol.

View File

@@ -1,10 +1,10 @@
org.gradle.jvmargs=-Xmx3G
# Mod properties
mod_version=1.100.4
mod_version=1.100.7
# Minecraft properties (update mods.toml when changing)
mc_version=1.18.2
mapping_version=2022.02.13
forge_version=40.0.24
mc_version=1.19
mapping_version=2022.03.13
forge_version=41.0.16
# NO SERIOUSLY, UPDATE mods.toml WHEN CHANGING

View File

@@ -1,9 +1,7 @@
; -*- mode: Lisp;-*-
(sources
/doc/events/
/doc/guides/
/doc/stub/
/doc/
/build/docs/luaJavadoc/
/src/main/resources/*/computercraft/lua/bios.lua
/src/main/resources/*/computercraft/lua/rom/
@@ -29,7 +27,8 @@
(peripheral Peripherals)
(generic_peripheral "Generic Peripherals")
(event Events)
(guide Guides))
(guide Guides)
(reference Reference))
(library-path
/doc/stub/

1719
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -4,6 +4,7 @@
"description": "Website additions for tweaked.cc",
"author": "SquidDev",
"license": "BSD-3-Clause",
"type": "module",
"dependencies": {
"preact": "^10.5.5",
"tslib": "^2.0.3"
@@ -11,9 +12,18 @@
"devDependencies": {
"@rollup/plugin-typescript": "^8.2.5",
"@rollup/plugin-url": "^6.1.0",
"@types/glob": "^7.2.0",
"@types/react-dom": "^18.0.5",
"glob": "^8.0.3",
"react": "^18.1.0",
"react-dom": "^18.1.0",
"rehype": "^12.0.1",
"rehype-highlight": "^5.0.2",
"rehype-react": "^7.1.1",
"requirejs": "^2.3.6",
"rollup": "^2.33.1",
"rollup-plugin-terser": "^7.0.2",
"ts-node": "^10.8.0",
"typescript": "^4.0.5"
}
}

760
src/generated/export/index.json generated Normal file
View File

@@ -0,0 +1,760 @@
{
"itemNames": {
"computercraft:cable": "Networking Cable",
"computercraft:computer_advanced": "Advanced Computer",
"computercraft:computer_command": "Command Computer",
"computercraft:computer_normal": "Computer",
"computercraft:disk": "Floppy Disk",
"computercraft:disk_drive": "Disk Drive",
"computercraft:monitor_advanced": "Advanced Monitor",
"computercraft:monitor_normal": "Monitor",
"computercraft:pocket_computer_advanced": "Advanced Pocket Computer",
"computercraft:pocket_computer_normal": "Pocket Computer",
"computercraft:printed_book": "Printed Book",
"computercraft:printed_page": "Printed Page",
"computercraft:printed_pages": "Printed Pages",
"computercraft:printer": "Printer",
"computercraft:speaker": "Speaker",
"computercraft:treasure_disk": "Floppy Disk",
"computercraft:turtle_advanced": "Advanced Turtle",
"computercraft:turtle_normal": "Turtle",
"computercraft:wired_modem": "Wired Modem",
"computercraft:wired_modem_full": "Wired Modem",
"computercraft:wireless_modem_advanced": "Ender Modem",
"computercraft:wireless_modem_normal": "Wireless Modem",
"minecraft:black_dye": "Black Dye",
"minecraft:blue_dye": "Blue Dye",
"minecraft:brown_dye": "Brown Dye",
"minecraft:chest": "Chest",
"minecraft:command_block": "Command Block",
"minecraft:cyan_dye": "Cyan Dye",
"minecraft:ender_eye": "Eye of Ender",
"minecraft:ender_pearl": "Ender Pearl",
"minecraft:glass_pane": "Glass Pane",
"minecraft:gold_block": "Block of Gold",
"minecraft:gold_ingot": "Gold Ingot",
"minecraft:golden_apple": "Golden Apple",
"minecraft:gray_dye": "Gray Dye",
"minecraft:green_dye": "Green Dye",
"minecraft:iron_ingot": "Iron Ingot",
"minecraft:leather": "Leather",
"minecraft:light_blue_dye": "Light Blue Dye",
"minecraft:light_gray_dye": "Light Gray Dye",
"minecraft:lime_dye": "Lime Dye",
"minecraft:magenta_dye": "Magenta Dye",
"minecraft:note_block": "Note Block",
"minecraft:orange_dye": "Orange Dye",
"minecraft:pink_dye": "Pink Dye",
"minecraft:purple_dye": "Purple Dye",
"minecraft:red_dye": "Red Dye",
"minecraft:redstone": "Redstone Dust",
"minecraft:stone": "Stone",
"minecraft:string": "String",
"minecraft:white_dye": "White Dye",
"minecraft:yellow_dye": "Yellow Dye"
},
"recipes": {
"computercraft:cable": {
"inputs": [
null,
[
"minecraft:stone"
],
null,
[
"minecraft:stone"
],
[
"minecraft:redstone"
],
[
"minecraft:stone"
],
null,
[
"minecraft:stone"
],
null
],
"output": "computercraft:cable",
"count": 6
},
"computercraft:computer_advanced": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:redstone"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:glass_pane"
],
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:computer_advanced",
"count": 1
},
"computercraft:computer_advanced_upgrade": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"computercraft:computer_normal"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
null,
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:computer_advanced",
"count": 1
},
"computercraft:computer_command": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:command_block"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:glass_pane"
],
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:computer_command",
"count": 1
},
"computercraft:computer_normal": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:redstone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:glass_pane"
],
[
"minecraft:stone"
]
],
"output": "computercraft:computer_normal",
"count": 1
},
"computercraft:disk_drive": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:redstone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:redstone"
],
[
"minecraft:stone"
]
],
"output": "computercraft:disk_drive",
"count": 1
},
"computercraft:monitor_advanced": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:glass_pane"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:monitor_advanced",
"count": 4
},
"computercraft:monitor_normal": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:glass_pane"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
]
],
"output": "computercraft:monitor_normal",
"count": 1
},
"computercraft:pocket_computer_advanced": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:golden_apple"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:glass_pane"
],
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:pocket_computer_advanced",
"count": 1
},
"computercraft:pocket_computer_advanced_upgrade": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"computercraft:pocket_computer_normal"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
null,
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:pocket_computer_advanced",
"count": 1
},
"computercraft:pocket_computer_normal": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:golden_apple"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:glass_pane"
],
[
"minecraft:stone"
]
],
"output": "computercraft:pocket_computer_normal",
"count": 1
},
"computercraft:printed_book": {
"inputs": [
[
"minecraft:leather"
],
[
"computercraft:printed_page"
],
[
"minecraft:string"
],
null,
null,
null,
null,
null,
null
],
"output": "computercraft:printed_book",
"count": 1
},
"computercraft:printed_pages": {
"inputs": [
[
"computercraft:printed_page"
],
[
"computercraft:printed_page"
],
[
"minecraft:string"
],
null,
null,
null,
null,
null,
null
],
"output": "computercraft:printed_pages",
"count": 1
},
"computercraft:printer": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:redstone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:black_dye",
"minecraft:blue_dye",
"minecraft:brown_dye",
"minecraft:cyan_dye",
"minecraft:gray_dye",
"minecraft:green_dye",
"minecraft:light_blue_dye",
"minecraft:light_gray_dye",
"minecraft:lime_dye",
"minecraft:magenta_dye",
"minecraft:orange_dye",
"minecraft:pink_dye",
"minecraft:purple_dye",
"minecraft:red_dye",
"minecraft:white_dye",
"minecraft:yellow_dye"
],
[
"minecraft:stone"
]
],
"output": "computercraft:printer",
"count": 1
},
"computercraft:speaker": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:note_block"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:redstone"
],
[
"minecraft:stone"
]
],
"output": "computercraft:speaker",
"count": 1
},
"computercraft:turtle_advanced": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"computercraft:computer_advanced"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:chest"
],
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:turtle_advanced",
"count": 1
},
"computercraft:turtle_advanced_upgrade": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"computercraft:turtle_normal"
],
[
"minecraft:gold_ingot"
],
null,
[
"minecraft:gold_block"
],
null
],
"output": "computercraft:turtle_advanced",
"count": 1
},
"computercraft:turtle_normal": {
"inputs": [
[
"minecraft:iron_ingot"
],
[
"minecraft:iron_ingot"
],
[
"minecraft:iron_ingot"
],
[
"minecraft:iron_ingot"
],
[
"computercraft:computer_normal"
],
[
"minecraft:iron_ingot"
],
[
"minecraft:iron_ingot"
],
[
"minecraft:chest"
],
[
"minecraft:iron_ingot"
]
],
"output": "computercraft:turtle_normal",
"count": 1
},
"computercraft:wired_modem": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:redstone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
]
],
"output": "computercraft:wired_modem",
"count": 1
},
"computercraft:wired_modem_full_from": {
"inputs": [
[
"computercraft:wired_modem"
],
null,
null,
null,
null,
null,
null,
null,
null
],
"output": "computercraft:wired_modem_full",
"count": 1
},
"computercraft:wired_modem_full_to": {
"inputs": [
[
"computercraft:wired_modem_full"
],
null,
null,
null,
null,
null,
null,
null,
null
],
"output": "computercraft:wired_modem",
"count": 1
},
"computercraft:wireless_modem_advanced": {
"inputs": [
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:ender_eye"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
],
[
"minecraft:gold_ingot"
]
],
"output": "computercraft:wireless_modem_advanced",
"count": 1
},
"computercraft:wireless_modem_normal": {
"inputs": [
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:ender_pearl"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
],
[
"minecraft:stone"
]
],
"output": "computercraft:wireless_modem_normal",
"count": 1
}
}
}

