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ray:: in berger sphere can be disabled
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@@ -87,8 +87,8 @@ EX bool available() {
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/** do we want to use the raycaster? */
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EX bool requested() {
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if(cgflags & qRAYONLY) return true;
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if(stretch::in() && sphere) return true;
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if(!want_use) return false;
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if(stretch::in() && sphere) return true;
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#if CAP_TEXTURE
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if(texture::config.tstate == texture::tsActive) return false;
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#endif
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