Zeno Rogue
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e70e2fc404
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intra:: fixed the mirroring on product ceiling portals
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2021-10-02 14:01:22 +02:00 |
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Zeno Rogue
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8b6a745a8f
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intra:: more portal combinations are working (product upwards, portal to self)
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2021-09-30 16:13:47 +02:00 |
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Zeno Rogue
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eb58d78555
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ray:: fixed mirrors in intra::in
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2021-09-16 22:14:30 +02:00 |
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Zeno Rogue
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09b4191758
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ray:: used variable m intead of calling getM("woi")
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2021-09-16 22:11:09 +02:00 |
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Zeno Rogue
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663e334e38
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intra:: first version
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2021-09-16 21:30:26 +02:00 |
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Zeno Rogue
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30f964e6e3
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ray:: protect_prod applied
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2021-09-16 20:53:05 +02:00 |
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Zeno Rogue
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35fda985f1
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ray:: refactoring in raycaster
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2021-09-16 20:50:39 +02:00 |
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Zeno Rogue
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610d5cc399
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raycaster fix continued
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2021-08-06 15:38:54 +02:00 |
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Zeno Rogue
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dfa682ea8a
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fixed a possible bug while raycasting the first frame
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2021-08-06 15:03:06 +02:00 |
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Zeno Rogue
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5de7eb2bb2
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more eqmatrix precision in raycaster
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2021-07-13 17:38:59 +02:00 |
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Zeno Rogue
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6e6d0a7839
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the main (heptagon) cellshape now also uses subcellshape; removed dirdist and get_vertices and introduced get_cellshape instead
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2021-07-12 11:07:22 +02:00 |
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Zeno Rogue
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4799f7c5f7
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ray:: fixed mirrors in product when cells have different degrees
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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f3fec9434a
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ray:: fixup to ms when MDIM==3
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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03fc72e7d2
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ray:: reflection now works with multiple types
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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0aa1d45287
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moved ray_iadj from hybrid to hrmap method
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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9a319e2d2a
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refactored shvid_full and wall_offset as virtual functions
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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bc5ecf35e0
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ray:: works with complex subcube-based honeycombs
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2021-07-07 23:34:15 +02:00 |
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Zeno Rogue
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4590271450
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ray:: added constants ray_scale, max_wall_offset and max_celltype to textures-as-arrays
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2021-07-07 23:33:34 +02:00 |
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Zeno Rogue
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ace4ad62fd
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fixed a bug with the raycaster shader crashing -- (affected Bringris and notknot)
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2021-06-09 04:44:04 +02:00 |
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Zeno Rogue
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a1d54a819d
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ray:: in GLES, disable raycaster in most spaces
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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ba58789d56
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ray:: GLES textures are not precise enough for via_texture ):
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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cf7d19c775
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ray:: fixed the interaction of m_via_texture and changing gms_array_size
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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2c59bb3004
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ray:: fixed getters built with wall_via_texture
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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10bb713422
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ray:: fixed missing mediump
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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f015023421
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more text fixes found while translating
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2021-05-24 11:42:46 +02:00 |
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Zeno Rogue
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3a9f81a248
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ray:: fixed crashes when the raycaster is reset while rendering
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2021-05-17 14:21:29 +02:00 |
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Zeno Rogue
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8681883e58
