Zeno Rogue
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5116d745c4
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gldraw:: offset and texture_offset are now separate
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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eed92c5b96
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mobius transformations only in 2D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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febb0824a5
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fixed a bug where editing half-plane scale edited model_orientation
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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3f941cabb0
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improved model naming a bit
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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46ae64e945
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3d:: native perspective is now pmodel == mdPerspective, and other models work too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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1d1baf2207
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11.0m
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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b875853232
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racing:: changes in TWIDTH: no more +1 in 3D binary; +1 if it would be 1; increases per each 8 race_tries
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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414353d720
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3d:: binarytiling:: celldistance for rec, and approximate for hex
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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378d21b509
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findbaseAround for all binary tilings
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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608692b6df
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delete textures, saner resetGL calling rule?
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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38559b304b
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fixed fielval_uniq for 3d geometries
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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af0435e209
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3d:: first version of landlock rules
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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d085111495
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3D:: Dry Forest uses feather floor
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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fcedebd0d8
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3d:: improved floor patterns
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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af25eb1f1f
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3D:: implemented the cool Emerald Mine pattern for 534, and also some Vineyard/Emerald patterns for both 435 and 534.
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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13c426ae37
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3d:: regular hyperbolic honeycombs now synchronize with the field quotient space
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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ba28bf5880
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fixup sightranges
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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c693d40b84
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fixup better naming
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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d369decc94
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3d:: field quotient spaces for reg3
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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791851f8d5
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3d:: pseudohept for 534
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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372a9503b6
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3d:: fieldpattern now works in 3D
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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0e10dec9e2
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added some exports to hyper.h and rogueviz.h
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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1e27888f7d
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for BARLEV=8, buildEquidistant acts at 7
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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da295089b5
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checktide in 3D
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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07be3e1e2e
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hororec improved typo fix
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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4399866100
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3d:: walls no longer depend on pseudohept
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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c2fbc424e2
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always use shWall3D for shPlainWall3D
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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8fabe30bf5
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show borders on fires; limit particles if there are too many fires
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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8de98056ff
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3d:: hororec:: better pseudohept pattern
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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cb9513dd0d
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3d:: horohex geometry
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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67ba896be9
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3d:: hororec:: nice Temple of Cthulhu
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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629e94cbb1
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tour:: replaced 'a'+i to allow longer presentations
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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ac6da6831d
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fixed RawTexture not appearing
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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f68b216eb4
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original image size is accessible in texture_data
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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ae9cf6a43a
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fixed landscape shading
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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cc287d52b6
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fixed a crash when ddspin called with NODIR
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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9d291b8b1f
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fixed a bug in virtualRebase
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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678747ceff
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3d:: horo-rec geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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c25561bb91
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fixup for Steam/Windows compilers
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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51ae22363d
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3d:: limit distance between players
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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168a9bc304
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fixed RogueViz still using old functions
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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1a770aaf37
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3d:: Escher can now be switched
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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f6de21e143
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texture:: aura no longer flickers
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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5db2cfbd1a
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3d:: textured walls
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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f3a166b928
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fixed a bug in aura (coords[3] not set)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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7f6957694a
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moved inline functions to hyper.h
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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6afa1f1fa0
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3d:: gHoroTris on the list
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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bbaca3eff3
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11.0l
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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43eb9bf0a2
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fixed a glitch with a bodypart taking the whole screen in spherical geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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0a0627afc5
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selecting horocyclic lands in standard geometry works
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2019-09-12 22:38:45 +02:00 |
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