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View File

@@ -6,6 +6,7 @@
package dan200.computercraft;
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
import dan200.computercraft.api.detail.IDetailProvider;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.GenericSource;
@@ -24,6 +25,7 @@ import dan200.computercraft.shared.BundledRedstone;
import dan200.computercraft.shared.MediaProviders;
import dan200.computercraft.shared.Peripherals;
import dan200.computercraft.shared.peripheral.generic.GenericPeripheralProvider;
import dan200.computercraft.shared.peripheral.generic.data.DetailProviders;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.util.IDAssigner;
import dan200.computercraft.shared.wired.WiredNode;
@@ -59,9 +61,11 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
public static InputStream getResourceFile( String domain, String subPath )
{
var manager = ServerLifecycleHooks.getCurrentServer().getResourceManager();
var resource = manager.getResource( new ResourceLocation( domain, subPath ) ).orElse( null );
if( resource == null ) return null;
try
{
return manager.getResource( new ResourceLocation( domain, subPath ) ).getInputStream();
return resource.open();
}
catch( IOException ignored )
{
@@ -155,6 +159,12 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
ApiFactories.register( factory );
}
@Override
public <T> void registerDetailProvider( @Nonnull Class<T> type, @Nonnull IDetailProvider<T> provider )
{
DetailProviders.registerProvider( type, provider );
}
@Nonnull
@Override
public IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )

View File

@@ -5,6 +5,8 @@
*/
package dan200.computercraft.api;
import dan200.computercraft.api.detail.BlockReference;
import dan200.computercraft.api.detail.IDetailProvider;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.GenericSource;
@@ -20,10 +22,12 @@ import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidStack;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -196,6 +200,20 @@ public final class ComputerCraftAPI
getInstance().registerAPIFactory( factory );
}
/**
* Registers a detail provider to provide additional details for blocks, fluids and items when inspected by methods
* such as {@code turtle.getItemDetail()} or {@code turtle.inspect()}.
*
* @param type The type of object that this provider can provide details for. Should be {@link BlockReference},
* {@link FluidStack} or {@link ItemStack}.
* @param provider The detail provider to register.
* @param <T> The type of object that this provider can provide details for.
*/
public static <T> void registerDetailProvider( @Nonnull Class<T> type, @Nonnull IDetailProvider<T> provider )
{
getInstance().registerDetailProvider( type, provider );
}
/**
* Construct a new wired node for a given wired element.
*
@@ -272,6 +290,8 @@ public final class ComputerCraftAPI
void registerAPIFactory( @Nonnull ILuaAPIFactory factory );
<T> void registerDetailProvider( @Nonnull Class<T> type, @Nonnull IDetailProvider<T> provider );
@Nonnull
IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element );

View File

@@ -0,0 +1,79 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.detail;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
/**
* An item detail provider for {@link ItemStack}'s whose {@link Item} has a specific type.
*
* @param <T> The type the stack's item must have.
*/
public abstract class BasicItemDetailProvider<T> implements IDetailProvider<ItemStack>
{
private final Class<T> itemType;
private final String namespace;
/**
* Create a new item detail provider. Meta will be inserted into a new sub-map named as per {@code namespace}.
*
* @param itemType The type the stack's item must have.
* @param namespace The namespace to use for this provider.
*/
public BasicItemDetailProvider( String namespace, @Nonnull Class<T> itemType )
{
Objects.requireNonNull( itemType );
this.itemType = itemType;
this.namespace = namespace;
}
/**
* Create a new item detail provider. Meta will be inserted directly into the results.
*
* @param itemType The type the stack's item must have.
*/
public BasicItemDetailProvider( @Nonnull Class<T> itemType )
{
this( null, itemType );
}
/**
* Provide additional details for the given {@link Item} and {@link ItemStack}. This method is called by
* {@code turtle.getItemDetail()}. New properties should be added to the given {@link Map}, {@code data}.
*
* This method is always called on the server thread, so it is safe to interact with the world here, but you should
* take care to avoid long blocking operations as this will stall the server and other computers.
*
* @param data The full details to be returned for this item stack. New properties should be added to this map.
* @param stack The item stack to provide details for.
* @param item The item to provide details for.
*/
public abstract void provideDetails( @Nonnull Map<? super String, Object> data, @Nonnull ItemStack stack,
@Nonnull T item );
@Override
public void provideDetails( @Nonnull Map<? super String, Object> data, @Nonnull ItemStack stack )
{
Item item = stack.getItem();
if( !itemType.isInstance( item ) ) return;
// If `namespace` is specified, insert into a new data map instead of the existing one.
Map<? super String, Object> child = namespace == null ? data : new HashMap<>();
provideDetails( child, stack, itemType.cast( item ) );
if( namespace != null )
{
data.put( namespace, child );
}
}
}

View File

@@ -0,0 +1,35 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.detail;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* A reference to a block in the world, used by block detail providers.
*
* @param level The level the block exists in.
* @param pos The position of the block.
* @param state The block state at this position.
* @param blockEntity The block entity at this position, if it exists.
*/
public record BlockReference(
@Nonnull Level level,
@Nonnull BlockPos pos,
@Nonnull BlockState state,
@Nullable BlockEntity blockEntity
)
{
public BlockReference( Level level, BlockPos pos )
{
this( level, pos, level.getBlockState( pos ), level.getBlockEntity( pos ) );
}
}

View File

@@ -0,0 +1,32 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.detail;
import javax.annotation.Nonnull;
import java.util.Map;
/**
* This interface is used to provide details about a block, fluid, or item.
*
* @param <T> The type of object that this provider can provide details for.
* @see dan200.computercraft.api.ComputerCraftAPI#registerDetailProvider(Class, IDetailProvider)
*/
@FunctionalInterface
public interface IDetailProvider<T>
{
/**
* Provide additional details for the given object. This method is called by functions such as
* {@code turtle.getItemDetail()} and {@code turtle.inspect()}. New properties should be added to the given
* {@link Map}, {@code data}.
*
* This method is always called on the server thread, so it is safe to interact with the world here, but you should
* take care to avoid long blocking operations as this will stall the server and other computers.
*
* @param data The full details to be returned. New properties should be added to this map.
* @param object The object to provide details for.
*/
void provideDetails( @Nonnull Map<? super String, Object> data, @Nonnull T object );
}

View File

@@ -188,8 +188,8 @@ public interface IArguments
*
* Classes implementing this interface may choose to implement a more optimised version which does not copy the
* table, instead returning a wrapper version, making it more efficient. However, the caller must guarantee that
* they do not access off the computer thread (and so should not be used with main-thread functions) or once the
* function call has finished (for instance, in callbacks).
* they do not access the table the computer thread (and so should not be used with main-thread functions) or once
* the initial call has finished (for instance, in a callback to {@link MethodResult#pullEvent}).
*
* @param index The argument number.
* @return The argument's value.
@@ -448,7 +448,10 @@ public interface IArguments
* This is called when the current function finishes, before any main thread tasks have run.
*
* Called when the current function returns, and so some values are no longer guaranteed to be safe to access.
*
* @deprecated This method was an internal implementation detail and is no longer used.
*/
@Deprecated
default void releaseImmediate()
{
}

View File

@@ -5,12 +5,10 @@
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
/**
* An implementation of {@link IArguments} which wraps an array of {@link Object}.
@@ -19,7 +17,6 @@ public final class ObjectArguments implements IArguments
{
private static final IArguments EMPTY = new ObjectArguments();
private boolean released = false;
private final List<Object> args;
@Deprecated
@@ -67,34 +64,4 @@ public final class ObjectArguments implements IArguments
{
return args.toArray();
}
@Nonnull
@Override
public LuaTable<?, ?> getTableUnsafe( int index ) throws LuaException
{
if( released )
{
throw new IllegalStateException( "Cannot use getTableUnsafe after IArguments has been released" );
}
return IArguments.super.getTableUnsafe( index );
}
@Nonnull
@Override
public Optional<LuaTable<?, ?>> optTableUnsafe( int index ) throws LuaException
{
if( released )
{
throw new IllegalStateException( "Cannot use optTableUnsafe after IArguments has been released" );
}
return IArguments.super.optTableUnsafe( index );
}
@Override
public void releaseImmediate()
{
released = true;
}
}

View File

@@ -25,6 +25,6 @@ public abstract class PocketUpgradeDataProvider extends UpgradeDataProvider<IPoc
{
public PocketUpgradeDataProvider( @Nonnull DataGenerator generator )
{
super( generator, "Pocket Computer Upgrades", "computercraft/pocket_upgrades", PocketUpgradeSerialiser.REGISTRY_ID );
super( generator, "Pocket Computer Upgrades", "computercraft/pocket_upgrades", PocketUpgradeSerialiser.registry() );
}
}

View File

@@ -16,7 +16,7 @@ import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.SimpleRecipeSerializer;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistryEntry;
import net.minecraftforge.registries.IForgeRegistry;
import net.minecraftforge.registries.RegistryManager;
import javax.annotation.Nonnull;
@@ -40,16 +40,19 @@ public interface PocketUpgradeSerialiser<T extends IPocketUpgrade> extends Upgra
*
* This is largely intended for use with Forge Registry methods/classes, such as {@link DeferredRegister} and
* {@link RegistryManager#getRegistry(ResourceKey)}.
*
* @see #registry()
*/
ResourceKey<Registry<PocketUpgradeSerialiser<?>>> REGISTRY_ID = ResourceKey.createRegistryKey( new ResourceLocation( ComputerCraft.MOD_ID, "pocket_upgrade_serialiser" ) );
/**
* A convenient base class to inherit to implement {@link PocketUpgradeSerialiser}.
*
* @param <T> The type of the upgrade created by this serialiser.
* The associated registry.
* @return The registry for pocket upgrade serialisers.
* @see #REGISTRY_ID
*/
abstract class Base<T extends IPocketUpgrade> extends ForgeRegistryEntry<PocketUpgradeSerialiser<?>> implements PocketUpgradeSerialiser<T>
static IForgeRegistry<PocketUpgradeSerialiser<?>> registry()
{
return RegistryManager.ACTIVE.getRegistry( REGISTRY_ID );
}
/**

