Zeno Rogue
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c5468db000
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fixed some issues with adjacency taken into account incorrectly with Hedgehogs/Flailguards/Pikemen and Warp/halfvines
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2018-06-12 16:05:39 +02:00 |
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Zeno Rogue
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7d04f92b55
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added the Banach-Tarski animation to RogueViz
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2018-06-11 02:24:10 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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c2e3ed54f0
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cpp files no longer include other cpp files
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2018-06-11 01:12:18 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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Zeno Rogue
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b294ec288d
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gp:: used 'char' which failed on Android where 'char' is unsigned. Fixed. Also improved Xprintf
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2018-05-27 01:07:44 +02:00 |
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Zeno Rogue
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9fb73c79bb
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fixes to daily leaderboards
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2018-05-27 01:06:12 +02:00 |
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Zeno Rogue
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6394fa4649
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rewritten hyperpoint initializer in C++11
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2018-05-26 01:11:50 +02:00 |
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Zeno Rogue
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aafe464bc6
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added hooks_initgame, hooks_drawcell allows replacement
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2018-05-26 01:11:19 +02:00 |
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Zeno Rogue
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5cd3ccabb8
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refactored handle_event out of mainloopiter
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2018-05-26 01:10:23 +02:00 |
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Zeno Rogue
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fc964ec7b2
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simplified hyperpoint.cpp a bit
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2018-05-20 15:30:43 +02:00 |
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Zeno Rogue
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9286134502
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prevent_spawn_treasure in daily
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2018-05-20 15:16:21 +02:00 |
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Zeno Rogue
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530c689c98
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RogueViz fixes
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2018-05-18 17:34:12 +02:00 |
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Zeno Rogue
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7e0a78f7bb
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some work on daily
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2018-05-15 23:26:04 +02:00 |
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Zeno Rogue
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9b55240d1e
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leaderboards rewrite
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2018-05-15 23:23:12 +02:00 |
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Zeno Rogue
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666ddb007e
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MAJOR REWRITE of floor patterns
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2018-05-07 20:13:56 +02:00 |
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Zeno Rogue
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d0dc017ce3
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fixed disabling CAP_RUG and CAP_TOUR
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2018-05-07 20:09:58 +02:00 |
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Zeno Rogue
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1c07230f88
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on-demand building of plainshapes
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2018-05-04 12:20:50 +02:00 |
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Zeno Rogue
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c721851db1
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general non-special-floor cleanup; standard and full floors are now perfect in gp
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2018-05-04 02:46:44 +02:00 |
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Zeno Rogue
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a72dca5bc9
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more exports
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2018-05-04 02:40:46 +02:00 |
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Zeno Rogue
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47f0cc968f
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one_and_half flag
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2018-05-01 19:34:57 +02:00 |
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Zeno Rogue
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5a9bc6c014
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gSmallElliptic geometry
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2018-05-01 19:34:09 +02:00 |
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Zeno Rogue
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460cda4d3e
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export XLATN
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2018-05-01 00:22:58 +02:00 |
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Zeno Rogue
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67ad5f2f4b
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preparing for daily
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2018-05-01 00:21:18 +02:00 |
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Zeno Rogue
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70bfe718ef
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map no longer disappears suddenly and irreparably if you scroll into the invisible region
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2018-04-23 13:20:36 +02:00 |
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Zeno Rogue
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017d14e862
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fix to last commit
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2018-04-23 12:53:49 +02:00 |
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Zeno Rogue
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39916901ee
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improved square model in non-hyperbolic geometries
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2018-04-23 12:50:51 +02:00 |
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Zeno Rogue
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2e2bb03edd
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tour:: better explained mode changes
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2018-04-22 11:10:19 +02:00 |
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Zeno Rogue
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fea7392b01
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export added
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2018-04-21 17:57:42 +02:00 |
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Zeno Rogue
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ad93e77bcc
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canvas_invisible option
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2018-04-21 17:57:30 +02:00 |
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Zeno Rogue
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edf4dd42cc
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fixed relative gmatrix computation in gp and line animation
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2018-04-21 14:01:54 +02:00 |
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Zeno Rogue
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abbf536466
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missing export for the debug commit
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2018-04-21 12:17:33 +02:00 |
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Zeno Rogue
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5a3114d279
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rogueviz:: made it compile with the changes elsewhere
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2018-04-21 12:17:22 +02:00 |
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Zeno Rogue
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90cc9e1b49
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conformal:: resizing the window works now
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2018-04-21 12:14:25 +02:00 |
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Zeno Rogue
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2eaff9ac46
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conformal:: more precise line animation
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2018-04-21 12:12:52 +02:00 |
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Zeno Rogue
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f1bcd91de5
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fisheye model
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2018-04-18 20:52:17 +02:00 |
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Zeno Rogue
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d9381c7284
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Clearing in bounded geometries
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2018-04-14 10:24:02 +02:00 |
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Zeno Rogue
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e494eb0020
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Fractal landscapes fixed in Goldberg heptagonal geometries
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2018-04-13 13:19:45 +02:00 |
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Zeno Rogue
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210f9e80c7
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More detailed land validity reporting
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2018-04-13 13:08:41 +02:00 |
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Zeno Rogue
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854c1dd3d2
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improved the 'full game' in weird CR4
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2018-04-11 23:37:28 +02:00 |
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Zeno Rogue
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9d91390677
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tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4.
