Zeno Rogue
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90aa7b5c02
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solv:: removed ILP for simplicity and better performance
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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60778a6896
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new renderer for Solv
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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a3a22598ba
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delete[] xbuffer
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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2f804e9f1e
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fixes for older compilers
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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598603c937
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geodesics in Sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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946570da31
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moved zpush from 3dmodels to hyperpoint
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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e5e0dfbac1
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correct gdpushing of UTF8 224-240
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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5476b33e94
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fixed to work on OPENGL 1.0
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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0f98146d20
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3D:: correct shift matrix in stereo mode
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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3da305b4ca
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fog is now affected by the background color
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5519252fd0
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added some missing CAP_* guards
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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b52c093d58
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dual:: fixed setfsize to affect both sizes
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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1e07644c43
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fixed cgi possibly generated incorrectly (especially in dual)
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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7a4ee025d8
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3D:: reload floor textures
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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6aeba2d906
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fixed glDepthMask and thus shadows
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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3e7b29a188
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3D:: fixed how elliptic geometry works
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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5c76509ded
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always clear depth, not depending on the current need
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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9a21401b9c
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item/monster icons in 3d
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2019-09-12 22:49:56 +02:00 |
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Zeno Rogue
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9946ceb877
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fixed circle drawing
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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3b5733c935
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enabled antialiasing in web
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5d77c86658
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scrdist_text removed
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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5895540ae9
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removed mdText as it was equivalent to mdUnchanged
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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c19ffb3597
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fixes to projection streamlining
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3c9e4db46e
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major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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b07a5a5c69
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removed transparency from monsters in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f3e0ae4904
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fixed using for C++11
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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31427a6d24
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3d:: fixed halfplane_scale in GL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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8ea5a618ad
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3d:: clipping without OpenGL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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2121aacaaf
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3d:: clipping configurable
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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f399a8c980
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3d:: shader acceleration in the band model
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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ad4ecbde0e
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3d:: fog in non-native models
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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b62155b551
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removed unused variable dim3
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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bc3e7f2e95
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3d:: shader acceleration for 3D ball and 3D halfspace
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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46ae64e945
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3d:: native perspective is now pmodel == mdPerspective, and other models work too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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608692b6df
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delete textures, saner resetGL calling rule?
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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d9b90d8a8e
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3D:: two-player uses split screen
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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9f9670fcdb
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an option to desaturate colors for anaglyph
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2019-09-12 22:38:45 +02:00 |
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?
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2ca3cf3744
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3D:: affected by the FOV parameter
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2019-09-12 22:38:42 +02:00 |
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?
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fb71d4fd15
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3D:: sightranges are now configurable
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2019-09-12 22:38:40 +02:00 |
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?
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e7110b7492
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3d:: fixed letters
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2019-09-12 22:38:40 +02:00 |
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?
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259e376909
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3d:: four-phase drawing of sphere
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2019-09-12 22:38:40 +02:00 |
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?
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1fcf58e17a
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3D:: shader variants for R3 and S3
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2019-09-12 22:38:40 +02:00 |
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?
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0ea37718f0
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shaderside projection for DIM==3
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2019-09-12 22:38:39 +02:00 |
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?
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56d628d4d8
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adjusting for 3D part II
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2019-09-12 22:38:39 +02:00 |
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?
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e73d2f2f22
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some work on 3D view
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2019-09-12 22:38:39 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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