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variant:: no more graves created on traps
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@ -214,7 +214,7 @@ struct variant_feature {
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const array<variant_feature, 21> variant_features {{
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variant_feature{(color_t)(-0x202020), 5, moNecromancer, VF {
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if(hrand(1500) < 20) c->wall = waFreshGrave;
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if(c->wall == waNone && hrand(1500) < 20) c->wall = waFreshGrave;
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if(hrand(20000) < 10 + items[itVarTreasure])
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c->monst = moNecromancer;
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}},
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