View File

@@ -15,6 +15,7 @@ import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraftforge.forge.event.lifecycle.GatherDataEvent;
import net.minecraftforge.registries.ForgeRegistries;
import javax.annotation.Nonnull;
import java.util.function.Consumer;
@@ -34,7 +35,7 @@ public abstract class TurtleUpgradeDataProvider extends UpgradeDataProvider<ITur
public TurtleUpgradeDataProvider( DataGenerator generator )
{
super( generator, "Turtle Upgrades", "computercraft/turtle_upgrades", TurtleUpgradeSerialiser.REGISTRY_ID );
super( generator, "Turtle Upgrades", "computercraft/turtle_upgrades", TurtleUpgradeSerialiser.registry() );
}
/**
@@ -137,9 +138,9 @@ public abstract class TurtleUpgradeDataProvider extends UpgradeDataProvider<ITur
public void add( @Nonnull Consumer<Upgrade<TurtleUpgradeSerialiser<?>>> add )
{
add.accept( new Upgrade<>( id, serialiser, s -> {
s.addProperty( "item", toolItem.getRegistryName().toString() );
s.addProperty( "item", ForgeRegistries.ITEMS.getKey( toolItem ).toString() );
if( adjective != null ) s.addProperty( "adjective", adjective );
if( craftingItem != null ) s.addProperty( "craftItem", craftingItem.getRegistryName().toString() );
if( craftingItem != null ) s.addProperty( "craftItem", ForgeRegistries.ITEMS.getKey( craftingItem ).toString() );
if( damageMultiplier != null ) s.addProperty( "damageMultiplier", damageMultiplier );
if( breakable != null ) s.addProperty( "breakable", breakable.location().toString() );
} ) );

View File

@@ -17,7 +17,6 @@ import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraft.world.item.crafting.SimpleRecipeSerializer;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistryEntry;
import net.minecraftforge.registries.IForgeRegistry;
import net.minecraftforge.registries.RegistryManager;
@@ -68,16 +67,18 @@ public interface TurtleUpgradeSerialiser<T extends ITurtleUpgrade> extends Upgra
*
* This is largely intended for use with Forge Registry methods/classes, such as {@link DeferredRegister} and
* {@link RegistryManager#getRegistry(ResourceKey)}.
* @see #registry()
*/
ResourceKey<Registry<TurtleUpgradeSerialiser<?>>> REGISTRY_ID = ResourceKey.createRegistryKey( new ResourceLocation( ComputerCraft.MOD_ID, "turtle_upgrade_serialiser" ) );
/**
* A convenient base class to inherit to implement {@link TurtleUpgradeSerialiser}.
*
* @param <T> The type of the upgrade created by this serialiser.
* The associated registry.
* @return The registry for pocket upgrade serialisers.
* @see #REGISTRY_ID
*/
abstract class Base<T extends ITurtleUpgrade> extends ForgeRegistryEntry<TurtleUpgradeSerialiser<?>> implements TurtleUpgradeSerialiser<T>
static IForgeRegistry<TurtleUpgradeSerialiser<?>> registry()
{
return RegistryManager.ACTIVE.getRegistry( REGISTRY_ID );
}
/**

View File

@@ -12,14 +12,13 @@ import com.google.gson.JsonParseException;
import dan200.computercraft.api.turtle.TurtleUpgradeSerialiser;
import dan200.computercraft.internal.upgrades.SerialiserWithCraftingItem;
import dan200.computercraft.internal.upgrades.SimpleSerialiser;
import net.minecraft.core.Registry;
import net.minecraft.data.CachedOutput;
import net.minecraft.data.DataGenerator;
import net.minecraft.data.DataProvider;
import net.minecraft.data.HashCache;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Item;
import net.minecraftforge.registries.RegistryManager;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.IForgeRegistry;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -45,11 +44,11 @@ public abstract class UpgradeDataProvider<T extends IUpgradeBase, R extends Upgr
private final DataGenerator generator;
private final String name;
private final String folder;
private final ResourceKey<Registry<R>> registry;
private final IForgeRegistry<R> registry;
private List<T> upgrades;
protected UpgradeDataProvider( @Nonnull DataGenerator generator, @Nonnull String name, @Nonnull String folder, @Nonnull ResourceKey<Registry<R>> registry )
protected UpgradeDataProvider( @Nonnull DataGenerator generator, @Nonnull String name, @Nonnull String folder, @Nonnull IForgeRegistry<R> registry )
{
this.generator = generator;
this.name = name;
@@ -92,7 +91,7 @@ public abstract class UpgradeDataProvider<T extends IUpgradeBase, R extends Upgr
}
return new Upgrade<>( id, serialiser, s ->
s.addProperty( "item", Objects.requireNonNull( item.getRegistryName(), "Item is not registered" ).toString() )
s.addProperty( "item", Objects.requireNonNull( ForgeRegistries.ITEMS.getKey( item ), "Item is not registered" ).toString() )
);
}
@@ -111,7 +110,7 @@ public abstract class UpgradeDataProvider<T extends IUpgradeBase, R extends Upgr
protected abstract void addUpgrades( @Nonnull Consumer<Upgrade<R>> addUpgrade );
@Override
public final void run( @Nonnull HashCache cache ) throws IOException
public final void run( @Nonnull CachedOutput cache ) throws IOException
{
Path base = generator.getOutputFolder().resolve( "data" );
@@ -121,12 +120,12 @@ public abstract class UpgradeDataProvider<T extends IUpgradeBase, R extends Upgr
if( !seen.add( upgrade.id() ) ) throw new IllegalStateException( "Duplicate upgrade " + upgrade.id() );
var json = new JsonObject();
json.addProperty( "type", Objects.requireNonNull( upgrade.serialiser().getRegistryName(), "Serialiser has not been registered" ).toString() );
json.addProperty( "type", Objects.requireNonNull( registry.getKey( upgrade.serialiser() ), "Serialiser has not been registered" ).toString() );
upgrade.serialise().accept( json );
try
{
DataProvider.save( GSON, cache, json, base.resolve( upgrade.id().getNamespace() + "/" + folder + "/" + upgrade.id().getPath() + ".json" ) );
DataProvider.saveStable( cache, json, base.resolve( upgrade.id().getNamespace() + "/" + folder + "/" + upgrade.id().getPath() + ".json" ) );
}
catch( IOException e )
{
@@ -157,7 +156,7 @@ public abstract class UpgradeDataProvider<T extends IUpgradeBase, R extends Upgr
@Nonnull
public final R existingSerialiser( @Nonnull ResourceLocation id )
{
var result = RegistryManager.ACTIVE.getRegistry( registry ).getValue( id );
var result = registry.getValue( id );
if( result == null ) throw new IllegalArgumentException( "No such serialiser " + registry );
return result;
}

View File

@@ -10,7 +10,6 @@ import dan200.computercraft.api.pocket.PocketUpgradeSerialiser;
import dan200.computercraft.api.turtle.TurtleUpgradeSerialiser;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.registries.IForgeRegistryEntry;
import javax.annotation.Nonnull;
@@ -25,7 +24,7 @@ import javax.annotation.Nonnull;
* @see TurtleUpgradeSerialiser
* @see PocketUpgradeSerialiser
*/
public interface UpgradeSerialiser<T extends IUpgradeBase, R extends UpgradeSerialiser<?, R>> extends IForgeRegistryEntry<R>
public interface UpgradeSerialiser<T extends IUpgradeBase, R extends UpgradeSerialiser<?, R>>
{
/**
* Read this upgrade from a JSON file in a datapack.

View File

@@ -123,8 +123,6 @@ public final class ClientRegistry
@SubscribeEvent
public static void setupClient( FMLClientSetupEvent event )
{
registerContainers();
// While turtles themselves are not transparent, their upgrades may be.
ItemBlockRenderTypes.setRenderLayer( Registry.ModBlocks.TURTLE_NORMAL.get(), RenderType.translucent() );
ItemBlockRenderTypes.setRenderLayer( Registry.ModBlocks.TURTLE_ADVANCED.get(), RenderType.translucent() );
@@ -139,14 +137,18 @@ public final class ClientRegistry
BlockEntityRenderers.register( Registry.ModBlockEntities.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
BlockEntityRenderers.register( Registry.ModBlockEntities.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
registerItemProperty( "state",
( stack, world, player, random ) -> ItemPocketComputer.getState( stack ).ordinal(),
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
);
registerItemProperty( "coloured",
( stack, world, player, random ) -> IColouredItem.getColourBasic( stack ) != -1 ? 1 : 0,
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
);
event.enqueueWork( () -> {
registerContainers();
registerItemProperty( "state",
( stack, world, player, random ) -> ItemPocketComputer.getState( stack ).ordinal(),
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
);
registerItemProperty( "coloured",
( stack, world, player, random ) -> IColouredItem.getColourBasic( stack ) != -1 ? 1 : 0,
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
);
} );
}
@SafeVarargs

