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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 05:17:17 +00:00
Commit Graph

226 Commits

Author SHA1 Message Date
Zeno Rogue
622b683e33 drawcell parameter is now cell, not cellwalker (need to check half-elliptic) 2019-11-30 18:04:54 +01:00
Zeno Rogue
982f01e6e5 tracking the specific copy of the player in confusing geometries 2019-11-23 19:05:24 +01:00
Zeno Rogue
bf584b5429 more movei 2019-11-22 18:48:51 +01:00
Zeno Rogue
6d44105fef more movei. Also animated Friendly Ivy growth 2019-11-22 18:07:16 +01:00
Zeno Rogue
2172ca6fd7 movei used in more places, also improved push in shmup 2019-11-22 17:31:23 +01:00
Zeno Rogue
ad501869f1 added some missing guards 2019-11-15 14:52:21 +01:00
Zeno Rogue
45ba2f0229 shmup:: sharks on dry land now die/transform 2019-11-14 20:20:35 +01:00
Zeno Rogue
a6d36228b7 shmup:: Butterflies are no longer killable 2019-11-14 20:11:16 +01:00
Zeno Rogue
ef98e048bb shmup:: incorrect cpid protection (just in case) 2019-11-14 20:08:23 +01:00
Zeno Rogue
7602048b06 inv computed in shmup 2019-11-14 19:51:25 +01:00
Zeno Rogue
012d833f50 removed the tohex parameter 2019-11-14 19:33:55 +01:00
Zeno Rogue
85a08d205d refactored celldraw 2019-10-25 12:44:41 +02:00
Zeno Rogue
d11b768bf1 removed destucking code as stucking was fixed by another bugfix 2019-10-06 12:13:30 +02:00
Zeno Rogue
cd04b3f8e8 precision argument for parallel_transport, and reducing it when used many times 2019-10-06 12:10:43 +02:00
Zeno Rogue
54487eb6f3 buffer enforced for the player in 3D shmup 2019-10-06 12:10:43 +02:00
Zeno Rogue
e192506943 fixed mimics in 3D nonisotropic 2019-10-05 18:55:11 +02:00
Zeno Rogue
7f9ffe14af racing:: in 3D, you now reflect off blocking walls 2019-10-05 18:55:11 +02:00
Zeno Rogue
a023003560 stuck prevention and wall sliding 2019-10-05 18:55:11 +02:00
Zeno Rogue
82f7ae05d2 findbase now gets a parameter which tells how many steps to make 2019-10-05 18:55:11 +02:00
Zeno Rogue
aef1787daf fixed a bug with monster placement in shmup 2019-09-30 01:51:28 +02:00
Zeno Rogue
7528acfb23 shmup:: fixed a bug with going through walls 2019-09-28 14:58:38 +02:00
Zeno Rogue
85504de44b shmup:: no more orb usage after death 2019-09-27 17:06:12 +02:00
Zeno Rogue
4c0f2d0ea7 changed the use of m->type == moAsteroid to inertia_based 2019-09-26 13:23:44 +02:00
Zeno Rogue
dca95aa2aa RogueViz stuff 2019-09-26 13:23:10 +02:00
Zeno Rogue
848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
b82a0a8dba shmup:: fixed the keyboard rotation direction inconsistency in 3D 2019-09-12 22:50:15 +02:00
Zeno Rogue
465e93ec57 shmup:: fixed distance checking for product 2019-09-12 22:50:15 +02:00
Zeno Rogue
61ea588ffb shmup for product: player movement 2019-09-12 22:50:15 +02:00
Zeno Rogue
96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
ad03115097 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
245ee5878f removed function dirfromto as it was equal to neighborId 2019-09-12 22:50:12 +02:00
Zeno Rogue
f723a8d419 further cleanup, separated multi.cpp from shmup.cpp 2019-09-12 22:50:12 +02:00
Zeno Rogue
05bd7a905c more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
661743a19b removed the obsolete *MovR functions 2019-09-12 22:50:12 +02:00
Zeno Rogue
c131e21198 namespace hyperpoint_vec removed 2019-09-12 22:50:12 +02:00
Zeno Rogue
64ad97cf2f shmup:: no longer ignores frame limit (just sets it to 30) 2019-09-12 22:50:12 +02:00
Zeno Rogue
a6b71facfb fixed spin_towards 2019-09-12 22:50:11 +02:00
Zeno Rogue
774c871c74 sol:: basic shmup works 2019-09-12 22:50:10 +02:00
Zeno Rogue
148db6b84c fixed a bug with recall+safety in Shmup 2019-09-12 22:50:10 +02:00
Zeno Rogue
a95eb81b33 shmup:: collect items when bumping into them in a boat 2019-09-12 22:50:10 +02:00
Zeno Rogue
0d65b73227 correction of CAP_SDL guard 2019-09-12 22:50:08 +02:00
Zeno Rogue
977c5f2d69 CAP_MOUSEGRAB 2019-09-12 22:50:08 +02:00
Zeno Rogue
925d06a2b8 dead zones are now configured via number dialog 2019-09-12 22:50:08 +02:00
Zeno Rogue
b1d8388795 2D3D:: improved controller panning 2019-09-12 22:50:08 +02:00
Zeno Rogue
9d93da1472 fixed Up/Down in shmup mode, also reversed Left/Right for intuitiveness 2019-09-12 22:50:08 +02:00
Zeno Rogue
db988058de added a separate option axes3 for highlighting forward, and in different location 2019-09-12 22:50:08 +02:00
Zeno Rogue
dd212d756b fixed the monster color in the minimap for Dragons etc 2019-09-12 22:50:08 +02:00
Zeno Rogue
6b3f2a94e4 fixed 'extra knife' orbs in 3D 2019-09-12 22:50:06 +02:00