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brownian:: improved balance
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@@ -103,13 +103,13 @@ namespace brownian {
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}
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ONEMPTY {
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if(hrand(8000) < 50 && c->landparam >= 4 && c->landparam < 24)
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if(hrand(10000) < min(250, 100 + 2 * PT(kills[moAcidBird] + kills[moBrownBug], 50)) && c->landparam >= 4 && c->landparam < 24)
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c->item = itBrownian;
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if(hrand(8000) < 30)
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if(hrand(8000) < 15 + items[itBrownian])
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c->monst = moAcidBird;
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else if(hrand(8000) < 30)
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else if(hrand(8000) < 15)
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c->monst = moAlbatross;
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else if(hrand(8000) < 30) {
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else if(hrand(8000) < 15 + items[itBrownian]) {
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c->monst = moBrownBug;
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c->hitpoints = 3;
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}
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