Zeno Rogue
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68c7514c2c
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clear shaders on resetGL
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2019-10-26 17:02:20 +02:00 |
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Zeno Rogue
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9cc4f627cf
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ray:: fixed distance in Sol
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2019-10-26 14:19:53 +02:00 |
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Zeno Rogue
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2f15d0f013
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no more local_perspective taken into account for SF_PIXELS
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2019-10-22 22:43:07 +02:00 |
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Zeno Rogue
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0e3fc3a0f9
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fixed R3 shader
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2019-10-22 10:52:30 +02:00 |
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Zeno Rogue
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655af58ae1
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use shared_ptr consistently
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2019-10-22 00:36:44 +02:00 |
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Zeno Rogue
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30eda241a8
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shader fixup
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2019-10-21 22:40:56 +02:00 |
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Zeno Rogue
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09fcd14aa7
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redesigned shader system
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2019-10-21 22:34:20 +02:00 |
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Zeno Rogue
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54a9345777
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glhr:: a more efficient stringbuilder (previous version caused stack overflow in web)
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2019-10-12 11:21:29 +02:00 |
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Zeno Rogue
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ec465b2afc
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separate shader for stretched Sol, to avoid glitches
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2019-10-04 13:03:50 +02:00 |
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Zeno Rogue
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d69cb4e946
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SolN manifold
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2019-10-03 20:10:48 +02:00 |
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Zeno Rogue
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d6ab96f821
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non-isotropic hyperbolic space
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2019-10-01 05:03:46 +02:00 |
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Zeno Rogue
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a59dc8be58
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fixed binocular vision (isotropic only for now)
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2019-09-26 13:23:10 +02:00 |
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Zeno Rogue
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3b7e929f73
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fixed yet another warning
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2019-09-13 20:23:43 +02:00 |
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Zeno Rogue
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2a950369ba
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solv:: CAP_SOLV
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2019-09-13 17:45:31 +02:00 |
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Zeno Rogue
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334ffd644a
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hyperweb compiles
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2019-09-13 03:47:55 +02:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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82f24b4b6c
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exporting necessary stuff all over (in progress)
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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caf838ed22
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accessors created for shader uniforms
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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71669e3a14
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shader debug support
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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02269267c9
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slr:: drawing of looped images, better shader in general, special sightrange setting
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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43a3d0130e
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product:: shader-side H2xE
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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00f4f4fca5
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fully turnable product spaces
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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96bf478482
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renamed DIM to GDIM
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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8ac64fc2a0
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nilv:: Nil shader, and improved geodesics
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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90aa7b5c02
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solv:: removed ILP for simplicity and better performance
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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8da3556448
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added a missing definition of atanh in GLSL
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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60778a6896
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new renderer for Solv
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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598603c937
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geodesics in Sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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b4e700c455
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a (slow) vertices_texture implemented with CAP_VERTEXBUFFER
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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31c99e486f
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CAP_NOSHADER
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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d67316454c
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linewidth bugs fixed when MINIMIZE_GL_CALLS
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5476b33e94
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fixed to work on OPENGL 1.0
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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77bd96e6b5
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switch_to_text, needed for iOS
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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13b5223ffb
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fixed missing 3 to SHDIM in shaders.cpp
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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0f98146d20
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3D:: correct shift matrix in stereo mode
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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3da305b4ca
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fog is now affected by the background color
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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6aeba2d906
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fixed glDepthMask and thus shadows
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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e5d6278ab1
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disabled set_depthwrite since it has weird results
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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6e2cf3d2e7
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fixed glDisable -> glDepthMask
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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740cc5fbb6
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2D3D:: wall shadows
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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9a21401b9c
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item/monster icons in 3d
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2019-09-12 22:49:56 +02:00 |
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Zeno Rogue
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c19ffb3597
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fixes to projection streamlining
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3c9e4db46e
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major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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2121aacaaf
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3d:: clipping configurable
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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f399a8c980
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3d:: shader acceleration in the band model
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2019-09-12 22:38:47 +02:00 |
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