Zeno Rogue
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362489d629
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named Knights
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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75bbbe6b42
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changes:: ambush
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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6e3e9e3eca
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ambush sizes
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2020-03-07 04:47:11 +01:00 |
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Zeno Rogue
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103a3a3411
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more changes.ccell added
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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e564622a48
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rewritten undo: part 1
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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00e436f0e2
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variant:: cleaner implementation
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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7f09bb6259
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replaced macro VALENCE with function valence()
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2019-12-14 12:31:20 +01:00 |
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Zeno Rogue
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26fb19e7a8
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subdivided game.cpp; split movepcto into separate functions
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2019-12-08 20:07:02 +01:00 |
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Zeno Rogue
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bf584b5429
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more movei
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2019-11-22 18:48:51 +01:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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82f24b4b6c
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exporting necessary stuff all over (in progress)
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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e1194ff588
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a49de4530f
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dual:: added some missing gd->store's
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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e5cc9d77a0
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3d:: automatically adjust monster generation based on the number of generated cells
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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3e4fd1d1b8
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fixed Brown Islands crashing in Euclidean
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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5f57c08154
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fixed treasure not appearing in freefall/windy in shmup
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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bf979609b5
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brownian:: changed the maturing rule
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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a676424573
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Irradiated Yendor Challenge (but commented off for now)
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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a9bf8304a4
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west:: removed junk
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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90771dfdbe
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brownian:: correct memory clearing
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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0adfaa55df
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brownian:: editable level colors
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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41a4c1bb2e
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brownian:: improvement in distant generation
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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16e29c7907
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brownian:: use getDistLimit()*2/3/4 instead of 12/20/30
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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5598bf3e08
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brownian:: nicer finding, and theme/balance improvements
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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d9c412c540
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variant:: improved the green part so that it does not overflow
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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d2bef0eaf8
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variant:: no more graves created on traps
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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dda147c173
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newlands:: wandering monsters in Brownian and Variant
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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1ef8b8c5e8
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brownian:: improved balance
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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506af06c8f
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brownian:: improved colors
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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fd3f762a30
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westwall:: no West treasures close to the wall
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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2bc66342dd
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newlands:: implemented new Orbs: Gravity, Intensity, Choice
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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9d82cea995
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westwall:: Yendor Quest in the West Wall
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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6d392ce07e
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westwall:: initial commit
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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74ad8ea135
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brownian:: more serious work
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2019-04-29 17:19:05 +02:00 |
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