Zeno Rogue
663e334e38
intra:: first version
2021-09-16 21:30:26 +02:00
Zeno Rogue
30f964e6e3
ray:: protect_prod applied
2021-09-16 20:53:05 +02:00
Zeno Rogue
35fda985f1
ray:: refactoring in raycaster
2021-09-16 20:50:39 +02:00
Zeno Rogue
610d5cc399
raycaster fix continued
2021-08-06 15:38:54 +02:00
Zeno Rogue
dfa682ea8a
fixed a possible bug while raycasting the first frame
2021-08-06 15:03:06 +02:00
Zeno Rogue
5de7eb2bb2
more eqmatrix precision in raycaster
2021-07-13 17:38:59 +02:00
Zeno Rogue
6e6d0a7839
the main (heptagon) cellshape now also uses subcellshape; removed dirdist and get_vertices and introduced get_cellshape instead
2021-07-12 11:07:22 +02:00
Zeno Rogue
4799f7c5f7
ray:: fixed mirrors in product when cells have different degrees
2021-07-09 22:32:00 +02:00
Zeno Rogue
f3fec9434a
ray:: fixup to ms when MDIM==3
2021-07-09 22:32:00 +02:00
Zeno Rogue
03fc72e7d2
ray:: reflection now works with multiple types
2021-07-09 22:32:00 +02:00
Zeno Rogue
0aa1d45287
moved ray_iadj from hybrid to hrmap method
2021-07-09 22:32:00 +02:00
Zeno Rogue
9a319e2d2a
refactored shvid_full and wall_offset as virtual functions
2021-07-09 22:32:00 +02:00
Zeno Rogue
bc5ecf35e0
ray:: works with complex subcube-based honeycombs
2021-07-07 23:34:15 +02:00
Zeno Rogue
4590271450
ray:: added constants ray_scale, max_wall_offset and max_celltype to textures-as-arrays
2021-07-07 23:33:34 +02:00
Zeno Rogue
ace4ad62fd
fixed a bug with the raycaster shader crashing -- (affected Bringris and notknot)
2021-06-09 04:44:04 +02:00
Zeno Rogue
a1d54a819d
ray:: in GLES, disable raycaster in most spaces
2021-06-03 13:26:10 +02:00
Zeno Rogue
ba58789d56
ray:: GLES textures are not precise enough for via_texture ):
2021-06-03 13:26:10 +02:00
Zeno Rogue
cf7d19c775
ray:: fixed the interaction of m_via_texture and changing gms_array_size
2021-06-03 13:26:10 +02:00
Zeno Rogue
2c59bb3004
ray:: fixed getters built with wall_via_texture
2021-06-03 13:26:10 +02:00
Zeno Rogue
10bb713422
ray:: fixed missing mediump
2021-06-03 13:26:10 +02:00
Zeno Rogue
f015023421
more text fixes found while translating
2021-05-24 11:42:46 +02:00
Zeno Rogue
3a9f81a248
ray:: fixed crashes when the raycaster is reset while rendering
2021-05-17 14:21:29 +02:00
Zeno Rogue
8681883e58
raycaster:: work with many tile shapes
2021-05-17 14:21:14 +02:00
Zeno Rogue
891f163954
ray:: fixed crashes when rmap is destroyed while in use
2021-05-12 20:19:45 +02:00
Zeno Rogue
1d2b0cf245
ray:: added reset_raycaster_map() function
2021-04-30 19:45:34 +02:00
Zeno Rogue
6e94d7346e
fixed the E2xE raycaster
2021-04-30 19:45:22 +02:00
Zeno Rogue
5cc5af932a
improved ray error reporting
2021-04-07 18:15:58 +02:00
Zeno Rogue
c4e260341f
ray:: raycaster_state now based on cgi_string, not geometry
2021-04-07 18:15:58 +02:00
Zeno Rogue
97ccc07be6
ray:: reset_raycaster now resets rots::saved_matrices_ray
2021-04-07 18:15:58 +02:00
Zeno Rogue
85683d6688
fixup guard
2021-03-30 11:41:52 +02:00
Zeno Rogue
ee1837e3d8
ray:: fixed for nil with nilwidth changed
2021-03-21 12:51:50 +01:00
