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ray:: fixed getters built with wall_via_texture

This commit is contained in:
Zeno Rogue 2021-06-01 18:02:18 +02:00
parent 10bb713422
commit 2c59bb3004

View File

@ -373,9 +373,11 @@ void enable_raycaster() {
"uniform mediump mat4 uM[" + its(gms_limit) + "];\n";
#ifdef GLES_ONLY
fsh += build_getter("mediump vec4", "uWallX", irays);
fsh += build_getter("mediump vec4", "uWallY", irays);
fsh += build_getter("mediump int", "uWallstart", deg+1);
if(!wall_via_texture) {
fsh += build_getter("mediump vec4", "uWallX", irays);
fsh += build_getter("mediump vec4", "uWallY", irays);
fsh += build_getter("mediump int", "uWallstart", deg+1);
}
if(!m_via_texture)
fsh += build_getter("mediump mat4", "uM", gms_limit);
#endif