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no more empty lines on GL errors

This commit is contained in:
Zeno Rogue 2020-08-01 16:43:05 +02:00
parent 1d278263bf
commit 79a02a0c2e

View File

@ -55,7 +55,7 @@ EX }
EX void glError(const char* GLcall, const char* file, const int line) {
GLenum errCode = glGetError();
if(errCode!=GL_NO_ERROR) {
println(hlog, format("OPENGL ERROR #%i: in file %s on line %i :: %s\n",errCode,file, line, GLcall));
println(hlog, format("OPENGL ERROR #%i: in file %s on line %i :: %s",errCode,file, line, GLcall));
}
}