Zeno Rogue
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3c9f0096e1
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removed vid.scfg from vid
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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bc8da03ce0
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dual:: a system to change parameters in one of the two maps, currently used only in ge_land_selection
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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69e76b550c
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dual:: selectable from the menu
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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6467e38537
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recallCell now remembers orientation (is cellwalker)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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baa1871d01
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Euclidean sky as a shape
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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88d6c0d144
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2D3D:: better stars
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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587652e540
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2D3D:: Euclidean skies
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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13a044154b
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sword:: accurate sword angles
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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2b1aebb9b4
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chaosmode variants (CLI only for now)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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599d5d63e8
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2D3D:: higher ceilings in the Palace
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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28f5b04b83
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get_vernum()
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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32626dc0c1
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2D3D:: fixed grids
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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ba91bea71c
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charstyle format depending on vernum
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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1b93ecd5a3
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vernum uniformization
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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556c234997
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added debugflag DF_LOG
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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07e1db587c
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improved editNumber dialogs
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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f7d580fa9c
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replaced fts variants with a single fts
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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8518f97ded
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text files are now read with scan(fhstream&...) functions and written with print(...) functions
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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92a22a5e3f
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rug :: partially generalized to 3D (but no interesting results)
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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a9f3b3d77c
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11.0y
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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ec621c64d2
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11.0x
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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16a38b7c1b
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11.0w
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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8c2b717223
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monster orientation is now modelled in non-orientable geometries
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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24b66d6fd5
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2D3D: fixed Goldberg
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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94eaca0f42
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11.0v
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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d2c20fee22
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redone spinEdge so that fixed_yz works in gravity lands
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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f88de70a79
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3D:: improvements to transparency: works correctly (e.g. in 2D HoM), including models
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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175c061ab4
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2d3d:: shadows
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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402b6aa0ad
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improved armor models; head lower; configurable human eye color
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2019-09-12 22:49:59 +02:00 |
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Zeno Rogue
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dea2073714
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2d3d:: smaller cones for fires/bonfires/buoys/thumpers
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2019-09-12 22:49:58 +02:00 |
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Zeno Rogue
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9a21401b9c
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item/monster icons in 3d
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2019-09-12 22:49:56 +02:00 |
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Zeno Rogue
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0c3b26c997
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2d3d:: gridline used by linepatterns
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2019-09-12 22:49:52 +02:00 |
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Zeno Rogue
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8388a448e7
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3d:: an option to limit cell generation
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2019-09-12 22:49:45 +02:00 |
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Zeno Rogue
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7ce12ef63b
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factored 'addradar' function
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2019-09-12 22:49:44 +02:00 |
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Zeno Rogue
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22ce25c396
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export ptick
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2019-09-12 22:49:43 +02:00 |
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Zeno Rogue
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eb822f195b
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11.0u and the fix to ocean/rrv
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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c435afbe59
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11.0t
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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dbb8857a39
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2d3d:: cone graphics for trees etc.
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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f652e6139c
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2D3D:: fixed Y/Z orientation
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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d89fb49e13
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refactured 'texture_order' as a separate function
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2acfd99d17
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refactored switch_* functions (fpp/tpp/always3)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5ab7249afd
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horopoint cleanup in 2D
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6a7c1438eb
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2D3D:: Archimedean no longer crashes after changing
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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