Zeno Rogue
0f081fb1ab
stereographic projection added
2021-03-21 12:51:50 +01:00
Zeno Rogue
91f7b2696f
ray:: in VR raycasting, raycast_map is called just once per frame
2021-03-09 14:09:58 +01:00
Zeno Rogue
f1ecf0ecac
ray:: memory cleanup with fixed map
2021-02-23 05:33:35 +01:00
Zeno Rogue
9499c7f81c
ray_exp_decay_poly is param_f
2021-02-18 16:16:34 +01:00
Zeno Rogue
ad2ee6d98f
an option to generate raycaster map just once
2021-02-18 16:16:34 +01:00
Zeno Rogue
040310eec4
yet one more CAP_VR guard
2021-02-07 22:55:11 +01:00
Zeno Rogue
1307790d46
ray:: fixed on GLSL
2021-02-07 22:55:11 +01:00
Zeno Rogue
16a085f253
ray:: maxstep and iter setting for eyes VR
2021-02-07 22:55:11 +01:00
Zeno Rogue
198decfd64
ray:: vr:: fixed raycaster not recompiling correctly on setting changes
2021-02-07 22:55:11 +01:00
Zeno Rogue
d061e57d07
VR raycaster NYI for sl2
2021-02-07 22:55:11 +01:00
Zeno Rogue
dc20dfe648
moved replace_str to util
2021-02-07 22:55:10 +01:00
Zeno Rogue
f64ada6572
ray::vr:: Nil in equidistant
2021-02-07 22:55:10 +01:00
Zeno Rogue
f9c8a458aa
fixup params in vr
2021-02-07 22:55:10 +01:00
Zeno Rogue
cb4c18ee94
ray::vr:: equidistant pseudo-ray in product
2021-02-01 21:26:25 +01:00
Zeno Rogue
b28270959d
ray:: fixed in VR-less compile
2021-02-01 11:21:51 +01:00
Zeno Rogue
b40fc679af
renamed addparamsaver to param_type
2021-02-01 01:45:10 +01:00
Zeno Rogue
7d5fb11c26
removed param list, changed addsaver to addparamsaver
2021-01-31 18:34:54 +01:00
Zeno Rogue
9e9d136c60
ray:: was disabled in VR-less builds
2021-01-31 15:28:14 +01:00
Zeno Rogue
a76ef1e8da
raycasting in VR equidistant, for isotropic geometries
2021-01-31 15:27:58 +01:00
Zeno Rogue
e4e1a856e6
replace vrhr::state checking with nicer functions
2020-12-31 19:11:14 +01:00
Zeno Rogue
f9d65a2e37
added some missing CAP_VR guards, more work on 2D in VR
2020-12-31 19:11:13 +01:00
Zeno Rogue
926ca2808a
vr:: works with raycasting
2020-12-26 21:13:32 +01:00
Zeno Rogue
f41414a705
ray:: projection is now set via matrix, instead of via five values
2020-12-26 21:12:34 +01:00
Zeno Rogue
0de8ce9a10
initial implementation of VR
2020-11-22 17:58:40 +01:00
Zeno Rogue
1cefbd2ffa
anim:: record animation of another content
2020-11-14 14:18:57 +01:00
Zeno Rogue
a1beb28437
ray:: better choosing whether to use multi-cell-type or single-cell-type raycaster; GMS array now starts small and grows as needed
2020-11-14 13:53:19 +01:00
Zeno Rogue
c88827c09f
panini: fix shader-primitvie cooperation
2020-11-01 21:39:18 +01:00
Zeno Rogue
6513b3a87e
Panini projection
2020-11-01 21:20:54 +01:00
Zeno Rogue
bcbe154b3a
ray:: fix matrix in h2xe
2020-10-26 12:02:24 +01:00
Zeno Rogue
8bf9b5f906
fixed EX max_iter_iso
2020-10-18 14:48:35 +02:00
Zeno Rogue
1890381c0e
ray:: changed #if to #ifdef
2020-10-18 14:38:21 +02:00
Zeno Rogue
ade824e97c
ray:: partially works in web
2020-10-15 16:37:43 +02:00
Zeno Rogue
d64c5e338c
extra guards
2020-10-15 16:33:52 +02:00
Zeno Rogue
78757f4017
ray:: fixed export of exp_decay_exp and exp_decay_poly
2020-09-21 12:04:10 +02:00