View File

@@ -20,7 +20,6 @@ import dan200.computercraft.shared.network.server.ContinueUploadMessage;
import dan200.computercraft.shared.network.server.UploadFileMessage;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.entity.player.Inventory;
import org.lwjgl.glfw.GLFW;
@@ -37,9 +36,9 @@ import java.util.List;
public abstract class ComputerScreenBase<T extends ContainerComputerBase> extends AbstractContainerScreen<T>
{
private static final Component OK = new TranslatableComponent( "gui.ok" );
private static final Component CANCEL = new TranslatableComponent( "gui.cancel" );
private static final Component OVERWRITE = new TranslatableComponent( "gui.computercraft.upload.overwrite_button" );
private static final Component OK = Component.translatable( "gui.ok" );
private static final Component CANCEL = Component.translatable( "gui.cancel" );
private static final Component OVERWRITE = Component.translatable( "gui.computercraft.upload.overwrite_button" );
protected WidgetTerminal terminal;
protected final ClientComputer computer;
@@ -58,7 +57,7 @@ public abstract class ComputerScreenBase<T extends ContainerComputerBase> extend
protected abstract WidgetTerminal createTerminal();
@Override
protected final void init()
protected void init()
{
super.init();
minecraft.keyboardHandler.setSendRepeatsToGui( true );
@@ -69,21 +68,21 @@ public abstract class ComputerScreenBase<T extends ContainerComputerBase> extend
}
@Override
public final void removed()
public void removed()
{
super.removed();
minecraft.keyboardHandler.setSendRepeatsToGui( false );
}
@Override
public final void containerTick()
public void containerTick()
{
super.containerTick();
terminal.update();
}
@Override
public final boolean keyPressed( int key, int scancode, int modifiers )
public boolean keyPressed( int key, int scancode, int modifiers )
{
// Forward the tab key to the terminal, rather than moving between controls.
if( key == GLFW.GLFW_KEY_TAB && getFocused() != null && getFocused() == terminal )
@@ -96,7 +95,7 @@ public abstract class ComputerScreenBase<T extends ContainerComputerBase> extend
@Override
public final void render( @Nonnull PoseStack stack, int mouseX, int mouseY, float partialTicks )
public void render( @Nonnull PoseStack stack, int mouseX, int mouseY, float partialTicks )
{
renderBackground( stack );
super.render( stack, mouseX, mouseY, partialTicks );
@@ -114,7 +113,7 @@ public abstract class ComputerScreenBase<T extends ContainerComputerBase> extend
}
@Override
public final boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
{
return (getFocused() != null && getFocused().mouseDragged( x, y, button, deltaX, deltaY ))
|| super.mouseDragged( x, y, button, deltaX, deltaY );
@@ -158,7 +157,7 @@ public abstract class ComputerScreenBase<T extends ContainerComputerBase> extend
String name = file.getFileName().toString();
if( name.length() > UploadFileMessage.MAX_FILE_NAME )
{
alert( UploadResult.FAILED_TITLE, new TranslatableComponent( "gui.computercraft.upload.failed.name_too_long" ) );
alert( UploadResult.FAILED_TITLE, Component.translatable( "gui.computercraft.upload.failed.name_too_long" ) );
return;
}
@@ -169,7 +168,7 @@ public abstract class ComputerScreenBase<T extends ContainerComputerBase> extend
byte[] digest = FileUpload.getDigest( buffer );
if( digest == null )
{
alert( UploadResult.FAILED_TITLE, new TranslatableComponent( "gui.computercraft.upload.failed.corrupted" ) );
alert( UploadResult.FAILED_TITLE, Component.translatable( "gui.computercraft.upload.failed.corrupted" ) );
return;
}
@@ -178,13 +177,13 @@ public abstract class ComputerScreenBase<T extends ContainerComputerBase> extend
catch( IOException e )
{
ComputerCraft.log.error( "Failed uploading files", e );
alert( UploadResult.FAILED_TITLE, new TranslatableComponent( "gui.computercraft.upload.failed.generic", "Cannot compute checksum" ) );
alert( UploadResult.FAILED_TITLE, Component.translatable( "gui.computercraft.upload.failed.generic", "Cannot compute checksum" ) );
}
}
if( toUpload.size() > UploadFileMessage.MAX_FILES )
{
alert( UploadResult.FAILED_TITLE, new TranslatableComponent( "gui.computercraft.upload.failed.too_many_files" ) );
alert( UploadResult.FAILED_TITLE, Component.translatable( "gui.computercraft.upload.failed.too_many_files" ) );
return;
}

View File

@@ -1,288 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.resources.ResourceLocation;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
/**
* Handles rendering fixed width text and computer terminals.
*
* This class has several modes of usage:
* <ul>
* <li>{@link #drawString}: Drawing basic text without a terminal (such as for printouts). Unlike the other methods,
* this accepts a lightmap coordinate as, unlike terminals, printed pages render fullbright.</li>
* <li>{@link #drawTerminalWithoutCursor}/{@link #drawCursor}: Draw a terminal without a cursor and then draw the cursor
* separately. This is used by the monitor renderer to render the terminal to a VBO and draw the cursor dynamically.
* </li>
* <li>{@link #drawTerminal}: Draw a terminal with a cursor. This is used by the various computer GUIs to render the
* whole term.</li>
* <li>{@link #drawBlocker}: When rendering a terminal using {@link RenderTypes#TERMINAL_WITHOUT_DEPTH} you need to
* render an additional "depth blocker" on top of the monitor.</li>
* </ul>
*/
public final class FixedWidthFontRenderer
{
public static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
public static final int FONT_HEIGHT = 9;
public static final int FONT_WIDTH = 6;
public static final float WIDTH = 256.0f;
public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
private FixedWidthFontRenderer()
{
}
public static float toGreyscale( double[] rgb )
{
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
}
public static int getColour( char c, Colour def )
{
return 15 - Terminal.getColour( c, def );
}
private static void drawChar( Matrix4f transform, VertexConsumer buffer, float x, float y, int index, float r, float g, float b, int light )
{
// Short circuit to avoid the common case - the texture should be blank here after all.
if( index == '\0' || index == ' ' ) return;
int column = index % 16;
int row = index / 16;
int xStart = 1 + column * (FONT_WIDTH + 2);
int yStart = 1 + row * (FONT_HEIGHT + 2);
buffer.vertex( transform, x, y, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, yStart / WIDTH ).uv2( light ).endVertex();
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).uv2( light ).endVertex();
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).uv2( light ).endVertex();
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).uv2( light ).endVertex();
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).uv2( light ).endVertex();
buffer.vertex( transform, x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).uv2( light ).endVertex();
}
private static void drawQuad( Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, float r, float g, float b )
{
buffer.vertex( transform, x, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_START ).endVertex();
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_END ).endVertex();
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_START ).endVertex();
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_START ).endVertex();
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_END ).endVertex();
buffer.vertex( transform, x + width, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_END ).endVertex();
}
private static void drawQuad( Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
{
double[] colour = palette.getColour( getColour( colourIndex, Colour.BLACK ) );
float r, g, b;
if( greyscale )
{
r = g = b = toGreyscale( colour );
}
else
{
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
}
drawQuad( transform, buffer, x, y, width, height, r, g, b );
}
private static void drawBackground(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y,
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
float leftMarginSize, float rightMarginSize, float height
)
{
if( leftMarginSize > 0 )
{
drawQuad( transform, renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
}
if( rightMarginSize > 0 )
{
drawQuad( transform, renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
}
// Batch together runs of identical background cells.
int blockStart = 0;
char blockColour = '\0';
for( int i = 0; i < backgroundColour.length(); i++ )
{
char colourIndex = backgroundColour.charAt( i );
if( colourIndex == blockColour ) continue;
if( blockColour != '\0' )
{
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
}
blockColour = colourIndex;
blockStart = i;
}
if( blockColour != '\0' )
{
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
}
}
public static void drawString(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y,
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize, int light
)
{
if( backgroundColour != null )
{
drawBackground( transform, renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
}
for( int i = 0; i < text.length(); i++ )
{
double[] colour = palette.getColour( getColour( textColour.charAt( i ), Colour.BLACK ) );
float r, g, b;
if( greyscale )
{
r = g = b = toGreyscale( colour );
}
else
{
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
}
// Draw char
int index = text.charAt( i );
if( index > 255 ) index = '?';
drawChar( transform, renderer, x + i * FONT_WIDTH, y, index, r, g, b, light );
}
}
public static void drawTerminalWithoutCursor(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
Palette palette = terminal.getPalette();
int height = terminal.getHeight();
// Top and bottom margins
drawBackground(
transform, buffer, x, y - topMarginSize,
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
leftMarginSize, rightMarginSize, topMarginSize
);
drawBackground(
transform, buffer, x, y + height * FONT_HEIGHT,
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
leftMarginSize, rightMarginSize, bottomMarginSize
);
// The main text
for( int i = 0; i < height; i++ )
{
drawString(
transform, buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
terminal.getLine( i ), terminal.getTextColourLine( i ), terminal.getBackgroundColourLine( i ),
palette, greyscale, leftMarginSize, rightMarginSize, FULL_BRIGHT_LIGHTMAP
);
}
}
public static void drawCursor(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale
)
{
Palette palette = terminal.getPalette();
int width = terminal.getWidth();
int height = terminal.getHeight();
int cursorX = terminal.getCursorX();
int cursorY = terminal.getCursorY();
if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink() )
{
double[] colour = palette.getColour( 15 - terminal.getTextColour() );
float r, g, b;
if( greyscale )
{
r = g = b = toGreyscale( colour );
}
else
{
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
}
drawChar( transform, buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b, FULL_BRIGHT_LIGHTMAP );
}
}
public static void drawTerminal(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
drawTerminalWithoutCursor( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
drawCursor( transform, buffer, x, y, terminal, greyscale );
}
public static void drawTerminal(
@Nonnull Matrix4f transform, float x, float y, @Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
MultiBufferSource.BufferSource renderer = MultiBufferSource.immediate( Tesselator.getInstance().getBuilder() );
VertexConsumer buffer = renderer.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
drawTerminal( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
renderer.endBatch();
}
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, @Nonnull MultiBufferSource renderer, float x, float y, float width, float height )
{
Colour colour = Colour.BLACK;
drawQuad( transform, renderer.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
}
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, float x, float y, float width, float height )
{
MultiBufferSource.BufferSource renderer = MultiBufferSource.immediate( Tesselator.getInstance().getBuilder() );
drawEmptyTerminal( transform, renderer, x, y, width, height );
renderer.endBatch();
}
public static void drawBlocker( @Nonnull Matrix4f transform, @Nonnull MultiBufferSource renderer, float x, float y, float width, float height )
{
Colour colour = Colour.BLACK;
drawQuad( transform, renderer.getBuffer( RenderTypes.TERMINAL_BLOCKER ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
}
}

