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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 21:37:18 +00:00
Commit Graph

2608 Commits

Author SHA1 Message Date
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e8fa30de4c btrange_cosh checked in do_draw 2019-09-12 22:38:40 +02:00
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d08e58f404 3d:: 2D/3D is now selectable at runtime 2019-09-12 22:38:40 +02:00
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1f8510bc71 smooth_movement option (not yet in menu) 2019-09-12 22:38:40 +02:00
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5c7fd31446 3D:: HOME moves view back instead of centering 2019-09-12 22:38:40 +02:00
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481b417d70 3D:: no more statues of Cthulhu in 3D shmup 2019-09-12 22:38:40 +02:00
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6b893af89e 3D:: spinning items; improved Grimoire gfx 2019-09-12 22:38:40 +02:00
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ae257b952d shadows are now drawn or not correctly -- depending on model_needs_depth() 2019-09-12 22:38:40 +02:00
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7687381e75 rem 2019-09-12 22:38:40 +02:00
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c3edbc0247 3D:: mscale performs zpush when in 3D 2019-09-12 22:38:40 +02:00
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d87a471714 3D::binary:: nice walls 2019-09-12 22:38:40 +02:00
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6502014ed8 3D:: disabled floorshapes 2019-09-12 22:38:40 +02:00
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a7aeb064f3 optimization in binary 2019-09-12 22:38:40 +02:00
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0bc644e132 support POLY_TRIANGLES 2019-09-12 22:38:40 +02:00
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5212be555e split btrange to btrange and btrange_cosh 2019-09-12 22:38:40 +02:00
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695d29475a fixup adjust to 3D 2019-09-12 22:38:40 +02:00
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cf34b90373 binary::3D:: more efficient tmatrix 2019-09-12 22:38:40 +02:00
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c66a76e00f 3D: denser Temple of Cthulhu 2019-09-12 22:38:40 +02:00
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6c763d5879 regular pattern on 3D Temple of Cthulhu 2019-09-12 22:38:40 +02:00
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0ea37718f0 shaderside projection for DIM==3 2019-09-12 22:38:39 +02:00
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56d628d4d8 adjusting for 3D part II 2019-09-12 22:38:39 +02:00
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aa3e14549e tactic:: no createAlternateMap on start in binary 2019-09-12 22:38:39 +02:00
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fa3a6d193d missing CAP_ANIMATIONS guard 2019-09-12 22:38:39 +02:00
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1c5d79b4ba missing CAP_SVG guards 2019-09-12 22:38:39 +02:00
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96e4ff6c9d binary tiling in 3D works 2019-09-12 22:38:39 +02:00
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e73d2f2f22 some work on 3D view 2019-09-12 22:38:39 +02:00
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a3eb161235 added CAP_SHAPES: poly system works, but no shapes are used 2019-09-12 22:38:39 +02:00
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4586516a58 newlands:: disabled lands requiring CAP_COMPLEX2 2019-09-12 22:38:39 +02:00
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15b27aff2f racing/complex2:: disabled with ISMINI 2019-09-12 22:38:39 +02:00
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e88db219b8 racing:: CAP_FILES employed 2019-09-12 22:38:39 +02:00
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e04471a254 racing:: removed always_false 2019-09-12 22:38:39 +02:00
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dd0f573ca9 hyperpoint adjusted for 3D geometry 2019-09-12 22:38:39 +02:00
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c24fa20334 added some missing CAP_RUG flags 2019-09-12 22:38:39 +02:00
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e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
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99aa7e420b CAP_POLY part 1 2019-09-12 22:38:39 +02:00
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31037574f5 CAP_COMPLEX2 first 2019-09-12 22:38:39 +02:00
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c5a771c888 CAP_FIELD part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
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183b267d64 improved ISMINI; always_false 2019-09-12 22:38:39 +02:00
Zeno Rogue
e44de82394 11.0g 2019-09-12 22:38:39 +02:00
Zeno Rogue
73f1686439 no more Brown generation in PTM Ocean 2019-09-12 22:38:39 +02:00
Zeno Rogue
970eb365ce version 11.0f 2019-09-12 22:38:39 +02:00
Zeno Rogue
bf732ff89f fixed a bug with pushing thumpers into fire traps. 2019-09-12 22:38:39 +02:00
Zeno Rogue
ddd1161acc 11.0e version number 2019-09-12 22:38:39 +02:00
Zeno Rogue
29109c252e version 11.0e 2019-09-12 22:38:39 +02:00
Zeno Rogue
8575bd8ef6 racing:: no more splitscreen outside of racing mode 2019-09-12 22:38:39 +02:00
Zeno Rogue
b2aed8d814 PTM definitions for the new lands 2019-09-12 22:38:39 +02:00
Zeno Rogue
797a852b31 no more crashes in some Euclidean lands 2019-09-12 22:38:39 +02:00
Zeno Rogue
98f03dc076 11.0d 2019-09-12 22:38:39 +02:00
Zeno Rogue
a4db1ad7b2 no more Gold in Free Fall Yendor 2019-09-12 22:38:39 +02:00
Zeno Rogue
4498aa10b7 fixed the mobile music credits 2019-09-12 22:38:39 +02:00