Zeno Rogue
62b85fff34
ray:: ray-step option
2020-08-23 00:11:47 +02:00
Zeno Rogue
b8b24af6ff
mstretch fixup
2020-08-23 00:11:37 +02:00
Zeno Rogue
b5924ccc5c
mstretch now works in rot spaces including SL2
2020-08-23 00:10:59 +02:00
Zeno Rogue
0926b98c83
fixed raycaster in twisted geometries; weirdly twisted spherical geometry
2020-08-08 16:08:51 +02:00
Zeno Rogue
64279e33cc
ray:: better raycaster in SL/sphere
2020-07-28 22:06:14 +02:00
Zeno Rogue
fbe0df9814
ray:: in berger sphere can be disabled
2020-07-28 22:06:14 +02:00
Zeno Rogue
922e289b14
do not request shader in rotspace -- not that good
2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
2020-07-28 22:06:14 +02:00
Zeno Rogue
7e85f07458
primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R)
2020-07-22 00:19:13 +02:00
Zeno Rogue
7bed07e7b4
ray:: volumetric cheat prevention
2020-07-12 21:39:34 +02:00
Zeno Rogue
65dd868cb7
ray:: volumetric improvements
2020-07-08 12:43:30 +02:00
Zeno Rogue
17e056cdb4
ray:: volumetric raycasting
2020-07-07 22:16:38 +02:00
Zeno Rogue
7d874890ac
ray:: extra options, fixes
2020-07-03 15:39:35 +02:00
Zeno Rogue
dc0ec050af
ray:: get_ms function
2020-07-03 15:39:24 +02:00
Zeno Rogue
244ba53b95
ray:: fix a bug
2020-06-03 17:40:16 +02:00
Zeno Rogue
1ac116909f
ray:: special case for WDIM==2 triangles
2020-06-03 16:43:11 +02:00
Zeno Rogue
511eef0517
ray:: fixed a glitch on movement
2020-06-03 15:44:34 +02:00
Zeno Rogue
6ad9d520db
reset raycaster if wo>=rays
2020-06-03 15:13:30 +02:00
Zeno Rogue
2a0b0101fd
raycasting in 2D
2020-06-03 15:11:20 +02:00
Zeno Rogue
dfa01c8fe5
fixed the raycaster in Nil
2020-05-31 03:31:05 +02:00
Zeno Rogue
98b1e659a5
hyperbolic raycast: fix the matrices
2020-05-28 13:44:32 +02:00
Zeno Rogue
6a19ec2a85
ray:: increased gms_limit, and added CLI option -ray-hard
2020-05-28 01:50:53 +02:00
Zeno Rogue
4217c7ccc7
reg3:: ultra-mirrors
2020-05-28 01:50:00 +02:00
Zeno Rogue
0cb4914ac9
fixed a bug in gl_FragDepth computation in raycaster
2020-05-16 11:16:24 +02:00
Zeno Rogue
823fb3a0e6
warning when honeycomb too complex
2020-05-16 10:56:11 +02:00
Zeno Rogue
3f20ba9d29
getCdata and getBits: prod -> hybri
2020-05-15 18:31:32 +02:00
Zeno Rogue
1b96658a05
fake curvature
2020-05-15 11:46:26 +02:00
Zeno Rogue
c35705cc5c
fixed hybrid bitruncated ray: works after clear map
2020-05-09 18:32:16 +02:00
Zeno Rogue
306d8c3ace
added function to_glsl to convert ld to GLSL strings
2020-05-09 18:30:36 +02:00
Zeno Rogue
fd9ea8793e
stretch:: renamed rots_twist to stretch, also implemented for slr
2020-05-09 10:41:15 +02:00
Zeno Rogue
a4d3ebb06d
ray:: CLI options -ray-range and -ray-sol
2020-05-08 21:20:33 +02:00
Zeno Rogue
54804bc08b
stretched spherical geometry
2020-05-08 21:18:47 +02:00
Zeno Rogue
02de6fa330
ray:: bitruncated product
2020-05-08 21:14:31 +02:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming
2020-04-19 13:39:07 +02:00
Arthur O'Dwyer
0d42168139
Make hookset<T> a pointer type, just like purehookset.
...
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00