Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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3e87d463d2
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fixed the 'special conduct' help in the Haunted Woods
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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1ba1b141f3
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smart display range
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2018-11-01 19:07:50 +01:00 |
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Zeno Rogue
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9bf8842124
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expansion is now computed exactly and for most geometries
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2018-09-12 04:23:15 +02:00 |
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Zeno Rogue
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829850a701
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dual tilings
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2018-08-30 02:11:43 +02:00 |
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Zeno Rogue
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31fc90e6b8
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fixed the placement of Orb of Sword in variation pure
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2018-08-28 19:18:10 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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1c4aa5ba85
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no saves in Archimedean
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2018-08-21 16:10:12 +02:00 |
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Zeno Rogue
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625144195c
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major cleanup of texture remapping
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2018-08-20 02:04:49 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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4f3cc3783a
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binary tiling
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2018-08-09 19:28:53 +02:00 |
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Zeno Rogue
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253c2d8b9b
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bitruncated irregular tilings
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2018-08-05 05:07:34 +02:00 |
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Zeno Rogue
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188c591453
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fixed the Ocean Yendor Challenge
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2018-08-04 22:36:21 +02:00 |
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Zeno Rogue
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6c0a052470
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device orientation-based scrolling on mobiles
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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92ea21de86
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fixed some orbs not saved in OSM
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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4776784be3
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irr:: known to use special land
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2018-07-17 15:00:35 +02:00 |
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Zeno Rogue
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566c466b66
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loading/saving irregular maps to config and log (and recreate automatically)H
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2018-07-17 14:28:49 +02:00 |
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Zeno Rogue
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f597e6bfd7
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choose irregular from the Goldberg menu
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2018-07-17 02:29:18 +02:00 |
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Zeno Rogue
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c8c1e3a346
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irregular grids
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2018-07-16 20:05:23 +02:00 |
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Zeno Rogue
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b0278e02c8
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no longer resetting geometry on each restart
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2018-07-16 19:57:41 +02:00 |
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Zeno Rogue
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84afa659c8
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geometry changing now keeps gp:: state if possible -- no longer disable when switching to nonorientable or a4
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2018-07-10 13:17:55 +02:00 |
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Zeno Rogue
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3a8293df27
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rogueviz:: tutorial, start/main menu, and welcome message done as hooks
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2018-07-09 19:55:56 +02:00 |
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Zeno Rogue
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cb1a65221c
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[10.3i] random pattern mode: randomized the starting land; Baby Tortoises no longer appear
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2018-06-29 13:16:31 +02:00 |
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Zeno Rogue
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992d952005
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in quotient geometries, the whole world is now generated at level 8 (otherwise Blizzard breaks down)
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2018-06-28 10:29:32 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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945c8a3f71
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removed the dependence of stop_game on switchWhat with CAP_DAILY
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2018-06-13 00:41:02 +02:00 |
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Zeno Rogue
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56baba800b
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moved more includes to sysconfig.h
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2018-06-12 23:10:20 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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c2e3ed54f0
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cpp files no longer include other cpp files
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2018-06-11 01:12:18 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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Zeno Rogue
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8ebaafe084
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CAP_DAILY tags
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2018-05-26 02:14:52 +02:00 |
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Zeno Rogue
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a600b157a1
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disable Daily when restarting game
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2018-05-26 01:29:25 +02:00 |
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Zeno Rogue
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aafe464bc6
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added hooks_initgame, hooks_drawcell allows replacement
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2018-05-26 01:11:19 +02:00 |
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Zeno Rogue
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099e343794
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fixed geometry changing in the Tutorial
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2018-05-18 17:36:35 +02:00 |
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Zeno Rogue
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530c689c98
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RogueViz fixes
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2018-05-18 17:34:12 +02:00 |
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Zeno Rogue
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7e0a78f7bb
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some work on daily
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2018-05-15 23:26:04 +02:00 |
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Zeno Rogue
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301c8bde55
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daily...
