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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-14 09:24:48 +00:00
Commit Graph

37 Commits

Author SHA1 Message Date
Zeno Rogue
8c98d2f30e ads:: using the new 'twisted' names 2024-06-25 11:18:55 +02:00
Zeno Rogue
1c74774bfa refactored the parameter (saver/setting) system 2024-05-26 20:22:29 +02:00
Zeno Rogue
73dbccbb0e made Bringris, Nil Rider, and Relative Hell compile after changes 2024-05-24 20:57:53 +02:00
Zeno Rogue
dfb3626568 used separate keyconfigs in bringris, nilrider and ads 2023-08-06 11:51:43 +02:00
Zeno Rogue
3c867a7ff0 ads-game:: joystick control 2022-10-16 09:46:04 +02:00
Zeno Rogue
9121eb7d72 ads-game:: refactored switch_pause 2022-10-15 14:22:09 +02:00
Zeno Rogue
80c02c7e38 ads-game:: fixed history view 2022-09-29 14:24:57 +02:00
Zeno Rogue
b34fbba7b4 ads-game:: do not generate rocks when shooting, so that it is faster 2022-09-29 11:13:24 +02:00
Zeno Rogue
864f6d7899 ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod) 2022-09-29 11:12:24 +02:00
Zeno Rogue
a401a7ed67 ads-game:: sounds 2022-09-29 01:12:08 +02:00
Zeno Rogue
a84a9c94dd settings for dS (also are now separate from adS) 2022-09-28 22:10:09 +02:00
Zeno Rogue
773e73dcc2 ads-game:: priorities (and also main rock) 2022-09-28 21:06:07 +02:00
Zeno Rogue
62fed6129f ads-game:: record a run 2022-09-20 12:36:16 +02:00
Zeno Rogue
720ccc649c ads-game:: removed some junk 2022-09-19 23:17:00 +02:00
Zeno Rogue
f375d609c6 ads-game:: refactored read_movement 2022-09-19 23:16:16 +02:00
Zeno Rogue
2e99da82ba ads-game:: fix numerical error 2022-09-19 00:12:00 +02:00
Zeno Rogue
4b74fdf7c1 ads-game:: fix spacing 2022-09-19 00:11:48 +02:00
Zeno Rogue
43305ea1cd vctr is now the hyperbolic cell (similar for some variables); also invincibility on start 2022-09-18 17:02:15 +02:00
Zeno Rogue
b7c15e0978 ads-game:: fuel particles take scale into account 2022-09-18 13:34:47 +02:00
Zeno Rogue
62996d0d4c missile rapidity and particle settings 2022-09-18 13:14:46 +02:00
Zeno Rogue
eefb91501e ads-game:: show the (approximate) future 2022-09-18 11:24:43 +02:00
Zeno Rogue
6ea3cc4bcc time_unit and pause_speed settings 2022-09-18 10:22:13 +02:00
Zeno Rogue
11b70006aa ads-game:: easier to invoke menu 2022-09-18 10:21:29 +02:00
Zeno Rogue
fc184640d3 no ship history after game_over 2022-09-17 17:47:31 +02:00
Zeno Rogue
9799ff1ccf ads-game:: view history while paused 2022-09-17 17:34:54 +02:00
Zeno Rogue
37ab1b523d ads-game:: no more fire while paused 2022-09-17 17:34:19 +02:00
Zeno Rogue
b75bb20246 missile life starts at 0 2022-09-17 17:34:11 +02:00
Zeno Rogue
21ebbc6ca4 ads-game:: more intuitive pause-scrolling 2022-09-17 16:49:09 +02:00
Zeno Rogue
22ef01964a ads-game:: model permanently switched to underlying geometry 2022-09-17 16:47:22 +02:00
Zeno Rogue
b1baf393ba ads-game:: display other frames of reference while paused 2022-09-17 15:16:04 +02:00
Zeno Rogue
ae0ab132e1 ads-game:: do something about gameover, also spin the ship in handle_crashes 2022-09-12 14:57:37 +02:00
Zeno Rogue
2f78601f0b ads-game:: fuel/crash particles 2022-09-12 13:20:04 +02:00
Zeno Rogue
cd84dfca4f ads-game:: resources are used 2022-09-12 12:57:52 +02:00
Zeno Rogue
b056b5c153 shapes used, unique_ptrs, resources generated 2022-09-12 11:49:28 +02:00
Zeno Rogue
a221244cab renamed rockinfo to ads_object 2022-09-11 13:43:44 +02:00
Zeno Rogue
06832c5371 ads-game:: you can now shoot rocks 2022-09-11 13:42:51 +02:00
Zeno Rogue
4eebc5858e first commit of AdS game 2022-09-11 12:16:50 +02:00