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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-01 03:46:16 +00:00
Commit Graph

219 Commits

Author SHA1 Message Date
Zeno Rogue
a50169e3d3 fixed the lines in the svg screenshots 2018-08-01 11:25:07 +02:00
Zeno Rogue
1b44899624 line quality option 2018-08-01 11:07:22 +02:00
Zeno Rogue
5e2a65a781 vertical stretch parameter is now available in all models; more details in equi-area 2018-08-01 04:01:16 +02:00
Zeno Rogue
e27cd9b654 stretch factor in cylindrical equidistant and cylindrical equi-area models 2018-07-30 17:44:11 +02:00
Zeno Rogue
d32fe9192e use the old reverse-side algorithm if texture is on 2018-07-27 22:14:33 +02:00
Zeno Rogue
b1653689da silenced an 'uninitialized variable' warning 2018-07-23 23:58:59 +02:00
Zeno Rogue
19ac4dd945 pkResetModel now does stereo::set_projection(0) 2018-07-23 23:37:54 +02:00
Zeno Rogue
12dd76b216 new system for inverting stereographic projections, and other improvements in the spherical perspective 2018-07-23 16:17:49 +02:00
Zeno Rogue
2e7b5f0c16 improved the gnomonic projection of the sphere; there are still glitches with stereographic 2018-07-23 16:17:49 +02:00
Zeno Rogue
329a2fa783 fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile 2018-07-22 12:50:03 +02:00
Zeno Rogue
4d2f79ba95 rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean. 2018-07-22 00:39:57 +02:00
Zeno Rogue
30cb9158cb moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules 2018-07-19 23:46:58 +02:00
Zeno Rogue
12e2447314 better scaling of walls[1] in irr 2018-07-17 02:37:57 +02:00
Zeno Rogue
bb0f482511 irr:: fixed the Dragon and Ivy graphics 2018-07-16 21:43:24 +02:00
Zeno Rogue
7cff92b20f irr:: reduced precision of lines, just like in gp 2018-07-16 21:43:10 +02:00
Zeno Rogue
4d61f2169e irr:: Orb of the Sword and Kraken. 2018-07-16 21:41:59 +02:00
Zeno Rogue
12cfc0b0b5 fixed the size of Krakens and shMagicSword on euclid4 2018-07-10 13:15:49 +02:00
Zeno Rogue
ef182b225e all hr functions/variables used in rogueviz now listed in hyper.h 2018-07-09 21:02:23 +02:00
Zeno Rogue
6e4e9e0a46 SVG links no longer use an additional field in polytodraw -- they are a new type of polyunion now 2018-07-09 20:40:05 +02:00
Zeno Rogue
508c63d731 calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks 2018-07-09 18:59:12 +02:00
Zeno Rogue
4d1e641663 part now works on unsigned col 2018-07-09 18:12:23 +02:00
Arthur O'Dwyer
62db7ee250 Eliminate VLAs for the benefit of MSVC. 2018-06-29 14:13:59 -07:00
Zeno Rogue
63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
c2e3ed54f0 cpp files no longer include other cpp files 2018-06-11 01:12:18 +02:00
Zeno Rogue
d40680358c faster drawing of convex shapes online 2018-06-07 14:29:22 +02:00
Zeno Rogue
d7884d7731 reduced the priority of shBigTriangle so that it is below other floors -- looks better in Crystal sublands 2018-05-22 22:07:47 +02:00
Zeno Rogue
935d519cbe one more debug removed 2018-05-08 01:15:29 +02:00
Zeno Rogue
666ddb007e MAJOR REWRITE of floor patterns 2018-05-07 20:13:56 +02:00
Zeno Rogue
b6969bca22 improved the Escher-style tesselations on GP(big) cube 2018-05-04 18:09:48 +02:00
Zeno Rogue
94c72f5d89 fixed the Kraken size 2018-05-04 12:55:18 +02:00
Zeno Rogue
130587e2ba gp:: reduce the line quality in spherical geometry (rendered too slow) 2018-05-04 12:55:10 +02:00
Zeno Rogue
1c07230f88 on-demand building of plainshapes 2018-05-04 12:20:50 +02:00
Zeno Rogue
79b6af41ff improved the Kraken graphics in various geometries 2018-05-04 02:47:33 +02:00
Zeno Rogue
c721851db1 general non-special-floor cleanup; standard and full floors are now perfect in gp 2018-05-04 02:46:44 +02:00
Zeno Rogue
5a9bc6c014 gSmallElliptic geometry 2018-05-01 19:34:09 +02:00
Zeno Rogue
39916901ee improved square model in non-hyperbolic geometries 2018-04-23 12:50:51 +02:00
Zeno Rogue
323893094f improvements in the two-point model on the sphere 2018-04-21 12:18:33 +02:00
Zeno Rogue
2f9eebbb51 fixed a bug with spherical textures losing more parts than expected due to global variables changing 2018-04-18 20:56:59 +02:00
Zeno Rogue
7e033e5025 mdTwoPoint works correctly with spherical textures 2018-04-18 20:55:43 +02:00
Zeno Rogue
f1bcd91de5 fisheye model 2018-04-18 20:52:17 +02:00
Zeno Rogue
71d50015ff gp:: correct particle scaling 2018-04-14 10:27:49 +02:00
Zeno Rogue
77258cdb02 fixed drawing warped water on spheres 2018-04-11 19:01:25 +02:00
Zeno Rogue
000eb87847 gp:: sidewalls for trihepta[13] 2018-04-11 18:44:27 +02:00
Zeno Rogue
19dc51ccc5 fixed the stereographic projection of a sphere 2018-04-11 15:57:51 +02:00
