Zeno Rogue
|
2762b1197c
|
fixed wrong infinity used
|
2018-09-14 01:36:58 +02:00 |
|
Zeno Rogue
|
a556ef0823
|
improvements in expansion
|
2018-09-13 20:38:06 +02:00 |
|
Zeno Rogue
|
94ad7744ad
|
disabled 'press SPACE to find' in animations
|
2018-09-10 19:47:12 +02:00 |
|
Zeno Rogue
|
dbdb1ba6dc
|
fixed the animation of snakelike creatures in quotient geometries
|
2018-09-10 18:46:27 +02:00 |
|
Zeno Rogue
|
6f2deeafcc
|
animation menu
|
2018-09-10 18:12:07 +02:00 |
|
Zeno Rogue
|
a1fe4333d5
|
remaning anim sync
|
2018-09-10 17:56:37 +02:00 |
|
Zeno Rogue
|
e99c188fae
|
better system of syncing game animations
|
2018-09-10 17:49:51 +02:00 |
|
Zeno Rogue
|
8999ceb59b
|
fixed texts disappearing when scale is set to less than 0
|
2018-09-10 17:24:58 +02:00 |
|
Zeno Rogue
|
621220cf13
|
hooks in drawmarkers
|
2018-09-06 22:34:35 +02:00 |
|
Zeno Rogue
|
35353fe70e
|
faster graphics with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:27 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
c08a6bf79a
|
fixed compilation without CAP_EDIT and CAP_CONFIG
|
2018-08-31 20:59:58 +02:00 |
|
Zeno Rogue
|
d9fef1b06e
|
fixed an issue with Windy Plains bubble animation, also made it work in all geometries
|
2018-08-31 19:15:02 +02:00 |
|
Zeno Rogue
|
eda3f04a39
|
fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor)
|
2018-08-31 19:09:45 +02:00 |
|
Zeno Rogue
|
c1cdd74dd2
|
fixed a crash bug when displaying Reptiles
|
2018-08-31 04:18:58 +02:00 |
|
Zeno Rogue
|
a7f1e560c5
|
subcodes can be (de)selected in the pattern selection
|
2018-08-30 19:14:04 +02:00 |
|
Zeno Rogue
|
6bcb225f1e
|
fixed and simplified Sword graphical placement
|
2018-08-30 18:11:41 +02:00 |
|
Zeno Rogue
|
56db823daa
|
fixed sidewall drawing in non-pure Archimedean
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
80e0ad5cd0
|
fixed some lands in Archimedean dual
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
829850a701
|
dual tilings
|
2018-08-30 02:11:43 +02:00 |
|
Zeno Rogue
|
020d9679bd
|
bitruncated Archimedean tilings
|
2018-08-29 04:28:34 +02:00 |
|
Zeno Rogue
|
31fc90e6b8
|
fixed the placement of Orb of Sword in variation pure
|
2018-08-28 19:18:10 +02:00 |
|
Zeno Rogue
|
015e69cf30
|
simplified the scaling scode
|
2018-08-28 19:05:57 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
89f0a6ba8a
|
some more bugfixes
|
2018-08-28 14:09:36 +02:00 |
|
Zeno Rogue
|
25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
|
2018-08-28 13:45:11 +02:00 |
|
Zeno Rogue
|
c17efce3b5
|
PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
|
2018-08-28 04:05:32 +02:00 |
|
Zeno Rogue
|
d049cb63af
|
fixed grid drawing
|
2018-08-27 19:38:11 +02:00 |
|
Zeno Rogue
|
ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
|
2018-08-27 19:27:35 +02:00 |
|
Zeno Rogue
|
bfedf93eb0
|
fixed displayspin in binary
|
2018-08-22 11:21:58 +02:00 |
|
Zeno Rogue
|
01a41ba6a4
|
fixed Ocean not displaying at all at low detail
|
2018-08-22 00:26:50 +02:00 |
|
Zeno Rogue
|
1b50cd6be5
|
a button appears when player not visible; fixed space-centering
|
2018-08-21 18:23:31 +02:00 |
|
Zeno Rogue
|
7cdf1a353f
|
improved mirrors in various geometries
|
2018-08-21 15:37:59 +02:00 |
|
Zeno Rogue
|
ae19323e00
|
fixed the Mimic rotation
|
2018-08-21 11:54:14 +02:00 |
|
Zeno Rogue
|
c49aa0bf09
|
arcm:: fixed displayspin
|
