Zeno Rogue
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e819552986
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dice:: shapes for other geometries
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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2973cada6d
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dice:: added Angry Dice
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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a2a1acfd8d
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renamed waBlandDie to waHappyDie
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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6f18ef8cf9
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Orb of Air/Dice interaction
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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6a6ed4ea0d
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first version of the Land of Dice
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2021-06-01 13:07:36 +02:00 |
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Zeno Rogue
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744f03c7d6
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reduced charge limits for curses, and bonus for Draining
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2021-05-23 16:00:50 +02:00 |
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Zeno Rogue
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ac070a72e9
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added itOrbWinter as a secondary reverse for itCurseWater, and also made some reverses cancel each other
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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698104b29c
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implemented Orb of the Woods
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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61891c4eb8
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implemented curses
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2021-05-02 15:16:29 +02:00 |
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Zeno Rogue
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46683b06fe
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extra Orb shapes
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2021-05-02 13:39:09 +02:00 |
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Zeno Rogue
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40d450676e
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more fixes to multiplayer
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2021-03-06 11:46:13 +01:00 |
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Zeno Rogue
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5acdab45d6
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fixed a crash bug when collecting an Orb of Safety via Orb of Space with Orb of Impact active
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2020-12-26 17:17:05 +01:00 |
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Zeno Rogue
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63f895974e
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improved the checkmove.cpp, also works for golems now
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2020-11-05 14:24:01 +01:00 |
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Zeno Rogue
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d64c5e338c
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extra guards
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2020-10-15 16:33:52 +02:00 |
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Zeno Rogue
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b782452a4a
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push Statue/Fire with Orb of Winter
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2020-09-16 23:49:17 +02:00 |
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Zeno Rogue
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82f32607e6
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MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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0d87481d29
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fixed revolvers
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2020-03-11 10:27:33 +01:00 |
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Zeno Rogue
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a8d2b97c27
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changes: fixed Orb of Impact
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2020-03-07 23:52:25 +01:00 |
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Zeno Rogue
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5f6eb39a9e
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export void teleportTo
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2020-03-07 23:45:30 +01:00 |
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Zeno Rogue
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56258c7239
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fixup
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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db5bcef578
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Orb of Empathy now protects your allies from your indirect attacks
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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561ce1a141
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Orb of Vaulting and Dark Frogs can now jump over trees and explosive barrels
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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0c6b9aa696
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fixed some bugs with frog orbs
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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20910ec364
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refactored frog_power and a minor fix
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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796975e8c7
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more Orb fixes
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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2636b195a2
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fixed Orbs in undo
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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e564622a48
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rewritten undo: part 1
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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eb15070ac4
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more map effects for the new stuff
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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6d29728326
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replaced weaSea with seaDeepWater in Galapagos and Irradiated, and adjusted the rules -- effects like snakepile now create shallow water
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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6317101d66
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Orb of Plague
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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ca54d909db
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Orb of the Swamp (yet unimplemented)
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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511a8e9157
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onemore fixup to ElectricLand
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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40dc80df9c
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implemented Orb of Chaos
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2020-03-07 04:47:09 +01:00 |
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Zeno Rogue
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b96eb32246
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cleaned up jumping orbs; implemented Orb of Impact
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2020-03-07 04:47:09 +01:00 |
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Zeno Rogue
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2271a67506
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removed the MAX_EDGE limit
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2020-01-18 16:03:32 +01:00 |
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Zeno Rogue
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26fb19e7a8
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subdivided game.cpp; split movepcto into separate functions
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2019-12-08 20:07:02 +01:00 |
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Zeno Rogue
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07477e2b23
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inv:: buffed up the Orb of Intensity
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2019-11-30 18:06:47 +01:00 |
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Zeno Rogue
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982f01e6e5
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tracking the specific copy of the player in confusing geometries
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2019-11-23 19:05:24 +01:00 |
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Zeno Rogue
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bf584b5429
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more movei
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2019-11-22 18:48:51 +01:00 |
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Zeno Rogue
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9521b622e1
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movei from cellwalker, old empathyMove removed
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2019-11-22 18:12:50 +01:00 |
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Zeno Rogue
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6d44105fef
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more movei. Also animated Friendly Ivy growth
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2019-11-22 18:07:16 +01:00 |
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Zeno Rogue
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2172ca6fd7
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movei used in more places, also improved push in shmup
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2019-11-22 17:31:23 +01:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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f723a8d419
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further cleanup, separated multi.cpp from shmup.cpp
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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65c4e6a31c
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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cecd362915
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Orb of Matter no longer 'works' in the Free Fall
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5330491876
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Terracotta Warrior statues flashed or shocked now count as kills
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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ea768b634b
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fixed Mutant Ivies appearing via Orb of Change
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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62c2f0f666
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using an Orb of Change on a Red Raider now also changes the other Red Raider
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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14b32ced68
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auto-charged teleport in bounded minefield
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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463e874520
