fixed boundary drawing with camera_angle

This commit is contained in:
Zeno Rogue 2018-11-11 12:21:37 +01:00
parent f1b395ce52
commit a00e405681
1 changed files with 1 additions and 1 deletions

View File

@ -1111,7 +1111,7 @@ transmatrix atscreenpos(ld x, ld y, ld size) {
}
void circle_around_center(ld radius, color_t linecol, color_t fillcol, PPR prio) {
if(among(pmodel, mdDisk, mdEquiarea, mdEquidistant, mdFisheye) && !(pmodel == mdDisk && hyperbolic && vid.alpha <= -1)) {
if(among(pmodel, mdDisk, mdEquiarea, mdEquidistant, mdFisheye) && !(pmodel == mdDisk && hyperbolic && vid.alpha <= -1) && vid.camera_angle == 0) {
hyperpoint ret;
applymodel(xpush0(radius), ret);
ld r = hypot2(ret);