View File

@@ -10,7 +10,6 @@ import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
import dan200.computercraft.client.render.ComputerBorderRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.shared.computer.inventory.ContainerComputerBase;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import net.minecraft.network.chat.Component;
@@ -19,6 +18,7 @@ import net.minecraft.world.entity.player.Inventory;
import javax.annotation.Nonnull;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
public final class GuiComputer<T extends ContainerComputerBase> extends ComputerScreenBase<T>
{
@@ -77,8 +77,8 @@ public final class GuiComputer<T extends ContainerComputerBase> extends Computer
{
// Draw a border around the terminal
ComputerBorderRenderer.render(
ComputerBorderRenderer.getTexture( family ), terminal.x, terminal.y, getBlitOffset(),
RenderTypes.FULL_BRIGHT_LIGHTMAP, terminal.getWidth(), terminal.getHeight()
stack.last().pose(), ComputerBorderRenderer.getTexture( family ), terminal.x, terminal.y, getBlitOffset(),
FULL_BRIGHT_LIGHTMAP, terminal.getWidth(), terminal.getHeight()
);
ComputerSidebar.renderBackground( stack, leftPos, topPos + sidebarYOffset );
}

View File

@@ -15,7 +15,6 @@ import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.MenuAccess;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.util.FormattedCharSequence;
import net.minecraft.world.entity.player.Inventory;
import org.lwjgl.glfw.GLFW;
@@ -112,7 +111,7 @@ public class NoTermComputerScreen<T extends ContainerComputerBase> extends Scree
super.render( transform, mouseX, mouseY, partialTicks );
Font font = minecraft.font;
List<FormattedCharSequence> lines = font.split( new TranslatableComponent( "gui.computercraft.pocket_computer_overlay" ), (int) (width * 0.8) );
List<FormattedCharSequence> lines = font.split( Component.translatable( "gui.computercraft.pocket_computer_overlay" ), (int) (width * 0.8) );
float y = 10.0f;
for( FormattedCharSequence line : lines )
{

View File

@@ -12,7 +12,7 @@ import dan200.computercraft.shared.computer.core.ClientComputer;
import net.minecraft.ChatFormatting;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import java.util.Arrays;
@@ -53,11 +53,11 @@ public final class ComputerSidebar
screen, x, y, ICON_WIDTH, ICON_HEIGHT, () -> computer.isOn() ? 15 : 1, 1, ICON_TEX_Y_DIFF,
TEXTURE, TEX_SIZE, TEX_SIZE, b -> toggleComputer( computer ),
() -> computer.isOn() ? Arrays.asList(
new TranslatableComponent( "gui.computercraft.tooltip.turn_off" ),
new TranslatableComponent( "gui.computercraft.tooltip.turn_off.key" ).withStyle( ChatFormatting.GRAY )
Component.translatable( "gui.computercraft.tooltip.turn_off" ),
Component.translatable( "gui.computercraft.tooltip.turn_off.key" ).withStyle( ChatFormatting.GRAY )
) : Arrays.asList(
new TranslatableComponent( "gui.computercraft.tooltip.turn_on" ),
new TranslatableComponent( "gui.computercraft.tooltip.turn_off.key" ).withStyle( ChatFormatting.GRAY )
Component.translatable( "gui.computercraft.tooltip.turn_on" ),
Component.translatable( "gui.computercraft.tooltip.turn_off.key" ).withStyle( ChatFormatting.GRAY )
)
) );
@@ -67,8 +67,8 @@ public final class ComputerSidebar
screen, x, y, ICON_WIDTH, ICON_HEIGHT, 29, 1, ICON_TEX_Y_DIFF,
TEXTURE, TEX_SIZE, TEX_SIZE, b -> computer.queueEvent( "terminate" ),
Arrays.asList(
new TranslatableComponent( "gui.computercraft.tooltip.terminate" ),
new TranslatableComponent( "gui.computercraft.tooltip.terminate.key" ).withStyle( ChatFormatting.GRAY )
Component.translatable( "gui.computercraft.tooltip.terminate" ),
Component.translatable( "gui.computercraft.tooltip.terminate.key" ).withStyle( ChatFormatting.GRAY )
)
) );
}

View File

@@ -10,7 +10,6 @@ import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.common.util.NonNullSupplier;
@@ -53,7 +52,7 @@ public class DynamicImageButton extends Button
OnPress onPress, NonNullSupplier<List<Component>> tooltip
)
{
super( x, y, width, height, TextComponent.EMPTY, onPress );
super( x, y, width, height, Component.empty(), onPress );
this.screen = screen;
this.textureWidth = textureWidth;
this.textureHeight = textureHeight;
@@ -84,7 +83,7 @@ public class DynamicImageButton extends Button
public Component getMessage()
{
List<Component> tooltip = this.tooltip.get();
return tooltip.isEmpty() ? TextComponent.EMPTY : tooltip.get( 0 );
return tooltip.isEmpty() ? Component.empty() : tooltip.get( 0 );
}
@Override

View File

@@ -6,23 +6,26 @@
package dan200.computercraft.client.gui.widgets;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.math.Matrix4f;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.shared.computer.core.ClientComputer;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.network.chat.Component;
import org.lwjgl.glfw.GLFW;
import javax.annotation.Nonnull;
import java.util.BitSet;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
public class WidgetTerminal extends AbstractWidget
{
@@ -48,7 +51,7 @@ public class WidgetTerminal extends AbstractWidget
public WidgetTerminal( @Nonnull ClientComputer computer, int x, int y, int termWidth, int termHeight )
{
super( x, y, termWidth * FONT_WIDTH + MARGIN * 2, termHeight * FONT_HEIGHT + MARGIN * 2, TextComponent.EMPTY );
super( x, y, termWidth * FONT_WIDTH + MARGIN * 2, termHeight * FONT_HEIGHT + MARGIN * 2, Component.empty() );
this.computer = computer;
@@ -315,14 +318,24 @@ public class WidgetTerminal extends AbstractWidget
if( !visible ) return;
Matrix4f matrix = transform.last().pose();
Terminal terminal = computer.getTerminal();
var bufferSource = MultiBufferSource.immediate( Tesselator.getInstance().getBuilder() );
var emitter = FixedWidthFontRenderer.toVertexConsumer( matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ) );
if( terminal != null )
{
FixedWidthFontRenderer.drawTerminal( matrix, innerX, innerY, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
boolean greyscale = !computer.isColour();
FixedWidthFontRenderer.drawTerminal(
emitter,
(float) innerX, (float) innerY, terminal, greyscale, (float) MARGIN, (float) MARGIN, (float) MARGIN, (float) MARGIN
);
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal( matrix, x, y, width, height );
FixedWidthFontRenderer.drawEmptyTerminal( emitter, (float) x, (float) y, (float) width, (float) height );
}
bufferSource.endBatch();
}
@Override

View File

@@ -23,13 +23,6 @@ public class ComputerBorderRenderer
public static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_command.png" );
public static final ResourceLocation BACKGROUND_COLOUR = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_colour.png" );
private static final Matrix4f IDENTITY = new Matrix4f();
static
{
IDENTITY.setIdentity();
}
/**
* The margin between the terminal and its border.
*/
@@ -70,7 +63,6 @@ public class ComputerBorderRenderer
this.b = b;
}
@Nonnull
public static ResourceLocation getTexture( @Nonnull ComputerFamily family )
{
@@ -92,10 +84,10 @@ public class ComputerBorderRenderer
return RenderType.text( location );
}
public static void render( ResourceLocation location, int x, int y, int z, int light, int width, int height )
public static void render( Matrix4f transform, ResourceLocation location, int x, int y, int z, int light, int width, int height )
{
MultiBufferSource.BufferSource source = MultiBufferSource.immediate( Tesselator.getInstance().getBuilder() );
render( IDENTITY, source.getBuffer( getRenderType( location ) ), x, y, z, light, width, height, false, 1, 1, 1 );
render( transform, source.getBuffer( getRenderType( location ) ), x, y, z, light, width, height, false, 1, 1, 1 );
source.endBatch();
}

View File

@@ -74,7 +74,7 @@ public abstract class ItemMapLikeRenderer
{
transform.pushPose();
transform.mulPose( Vector3f.ZP.rotationDegrees( offset * 10f ) );
minecraft.getItemInHandRenderer().renderPlayerArm( transform, render, combinedLight, equipProgress, swingProgress, side );
minecraft.getEntityRenderDispatcher().getItemInHandRenderer().renderPlayerArm( transform, render, combinedLight, equipProgress, swingProgress, side );
transform.popPose();
}
@@ -111,7 +111,7 @@ public abstract class ItemMapLikeRenderer
private void renderItemFirstPersonCenter( PoseStack transform, MultiBufferSource render, int combinedLight, float pitch, float equipProgress, float swingProgress, ItemStack stack )
{
Minecraft minecraft = Minecraft.getInstance();
ItemInHandRenderer renderer = minecraft.getItemInHandRenderer();
ItemInHandRenderer renderer = minecraft.getEntityRenderDispatcher().getItemInHandRenderer();
// Setup the appropriate transformations. This is just copied from the
// corresponding method in ItemRenderer.