Zeno Rogue
8cbb255e70 gp:: fixed some wrongly scaled tiles; using bshape_goldberg for Turtle and Rose 2018-04-10 20:27:39 +02:00
Zeno Rogue
855a236daf gp:: fixed trihepta graphics on spheres 2018-04-10 08:00:08 +02:00
Zeno Rogue
830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue
039e56edfe Merge remote work 2018-04-09 16:11:57 +02:00
Zeno Rogue
5fa60f6a5e rixed the incorrect size in shCaveSeabed 2018-04-09 15:56:08 +02:00
Zeno Rogue
7b4061829e draw textured spheres correctly 2018-04-06 12:19:36 +02:00
Zeno Rogue
0941411ffc .. to last commit 2018-04-06 00:33:03 +02:00
Zeno Rogue
882ec6f695 whirl:: redrockfloor[3][3], better rotation in octagonal 2018-04-04 18:01:32 +02:00
Zeno Rogue
4ca146549c whirl:: warp works 2018-04-04 15:05:12 +02:00
Zeno Rogue
cf6bd4ee4a whirl:: more floor patterns working 2018-04-04 13:50:21 +02:00
Zeno Rogue
baaa0c5e0a whirl:: R'Lyeh pattern 2018-04-04 13:12:23 +02:00
Zeno Rogue
ccb7bf9efb whirl:: Crystal World and Caves tiling work 2018-04-04 12:46:40 +02:00
Zeno Rogue
22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue
229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue
fa7822fdf8 3D effects in the new models. Also made the 3D effects in old models 'correct' 2018-03-27 04:01:30 +02:00
Zeno Rogue
7c84280b73 four new models, Mercator improved 2018-03-26 19:06:47 +02:00
Zeno Rogue
b8d2d0d878 one missing patch from export 2018-03-24 15:21:22 +01:00
Zeno Rogue
d3c9bfdd92 improved the quality of 3D models from conformal menu 2018-03-24 15:15:30 +01:00
Zeno Rogue
2c09c5ee56 structurized textures.cpp 2018-03-17 21:12:46 +01:00
Zeno Rogue
3a3c031081 fixed Android slowdown 2018-03-08 20:25:14 +01:00
Zeno Rogue
2eaddae6ee linewidth cleanup, SVG output should now work for spheres 2018-02-26 13:19:23 +01:00
Zeno Rogue
07dc1d4616 a DIRTY compile option to render in quick but dirty way 2018-02-26 13:18:41 +01:00
Zeno Rogue
182d101903 fixed slightly wrong placement when stereo is off 2018-02-26 13:18:20 +01:00
Zeno Rogue
97aa318f79 force_sphere_outline, fixed sphere outline in SVG 2018-02-26 13:17:06 +01:00
Zeno Rogue
0412ea7b7c glhr::id is now a constant; streamlined applymatrix 2018-02-20 11:30:39 +01:00
Zeno Rogue
babb8fbde4 removed the EUCSCALE parameter for consistency 2018-02-20 11:15:08 +01:00
Zeno Rogue
b75f3e5575 fixed lines 2018-02-11 23:30:19 +01:00
Zeno Rogue
cab8a0a38f Works online now! 2018-02-11 19:08:17 +01:00
Zeno Rogue
1391a7fe4d more shader cleanup 2018-02-10 18:21:19 +01:00
Zeno Rogue
87cbdc6c57 fixed spherical display in OpenGL 2018-02-09 04:30:17 +01:00
Zeno Rogue
120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue
64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue
4966bde3d4 started work on shaders.cpp 2018-02-09 00:29:20 +01:00
Zeno Rogue
2a59ff7ab2 CAP_TOUR guards added, more exported in hyper.h, general cleanup 2018-02-08 22:27:12 +01:00
Zeno Rogue
6c5ce655bb converted if sequences to case instructions 2018-02-05 01:17:11 +01:00
Zeno Rogue
b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue
980d05a585 prettypoly function 2018-02-01 14:30:13 +01:00
Zeno Rogue
2afe841a50 improved Worm/Tentacle/Snake graphics 2018-01-11 23:18:02 +01:00
Zeno Rogue
5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue
0dd5ed1505 made the code compile with C++11 (not requiring C++14) 2018-01-05 17:18:37 +01:00
Zeno Rogue
495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue
9bfb1ecddf graphics/theming for Jelly/Ruins 2018-01-04 15:46:06 +01:00
Zeno Rogue
2bb46d36fa Switch floor tiles for more geometries 2018-01-04 14:02:58 +01:00
Zeno Rogue
3b95a9e94f floor riles for Ruins and Switch 2018-01-04 13:48:31 +01:00
Zeno Rogue
1a841aaa4a graphics for Crusher/Slaying 2018-01-03 22:32:34 +01:00
Zeno Rogue
a8460b1ac7 Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code). 2018-01-03 21:49:14 +01:00
Zeno Rogue
5a2ae1a865 simplified cellgroups 2017-12-22 21:37:30 +01:00
Zeno Rogue
d32232d9cb fixed Mercator with textures and NANs 2017-12-21 17:07:21 +01:00
Zeno Rogue
4287355c11 fixed the rendering of textured spheres 2017-12-21 14:59:16 +01:00
Zeno Rogue
57a5337b9f CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM 2017-12-21 11:36:07 +01:00
Zeno Rogue
49bd1a0b2b a menu for changing pattern geometries 2017-12-19 14:35:34 +01:00
Zeno Rogue
168d35cb17 drawing textures without OpenGL 2017-12-19 00:39:11 +01:00
Zeno Rogue
5185f0e186 more work on Euclidean Squares 2017-12-18 19:04:37 +01:00
Zeno Rogue
6c4538df69 further work on textures 2017-12-14 02:53:29 +01:00
Zeno Rogue
f18d51d4df removed the debug strings regarding geometry 2017-12-09 20:02:36 +01:00