Zeno Rogue
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c7620974a1
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easier Chaos Mode + Inv
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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7ce26fd5ec
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Hunting Grounds in >4-valent tilings
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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25cbf1129b
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fixed ambushes in non-three-valent geometries
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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5110a29d4d
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dual:: cshpos fixup to save all
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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7d086da036
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removed some junk
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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381f5015c9
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dual:: no Orb of Safety power (game cannot be saved)
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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c3586308fa
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dual:: you can now swing at unkillable monsters
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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5e05a0db61
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dual:: if there is no effect, do no move rather than double swing
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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e99896be06
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dual:: disabled gameover for now
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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9561e348a1
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dual:: glance message
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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b7daf93f2e
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dual:: movement orbs are replaced with Speed
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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6467e38537
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recallCell now remembers orientation (is cellwalker)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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13a044154b
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sword:: accurate sword angles
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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2b1aebb9b4
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chaosmode variants (CLI only for now)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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53ecff6c00
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Thumpers activated by Bulls are no longer permanent
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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8c2b717223
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monster orientation is now modelled in non-orientable geometries
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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5353a82ebf
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Terracotta Warriors now turn into slimes when slimed
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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3bad1aebae
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push cursor did not appear in the hardcore mode or while having targettable orbs
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6253c6c3e3
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redone gravity in shmup
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f98448464a
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renamed shmup::safety to delayed_safety to prevent confusion
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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f507b7cf55
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fixed Orb of the Warp destroyed while refactoring
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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ddf43101b2
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some flavor messages no longer display in special modes if they are inappropriate for them
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f90e1001e3
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refactored native and landUnlocked into content.cpp
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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14b32ced68
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auto-charged teleport in bounded minefield
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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039118425c
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3D:: alternate minefield adjacency rule
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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9b7ad345a9
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mine adjacency rule can be changed (in 2D for now)
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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52305eb830
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fixed thumper-to-water/chasm counters
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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e762fcab2e
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fixed fire in Brownian
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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743af3217d
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the magic of Orb of Yendor makes them immobile using boats
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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05ee76015f
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a better message on illegal moves in Brown Island
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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f5d08e34fd
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bulls rage when pushed
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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f9ba041451
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asteroids:: theming, changed look to invisible floors + grid, provided validity rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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57f2891826
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bounded Minefield now works according to the standard Minesweeper rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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5356eba11c
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Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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75fff87366
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moveghosts no longer stops completely if one of the ghosts is stunned
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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fbf73cd66b
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better cellEdgeUnstable rule in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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02a174b3ca
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item/monster/wall/land types done with X-macros; flags given too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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0e10dec9e2
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added some exports to hyper.h and rogueviz.h
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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f0092d9633
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3d:: vision-based gamerange in shmup
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b5c7df4b11
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3d:: getHemisphere works nicely; disabled wall removing in sphere3 crossroads
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a52755bf50
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some fixes due to weird action in git
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2019-09-12 22:38:43 +02:00 |
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?
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42e4342c4a
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3d:: fixed pushing directions
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2019-09-12 22:38:42 +02:00 |
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?
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111bc3697d
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sword:: removed the dependence on the S* constants
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2019-09-12 22:38:42 +02:00 |
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?
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f37c8d2f1c
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more elegant airdir
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2019-09-12 22:38:42 +02:00 |
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?
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31037574f5
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CAP_COMPLEX2 first
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2019-09-12 22:38:39 +02:00 |
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