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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 05:17:17 +00:00
Commit Graph

2243 Commits

Author SHA1 Message Date
Zeno Rogue
ef7a8b6f76 fix 2018-11-19 22:21:30 +01:00
Zeno Rogue
1baabab161 fixed typo 'halfplane'; added a note when shaderside projections are 2D only for now; translations updated 2018-11-19 20:53:35 +01:00
Zeno Rogue
e25bc8e455 glhr:: shaderside projection for the half-plane model 2018-11-19 20:53:35 +01:00
Zeno Rogue
a282913521 rogueviz::flocking:: follow feature 2018-11-19 20:53:35 +01:00
Zeno Rogue
aba6506124 fixed drawing Goldberg geometries. 2018-11-19 20:53:35 +01:00
Zeno Rogue
dee96fc008 fixed a bug in shmup_configurer 2018-11-19 11:04:55 +01:00
Zeno Rogue
1b74522d08 rogueviz::flocking:: using the exports 2018-11-18 18:26:56 +01:00
Zeno Rogue
34cb90f97c fixed some exports 2018-11-18 18:26:56 +01:00
Zeno Rogue
fecd18b92b rogueviz::flocking:: set showquotients to true 2018-11-18 18:26:56 +01:00
Zeno Rogue
624a6bca3b rogueviz::flocking:: using virtualRebase to make zebra quotient work 2018-11-18 18:26:56 +01:00
Zeno Rogue
be3a464527 rogueviz::flocking:: added some comments 2018-11-18 18:26:56 +01:00
Zeno Rogue
73de211bf2 anims:: record_animation now does shmup::turn, e.g. to work with RogueViz state changes 2018-11-18 18:26:56 +01:00
Zeno Rogue
de2ae6901a rogueviz::flocking:: removed duplicate animation 2018-11-18 18:26:56 +01:00
Zeno Rogue
ad2721a078 rogueviz::flocking:: change simulation precision 2018-11-18 18:26:56 +01:00
Zeno Rogue
50a86d1e88 glhr:: shader-side band now ignores depth 2018-11-18 18:26:56 +01:00
Zeno Rogue
8e2727882e shmup:: rewritten shmup configuration in OOP style 2018-11-18 18:26:56 +01:00
Zeno Rogue
97c405fc87 fixed the player going through walls in shmup 2018-11-18 18:26:56 +01:00
Zeno Rogue
3ef16bf6f3 implemented correctly calc_relative_matrix in Euclidean 2018-11-18 18:26:56 +01:00
Zeno Rogue
eec70d7265 fixed subscreen computations 2018-11-18 18:26:56 +01:00
Zeno Rogue
6213d11d93 rogueviz:: added flocking simulation 2018-11-18 18:26:56 +01:00
Zeno Rogue
0c1d29433c fixed ijkl hotkeys in second player config 2018-11-18 18:26:56 +01:00
Zeno Rogue
d7a235bc8c fixed some shmup-related crashes 2018-11-18 18:26:56 +01:00
Zeno Rogue
e7b90fdb05 fixed some minor issues with HyperRogue's 3D 2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
680dca90c8 shaderside projection 2018-11-18 18:26:55 +01:00
Zeno Rogue
51dea031c6
Merge pull request #59 from Quuxplusone/mingw
Fix some issues with the MinGW build
2018-11-11 17:23:47 +01:00
Zeno Rogue
a49dc75d5f also set lastticks after recording 2018-11-11 16:43:53 +01:00
Zeno Rogue
450526cc40 fix missing #endif 2018-11-11 16:40:51 +01:00
Zeno Rogue
d2be826e8b anims:: clear lastticks when recording 2018-11-11 16:36:05 +01:00
Zeno Rogue
5fe87e140f 10.4z 2018-11-11 12:55:36 +01:00
Zeno Rogue
585cab4137 changed text: x,y to (x,y) 2018-11-11 12:55:11 +01:00
Zeno Rogue
9d864d7d68 spiral boundary always drawn 2018-11-11 12:55:11 +01:00
Zeno Rogue
8914868bce spiral angle defaults to 70 2018-11-11 12:55:11 +01:00
Zeno Rogue
36517a105d fixed || used with POLY_FORCE_INVERTED 2018-11-11 12:55:11 +01:00
Zeno Rogue
8b91404a4e mirrorcolor is now always affected by mimic color changes 2018-11-11 12:55:11 +01:00
Zeno Rogue
13e0f3d077 fixed not compiling without audio 2018-11-11 12:55:11 +01:00
Zeno Rogue
a00e405681 fixed boundary drawing with camera_angle 2018-11-11 12:55:11 +01:00
Zeno Rogue
f1b395ce52 moved backbrightness edit to colors; it is based on modelcolor rather than backcolor 2018-11-11 12:55:11 +01:00
Zeno Rogue
9ca5fafa9b do not draw boundary in band transition 2018-11-11 11:27:36 +01:00
Zeno Rogue
7b4028418e arg:: most important dialogs can be launched from command line 2018-11-11 11:27:36 +01:00
Zeno Rogue
01dc4997dc rogueviz:: added the sunflower spirals 2018-11-11 11:27:36 +01:00
Zeno Rogue
1b0363ba4b Czech translation updated 2018-11-11 11:27:36 +01:00
Zeno Rogue
0e9c70b8d5 implemented draw_boundary for remaining models 2018-11-11 11:27:36 +01:00
Zeno Rogue
02fd627cc5 text improvements; PL translation update; fixed %y0 in Polish 2018-11-11 11:27:36 +01:00
Zeno Rogue
e95d5ea215 formulas now can refer to mouse position 2018-11-11 11:27:36 +01:00
Zeno Rogue
3e87d463d2 fixed the 'special conduct' help in the Haunted Woods 2018-11-11 11:27:36 +01:00
Zeno Rogue
888e0c510a Added seven-coloring of the torus. 'Zebra triangles' line pattern used on the torus shows the big triangles. 2018-11-11 11:27:36 +01:00
Zeno Rogue
c68de3c94f arg:: Previously some arguments used - while some used --; now both forms are accepted for all arguments. Also empty arguments are ignored. 2018-11-11 11:27:36 +01:00
Zeno Rogue
1d0b5878fc left-handed player characters 2018-11-11 11:27:36 +01:00
Zeno Rogue
18272634cd better quality of spiral boundary 2018-11-11 11:27:36 +01:00