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2018-05-01 19:38:42 +02:00 |
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Zeno Rogue
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67ad5f2f4b
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preparing for daily
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2018-05-01 00:21:18 +02:00 |
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Zeno Rogue
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ad93e77bcc
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canvas_invisible option
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2018-04-21 17:57:30 +02:00 |
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Zeno Rogue
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4d4343c166
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selecting PQ starts you in the Palace
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2018-04-15 13:19:13 +02:00 |
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Zeno Rogue
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d3250c13c8
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fixed message
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2018-04-15 13:19:03 +02:00 |
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Zeno Rogue
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d9381c7284
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Clearing in bounded geometries
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2018-04-14 10:24:02 +02:00 |
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Zeno Rogue
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15e26435f9
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fixed cheatmarking
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2018-04-14 09:34:33 +02:00 |
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Zeno Rogue
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210f9e80c7
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More detailed land validity reporting
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2018-04-13 13:08:41 +02:00 |
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Zeno Rogue
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854c1dd3d2
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improved the 'full game' in weird CR4
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2018-04-11 23:37:28 +02:00 |
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Zeno Rogue
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9d91390677
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tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4.
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2018-04-11 17:44:46 +02:00 |
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Zeno Rogue
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f459607a90
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gp:: in saved config
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2018-04-11 00:53:05 +02:00 |
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Zeno Rogue
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8dcaed3aaf
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gp:: acknowledged in save game, save map, scorelist, modecode
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2018-04-11 00:30:50 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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d31341b403
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equidistant-based lands in weirdhyperbolic are now based off CR4
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2018-04-04 00:08:17 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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229f717678
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split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
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Zeno Rogue
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eafd5a1eab
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options -W3 and -top
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2018-03-30 00:20:33 +02:00 |
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Zeno Rogue
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a10491f3d6
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improved the automatic rotation
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2018-03-25 15:07:11 +02:00 |
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Zeno Rogue
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2c09c5ee56
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structurized textures.cpp
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2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
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e45fb6bb20
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added dragon dismounting easier
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2018-02-27 23:43:21 +01:00 |
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Zeno Rogue
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64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
|
2a59ff7ab2
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CAP_TOUR guards added, more exported in hyper.h, general cleanup
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2018-02-08 22:27:12 +01:00 |
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Zeno Rogue
