fixed a bug with monster placement in shmup

This commit is contained in:
Zeno Rogue 2019-09-30 01:51:28 +02:00
parent 2e571ab337
commit aef1787daf
1 changed files with 1 additions and 1 deletions

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@ -2292,7 +2292,7 @@ void moveMonster(monster *m, int delta) {
if(stunned ? passable(c2, m->base, P_BLOW | reflectflag) : passable_for(m->type, c2, m->base, P_CHAIN | reflectflag)) {
if(c2 != m->base && m->type == moButterfly)
m->torigin = m->base;
m->rebasePat(nat, m->base);
m->rebasePat(nat, c2);
if(m->type == moRagingBull && step > 1e-6) m->stunoff = CHARGING;
}
else {