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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-21 16:00:27 +00:00
Commit Graph

2305 Commits

Author SHA1 Message Date
Zeno Rogue
2c8089034a fixed the version number in README 2018-11-20 19:04:24 +01:00
Zeno Rogue
98a5fdb556 10.5a 2018-11-20 19:01:35 +01:00
Zeno Rogue
2731367b5d rogueviz::flocking:: flockfollow parameter on CL 2018-11-20 19:01:29 +01:00
Zeno Rogue
0ed74b12c4 fixed the rendering of Hypersian Rug 2018-11-20 19:01:10 +01:00
Zeno Rogue
895081934d rogueviz::flocking:: ranges adjustable with CL parameters 2018-11-20 12:59:12 +01:00
Zeno Rogue
875743039f rogueviz::flocking:: transparent colors 2018-11-20 12:58:49 +01:00
Zeno Rogue
8b901b1432 fixed a bug: check_range was used instead of coh_range 2018-11-20 12:58:35 +01:00
Zeno Rogue
78c71fadfb rogueviz::flocking:: comments to make it self-contained, better help on range configuration, more general colors 2018-11-20 12:50:00 +01:00
Zeno Rogue
99fc9085ee flock following works better with animations 2018-11-20 00:21:48 +01:00
Zeno Rogue
5e0bd401fc tiny bird and tiny shark shapes, for use in RogueViz 2018-11-20 00:20:11 +01:00
Zeno Rogue
248863ef08 10.5 2018-11-19 22:22:26 +01:00
Zeno Rogue
c117b0e2d0 fixed a crash when jumping on an Orb of Safety 2018-11-19 22:22:16 +01:00
Zeno Rogue
ef7a8b6f76 fix 2018-11-19 22:21:30 +01:00
Zeno Rogue
1baabab161 fixed typo 'halfplane'; added a note when shaderside projections are 2D only for now; translations updated 2018-11-19 20:53:35 +01:00
Zeno Rogue
e25bc8e455 glhr:: shaderside projection for the half-plane model 2018-11-19 20:53:35 +01:00
Zeno Rogue
a282913521 rogueviz::flocking:: follow feature 2018-11-19 20:53:35 +01:00
Zeno Rogue
aba6506124 fixed drawing Goldberg geometries. 2018-11-19 20:53:35 +01:00
Zeno Rogue
dee96fc008 fixed a bug in shmup_configurer 2018-11-19 11:04:55 +01:00
Zeno Rogue
1b74522d08 rogueviz::flocking:: using the exports 2018-11-18 18:26:56 +01:00
Zeno Rogue
34cb90f97c fixed some exports 2018-11-18 18:26:56 +01:00
Zeno Rogue
fecd18b92b rogueviz::flocking:: set showquotients to true 2018-11-18 18:26:56 +01:00
Zeno Rogue
624a6bca3b rogueviz::flocking:: using virtualRebase to make zebra quotient work 2018-11-18 18:26:56 +01:00
Zeno Rogue
be3a464527 rogueviz::flocking:: added some comments 2018-11-18 18:26:56 +01:00
Zeno Rogue
73de211bf2 anims:: record_animation now does shmup::turn, e.g. to work with RogueViz state changes 2018-11-18 18:26:56 +01:00
Zeno Rogue
de2ae6901a rogueviz::flocking:: removed duplicate animation 2018-11-18 18:26:56 +01:00
Zeno Rogue
ad2721a078 rogueviz::flocking:: change simulation precision 2018-11-18 18:26:56 +01:00
Zeno Rogue
50a86d1e88 glhr:: shader-side band now ignores depth 2018-11-18 18:26:56 +01:00
Zeno Rogue
8e2727882e shmup:: rewritten shmup configuration in OOP style 2018-11-18 18:26:56 +01:00
Zeno Rogue
97c405fc87 fixed the player going through walls in shmup 2018-11-18 18:26:56 +01:00
Zeno Rogue
3ef16bf6f3 implemented correctly calc_relative_matrix in Euclidean 2018-11-18 18:26:56 +01:00
Zeno Rogue
eec70d7265 fixed subscreen computations 2018-11-18 18:26:56 +01:00
Zeno Rogue
6213d11d93 rogueviz:: added flocking simulation 2018-11-18 18:26:56 +01:00
Zeno Rogue
0c1d29433c fixed ijkl hotkeys in second player config 2018-11-18 18:26:56 +01:00
Zeno Rogue
d7a235bc8c fixed some shmup-related crashes 2018-11-18 18:26:56 +01:00
Zeno Rogue
e7b90fdb05 fixed some minor issues with HyperRogue's 3D 2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
680dca90c8 shaderside projection 2018-11-18 18:26:55 +01:00
Zeno Rogue
51dea031c6
Merge pull request #59 from Quuxplusone/mingw
Fix some issues with the MinGW build
2018-11-11 17:23:47 +01:00
Zeno Rogue
a49dc75d5f also set lastticks after recording 2018-11-11 16:43:53 +01:00
Zeno Rogue
450526cc40 fix missing #endif 2018-11-11 16:40:51 +01:00
Zeno Rogue
d2be826e8b anims:: clear lastticks when recording 2018-11-11 16:36:05 +01:00
Zeno Rogue
5fe87e140f 10.4z 2018-11-11 12:55:36 +01:00
Zeno Rogue
585cab4137 changed text: x,y to (x,y) 2018-11-11 12:55:11 +01:00
Zeno Rogue
9d864d7d68 spiral boundary always drawn 2018-11-11 12:55:11 +01:00
Zeno Rogue
8914868bce spiral angle defaults to 70 2018-11-11 12:55:11 +01:00
Zeno Rogue
36517a105d fixed || used with POLY_FORCE_INVERTED 2018-11-11 12:55:11 +01:00
Zeno Rogue
8b91404a4e mirrorcolor is now always affected by mimic color changes 2018-11-11 12:55:11 +01:00
Zeno Rogue
13e0f3d077 fixed not compiling without audio 2018-11-11 12:55:11 +01:00
Zeno Rogue
a00e405681 fixed boundary drawing with camera_angle 2018-11-11 12:55:11 +01:00
Zeno Rogue
f1b395ce52 moved backbrightness edit to colors; it is based on modelcolor rather than backcolor 2018-11-11 12:55:11 +01:00