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fixed Friendly Ivy attacking non-attackable monsters
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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83d8025133
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replaced [8] with [MAX_EDGE]
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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e4ad1c07a3
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removed Witch and Evil Golem from the polymorph list; replaced them with Falling Dog and Mutant
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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6a8d2b9046
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Orb of Freedom takes Rose scent into account
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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6e13da5800
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Orb of Gravity now gives life in shmup (since it does not work)
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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ebe75cdd62
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renamed itOrbBrown to itOrbIntensity
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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54e262c157
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explosive barrels now react to flash and lightning
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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4169fe4cb1
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newlands:: OLR and summoning rules added
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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2bc66342dd
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newlands:: implemented new Orbs: Gravity, Intensity, Choice
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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458b3f5dae
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Orb of Air now affects boats, statues, thumpers, and barrels
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2019-02-08 17:07:07 +01:00 |
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Zeno Rogue
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35043b5528
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tortoise flags are now editable with Shift+G and saved into saved levels
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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c117b0e2d0
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fixed a crash when jumping on an Orb of Safety
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2018-11-19 22:22:16 +01:00 |
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Zeno Rogue
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453c06f9f9
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functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
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2018-08-19 15:52:39 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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9220938e79
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fixed the message order for teleport/jump orbs
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2018-08-01 14:05:17 +02:00 |
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Zeno Rogue
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508cecb3b3
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the cost of leaving Land of Power now happens before collecting items
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2018-08-01 14:04:47 +02:00 |
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Zeno Rogue
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ef883a41d8
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it is no longer allowed to use Orb of Space on saved Baby Tortoises
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2018-07-30 09:53:50 +02:00 |
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Zeno Rogue
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9fc9abce98
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blowing a Tortoise+baby away now moves the baby even if there was an item on the target cell
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2018-07-30 09:52:50 +02:00 |
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Zeno Rogue
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371ecc1ce2
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summoned Tortoises no longer die on hit
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2018-07-30 09:52:19 +02:00 |
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Zeno Rogue
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0f4de1fa9a
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[10.3i] fixed shooting in the Wild West
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2018-06-29 13:14:49 +02:00 |
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Zeno Rogue
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c2d7b0c011
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fixed the map not being generated far enough in non-std geometries after Teleport (and other orbs)
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2018-06-28 14:14:18 +02:00 |
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Zeno Rogue
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cf8dffd6b8
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fixed bugs with manual celllisters
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2018-06-28 13:35:03 +02:00 |
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Zeno Rogue
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d11044a80a
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refactoring: sval/aitmp is no more, celllister(manual) used instead
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2018-06-28 12:59:35 +02:00 |
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Zeno Rogue
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ed8ff63ce4
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removed some more incorrect instances of pathdist
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2018-06-28 11:55:59 +02:00 |
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Zeno Rogue
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ad74267080
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Orb of Freedom now considers active arrow traps as impassable
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2018-06-28 10:40:25 +02:00 |
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Zeno Rogue
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87dc7dcd62
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renamed the global variable 'which' to 'who_kills_me' for clarity and bug prevention (would be better still to remove it)
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2018-06-26 00:56:46 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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35301f0a68
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movement animations now work in quotient geometries
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2018-06-17 17:51:26 +02:00 |
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Zeno Rogue
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75b096c58d
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conflicts resolved
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2018-06-12 21:57:00 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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88c69bb97a
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lightning bolts are no longer generated forever
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2018-05-20 15:18:03 +02:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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be06bd31ce
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Implemented the shmup versions of Ruined City and Jelly Kingdom.
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2018-02-12 12:48:31 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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7859455bfb
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added some declarations to hyper.h
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2018-01-14 21:21:32 +01:00 |
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Zeno Rogue
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9c86b073bb
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Added summoning rules for the new lands.
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2018-01-04 20:28:57 +01:00 |
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Zeno Rogue
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a3acd68880
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fixed stalemate wrt the other moPair; fixed Magnetic warnings; improved Ruins balance; added the cases for Ruin Walls
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2018-01-03 22:10:52 +01:00 |
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Zeno Rogue
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a8460b1ac7
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Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
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2018-01-03 21:49:14 +01:00 |
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Zeno Rogue
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daba860085
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some more special cases for Magnetism
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2017-12-31 00:08:55 +01:00 |
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Zeno Rogue
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9d1fe00d8f
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Orb of Magnetism. Orb of Phasing. Also fixed Aether in Whirlpool.
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2017-12-30 23:47:10 +01:00 |
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Zeno Rogue
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5f5c86e529
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new land: Docks
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2017-12-29 01:10:47 +01:00 |
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Arthur O'Dwyer
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eb270595f8
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Fix the return type of monstersnear.
No intended functional change.
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2017-12-20 15:35:53 -08:00 |
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Zeno Rogue
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2d5eee7035
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StrongWind allowed in Euclidean -- why not?
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2017-11-03 19:45:26 +01:00 |
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Zeno Rogue
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d2d15cae7c
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flash/lighting destroys terra warriors
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2017-10-15 01:16:42 +02:00 |
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Zeno Rogue
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343d0719b1
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adapted most new lands for Shmup and some other modes
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2017-10-11 22:16:07 +02:00 |
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Zeno Rogue
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135e3cd336
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renamed 'DogPlains' enums to 'Hunting'
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2017-10-10 14:24:39 +02:00 |
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Zeno Rogue
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fc1ad02573
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limits/reduction/marking provided for the new orbs. Also fixed Revolver to top at 6
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2017-10-10 14:22:47 +02:00 |
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