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2018-04-11 17:44:46 +02:00 |
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Zeno Rogue
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1f6ee5a408
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... but only increased
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2018-04-11 15:49:49 +02:00 |
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Zeno Rogue
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848a135135
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cleaner sightrange
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2018-04-11 13:16:40 +02:00 |
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Zeno Rogue
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fa86a88ea3
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gp:: removed the unused version of be_in_triangle
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2018-04-11 00:55:05 +02:00 |
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Zeno Rogue
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ebda963d68
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removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus
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2018-04-10 20:25:56 +02:00 |
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Zeno Rogue
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e41bc0b3b9
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linepatterns:: works with gp, uses computed constants rather than hardcoded ones, extra horocycle linepattern, Goldberg pattern added
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2018-04-10 17:57:33 +02:00 |
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Zeno Rogue
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9fd8713cbc
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gp:: correct long-distances in all Goldberg hyperbolic tilings
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2018-04-10 17:06:04 +02:00 |
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Zeno Rogue
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90ff8c49dc
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marked land quality in gp, fixed some bugs
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2018-04-10 08:05:35 +02:00 |
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Zeno Rogue
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e318a8e04a
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gp:: texture:: menu added
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2018-04-10 05:12:40 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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63f50a1136
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whirl:: fix ggshmup and calc_relative_matrix (also seems to fix nonbitrunc in general)
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2018-04-06 23:20:04 +02:00 |
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Zeno Rogue
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90d4f0d613
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whirl:: celldist and celldistAlt now work
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2018-04-06 22:22:33 +02:00 |
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Zeno Rogue
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66a2f41cd6
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more exports in hyper.h
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2018-04-06 00:31:25 +02:00 |
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Zeno Rogue
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cf6bd4ee4a
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whirl:: more floor patterns working
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2018-04-04 13:50:21 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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229f717678
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split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
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Zeno Rogue
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6399ef8180
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exporting more in hyper.h
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2018-03-30 00:20:50 +02:00 |
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Zeno Rogue
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7c84280b73
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four new models, Mercator improved
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2018-03-26 19:06:47 +02:00 |
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Zeno Rogue
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9af2566e5f
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lower halfplane model added
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2018-03-25 15:27:42 +02:00 |
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Zeno Rogue
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a10491f3d6
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improved the automatic rotation
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2018-03-25 15:07:11 +02:00 |
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Zeno Rogue
|
14c67bef0b
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cleanup of conformal/history menu
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2018-03-25 14:04:40 +02:00 |
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Zeno Rogue
|
2fb0469c3e
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fix last commit
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2018-03-25 14:03:41 +02:00 |
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Zeno Rogue
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864cc38974
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Added surfaces of constant negative curvature (surface.cpp)
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2018-03-24 17:21:25 +01:00 |
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Zeno Rogue
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e24ae3f717
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shmup replaced with random special mode in start menu; use current settings in the start menu
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2018-03-24 16:00:13 +01:00 |
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Zeno Rogue
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e86f3be0b6
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more functions exported
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2018-03-24 15:18:53 +01:00 |
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Zeno Rogue
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39e77cee9f
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rug exports more to hyper.h; alt makes rotation slower
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2018-03-24 15:17:17 +01:00 |
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Zeno Rogue
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d3c9bfdd92
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improved the quality of 3D models from conformal menu
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2018-03-24 15:15:30 +01:00 |
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Zeno Rogue
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74cc23f1c2
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hemisphere model
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2018-03-24 13:26:16 +01:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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2c09c5ee56
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structurized textures.cpp