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22d3d2590f
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some work on the savemem feature
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2018-01-26 01:45:49 +01:00 |
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Zeno Rogue
|
1ef672aee4
|
ignore old Terracotta from PTM scores
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2018-01-25 23:25:35 +01:00 |
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Zeno Rogue
|
51652304ad
|
Crossroads IV in alternate hyperbolic geometries
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2018-01-08 23:11:29 +01:00 |
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Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
|
ab018764bb
|
fix last commit
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2018-01-06 22:05:22 +01:00 |
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Zeno Rogue
|
495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
|
075c8da3d3
|
saving the new stuff
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2018-01-04 13:32:11 +01:00 |
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Zeno Rogue
|
5f1b1a54eb
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Invinc monsters implemented
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2018-01-02 11:15:42 +01:00 |
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Zeno Rogue
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11569c693d
|
big change: more configuration for the torus (and also Klein bottle)
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2017-12-28 16:46:10 +01:00 |
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Zeno Rogue
|
57a5337b9f
|
CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM
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2017-12-21 11:36:07 +01:00 |
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Zeno Rogue
|
d0a925a8ca
|
translating textures to a more general type
|
2017-12-19 16:40:24 +01:00 |
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Zeno Rogue
|
49bd1a0b2b
|
a menu for changing pattern geometries
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2017-12-19 14:35:34 +01:00 |
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Zeno Rogue
|
ebd159825c
|
auto-cellcount; automatically set subpattern flags when geometry switching
|
2017-12-14 02:54:18 +01:00 |
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Zeno Rogue
|
635d1f911c
|
Refactoring: moved all the remaining pattern code from mapeditor to pattern2
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2017-12-09 03:48:30 +01:00 |
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Zeno Rogue
|
19f12e3068
|
HUD elements, including the compass, now drawn correctly in all pmodels
|
2017-11-13 11:08:06 +01:00 |
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Zeno Rogue
|
97367c02a6
|
more controllable trailers
|
2017-10-30 22:47:18 +01:00 |
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Zeno Rogue
|
ae5938e1a4
|
renamed the variable 'purehepta' to 'nontruncated'
|
2017-10-30 12:24:41 +01:00 |
|
Zeno Rogue
|
670e877474
|
disabling Chaos in Quotient
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2017-10-30 10:56:33 +01:00 |
|
Zeno Rogue
|
060075f605
|
enabled the chaos mode in weird hyperbolic
|
2017-10-30 10:52:48 +01:00 |
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Zeno Rogue
|
016ade10c6
|
lots of work on the new geometries
|
2017-10-29 01:57:34 +02:00 |
|
Zeno Rogue
|
ac37df87a5
|
more work on new geometries
|
2017-10-28 10:04:28 +02:00 |
|
Zeno Rogue
|
8a44a09de5
|
octagonal geometry and 10.0g
|
2017-10-27 20:07:58 +02:00 |
|
Zeno Rogue
|
5867952dd7
|
generation in Mercury River
|
2017-10-13 21:28:14 +02:00 |
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Zeno Rogue
|
135e3cd336
|
renamed 'DogPlains' enums to 'Hunting'
|
2017-10-10 14:24:39 +02:00 |
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Zeno Rogue
|
081d24edd7
|
added the cases for the new features
|
2017-10-08 14:02:03 +02:00 |
|
Zeno Rogue
|
cccdb98dd2
|
Fixed a bug with saving Camelot PTM
|
2017-09-01 22:07:26 +02:00 |
|
Zeno Rogue
|
59bfb1f7ae
|
reset firstland (and thus don't invoke cheat mode) when going from tactic to chaos or inv
|
2017-08-18 01:40:31 +02:00 |
|
Zeno Rogue
|
130fefa4c4
|
10.0g
|
2017-08-06 14:50:16 +02:00 |
|
Zeno Rogue
|
cc03560389
|
10.0d
|
2017-07-25 00:21:36 +02:00 |
|
Zeno Rogue
|
8cb8e2a3ec
|
updated to 10.0c
|
2017-07-23 01:33:27 +02:00 |
|
Zeno Rogue
|
ce5650a81f
|
10.0
|
2017-07-16 23:00:55 +02:00 |
|
Zeno Rogue
|
94efef5d65
|
further work for 10.0
|
2017-07-12 18:03:53 +02:00 |
|
Zeno Rogue
|
069f7b0caf
|
Major refactoring, multisampling
|
2017-07-10 20:47:38 +02:00 |
|
Zeno Rogue
|
22c9217219
|
work in progress for 10.0
|
2017-07-04 15:38:33 +02:00 |
|
Zeno Rogue
|
1c99cd647e
|
commited changes from 9.4i and some extra
|
2017-05-27 21:40:40 +02:00 |
|
Zeno Rogue
|
c52625e7ca
|
Updated to 9.4g (mostly tutorial fixes)
|
2017-04-14 20:12:23 +02:00 |
|
Zeno Rogue
|
9c350ed761
|
Updated to 9.4f (tutorial)
|
2017-04-08 17:18:29 +02:00 |
|
Zeno Rogue
|
645a64e8c9
|
expansion, ctrl+E cheat, fix with distance calculation
|
2017-04-04 11:13:15 +02:00 |
|
Zeno Rogue
|
58e053f183
|
Updated the source files to 9.4c
|
2017-03-23 11:53:57 +01:00 |
|
Eryk Kopczyński
|
3237ff455e
|
Updated to 8.3j
|
2016-08-26 11:58:03 +02:00 |
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