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raycaster:: work with many tile shapes
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2021-05-17 14:21:14 +02:00 |
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Zeno Rogue
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891f163954
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ray:: fixed crashes when rmap is destroyed while in use
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2021-05-12 20:19:45 +02:00 |
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Zeno Rogue
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1d2b0cf245
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ray:: added reset_raycaster_map() function
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2021-04-30 19:45:34 +02:00 |
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Zeno Rogue
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6e94d7346e
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fixed the E2xE raycaster
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2021-04-30 19:45:22 +02:00 |
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Zeno Rogue
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5cc5af932a
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improved ray error reporting
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2021-04-07 18:15:58 +02:00 |
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Zeno Rogue
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c4e260341f
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ray:: raycaster_state now based on cgi_string, not geometry
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2021-04-07 18:15:58 +02:00 |
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Zeno Rogue
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97ccc07be6
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ray:: reset_raycaster now resets rots::saved_matrices_ray
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2021-04-07 18:15:58 +02:00 |
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Zeno Rogue
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85683d6688
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fixup guard
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2021-03-30 11:41:52 +02:00 |
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Zeno Rogue
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ee1837e3d8
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ray:: fixed for nil with nilwidth changed
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2021-03-21 12:51:50 +01:00 |
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Zeno Rogue
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0f081fb1ab
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stereographic projection added
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2021-03-21 12:51:50 +01:00 |
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Zeno Rogue
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91f7b2696f
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ray:: in VR raycasting, raycast_map is called just once per frame
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2021-03-09 14:09:58 +01:00 |
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Zeno Rogue
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f1ecf0ecac
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ray:: memory cleanup with fixed map
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2021-02-23 05:33:35 +01:00 |
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Zeno Rogue
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9499c7f81c
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ray_exp_decay_poly is param_f
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2021-02-18 16:16:34 +01:00 |
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Zeno Rogue
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ad2ee6d98f
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an option to generate raycaster map just once
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2021-02-18 16:16:34 +01:00 |
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Zeno Rogue
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040310eec4
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yet one more CAP_VR guard
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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1307790d46
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ray:: fixed on GLSL
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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16a085f253
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ray:: maxstep and iter setting for eyes VR
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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198decfd64
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ray:: vr:: fixed raycaster not recompiling correctly on setting changes
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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d061e57d07
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VR raycaster NYI for sl2
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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dc20dfe648
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moved replace_str to util
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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f64ada6572
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ray::vr:: Nil in equidistant
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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f9c8a458aa
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fixup params in vr
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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cb4c18ee94
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ray::vr:: equidistant pseudo-ray in product
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2021-02-01 21:26:25 +01:00 |
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Zeno Rogue
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b28270959d
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ray:: fixed in VR-less compile
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2021-02-01 11:21:51 +01:00 |
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Zeno Rogue
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b40fc679af
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renamed addparamsaver to param_type
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2021-02-01 01:45:10 +01:00 |
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Zeno Rogue
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7d5fb11c26
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removed param list, changed addsaver to addparamsaver
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2021-01-31 18:34:54 +01:00 |
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Zeno Rogue
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9e9d136c60
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ray:: was disabled in VR-less builds
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2021-01-31 15:28:14 +01:00 |
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Zeno Rogue
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a76ef1e8da
