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Highlight hostile dice if poly_outline is set for highlighting.
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@ -1393,7 +1393,7 @@ EX namespace dice {
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cy = face[1] - (face[3] + face[4]) * .4;
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}
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queuecurve(V1, 0xFFFFFFFF, color & 0xFFFFFF9F, prio);
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queuecurve(V1, (poly_outline == OUTLINE_NONE) ? 0xFFFFFFFF : poly_outline, color & 0xFFFFFF9F, prio);
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#if !CAP_EXTFONT
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if(!vid.usingGL) continue;
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