View File

@@ -10,7 +10,7 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import com.mojang.math.Vector3f;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
@@ -24,9 +24,9 @@ import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.ComputerBorderRenderer.*;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
/**
* Emulates map rendering for pocket computers.
@@ -54,7 +54,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
}
@Override
protected void renderItem( PoseStack transform, MultiBufferSource renderer, ItemStack stack, int light )
protected void renderItem( PoseStack transform, MultiBufferSource bufferSource, ItemStack stack, int light )
{
ClientComputer computer = ItemPocketComputer.createClientComputer( stack );
Terminal terminal = computer == null ? null : computer.getTerminal();
@@ -91,24 +91,30 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
int frameColour = item.getColour( stack );
Matrix4f matrix = transform.last().pose();
renderFrame( matrix, renderer, family, frameColour, light, width, height );
renderFrame( matrix, bufferSource, family, frameColour, light, width, height );
// Render the light
int lightColour = ItemPocketComputer.getLightState( stack );
if( lightColour == -1 ) lightColour = Colour.BLACK.getHex();
renderLight( matrix, renderer, lightColour, width, height );
renderLight( matrix, bufferSource, lightColour, width, height );
if( computer != null && terminal != null )
{
FixedWidthFontRenderer.drawTerminal(
matrix, renderer.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH ),
FixedWidthFontRenderer.toVertexConsumer( matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH ) ),
MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN
);
FixedWidthFontRenderer.drawBlocker( transform.last().pose(), renderer, 0, 0, width, height );
FixedWidthFontRenderer.drawBlocker(
FixedWidthFontRenderer.toVertexConsumer( matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_BLOCKER ) ),
0, 0, width, height
);
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal( matrix, renderer, 0, 0, width, height );
FixedWidthFontRenderer.drawEmptyTerminal(
FixedWidthFontRenderer.toVertexConsumer( matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ) ),
0, 0, width, height
);
}
transform.popPose();
@@ -127,15 +133,16 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
private static void renderLight( Matrix4f transform, MultiBufferSource render, int colour, int width, int height )
{
float r = ((colour >>> 16) & 0xFF) / 255.0f;
float g = ((colour >>> 8) & 0xFF) / 255.0f;
float b = (colour & 0xFF) / 255.0f;
float z = 0.001f;
byte r = (byte) ((colour >>> 16) & 0xFF);
byte g = (byte) ((colour >>> 8) & 0xFF);
byte b = (byte) (colour & 0xFF);
byte[] c = new byte[] { r, g, b, (byte) 255 };
VertexConsumer buffer = render.getBuffer( RenderTypes.POSITION_COLOR );
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + BORDER / 2.0f, z ).color( r, g, b, 1.0f ).endVertex();
buffer.vertex( transform, width, height + LIGHT_HEIGHT + BORDER / 2.0f, z ).color( r, g, b, 1.0f ).endVertex();
buffer.vertex( transform, width, height + BORDER / 2.0f, z ).color( r, g, b, 1.0f ).endVertex();
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, z ).color( r, g, b, 1.0f ).endVertex();
VertexConsumer buffer = render.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
FixedWidthFontRenderer.drawQuad(
FixedWidthFontRenderer.toVertexConsumer( transform, buffer ),
width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0.001f, LIGHT_HEIGHT * 2, LIGHT_HEIGHT,
c, RenderTypes.FULL_BRIGHT_LIGHTMAP
);
}
}

View File

@@ -19,9 +19,9 @@ import net.minecraftforge.client.event.RenderItemInFrameEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.PrintoutRenderer.*;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENGTH;
@@ -88,7 +88,7 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
double height = LINES_PER_PAGE * FONT_HEIGHT + Y_TEXT_MARGIN * 2;
// Non-books will be left aligned
if( !book ) width += offsetAt( pages );
if( !book ) width += offsetAt( pages - 1 );
double visualWidth = width, visualHeight = height;

View File

@@ -7,95 +7,63 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.shaders.Uniform;
import com.mojang.blaze3d.vertex.VertexFormat;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.shared.util.Palette;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Colour;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.ResourceProvider;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL31;
import javax.annotation.Nullable;
import java.io.IOException;
import java.nio.FloatBuffer;
import java.nio.ByteBuffer;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.getColour;
public class MonitorTextureBufferShader extends ShaderInstance
{
public static final int UNIFORM_SIZE = 4 * 4 * 16 + 4 + 4 + 2 * 4 + 4;
static final int TEXTURE_INDEX = GL13.GL_TEXTURE3;
private static final Logger LOGGER = LogManager.getLogger();
private final Uniform palette;
private final Uniform width;
private final Uniform height;
private final int monitorData;
private int uniformBuffer = 0;
private final Uniform cursorBlink;
public MonitorTextureBufferShader( ResourceProvider provider, ResourceLocation location, VertexFormat format ) throws IOException
{
super( provider, location, format );
monitorData = GL31.glGetUniformBlockIndex( getId(), "MonitorData" );
if( monitorData == -1 ) throw new IllegalStateException( "Could not find MonitorData uniform." );
width = getUniformChecked( "Width" );
height = getUniformChecked( "Height" );
palette = new Uniform( "Palette", Uniform.UT_FLOAT3, 16 * 3, this );
updateUniformLocation( palette );
cursorBlink = getUniformChecked( "CursorBlink" );
Uniform tbo = getUniformChecked( "Tbo" );
if( tbo != null ) tbo.set( TEXTURE_INDEX - GL13.GL_TEXTURE0 );
}
void setupUniform( int width, int height, Palette palette, boolean greyscale )
public void setupUniform( int buffer )
{
if( this.width != null ) this.width.set( width );
if( this.height != null ) this.height.set( height );
setupPalette( palette, greyscale );
}
uniformBuffer = buffer;
private void setupPalette( Palette palette, boolean greyscale )
{
if( this.palette == null ) return;
FloatBuffer paletteBuffer = this.palette.getFloatBuffer();
paletteBuffer.rewind();
for( int i = 0; i < 16; i++ )
{
double[] colour = palette.getColour( i );
if( greyscale )
{
float f = FixedWidthFontRenderer.toGreyscale( colour );
paletteBuffer.put( f ).put( f ).put( f );
}
else
{
paletteBuffer.put( (float) colour[0] ).put( (float) colour[1] ).put( (float) colour[2] );
}
}
int cursorAlpha = FrameInfo.getGlobalCursorBlink() ? 1 : 0;
if( cursorBlink != null && cursorBlink.getIntBuffer().get( 0 ) != cursorAlpha ) cursorBlink.set( cursorAlpha );
}
@Override
public void apply()
{
super.apply();
palette.upload();
}
@Override
public void close()
{
palette.close();
super.close();
}
private void updateUniformLocation( Uniform uniform )
{
int id = Uniform.glGetUniformLocation( getId(), uniform.getName() );
if( id == -1 )
{
LOGGER.warn( "Shader {} could not find uniform named {} in the specified shader program.", getName(), uniform.getName() );
}
else
{
uniform.setLocation( id );
}
GL31.glBindBufferBase( GL31.GL_UNIFORM_BUFFER, monitorData, uniformBuffer );
}
@Nullable
@@ -109,4 +77,56 @@ public class MonitorTextureBufferShader extends ShaderInstance
return uniform;
}
public static void setTerminalData( ByteBuffer buffer, Terminal terminal )
{
int width = terminal.getWidth(), height = terminal.getHeight();
int pos = 0;
for( int y = 0; y < height; y++ )
{
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
for( int x = 0; x < width; x++ )
{
buffer.put( pos, (byte) (text.charAt( x ) & 0xFF) );
buffer.put( pos + 1, (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
buffer.put( pos + 2, (byte) getColour( background.charAt( x ), Colour.BLACK ) );
pos += 3;
}
}
buffer.limit( pos );
}
public static void setUniformData( ByteBuffer buffer, Terminal terminal, boolean greyscale )
{
int pos = 0;
var palette = terminal.getPalette();
for( int i = 0; i < 16; i++ )
{
{
double[] colour = palette.getColour( i );
if( greyscale )
{
float f = FixedWidthFontRenderer.toGreyscale( colour );
buffer.putFloat( pos, f ).putFloat( pos + 4, f ).putFloat( pos + 8, f );
}
else
{
buffer.putFloat( pos, (float) colour[0] ).putFloat( pos + 4, (float) colour[1] ).putFloat( pos + 8, (float) colour[2] );
}
}
pos += 4 * 4; // std140 requires these are 4-wide
}
boolean showCursor = FixedWidthFontRenderer.isCursorVisible( terminal );
buffer
.putInt( pos, terminal.getWidth() ).putInt( pos + 4, terminal.getHeight() )
.putInt( pos + 8, showCursor ? terminal.getCursorX() : -2 )
.putInt( pos + 12, showCursor ? terminal.getCursorY() : -2 )
.putInt( pos + 16, 15 - terminal.getTextColour() );
buffer.limit( UNIFORM_SIZE );
}
}

