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mirror of https://github.com/LDDestroier/CC/ synced 2025-08-29 09:02:27 +00:00
Commit Graph

532 Commits

Author SHA1 Message Date
LDDestroier
cad7132e5b Added automatic windon't download 2020-02-04 01:18:54 -05:00
LDDestroier
279fc3b7c3 Add files via upload 2020-02-04 01:17:42 -05:00
LDDestroier
914c549ee7 Update windont.lua 2020-02-04 00:53:49 -05:00
LDDestroier
e87bfa0ff9 Updated transformation function 2020-02-03 20:07:44 -05:00
LDDestroier
bdc9deef5a Update progdor2.lua 2020-02-01 18:38:12 -05:00
LDDestroier
f0499b7411 Update BlahOS-Install.lua 2020-02-01 18:38:01 -05:00
LDDestroier
e32fe4e65b Add files via upload 2020-02-01 18:32:08 -05:00
LDDestroier
772ed1b739 Added time syncing feature (for working across emulators) 2020-02-01 05:21:35 -05:00
LDDestroier
1476a88691 Added nativePalette table
Some versions of CC do not contain a `term.nativePaletteColor()` function, so I included the base CC palette into a table.
I don't quite get how term.nativePaletteColor takes in non-base2 numbers and spits out palettes, so I'll have to ask around or something.
2020-02-01 04:19:20 -05:00
LDDestroier
e6fcda73b1 Update demo.lua 2020-02-01 00:56:11 -05:00
LDDestroier
41b3b77b0d Update README.md 2020-02-01 00:55:48 -05:00
LDDestroier
57ab9efb3c Replaced transformation functions, etc.
charTransformation, textTransformation, and backTransformation have been replaced with a single `transformation()` function that takes five arguments and spits out three.
```
win.meta.transformation(x, y, char, text, back, meta)
    return {newCharX, newCharY, newChar}, {newTextX, newTextY, newTextCol}, {newBackX, newBackY, newBackCol}
end
```
2020-02-01 00:47:25 -05:00
LDDestroier
9fb1b19cca Update README.md 2020-01-30 02:00:10 -05:00
LDDestroier
0762fc95e1 Update windont.lua 2020-01-30 01:50:15 -05:00
LDDestroier
ec091d2031 Update demo.lua 2020-01-29 23:55:38 -05:00
LDDestroier
b641c81739 Extra render optimization, 'options' argument 2020-01-29 23:55:19 -05:00
LDDestroier
f3130108e5 Update ghost.lua 2020-01-22 04:28:38 -05:00
LDDestroier
703da9de25 Added --noconfig option 2020-01-19 13:20:30 -05:00
LDDestroier
08b6e74707 Create windont 2020-01-19 13:01:38 -05:00
LDDestroier
20437ea4f6 Disabled setVisible during render if not focused in multishell 2020-01-12 23:52:52 -05:00
LDDestroier
ec3ae28af9 Fixed multishell 2020-01-12 23:50:43 -05:00
LDDestroier
9536565dfe Update windont.lua 2020-01-12 03:31:16 -05:00
LDDestroier
47e160a191 Added support for static, removed "burn-in" 2020-01-12 02:55:47 -05:00
LDDestroier
5b8a4ee9af Added "addSpeed" and "subtractSpeed"
Now you can determine just how fast the phosphors light up and die down!
2020-01-12 02:34:21 -05:00
LDDestroier
56b6c01ec1 Added "windont.useSetVisible" 2020-01-12 02:30:28 -05:00
LDDestroier
89b3643404 Update flicker.lua 2020-01-12 02:01:28 -05:00
LDDestroier
e092709368 Update flicker.lua 2020-01-12 01:53:23 -05:00
LDDestroier
7e348e727c Update flicker.lua 2020-01-12 01:44:13 -05:00
LDDestroier
6971abcd6b Update ghost.lua 2020-01-12 01:43:50 -05:00
LDDestroier
ba056343bd Fixed transparency check function
If it tried to check an area of a window that fell outside its bounds, it would incorrectly return `true`.
2020-01-12 01:42:47 -05:00
LDDestroier
578dec4766 Added argument to open other program 2020-01-12 00:44:23 -05:00
LDDestroier
8462e3028a Added a nice amber glow 2020-01-12 00:41:21 -05:00
LDDestroier
ae1dde998c Create ghost.lua 2020-01-12 00:33:56 -05:00
LDDestroier
a9e8060cb7 Update flicker.lua 2020-01-11 23:27:48 -05:00
LDDestroier
e432841fcb Create flicker.lua 2020-01-11 23:26:39 -05:00
LDDestroier
d5dbc125fc Update tron.lua 2020-01-09 01:21:30 -05:00
LDDestroier
506403cdf2 Replaced special characters with \ escapes 2020-01-09 01:18:42 -05:00
LDDestroier
f277c24bb1 Update windont.lua 2020-01-06 02:54:05 -05:00
LDDestroier
7df729d49b Update demo.lua 2020-01-06 02:53:45 -05:00
LDDestroier
c072a1660c Update README.md 2020-01-05 21:58:40 -05:00
LDDestroier
4f52154f34 Added extra input to transformation functions
Now, the third argument for char/text/back transformation functions will be the char/text/back located on the X/Y position of the buffer. If there is no such position on the window's buffer, it will be `nil`.
The `setCursorPos` function now floors inputs so as to not break when receiving non-integer arguments.
2020-01-05 21:55:51 -05:00
LDDestroier
74bffa981d Removed instances of "term.nativePaletteColor"
Apparently, this function doesn't exist in all modern ComputerCraft iterations...
2020-01-04 19:00:21 -05:00
LDDestroier
b1ad390501 Update ldris.lua 2019-12-31 04:44:49 -05:00
LDDestroier
d7a05f71d6 Reduced hold-Left/Right delay 2019-12-29 09:56:50 -08:00
LDDestroier
3cc3af0acb Update demo.lua 2019-12-25 02:34:49 -05:00
LDDestroier
1fec1b20c6 Update demo.lua 2019-12-25 02:33:31 -05:00
LDDestroier
55434d5247 Moved to "windont 2019-12-25 02:30:11 -05:00
LDDestroier
6ed3b82b0b Moved to "windont" folder 2019-12-25 02:29:43 -05:00
LDDestroier
ac98a4558c Create README.md
This will need amending later
2019-12-25 02:28:29 -05:00
LDDestroier
2563eebde1 Update windont-demo.lua 2019-12-23 22:34:41 -05:00