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Added time syncing feature (for working across emulators)

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LDDestroier 2020-02-01 05:21:35 -05:00 committed by GitHub
parent 1476a88691
commit 772ed1b739
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@ -2,7 +2,7 @@ local disknet = {}
local tArg = {...}
disknet.mainPath = tArg[1] or "disk/DISKNET"
disknet.mainPath = "disk/DISKNET"
local limitChannelsToModem = false
local useSleepToYield = false
local maximumBufferSize = 64
@ -13,9 +13,12 @@ local uniqueID = math.random(1, 2^31 - 1) -- prevents receiving your own message
local msgCheckList = {} -- makes sure duplicate messages aren't received
local ageToToss = 0.002 -- amount of time before a message is removed
-- used for synching times between different emulators
disknet._timeMod = 0
-- do not think for one second that os.epoch("utc") would be a proper substitute
local getTime = function()
return os.time() + (-1 + os.day()) * 24
return (os.time() + (-1 + os.day()) * 24) + disknet._timeMod
end
local readFile = function(path)
@ -250,4 +253,12 @@ disknet.receive = function(channel, senderFilter)
end
end
disknet.receive_TS = function(...)
local message, channel, id, time = disknet.receive(...)
if time then
disknet._timeMod = time - getTime()
end
return message, channel, id, time
end
return disknet