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ray:: fixed getters built with wall_via_texture
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@ -373,9 +373,11 @@ void enable_raycaster() {
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"uniform mediump mat4 uM[" + its(gms_limit) + "];\n";
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#ifdef GLES_ONLY
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fsh += build_getter("mediump vec4", "uWallX", irays);
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fsh += build_getter("mediump vec4", "uWallY", irays);
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fsh += build_getter("mediump int", "uWallstart", deg+1);
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if(!wall_via_texture) {
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fsh += build_getter("mediump vec4", "uWallX", irays);
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fsh += build_getter("mediump vec4", "uWallY", irays);
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fsh += build_getter("mediump int", "uWallstart", deg+1);
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}
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if(!m_via_texture)
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fsh += build_getter("mediump mat4", "uM", gms_limit);
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#endif
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