Zeno Rogue
|
7246605329
|
do not do walls if walls not implemented
|
2019-10-12 13:47:41 +02:00 |
|
Zeno Rogue
|
ad15ecf3e6
|
reg3:: optimized non-crystal 344
|
2019-10-12 13:19:58 +02:00 |
|
Zeno Rogue
|
924a8b1e87
|
fixed the regular octahedral and dodecahedral honeycombs: side[i] and side[i+S7/6] are now opposite
|
2019-10-12 13:19:18 +02:00 |
|
Zeno Rogue
|
48f0162e69
|
increased vertex_distance to 13 in 334
|
2019-10-12 13:16:22 +02:00 |
|
Zeno Rogue
|
31861cc45a
|
reduced corner_bonus in 334
|
2019-10-12 13:16:09 +02:00 |
|
Zeno Rogue
|
60ff50e8e2
|
crystal334: help line shows coordinates in the cheat mode
|
2019-10-12 13:15:46 +02:00 |
|
Zeno Rogue
|
06cfce6e23
|
in 3DIM, do_draw is now always called if cells_drawn < 50
|
2019-10-12 13:15:15 +02:00 |
|
Zeno Rogue
|
94857cad86
|
fixed an issue in optimizeview for crystal334
|
2019-10-12 13:14:38 +02:00 |
|
Zeno Rogue
|
8ebeb60bcb
|
increased default vid.texture_step in paracompact honeycombs
|
2019-10-12 13:13:09 +02:00 |
|
Zeno Rogue
|
ddc0fa538e
|
fixed view_coordinates and compass in Crystal334
|
2019-10-12 13:12:47 +02:00 |
|
Zeno Rogue
|
48b1773f0d
|
new patterns for 4D Crystal
|
2019-10-12 13:12:15 +02:00 |
|
Zeno Rogue
|
300fb6bcbd
|
increased the default cell generation limit to 250
|
2019-10-12 13:11:28 +02:00 |
|
Zeno Rogue
|
075278adea
|
cell/heptagon pointers are now indexed when printed
|
2019-10-12 11:25:56 +02:00 |
|
Zeno Rogue
|
d2b3df57c6
|
crystal {3,4,4}
|
2019-10-12 11:24:29 +02:00 |
|
Zeno Rogue
|
352f9ed8a9
|
reg3:: cellrotations
|
2019-10-12 11:22:13 +02:00 |
|
Zeno Rogue
|
0a465a7af5
|
export adjcheck, strafedist
|
2019-10-12 11:21:46 +02:00 |
|
Zeno Rogue
|
54a9345777
|
glhr:: a more efficient stringbuilder (previous version caused stack overflow in web)
|
2019-10-12 11:21:29 +02:00 |
|
Zeno Rogue
|
adee8aa699
|
wall optimization option (-wallopt): do not draw things behind walls
|
2019-10-12 11:21:00 +02:00 |
|
Zeno Rogue
|
e80869e14e
|
fixed a bug in octahedral honeycombs
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
671990731c
|
ideal 3D honeycombs
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
da4846f216
|
reg3:: improved the comments, also prepared for ideal
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
57a8c93a82
|
reg3:: using quotient_map based on whether quotient_map exists
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
b33f85d423
|
shortcut macros cginf and cgflags
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
7a29d015b3
|
inforder:: some settings in polygons.cpp to draw procedural graphics correctly
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
76ca5a8dac
|
inforder:: correctly draw patTree and patAltTree (also fix a bug in binary tiling)
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
9a3be468be
|
inforder:: fixed too large HUD
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
8150fd3e7d
|
inforder:: remap floorshapes correctly
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
51ffd708d0
|
camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
43f629e9c4
|
inforder:: wall generation
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
b5f6e6f3f5
|
inforder basics
|
2019-10-10 13:08:06 +02:00 |
|
Zeno Rogue
|
e799f76e5d
|
rogueviz:: legend color is now changeable
|
2019-10-07 00:10:42 +02:00 |
|
Zeno Rogue
|
e2cbf80986
|
fixed save_compressed and load_compressed: did not work because of internal format change
|
2019-10-07 00:10:25 +02:00 |
|
Zeno Rogue
|
07abd6384a
|
option 'permaside' (-pside) to permanently move the model to the left side
|
2019-10-07 00:08:37 +02:00 |
|
Zeno Rogue
|
5664e51bde
|
fixup
|
2019-10-06 15:02:47 +02:00 |
|
Zeno Rogue
|
216adba04c
|
in disk models of 3D, walls are still drawn if the adjacent cell is a wall but not drawn
|
2019-10-06 14:29:51 +02:00 |
|
Zeno Rogue
|
e37f7fcf60
|
removed debug from 'rainbow by distance' pattern
|
2019-10-06 14:08:16 +02:00 |
|
Zeno Rogue
|
a5908620ce
|
11.2d
|
2019-10-06 13:05:53 +02:00 |
|
Zeno Rogue
|
77cbae6b63
|
'rainbow by distance' pattern
|
2019-10-06 13:05:39 +02:00 |
|
Zeno Rogue
|
9850dd557e
|
in 3D geometries, patterns may create walls
|
2019-10-06 13:05:39 +02:00 |
|
Zeno Rogue
|
f0ca277b10
|
geometry_supports_cdata() always returned false in hybrid
|
2019-10-06 13:05:39 +02:00 |
|
Zeno Rogue
|
d400bc845e
|
selecting bounded geometry no longer disables racing
|
2019-10-06 12:13:30 +02:00 |
|
Zeno Rogue
|
528cf9867a
|
fixed read_model() which was crashing
|
2019-10-06 12:13:30 +02:00 |
|
Zeno Rogue
|
d11b768bf1
|
removed destucking code as stucking was fixed by another bugfix
|
2019-10-06 12:13:30 +02:00 |
|
Zeno Rogue
|
cd04b3f8e8
|
precision argument for parallel_transport, and reducing it when used many times
|
2019-10-06 12:10:43 +02:00 |
|
Zeno Rogue
|
54487eb6f3
|
buffer enforced for the player in 3D shmup
|
2019-10-06 12:10:43 +02:00 |
|
Zeno Rogue
|
3d1d799153
|
improved default model selection
|
2019-10-06 12:10:43 +02:00 |
|
Zeno Rogue
|
e38e001454
|
better distance approximation in Nil
|
2019-10-06 12:10:43 +02:00 |
|
Zeno Rogue
|
69d0284745
|
fixed c->land == waBoat to wall
|
2019-10-05 19:59:59 +02:00 |
|
Zeno Rogue
|
cbd8c77636
|
fixed distance computation in Nil
|
2019-10-05 18:55:11 +02:00 |
|
Zeno Rogue
|
5a4f936769
|
11.2c
|
2019-10-05 18:55:11 +02:00 |
|