View File

@@ -7,12 +7,12 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.renderer.MultiBufferSource;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
public final class PrintoutRenderer
@@ -54,39 +54,39 @@ public final class PrintoutRenderer
private PrintoutRenderer() {}
public static void drawText( Matrix4f transform, MultiBufferSource renderer, int x, int y, int start, int light, TextBuffer[] text, TextBuffer[] colours )
public static void drawText( Matrix4f transform, MultiBufferSource bufferSource, int x, int y, int start, int light, TextBuffer[] text, TextBuffer[] colours )
{
VertexConsumer buffer = renderer.getBuffer( RenderTypes.PRINTOUT_TEXT );
var buffer = bufferSource.getBuffer( RenderTypes.PRINTOUT_TEXT );
var emitter = FixedWidthFontRenderer.toVertexConsumer( transform, buffer );
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
{
FixedWidthFontRenderer.drawString( transform, buffer,
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line], null, Palette.DEFAULT,
false, 0, 0,
light
FixedWidthFontRenderer.drawString( emitter,
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line],
Palette.DEFAULT, false, light
);
}
}
public static void drawText( Matrix4f transform, MultiBufferSource renderer, int x, int y, int start, int light, String[] text, String[] colours )
public static void drawText( Matrix4f transform, MultiBufferSource bufferSource, int x, int y, int start, int light, String[] text, String[] colours )
{
VertexConsumer buffer = renderer.getBuffer( RenderTypes.PRINTOUT_TEXT );
var buffer = bufferSource.getBuffer( RenderTypes.PRINTOUT_TEXT );
var emitter = FixedWidthFontRenderer.toVertexConsumer( transform, buffer );
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
{
FixedWidthFontRenderer.drawString( transform, buffer,
FixedWidthFontRenderer.drawString( emitter,
x, y + line * FONT_HEIGHT,
new TextBuffer( text[start + line] ), new TextBuffer( colours[start + line] ),
null, Palette.DEFAULT, false, 0, 0,
light
Palette.DEFAULT, false, light
);
}
}
public static void drawBorder( Matrix4f transform, MultiBufferSource renderer, float x, float y, float z, int page, int pages, boolean isBook, int light )
public static void drawBorder( Matrix4f transform, MultiBufferSource bufferSource, float x, float y, float z, int page, int pages, boolean isBook, int light )
{
int leftPages = page;
int rightPages = pages - page - 1;
VertexConsumer buffer = renderer.getBuffer( RenderTypes.PRINTOUT_BACKGROUND );
VertexConsumer buffer = bufferSource.getBuffer( RenderTypes.PRINTOUT_BACKGROUND );
if( isBook )
{

View File

@@ -8,7 +8,8 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.VertexFormat;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.RenderStateShard;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.ShaderInstance;
@@ -27,24 +28,45 @@ public class RenderTypes
public static final int FULL_BRIGHT_LIGHTMAP = (0xF << 4) | (0xF << 20);
private static MonitorTextureBufferShader monitorTboShader;
private static ShaderInstance terminalShader;
public static final RenderType TERMINAL_WITHOUT_DEPTH = Types.TERMINAL_WITHOUT_DEPTH;
public static final RenderType TERMINAL_BLOCKER = Types.TERMINAL_BLOCKER;
public static final RenderType TERMINAL_WITH_DEPTH = Types.TERMINAL_WITH_DEPTH;
public static final RenderType MONITOR_TBO = Types.MONITOR_TBO;
public static final RenderType PRINTOUT_TEXT = Types.PRINTOUT_TEXT;
/**
* This looks wrong (it should be POSITION_COLOR_TEX_LIGHTMAP surely!) but the fragment/vertex shader for that
* appear to entirely ignore the lightmap.
* Renders a fullbright terminal without writing to the depth layer. This is used in combination with
* {@link #TERMINAL_BLOCKER} to ensure we can render a terminal without z-fighting.
*/
public static final RenderType TERMINAL_WITHOUT_DEPTH = Types.TERMINAL_WITHOUT_DEPTH;
/**
* A transparent texture which only writes to the depth layer.
*/
public static final RenderType TERMINAL_BLOCKER = Types.TERMINAL_BLOCKER;
/**
* Renders a fullbright terminal which also writes to the depth layer. This is used when z-fighting isn't an issue -
* for instance rendering an empty terminal or inside a GUI.
*
* Note that vanilla maps do the same, so this isn't unreasonable.
* This is identical to <em>vanilla's</em> {@link RenderType#text}. Forge overrides one with a definition which sets
* sortOnUpload to true, which is entirely broken!
*/
public static final RenderType TERMINAL_WITH_DEPTH = Types.TERMINAL_WITH_DEPTH;
/**
* Renders a monitor with the TBO shader.
*
* @see MonitorTextureBufferShader
*/
public static final RenderType MONITOR_TBO = Types.MONITOR_TBO;
/**
* A variant of {@link #TERMINAL_WITH_DEPTH} which uses the lightmap rather than rendering fullbright.
*/
public static final RenderType PRINTOUT_TEXT = RenderType.text( FixedWidthFontRenderer.FONT );
/**
* Printout's background texture. {@link RenderType#text(ResourceLocation)} is a <em>little</em> questionable, but
* it is what maps use, so should behave the same as vanilla in both item frames and in-hand.
*/
public static final RenderType PRINTOUT_BACKGROUND = RenderType.text( new ResourceLocation( "computercraft", "textures/gui/printout.png" ) );
public static final RenderType POSITION_COLOR = Types.POSITION_COLOR;
@Nonnull
static MonitorTextureBufferShader getMonitorTextureBufferShader()
{
@@ -55,8 +77,7 @@ public class RenderTypes
@Nonnull
static ShaderInstance getTerminalShader()
{
if( terminalShader == null ) throw new NullPointerException( "MonitorTboShader has not been registered" );
return terminalShader;
return GameRenderer.getPositionColorTexShader();
}
@SubscribeEvent
@@ -70,15 +91,6 @@ public class RenderTypes
),
x -> monitorTboShader = (MonitorTextureBufferShader) x
);
event.registerShader(
new ShaderInstance(
event.getResourceManager(),
new ResourceLocation( ComputerCraft.MOD_ID, "terminal" ),
TERMINAL_WITHOUT_DEPTH.format()
),
x -> terminalShader = x
);
}
private static final class Types extends RenderStateShard
@@ -88,7 +100,6 @@ public class RenderTypes
false, false // blur, minimap
);
private static final VertexFormat TERM_FORMAT = DefaultVertexFormat.POSITION_COLOR_TEX;
private static final VertexFormat.Mode TERM_MODE = VertexFormat.Mode.TRIANGLES;
private static final ShaderStateShard TERM_SHADER = new ShaderStateShard( RenderTypes::getTerminalShader );
static final RenderType MONITOR_TBO = RenderType.create(
@@ -97,57 +108,36 @@ public class RenderTypes
RenderType.CompositeState.builder()
.setTextureState( TERM_FONT_TEXTURE )
.setShaderState( new ShaderStateShard( RenderTypes::getMonitorTextureBufferShader ) )
.setWriteMaskState( COLOR_WRITE )
.createCompositeState( false )
);
static final RenderType TERMINAL_WITHOUT_DEPTH = RenderType.create(
"terminal_without_depth", TERM_FORMAT, TERM_MODE, 1024,
"terminal_without_depth", TERM_FORMAT, VertexFormat.Mode.QUADS, 1024,
false, false, // useDelegate, needsSorting
RenderType.CompositeState.builder()
.setTextureState( TERM_FONT_TEXTURE )
.setShaderState( TERM_SHADER )
.setLightmapState( LIGHTMAP )
.setWriteMaskState( COLOR_WRITE )
.createCompositeState( false )
);
static final RenderType TERMINAL_BLOCKER = RenderType.create(
"terminal_blocker", TERM_FORMAT, TERM_MODE, 256,
"terminal_blocker", DefaultVertexFormat.POSITION, VertexFormat.Mode.QUADS, 256,
false, false, // useDelegate, needsSorting
RenderType.CompositeState.builder()
.setTextureState( TERM_FONT_TEXTURE )
.setShaderState( TERM_SHADER )
.setShaderState( POSITION_SHADER )
.setWriteMaskState( DEPTH_WRITE )
.createCompositeState( false )
);
static final RenderType TERMINAL_WITH_DEPTH = RenderType.create(
"terminal_with_depth", TERM_FORMAT, TERM_MODE, 1024,
"terminal_with_depth", TERM_FORMAT, VertexFormat.Mode.QUADS, 1024,
false, false, // useDelegate, needsSorting
RenderType.CompositeState.builder()
.setTextureState( TERM_FONT_TEXTURE )
.setShaderState( TERM_SHADER )
.createCompositeState( false )
);
/**
* A variant of {@link #TERMINAL_WITH_DEPTH} which uses the lightmap rather than rendering fullbright.
*/
static final RenderType PRINTOUT_TEXT = RenderType.create(
"printout_text", DefaultVertexFormat.POSITION_COLOR_TEX_LIGHTMAP, TERM_MODE, 1024,
false, false, // useDelegate, needsSorting
RenderType.CompositeState.builder()
.setTextureState( TERM_FONT_TEXTURE )
.setShaderState( RenderStateShard.RENDERTYPE_TEXT_SHADER )
.setLightmapState( RenderStateShard.LIGHTMAP )
.createCompositeState( false )
);
static final RenderType POSITION_COLOR = RenderType.create(
"position_color", DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.QUADS, 128,
false, false, // useDelegate, needsSorting
RenderType.CompositeState.builder()
.setShaderState( POSITION_COLOR_SHADER )
.setLightmapState( LIGHTMAP )
.createCompositeState( false )
);