2018-08-21 04:24:28 +02:00 |
|
Zeno Rogue
|
6174261535
|
Crystal World and Warped Coast work correctly
|
2018-08-20 17:30:36 +02:00 |
|
Zeno Rogue
|
1f356b1dff
|
Crystal World and Warped Coast work correctly
|
2018-08-20 17:26:29 +02:00 |
|
Zeno Rogue
|
cd91148459
|
arcm:: all patterns work
|
2018-08-20 15:24:44 +02:00 |
|
Zeno Rogue
|
3906e11d92
|
fixed grid drawing
|
2018-08-20 02:52:07 +02:00 |
|
Zeno Rogue
|
47c49c6d1d
|
fixed some rotation bugs
|
2018-08-20 02:03:43 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
676ea3a1f9
|
precise mouseover computation
|
2018-08-19 22:53:51 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
5384ce3274
|
synt:: patterns
|
2018-08-19 15:15:47 +02:00 |
|
Zeno Rogue
|
b186b9d1bb
|
shadows are actually fixed now
|
2018-08-18 18:01:41 +02:00 |
|
Zeno Rogue
|
5c90e6bcec
|
improved geometry2 and displaydir functions for syntetic
|
2018-08-18 17:40:02 +02:00 |
|
Zeno Rogue
|
18d917da79
|
improved floorshape debugger
|
2018-08-18 17:38:07 +02:00 |
|
Zeno Rogue
|
a92cc33426
|
removed 'stdeuclid' and using 'masterless' since it was too similar to 'stdeuc'
|
2018-08-18 17:35:39 +02:00 |
|
Zeno Rogue
|
682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
|
2018-08-18 00:46:45 +02:00 |
|
Zeno Rogue
|
7fa3de574e
|
preliminary floorshape remapping to syntetic
|
2018-08-17 21:42:42 +02:00 |
|
Zeno Rogue
|
628edd6650
|
removed debug which caused drawing each edge twice
|
2018-08-17 16:50:56 +02:00 |
|
Zeno Rogue
|
9faa285814
|
New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
|
2018-08-17 16:47:06 +02:00 |
|
Zeno Rogue
|
749ad03138
|
syntetic tilings (WIP)
|
2018-08-17 13:29:00 +02:00 |
|
Zeno Rogue
|
0b20c0a0cb
|
grid works in the binary tiling
|
2018-08-14 10:18:44 +02:00 |
|
Zeno Rogue
|
4f3cc3783a
|
binary tiling
|
2018-08-09 19:28:53 +02:00 |
|
Zeno Rogue
|
253c2d8b9b
|
bitruncated irregular tilings
|
2018-08-05 05:07:34 +02:00 |
|
Zeno Rogue
|
47c69694bc
|
fixed a bug which caused sea buoys to sometimes not appear
|
2018-08-04 22:25:46 +02:00 |
|
Zeno Rogue
|
6e1ba9e771
|
yet another compilation error without CAP_TEXTURE fixed
|
2018-08-04 18:17:42 +02:00 |
|
Zeno Rogue
|
7c16a9a32a
|
texture aura option
|
2018-08-03 10:47:20 +02:00 |
|
Zeno Rogue
|
a50169e3d3
|
fixed the lines in the svg screenshots
|
2018-08-01 11:25:07 +02:00 |
|
Zeno Rogue
|
1b44899624
|
line quality option
|
2018-08-01 11:07:22 +02:00 |
|
Zeno Rogue
|
5e2a65a781
|
vertical stretch parameter is now available in all models; more details in equi-area
|
2018-08-01 04:01:16 +02:00 |
|
Zeno Rogue
|
475b223939
|
fixed a crash bug with displaying hypersian rugs in the inventory
|
2018-07-30 17:47:25 +02:00 |
|
Zeno Rogue
|
e601533a37
|
improved keyboard control in orthogonal projection of the sphere
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
885c379b65
|
queuecircleat now draws stars instead if stereo::mode or in spherical geometry
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
b502b7025d
|
improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling
|
2018-07-22 15:54:44 +02:00 |
|
Zeno Rogue
|
4965fd8a83
|
the seabed layer now correctly uses the geom3::BOTTOM (was drawn using ground level perspective)
|
2018-07-17 14:38:32 +02:00 |
|
Zeno Rogue
|
03acf4ae65
|
Close/open/trapdoors and Rugs now look better in non-standard geometries.
