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improved ray error reporting

This commit is contained in:
Zeno Rogue 2021-04-07 02:33:28 +02:00
parent c4e260341f
commit 5cc5af932a

View File

@ -1760,7 +1760,6 @@ EX void cast() {
back:
for(int a=0; a<cs->type; a++)
if(hdist0(hybrid::ray_iadj(cs, a) * tC0(T)) < hdist0(tC0(T))) {
println(hlog, "ray error");
T = currentmap->iadj(cs, a) * T;
if(o->uToOrig != -1) {
transmatrix HT = currentmap->adj(cs, a);
@ -1769,9 +1768,14 @@ EX void cast() {
}
cs = cs->move(a);
ray_fixes++;
if(ray_fixes > 100) return;
if(ray_fixes > 100) {
println(hlog, "major ray error");
return;
}
goto back;
}
if(ray_fixes) println(hlog, "ray error x", ray_fixes);
glUniformMatrix4fv(o->uStart, 1, 0, glhr::tmtogl_transpose3(T).as_array());
if(o->uLP != -1) glUniformMatrix4fv(o->uLP, 1, 0, glhr::tmtogl_transpose3(inverse(NLP)).as_array());