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2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
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7ab6cb3c8b
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disabled game playing if 'renderonce' is on; in Android LR, clicking gives the menu instead of doing something else
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2018-03-02 13:05:31 +01:00 |
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Zeno Rogue
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e45fb6bb20
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added dragon dismounting easier
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2018-02-27 23:43:21 +01:00 |
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Zeno Rogue
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c035888b67
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[cont] rug ODS fixes
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2018-02-27 19:34:29 +01:00 |
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Zeno Rogue
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97aa318f79
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force_sphere_outline, fixed sphere outline in SVG
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2018-02-26 13:17:06 +01:00 |
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Zeno Rogue
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9a1093fc6c
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cleanup: help. Also rug help displayed when rug is on
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2018-02-26 13:15:33 +01:00 |
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Zeno Rogue
|
283c6bba39
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cleanup: arguments
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2018-02-26 13:14:20 +01:00 |
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Zeno Rogue
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082bd44c2a
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fixed zoom while editing texture
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2018-02-20 22:12:31 +01:00 |
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Zeno Rogue
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babb8fbde4
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removed the EUCSCALE parameter for consistency
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2018-02-20 11:15:08 +01:00 |
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Zeno Rogue
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c8d655184b
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when loading textures in the texture mode, you can now tune individual triangles
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2018-02-13 23:25:44 +01:00 |
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Zeno Rogue
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bb5ac04875
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more fixes to Emscripten CLI
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2018-02-12 13:12:08 +01:00 |
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Zeno Rogue
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be06bd31ce
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Implemented the shmup versions of Ruined City and Jelly Kingdom.
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2018-02-12 12:48:31 +01:00 |
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Zeno Rogue
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cab8a0a38f
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Works online now!
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2018-02-11 19:08:17 +01:00 |
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Zeno Rogue
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d01d772669
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more changes to make it work on iOS
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2018-02-11 02:19:49 +01:00 |
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Zeno Rogue
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90d477d3dc
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CAP_BITFIELD can be disabled -- this helps with Emscripten
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2018-02-10 18:21:46 +01:00 |
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Zeno Rogue
|
1391a7fe4d
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more shader cleanup
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2018-02-10 18:21:19 +01:00 |
|
Zeno Rogue
|
120797d7ce
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uniformizing vertex attribute arrays
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2018-02-09 01:46:14 +01:00 |
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Zeno Rogue
|
b693c3ca58
|
fixed a bug with cleaning quotient spaces
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2018-02-08 22:27:48 +01:00 |
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Zeno Rogue
|
2a59ff7ab2
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CAP_TOUR guards added, more exported in hyper.h, general cleanup
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2018-02-08 22:27:12 +01:00 |
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Zeno Rogue
|
8f1c75404d
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getOrientation in headers/fake
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2018-02-03 20:04:47 +01:00 |
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Zeno Rogue
|
dcc3e11287
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renderbuffer should work without OpenGL
|
2018-02-03 13:50:47 +01:00 |
|
Zeno Rogue
|
b3f047ea6a
|
reworked 3D vision
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2018-02-03 13:41:49 +01:00 |
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Zeno Rogue
|
8ce3e6f703
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refactored texture mapping -- can change the texture precision when already active now
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2018-02-01 13:45:08 +01:00 |
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Zeno Rogue
|
c2c9099ce8
|
exported more rug functions
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2018-02-01 13:43:39 +01:00 |
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Zeno Rogue
|
8e8ece7162
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refactored drawing to a texture; HQ shots can now be saved using OpenGL
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2018-02-01 13:42:47 +01:00 |
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Zeno Rogue
|
22d3d2590f
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some work on the savemem feature
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2018-01-26 01:45:49 +01:00 |
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Zeno Rogue
|
2f9e5186f6
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BARLEV may be predefined
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2018-01-25 23:52:57 +01:00 |
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Zeno Rogue
|
8713d34d19
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'remove faraway cells from the memory' option
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2018-01-25 19:49:19 +01:00 |
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Zeno Rogue
|
3a52193426
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external additions can wrap drawthemap
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2018-01-25 17:22:04 +01:00 |
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Zeno Rogue
|
ed82d5bae9
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using arrays for items and kills
|
2018-01-25 17:20:41 +01:00 |
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