|
2018-07-16 21:42:50 +02:00 |
|
Zeno Rogue
|
4d61f2169e
|
irr:: Orb of the Sword and Kraken.
|
2018-07-16 21:41:59 +02:00 |
|
Zeno Rogue
|
c8c1e3a346
|
irregular grids
|
2018-07-16 20:05:23 +02:00 |
|
Zeno Rogue
|
332bae84de
|
debugging display is used with both cheater and autocheat
|
2018-07-10 23:03:02 +02:00 |
|
Zeno Rogue
|
3345999180
|
gp:: Warped Coast and Crystal World do not work in a4
|
2018-07-10 21:55:54 +02:00 |
|
Zeno Rogue
|
f721c243d2
|
removed DOSHMUP
|
2018-07-09 20:38:20 +02:00 |
|
Zeno Rogue
|
26b4e1a7ab
|
rogueviz:: rogueviz::on is no longer checked anywhere in the main hr
|
2018-07-09 19:58:13 +02:00 |
|
Zeno Rogue
|
508c63d731
|
calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks
|
2018-07-09 18:59:12 +02:00 |
|
Zeno Rogue
|
770dd20613
|
shift+f2 to shift+f4 can now disable HUD, FPS, and the map
|
2018-07-09 18:10:28 +02:00 |
|
Zeno Rogue
|
98ea11de86
|
fixed the warnings about comparing int and bool
|
2018-07-07 11:05:48 +02:00 |
|
Zeno Rogue
|
0f4de1fa9a
|
[10.3i] fixed shooting in the Wild West
|
2018-06-29 13:14:49 +02:00 |
|
Zeno Rogue
|
d11044a80a
|
refactoring: sval/aitmp is no more, celllister(manual) used instead
|
2018-06-28 12:59:35 +02:00 |
|
Zeno Rogue
|
0843bef893
|
an option to display full floors
|
2018-06-25 23:01:39 +02:00 |
|
Zeno Rogue
|
40e9c6687c
|
new commandline options: -fsh and -noshadow
|
2018-06-25 22:59:29 +02:00 |
|
Zeno Rogue
|
63869c6d33
|
renamed the size function to isize
|
2018-06-22 14:47:24 +02:00 |
|
Zeno Rogue
|
35301f0a68
|
movement animations now work in quotient geometries
|
2018-06-17 17:51:26 +02:00 |
|
Zeno Rogue
|
95a2f617cf
|
Rock Snakes from the Snake Nest now keep their colors in other lands
|
2018-06-17 12:15:46 +02:00 |
|
Zeno Rogue
|
06de0989cd
|
fixed saving the full texture
|
2018-06-17 12:03:05 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
|
Zeno Rogue
|
c2e3ed54f0
|
cpp files no longer include other cpp files
|
2018-06-11 01:12:18 +02:00 |
|
Zeno Rogue
|
d3662a935d
|
fix compiler warnings: catch(out_of_range&)
|
2018-06-07 13:58:00 +02:00 |
|
Zeno Rogue
|
aafe464bc6
|
added hooks_initgame, hooks_drawcell allows replacement
|
2018-05-26 01:11:19 +02:00 |
|
Zeno Rogue
|
cf003afe17
|
fixed the Hive pattern
|
2018-05-09 21:39:37 +02:00 |
|
Zeno Rogue
|
39db828a38
|
Fixed the bugs with computing fieldpattern not in hyperbolic geometry (memory error + canvas crashes)
|
2018-05-09 21:32:31 +02:00 |
|
Zeno Rogue
|
de01907cd6
|
one fix
|
2018-05-07 21:44:57 +02:00 |
|
Zeno Rogue
|
666ddb007e
|
MAJOR REWRITE of floor patterns
|
2018-05-07 20:13:56 +02:00 |
|
Zeno Rogue
|
b6969bca22
|
improved the Escher-style tesselations on GP(big) cube
|
2018-05-04 18:09:48 +02:00 |
|
Zeno Rogue
|
63bed379fa
|
Halloween now uses the correct FULLFLOOR
|
2018-05-04 18:09:04 +02:00 |
|
Zeno Rogue
|
447470814f
|
auto-disabling of Escher if it does not look well
|
2018-05-04 12:50:04 +02:00 |
|
Zeno Rogue
|
e3c3a4202e
|
Kraken variant of pseudohept
|
2018-05-04 12:49:50 +02:00 |
|