Zeno Rogue
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2239d72bc8
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ls:: better Brown island in h/v (but still not correct so not officially in list)
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2023-09-18 12:12:13 +02:00 |
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Zeno Rogue
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4d680e13c4
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dice help no longer drawn in high-quality screenshots
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2023-09-18 12:07:29 +02:00 |
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Zeno Rogue
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b5343d5696
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fixed dice for MDIM==3
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2023-04-15 01:13:05 +02:00 |
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Zeno Rogue
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f9fb1b9e84
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fixed a bug generating Dice in some tessellations
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2023-02-04 20:03:32 +01:00 |
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Zeno Rogue
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bf001926c2
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refactored the vertical movement functions
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2022-12-09 02:33:15 +01:00 |
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Zeno Rogue
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06523e063e
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used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
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2022-11-13 16:22:55 +01:00 |
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Jacob Mandelson
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f2623ff6ab
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Highlight hostile dice if poly_outline is set for highlighting.
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2022-10-05 20:40:15 -07:00 |
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Zeno Rogue
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40765e8808
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extra exports
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2022-08-14 19:25:10 +02:00 |
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Arthur O'Dwyer
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0ae74aad62
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Fix more instances of Clang's -Wunqualified-std-cast-call
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2022-07-05 13:28:00 -04:00 |
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Zeno Rogue
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e6d0c0c803
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unified the Quest screen and Main menu.
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2022-06-16 23:54:47 +02:00 |
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Zeno Rogue
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296726a887
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mark_always internal option
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2022-05-21 17:12:02 +02:00 |
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Zeno Rogue
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793148729b
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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
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2022-05-21 13:08:42 +02:00 |
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Zeno Rogue
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78b0324a91
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fixed some CAP guards
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2022-05-06 19:54:55 +02:00 |
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Zeno Rogue
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27c9f59caa
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fixed the dice layering issue
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2022-04-26 16:19:02 +02:00 |
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Zeno Rogue
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5d81260f0b
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expansion_analyzer is now in cgi
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2021-12-11 23:28:05 +01:00 |
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Zeno Rogue
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a5d5cba14d
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fixed allies affecting Terracotta Warriors without actually moving next to them
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2021-11-07 10:11:16 +01:00 |
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Zeno Rogue
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97ec940744
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added CAP_GL guards
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2021-09-04 21:54:42 +02:00 |
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Zeno Rogue
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a6151f185f
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refactored whirlline loop detection
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2021-08-08 19:13:09 +02:00 |
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Zeno Rogue
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025893e946
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cleaned up where summoned creature appears for Orb of Life and Orb of Friendship
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2021-08-08 19:04:58 +02:00 |
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Zeno Rogue
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683ab67ad9
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prevent freezes in West Wall with wrong data
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2021-08-08 18:32:10 +02:00 |
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Jesse Ruderman
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d8509a0528
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Fix terra statue interactions with Chaos+Icy, BSoC swap, Alch dup
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2021-08-03 17:15:53 -07:00 |
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Jesse Ruderman
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b941d46733
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Dice hover map now indicates hardness with color
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2021-07-28 03:24:30 -07:00 |
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Zeno Rogue
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cbb98436a1
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Merge pull request #257 from jruderman/dc_geom
Fix Dice Reserve crash in geometries that support d6/d12
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2021-07-21 10:15:53 +02:00 |
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Jesse Ruderman
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362c6f673f
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Show dice type/value on mouseover
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2021-07-20 07:00:48 -07:00 |
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Jesse Ruderman
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9ac1f2577a
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Fix Dice Reserve crash in geometries that support d6/d12
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2021-07-20 05:50:02 -07:00 |
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Jesse Ruderman
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123994bdc2
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Fix UB when sorting empty vecs
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2021-07-11 20:54:25 -07:00 |
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Zeno Rogue
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08d427ec46
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Merge pull request #198 from jruderman/f6
Irradiated Field: bull generation no longer breaks ivy
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2021-07-10 09:32:27 +02:00 |
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Jesse Ruderman
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e544826a94
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Fix crash when talking to a Knight in the Temple of Cthulhu
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2021-07-09 21:33:25 -07:00 |
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Jesse Ruderman
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9d522cfe6f
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Irradiated Field: bull generation no longer breaks ivy
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2021-07-09 21:30:13 -07:00 |
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Zeno Rogue
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c953b2dda6
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dice values are now editable in Shift+G
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2021-06-17 09:44:48 +02:00 |
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Zeno Rogue
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d65e80e130
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dice:: numbers now shown outside of the OpenGL mode
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2021-06-17 09:44:48 +02:00 |
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Zeno Rogue
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70bd671941
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dice:: added comments to val and dir
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2021-06-17 09:44:48 +02:00 |
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Zeno Rogue
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b9ba311a63
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dice:: Orb of Chaos works correctly now
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2021-06-17 09:44:48 +02:00 |
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Zeno Rogue
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e6dd27f5bf
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dice:: now work correctly in non-orientable spaces
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2021-06-17 09:44:48 +02:00 |
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Zeno Rogue
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bc65476a12
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unused variable removed
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2021-06-06 10:13:40 +02:00 |
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Zeno Rogue
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0e7adf28a8
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fixed a bug with dice drawing
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2021-06-06 10:13:19 +02:00 |
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Zeno Rogue
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982377c26c
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fixed unused capture warnings
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2021-06-03 15:11:24 +02:00 |
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Zeno Rogue
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f6718d875d
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Dice:: clear memory
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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e41d4e7912
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dice:: CAP_EXTFONT-version of dice numbers
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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50a9c78343
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load/save/place dice in the map editor
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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2a4c7bd565
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fixed dice too large
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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655cc1a8b5
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dice:: don't generate any dice if Safety is on
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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199d5ef598
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fixed/improved dice in non-H geometries
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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be5194958e
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refactored to use isDie if applicable
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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8f28497f26
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fixed invalid error messages on Animated Dice validity tests
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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2114446695
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d4s now appear better
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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20c838ca9c
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happy d4s now appear in the right position
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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80d21096fb
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dice:: error messages without excessive \n
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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ecf71826c3
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dice:: improvements to generalization
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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e819552986
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dice:: shapes for other geometries
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2021-06-01 13:07:55 +02:00 |
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