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raycasting in VR equidistant, for isotropic geometries
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2021-01-31 15:27:58 +01:00 |
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Zeno Rogue
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e4e1a856e6
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replace vrhr::state checking with nicer functions
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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f9d65a2e37
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added some missing CAP_VR guards, more work on 2D in VR
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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926ca2808a
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vr:: works with raycasting
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2020-12-26 21:13:32 +01:00 |
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Zeno Rogue
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f41414a705
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ray:: projection is now set via matrix, instead of via five values
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2020-12-26 21:12:34 +01:00 |
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Zeno Rogue
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0de8ce9a10
|
initial implementation of VR
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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1cefbd2ffa
|
anim:: record animation of another content
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2020-11-14 14:18:57 +01:00 |
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Zeno Rogue
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a1beb28437
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ray:: better choosing whether to use multi-cell-type or single-cell-type raycaster; GMS array now starts small and grows as needed
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2020-11-14 13:53:19 +01:00 |
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Zeno Rogue
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c88827c09f
|
panini: fix shader-primitvie cooperation
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2020-11-01 21:39:18 +01:00 |
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Zeno Rogue
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6513b3a87e
|
Panini projection
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2020-11-01 21:20:54 +01:00 |
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Zeno Rogue
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bcbe154b3a
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ray:: fix matrix in h2xe
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2020-10-26 12:02:24 +01:00 |
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Zeno Rogue
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8bf9b5f906
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fixed EX max_iter_iso
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2020-10-18 14:48:35 +02:00 |
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Zeno Rogue
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1890381c0e
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ray:: changed #if to #ifdef
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2020-10-18 14:38:21 +02:00 |
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Zeno Rogue
|
ade824e97c
|
ray:: partially works in web
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2020-10-15 16:37:43 +02:00 |
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Zeno Rogue
|
d64c5e338c
|
extra guards
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2020-10-15 16:33:52 +02:00 |
|
Zeno Rogue
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78757f4017
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ray:: fixed export of exp_decay_exp and exp_decay_poly
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2020-09-21 12:04:10 +02:00 |
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Zeno Rogue
|
62b85fff34
|
ray:: ray-step option
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2020-08-23 00:11:47 +02:00 |
|
Zeno Rogue
|
b8b24af6ff
|
mstretch fixup
|
2020-08-23 00:11:37 +02:00 |
|
Zeno Rogue
|
b5924ccc5c
|
mstretch now works in rot spaces including SL2
|
2020-08-23 00:10:59 +02:00 |
|
Zeno Rogue
|
0926b98c83
|
fixed raycaster in twisted geometries; weirdly twisted spherical geometry
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2020-08-08 16:08:51 +02:00 |
|
Zeno Rogue
|
64279e33cc
|
ray:: better raycaster in SL/sphere
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2020-07-28 22:06:14 +02:00 |
|
Zeno Rogue
|
fbe0df9814
|
ray:: in berger sphere can be disabled
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2020-07-28 22:06:14 +02:00 |
|
Zeno Rogue
|
922e289b14
|
do not request shader in rotspace -- not that good
|
2020-07-28 22:06:14 +02:00 |
|
Zeno Rogue
|
82f32607e6
|
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
|
2020-07-28 22:06:14 +02:00 |
|
Zeno Rogue
|
7e85f07458
|
primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R)
|
2020-07-22 00:19:13 +02:00 |
|
Zeno Rogue
|
7bed07e7b4
|
ray:: volumetric cheat prevention
|
2020-07-12 21:39:34 +02:00 |
|
Zeno Rogue
|
65dd868cb7
|
ray:: volumetric improvements
|
2020-07-08 12:43:30 +02:00 |
|
Zeno Rogue
|
17e056cdb4
|
ray:: volumetric raycasting
|
2020-07-07 22:16:38 +02:00 |
|
Zeno Rogue
|
7d874890ac
|
ray:: extra options, fixes
|
2020-07-03 15:39:35 +02:00 |
|
Zeno Rogue
|
dc0ec050af
|
ray:: get_ms function
|
2020-07-03 15:39:24 +02:00 |
|
Zeno Rogue
|
244ba53b95
|
ray:: fix a bug
|
2020-06-03 17:40:16 +02:00 |
|
Zeno Rogue
|
1ac116909f
|
ray:: special case for WDIM==2 triangles
|
2020-06-03 16:43:11 +02:00 |
|
Zeno Rogue
|
511eef0517
|
ray:: fixed a glitch on movement
|
2020-06-03 15:44:34 +02:00 |
|
Zeno Rogue
|
6ad9d520db
|
reset raycaster if wo>=rays
|
2020-06-03 15:13:30 +02:00 |
|
Zeno Rogue
|
2a0b0101fd
|
raycasting in 2D
|
2020-06-03 15:11:20 +02:00 |
|
Zeno Rogue
|
dfa01c8fe5
|
fixed the raycaster in Nil
|
2020-05-31 03:31:05 +02:00 |
|
Zeno Rogue
|
98b1e659a5
|
hyperbolic raycast: fix the matrices
|
2020-05-28 13:44:32 +02:00 |
|
Zeno Rogue
|
6a19ec2a85
|
ray:: increased gms_limit, and added CLI option -ray-hard
|
2020-05-28 01:50:53 +02:00 |
|
Zeno Rogue
|
4217c7ccc7
|
reg3:: ultra-mirrors
|
2020-05-28 01:50:00 +02:00 |
|
Zeno Rogue
|
0cb4914ac9
|
fixed a bug in gl_FragDepth computation in raycaster
|
2020-05-16 11:16:24 +02:00 |
|
Zeno Rogue
|
823fb3a0e6
|
warning when honeycomb too complex
|
2020-05-16 10:56:11 +02:00 |
|
Zeno Rogue
|
3f20ba9d29
|
getCdata and getBits: prod -> hybri
|
2020-05-15 18:31:32 +02:00 |
|
Zeno Rogue
|
1b96658a05
|
fake curvature
|
2020-05-15 11:46:26 +02:00 |
|
Zeno Rogue
|
c35705cc5c
|
fixed hybrid bitruncated ray: works after clear map
|
2020-05-09 18:32:16 +02:00 |
|
Zeno Rogue
|
306d8c3ace
|
added function to_glsl to convert ld to GLSL strings
|
2020-05-09 18:30:36 +02:00 |
|
Zeno Rogue
|
fd9ea8793e
|
stretch:: renamed rots_twist to stretch, also implemented for slr
|
2020-05-09 10:41:15 +02:00 |
|
Zeno Rogue
|
a4d3ebb06d
|
ray:: CLI options -ray-range and -ray-sol
|
2020-05-08 21:20:33 +02:00 |
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