View File

@@ -8,19 +8,19 @@ package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.MemoryTracker;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import com.mojang.math.Transformation;
import com.mojang.math.Vector3f;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.client.render.text.DirectFixedWidthFontRenderer;
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
import dan200.computercraft.client.util.DirectBuffers;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.DirectionUtil;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
@@ -35,7 +35,8 @@ import org.lwjgl.opengl.GL31;
import javax.annotation.Nonnull;
import java.nio.ByteBuffer;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
public class TileEntityMonitorRenderer implements BlockEntityRenderer<TileMonitor>
{
@@ -44,16 +45,14 @@ public class TileEntityMonitorRenderer implements BlockEntityRenderer<TileMonito
* the monitor frame and contents.
*/
private static final float MARGIN = (float) (TileMonitor.RENDER_MARGIN * 1.1);
private static ByteBuffer tboContents;
private static final Matrix4f IDENTITY = Transformation.identity().getMatrix();
private static ByteBuffer backingBuffer;
public TileEntityMonitorRenderer( BlockEntityRendererProvider.Context context )
{
}
@Override
public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull PoseStack transform, @Nonnull MultiBufferSource renderer, int lightmapCoord, int overlayLight )
public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull PoseStack transform, @Nonnull MultiBufferSource bufferSource, int lightmapCoord, int overlayLight )
{
// Render from the origin monitor
ClientMonitor originTerminal = monitor.getClientMonitor();
@@ -114,31 +113,14 @@ public class TileEntityMonitorRenderer implements BlockEntityRenderer<TileMonito
Matrix4f matrix = transform.last().pose();
renderTerminal( renderer, matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
// We don't draw the cursor with the VBO, as it's dynamic and so we'll end up refreshing far more than is
// reasonable.
FixedWidthFontRenderer.drawCursor(
matrix, renderer.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH ),
0, 0, terminal, !originTerminal.isColour()
);
renderTerminal( bufferSource, matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
transform.popPose();
FixedWidthFontRenderer.drawBlocker(
transform.last().pose(), renderer,
-MARGIN, MARGIN,
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
);
// Force a flush of the blocker. WorldRenderer.updateCameraAndRender will "finish" all the built-in
// buffers before calling renderer.finish, which means the blocker isn't actually rendered at that point!
renderer.getBuffer( RenderType.solid() );
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal(
transform.last().pose(), renderer,
FixedWidthFontRenderer.toVertexConsumer( transform.last().pose(), bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ) ),
-MARGIN, MARGIN,
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
);
@@ -147,9 +129,11 @@ public class TileEntityMonitorRenderer implements BlockEntityRenderer<TileMonito
transform.popPose();
}
private static void renderTerminal( @Nonnull MultiBufferSource renderer, Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
private static void renderTerminal( @Nonnull MultiBufferSource bufferSource, Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
{
Terminal terminal = monitor.getTerminal();
int width = terminal.getWidth(), height = terminal.getHeight();
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
MonitorRenderer renderType = MonitorRenderer.current();
boolean redraw = monitor.pollTerminalChanged();
@@ -159,34 +143,15 @@ public class TileEntityMonitorRenderer implements BlockEntityRenderer<TileMonito
{
case TBO:
{
int width = terminal.getWidth(), height = terminal.getHeight();
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
if( redraw )
{
int size = width * height * 3;
if( tboContents == null || tboContents.capacity() < size )
{
tboContents = MemoryTracker.create( size );
}
var terminalBuffer = getBuffer( width * height * 3 );
MonitorTextureBufferShader.setTerminalData( terminalBuffer, terminal );
DirectBuffers.setBufferData( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer, terminalBuffer, GL20.GL_STATIC_DRAW );
ByteBuffer monitorBuffer = tboContents;
monitorBuffer.clear();
for( int y = 0; y < height; y++ )
{
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
for( int x = 0; x < width; x++ )
{
monitorBuffer.put( (byte) (text.charAt( x ) & 0xFF) );
monitorBuffer.put( (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
monitorBuffer.put( (byte) getColour( background.charAt( x ), Colour.BLACK ) );
}
}
monitorBuffer.flip();
GlStateManager._glBindBuffer( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer );
GlStateManager._glBufferData( GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL20.GL_STATIC_DRAW );
GlStateManager._glBindBuffer( GL31.GL_TEXTURE_BUFFER, 0 );
var uniformBuffer = getBuffer( MonitorTextureBufferShader.UNIFORM_SIZE );
MonitorTextureBufferShader.setUniformData( uniformBuffer, terminal, !monitor.isColour() );
DirectBuffers.setBufferData( GL31.GL_UNIFORM_BUFFER, monitor.tboUniform, uniformBuffer, GL20.GL_STATIC_DRAW );
}
// Nobody knows what they're doing!
@@ -196,43 +161,61 @@ public class TileEntityMonitorRenderer implements BlockEntityRenderer<TileMonito
RenderSystem.activeTexture( active );
MonitorTextureBufferShader shader = RenderTypes.getMonitorTextureBufferShader();
shader.setupUniform( width, height, terminal.getPalette(), !monitor.isColour() );
shader.setupUniform( monitor.tboUniform );
VertexConsumer buffer = renderer.getBuffer( RenderTypes.MONITOR_TBO );
VertexConsumer buffer = bufferSource.getBuffer( RenderTypes.MONITOR_TBO );
tboVertex( buffer, matrix, -xMargin, -yMargin );
tboVertex( buffer, matrix, -xMargin, pixelHeight + yMargin );
tboVertex( buffer, matrix, pixelWidth + xMargin, -yMargin );
tboVertex( buffer, matrix, pixelWidth + xMargin, pixelHeight + yMargin );
// And force things to flush. We strictly speaking do this later on anyway for the cursor, but nice to
// be consistent.
renderer.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH );
break;
}
case VBO:
{
VertexBuffer vbo = monitor.buffer;
var vbo = monitor.buffer;
if( redraw )
{
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder builder = tessellator.getBuilder();
builder.begin( RenderTypes.TERMINAL_WITHOUT_DEPTH.mode(), RenderTypes.TERMINAL_WITHOUT_DEPTH.format() );
FixedWidthFontRenderer.drawTerminalWithoutCursor(
IDENTITY, builder, 0, 0,
terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
);
int vertexSize = RenderTypes.TERMINAL_WITHOUT_DEPTH.format().getVertexSize();
ByteBuffer buffer = getBuffer( DirectFixedWidthFontRenderer.getVertexCount( terminal ) * vertexSize );
builder.end();
vbo.upload( builder );
// Draw the main terminal and store how many vertices it has.
DirectFixedWidthFontRenderer.drawTerminalWithoutCursor(
buffer, 0, 0, terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
);
int termIndexes = buffer.position() / vertexSize;
// If the cursor is visible, we append it to the end of our buffer. When rendering, we can either
// render n or n+1 quads and so toggle the cursor on and off.
DirectFixedWidthFontRenderer.drawCursor( buffer, 0, 0, terminal, !monitor.isColour() );
buffer.flip();
vbo.upload( termIndexes, RenderTypes.TERMINAL_WITHOUT_DEPTH.mode(), RenderTypes.TERMINAL_WITHOUT_DEPTH.format(), buffer );
}
renderer.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH );
bufferSource.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH );
RenderTypes.TERMINAL_WITHOUT_DEPTH.setupRenderState();
vbo.drawWithShader( matrix, RenderSystem.getProjectionMatrix(), RenderTypes.getTerminalShader() );
vbo.drawWithShader(
matrix, RenderSystem.getProjectionMatrix(), RenderTypes.getTerminalShader(),
// As mentioned in the above comment, render the extra cursor quad if it is visible this frame. Each
// // quad has an index count of 6.
FixedWidthFontRenderer.isCursorVisible( terminal ) && FrameInfo.getGlobalCursorBlink() ? vbo.getIndexCount() + 6 : vbo.getIndexCount()
);
FixedWidthFontRenderer.drawBlocker(
FixedWidthFontRenderer.toVertexConsumer( matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_BLOCKER ) ),
-xMargin, -yMargin, pixelWidth + xMargin, pixelHeight + yMargin
);
break;
}
}
// Force a flush of the buffer. WorldRenderer.updateCameraAndRender will "finish" all the built-in buffers
// before calling renderer.finish, which means our TBO quad or depth blocker won't be rendered yet!
bufferSource.getBuffer( RenderType.solid() );
}
private static void tboVertex( VertexConsumer builder, Matrix4f matrix, float x, float y )
@@ -241,6 +224,20 @@ public class TileEntityMonitorRenderer implements BlockEntityRenderer<TileMonito
builder.vertex( matrix, x, y, 0 ).uv( x, y ).endVertex();
}
@Nonnull
private static ByteBuffer getBuffer( int capacity )
{
ByteBuffer buffer = backingBuffer;
if( buffer == null || buffer.capacity() < capacity )
{
buffer = backingBuffer = buffer == null ? MemoryTracker.create( capacity ) : MemoryTracker.resize( buffer, capacity );
}
buffer.clear();
return buffer;
}
@Override
public int getViewDistance()
{

View File

@@ -30,6 +30,7 @@ import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.RandomSource;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
@@ -37,7 +38,6 @@ import net.minecraftforge.client.model.data.EmptyModelData;
import javax.annotation.Nonnull;
import java.util.List;
import java.util.Random;
public class TileEntityTurtleRenderer implements BlockEntityRenderer<TileTurtle>
{
@@ -46,7 +46,7 @@ public class TileEntityTurtleRenderer implements BlockEntityRenderer<TileTurtle>
private static final ModelResourceLocation COLOUR_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_colour", "inventory" );
private static final ModelResourceLocation ELF_OVERLAY_MODEL = new ModelResourceLocation( "computercraft:turtle_elf_overlay", "inventory" );
private final Random random = new Random( 0 );
private final RandomSource random = RandomSource.create( 0 );
private final BlockEntityRenderDispatcher renderer;

View File

@@ -12,6 +12,7 @@ import net.minecraft.client.renderer.block.model.ItemOverrides;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.client.model.data.IModelData;
@@ -19,7 +20,10 @@ import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
import net.minecraftforge.client.model.pipeline.TRSRTransformer;
import javax.annotation.Nonnull;
import java.util.*;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
public class TurtleMultiModel implements BakedModel
{
@@ -44,14 +48,14 @@ public class TurtleMultiModel implements BakedModel
@Nonnull
@Override
@Deprecated
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand )
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull RandomSource rand )
{
return getQuads( state, side, rand, EmptyModelData.INSTANCE );
}
@Nonnull
@Override
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand, @Nonnull IModelData data )
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull RandomSource rand, @Nonnull IModelData data )
{
if( side != null )
{
@@ -65,7 +69,7 @@ public class TurtleMultiModel implements BakedModel
}
}
private List<BakedQuad> buildQuads( BlockState state, Direction side, Random rand )
private List<BakedQuad> buildQuads( BlockState state, Direction side, RandomSource rand )
{
ArrayList<BakedQuad> quads = new ArrayList<>();

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