Zeno Rogue
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96175cd345
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one bugfix was not mentioned in the changelog
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2018-08-31 20:52:16 +02:00 |
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Zeno Rogue
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0086b596e2
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compiler in the Steam runtime produces an internal error... using a workaround
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2018-08-31 20:49:44 +02:00 |
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Zeno Rogue
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5df1170d82
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10.4t in Android too
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2018-08-31 19:21:54 +02:00 |
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Zeno Rogue
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fbca62fbec
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10.4t
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2018-08-31 19:20:53 +02:00 |
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Zeno Rogue
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d9fef1b06e
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fixed an issue with Windy Plains bubble animation, also made it work in all geometries
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2018-08-31 19:15:02 +02:00 |
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Zeno Rogue
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eda3f04a39
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fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor)
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2018-08-31 19:09:45 +02:00 |
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Zeno Rogue
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00937fff3c
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fixed the Compass graphics
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2018-08-31 04:19:21 +02:00 |
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Zeno Rogue
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3fa32ecf83
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fixed a translation bug
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2018-08-31 04:19:12 +02:00 |
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Zeno Rogue
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c1cdd74dd2
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fixed a crash bug when displaying Reptiles
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2018-08-31 04:18:58 +02:00 |
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Zeno Rogue
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5dea01b934
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Camelot a bit more frequent in CR4
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2018-08-31 04:18:41 +02:00 |
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Zeno Rogue
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3efb8990d7
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fixed CR4 appearing inside Mountain (and probably other horocyclic lands)
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2018-08-31 04:18:19 +02:00 |
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Zeno Rogue
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9b6957b13c
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translation update
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2018-08-31 02:49:28 +02:00 |
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Zeno Rogue
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a7f1e560c5
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subcodes can be (de)selected in the pattern selection
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2018-08-30 19:14:04 +02:00 |
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Zeno Rogue
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30a7248bf7
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space message no longer always appears in shmup
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2018-08-30 18:18:54 +02:00 |
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Zeno Rogue
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b2fd52eae5
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fixed Orb of the Sword in shmup
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2018-08-30 18:11:51 +02:00 |
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Zeno Rogue
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6bcb225f1e
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fixed and simplified Sword graphical placement
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2018-08-30 18:11:41 +02:00 |
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Zeno Rogue
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bc52b855f4
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Archimedeal commandline arguments work in Phase 3 too
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2018-08-30 17:54:23 +02:00 |
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Zeno Rogue
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2c1b8c3b14
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texture remapping to dual/bitruncated Archimedean
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2018-08-30 17:54:04 +02:00 |
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Zeno Rogue
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218709b899
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Archimedean menu now displays 'chessboard', 'three colors' and 'football' colorings when available
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2018-08-30 16:44:17 +02:00 |
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Zeno Rogue
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b43f4dabfa
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new interesting symmetry variants for 3^7
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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56db823daa
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fixed sidewall drawing in non-pure Archimedean
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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64a77827f6
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fixed kraken_pseudohept returning negated values
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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80e0ad5cd0
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fixed some lands in Archimedean dual
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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706fb5d9f8
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nflags can be given for vertex cells too
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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d5f3c3776a
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make sure that mirror placement treats vertices differently
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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76c303f80a
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improved valence computation
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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a04eef75a9
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cth to handle heptspin/cellwalker translations in a nice way
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2018-08-30 16:10:49 +02:00 |
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Zeno Rogue
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993ef1b164
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random pseudohept in Archimedean duals
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2018-08-30 16:10:35 +02:00 |
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Zeno Rogue
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829850a701
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dual tilings
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2018-08-30 02:11:43 +02:00 |
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Zeno Rogue
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d95fc4b8d4
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CHANGED_VARIATION now considers 'pure' to be the default variation of the binary and Archimedean tilings
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2018-08-29 21:19:52 +02:00 |
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Zeno Rogue
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c06f01847c
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'faces per vertex' and 'size of the world' now display correct values in all geometries; 'sides per face' removed
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2018-08-29 21:16:45 +02:00 |
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Zeno Rogue
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020d9679bd
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bitruncated Archimedean tilings
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2018-08-29 04:28:34 +02:00 |
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Zeno Rogue
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31fc90e6b8
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fixed the placement of Orb of Sword in variation pure
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2018-08-28 19:18:10 +02:00 |
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Zeno Rogue
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deb50030bc
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added start_game() after arg::read(3) to fix crashes when map changes in phase 3
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2018-08-28 19:14:17 +02:00 |
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Zeno Rogue
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e6fd183302
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fixed Ivy graphics on euclid6
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2018-08-28 19:06:43 +02:00 |
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Zeno Rogue
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5f74f2f641
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fixed Dragon generation on geometries which include triangles
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2018-08-28 19:06:30 +02:00 |
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Zeno Rogue
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6482e22219
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fixed cellgfxdist and cellrelmatrix in Archimedean
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2018-08-28 19:06:12 +02:00 |
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Zeno Rogue
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015e69cf30
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simplified the scaling scode
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2018-08-28 19:05:57 +02:00 |
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Zeno Rogue
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6d5d8d8134
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bugfix
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2018-08-28 19:00:09 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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1af2c04407
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enum class used for PPR
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2018-08-28 14:27:23 +02:00 |
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Zeno Rogue
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89f0a6ba8a
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some more bugfixes
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2018-08-28 14:09:36 +02:00 |
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Zeno Rogue
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f009e80689
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crash fixed again
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2018-08-28 13:47:51 +02:00 |
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Zeno Rogue
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25c09154dc
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fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
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2018-08-28 13:45:11 +02:00 |
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Zeno Rogue
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7ff722ba59
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angle measurement and grid display now take coldcenter into account correctly
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2018-08-28 05:40:15 +02:00 |
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Zeno Rogue
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114fd59752
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vector graphics editor now can calculate areas
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2018-08-28 05:39:41 +02:00 |
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Zeno Rogue
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c17efce3b5
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PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
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2018-08-28 04:05:32 +02:00 |
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Zeno Rogue
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d049cb63af
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fixed grid drawing
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2018-08-27 19:38:11 +02:00 |
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Zeno Rogue
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baffb16e83
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fix XLAT(canvas) to XLATN
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2018-08-27 19:38:02 +02:00 |
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Zeno Rogue
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641e463643
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fixed two types in the binary tiling
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2018-08-27 19:37:35 +02:00 |
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