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reduced corner_bonus in 334
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@@ -1049,6 +1049,7 @@ void geometry_information::compute_cornerbonus() {
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corner_bonus = 0;
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for(hpcshape sh: shWall3D) for(int i=sh.s; i<sh.e; i++)
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corner_bonus = max(corner_bonus, hdist0(hpc[i]));
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if(cgflags & qIDEAL) corner_bonus = 3;
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}
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#endif
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