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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-28 19:10:35 +00:00
Commit Graph

6506 Commits

Author SHA1 Message Date
Zeno Rogue
b14aeedcf4 2.5D: changed Desert sky colors 2020-08-01 16:47:37 +02:00
Zeno Rogue
a27419cf97 cool fog effect now can be disabled 2020-08-01 16:47:21 +02:00
Zeno Rogue
5958a4dbcc RogueViz:: do not reset variation on start 2020-08-01 16:46:46 +02:00
Zeno Rogue
c1554ce0f2 fixed a crash when setting new variations 2020-08-01 16:43:21 +02:00
Zeno Rogue
79a02a0c2e no more empty lines on GL errors 2020-08-01 16:43:05 +02:00
Zeno Rogue
1d278263bf DIALOG_STRICT_X now works with diTitle/diInfo 2020-08-01 16:42:55 +02:00
Zeno Rogue
7d9be4d40c even again fixed flatmodel in 3D 2020-08-01 16:42:15 +02:00
Zeno Rogue
0c5877a7ba no linewidth while flat_on 2020-08-01 16:42:02 +02:00
Zeno Rogue
fc283bd527 allow larger letters 2020-08-01 16:41:44 +02:00
Zeno Rogue
7c3c34c3d8 sky-based fog in 2.5D 2020-08-01 13:59:53 +02:00
Zeno Rogue
3c198a3672 fixed potential memory error in sightranges 2020-08-01 13:58:03 +02:00
Zeno Rogue
5514ce4849 disabled the '@' sign in FPS 2020-08-01 13:57:51 +02:00
Zeno Rogue
44a0f5c1d8 fixed stranded boats in 3D 2020-08-01 13:57:39 +02:00
Zeno Rogue
6974567965 fixed big Minefields 2020-07-30 21:27:51 +02:00
Zeno Rogue
f7e545d8de fixed rogueviz/cvl 2020-07-30 10:13:46 +02:00
Zeno Rogue
947ec6afe9 fixed error 2020-07-30 03:40:00 +02:00
Zeno Rogue
b3dd70f26a rogueviz shift fixup 2020-07-30 02:30:07 +02:00
Zeno Rogue
ecbd8806e7 added some missing guards 2020-07-30 02:29:59 +02:00
Zeno Rogue
9d0a252d14 shift-awareness in rogueviz 2020-07-29 23:34:00 +02:00
Zeno Rogue
e99251e70c adjusted grigorchuk to shiftmatrix 2020-07-29 23:03:20 +02:00
Zeno Rogue
c1ac290491 11.3u 2020-07-29 23:03:09 +02:00
Zeno Rogue
61ab21fb07 redone peaceful mode to puzzle/exploration mode 2020-07-29 23:01:15 +02:00
Zeno Rogue
ae65a1dd5f Orb of Air now kills Red Raiders if separating them, instead of crashing 2020-07-29 21:56:34 +02:00
Zeno Rogue
f34205ca6b fixed bad graphics in 3D 2020-07-29 21:49:38 +02:00
Zeno Rogue
7cdf941441 11.3t 2020-07-28 22:06:14 +02:00
Zeno Rogue
6e0de94ff1 fixed discrepancy in last 2020-07-28 22:06:14 +02:00
Zeno Rogue
b6872b66a1 mapeditor:: in_front_dist now works with mouseaim sensitivity off 2020-07-28 22:06:14 +02:00
Zeno Rogue
92715e5799 fixed weird shadow of Text button 2020-07-28 22:06:14 +02:00
Zeno Rogue
3bb3e2027c press alt to disable mouse aiming in the map/draw editor 2020-07-28 22:06:14 +02:00
Zeno Rogue
d5950e7cf9 drawing tool now works in 3D, and if you are drawing inside a movement animation 2020-07-28 22:06:14 +02:00
Zeno Rogue
e8a462da0e fixed pushdown 2020-07-28 22:06:14 +02:00
Zeno Rogue
0a25848633 fixed drawing unnecessary cells in SL2 2020-07-28 22:06:14 +02:00
Zeno Rogue
c23209b189 fixed key conflict in 3D config 2020-07-28 22:06:14 +02:00
Zeno Rogue
64279e33cc ray:: better raycaster in SL/sphere 2020-07-28 22:06:14 +02:00
Zeno Rogue
fbe0df9814 ray:: in berger sphere can be disabled 2020-07-28 22:06:14 +02:00
Zeno Rogue
c25e120c13 fixed a freeze in Berger sphere primitive 2020-07-28 22:06:14 +02:00
Zeno Rogue
18c96d4e62 fixed a bug in rotspace raycasting 2020-07-28 22:06:14 +02:00
Zeno Rogue
c9168b59bd fixed the radar in SL 2020-07-28 22:06:14 +02:00
Zeno Rogue
dcda11d740 fixed a bug while saving/loading INVERSE maps 2020-07-28 22:06:14 +02:00
Zeno Rogue
4fc6b8edb5 fixed distance computation in quotient spaces (necessary for rotspace) 2020-07-28 22:06:14 +02:00
Zeno Rogue
5795e5447d fixed a crash on universal cover 2020-07-28 22:06:14 +02:00
Zeno Rogue
c99650cae4 rotspace:: in configure_period menu, updated description, and menu is left correctly 2020-07-28 22:06:14 +02:00
Zeno Rogue
475d16451a rotspace:: shift: implemented using cellwalkers, works correctly in bounded spaces now 2020-07-28 22:06:14 +02:00
Zeno Rogue
33647a56c2 fixed distance computation in periodic product spaces (racing in H2xE no longer freezes) 2020-07-28 22:06:14 +02:00
Zeno Rogue
1c2606c36f fixed a possible crash in kite 2020-07-28 22:06:14 +02:00
Zeno Rogue
67595a4ed3 redone hrmap::draw() function to keep DRY 2020-07-28 22:06:14 +02:00
Zeno Rogue
42446f1925 fixed non-shader-based slr::get_inverse_exp 2020-07-28 22:06:14 +02:00
Zeno Rogue
26a98237e0 'monster face the player: changed the code to simpler and better 2020-07-28 22:06:14 +02:00
Zeno Rogue
922e289b14 do not request shader in rotspace -- not that good 2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6 MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix 2020-07-28 22:06:14 +02:00