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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-06-23 13:43:19 +00:00
Commit Graph

103 Commits

Author SHA1 Message Date
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
9df8f76b53 extra configuration for svg text 2019-09-12 22:50:16 +02:00
Zeno Rogue
96d7496043 refactored all the operations on View 2019-09-12 22:50:15 +02:00
Zeno Rogue
c5fec49cb6 animations in product (untested) 2019-09-12 22:50:14 +02:00
Zeno Rogue
00f4f4fca5 fully turnable product spaces 2019-09-12 22:50:13 +02:00
Zeno Rogue
95da7ff09e using viewcenter() consistently 2019-09-12 22:50:13 +02:00
Zeno Rogue
96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
a0fcdb0c54 more header cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue
2cf6abb273 removed rotmatrix as it did exactly the same as cspin 2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
1f9a79d45d shots:: take now sets cells_generated_limit only in single shots via GUI 2019-09-12 22:50:12 +02:00
Zeno Rogue
362daec90c fixed a memory leak when taking postprocessed screenshots 2019-09-12 22:50:12 +02:00
Zeno Rogue
cfbabcff80 animations:: clearup 2019-09-12 22:50:09 +02:00
Zeno Rogue
816320da94 sol:: solmul 2019-09-12 22:50:09 +02:00
Zeno Rogue
efe82291d1 no start animations without OpenGL/shaders 2019-09-12 22:50:08 +02:00
Zeno Rogue
d5109fc3bb maTranslationRotation animation 2019-09-12 22:50:08 +02:00
Zeno Rogue
ecfaa7c49d ascii: no more animations in low graphics 2019-09-12 22:50:06 +02:00
Zeno Rogue
687b19df43 line animations take extra_line_steps into account 2019-09-12 22:50:06 +02:00
Zeno Rogue
daeffa3647 line animation records in reverse if lvspeed < 0, and no longer goes to far 2019-09-12 22:50:06 +02:00
Zeno Rogue
47d8255b8a CLI setting -record-only 2019-09-12 22:50:06 +02:00
Zeno Rogue
6185ed674e CLI setting -shotaa 2019-09-12 22:50:06 +02:00
Zeno Rogue
8a1ca8e05d anims:: fixed hotkey clash and fallthrough 2019-09-12 22:50:05 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue
10fea51f14 stricter conditions on start animations 2019-09-12 22:49:56 +02:00
Zeno Rogue
8388a448e7 3d:: an option to limit cell generation 2019-09-12 22:49:45 +02:00
Zeno Rogue
5804387283 animations:: env_shmup setting; also centers on the player if playermoved, shmup, and in inertia zone 2019-09-12 22:43:01 +02:00
Zeno Rogue
dfbbffc7ca CLI option -animrecordf 2019-09-12 22:43:01 +02:00
Zeno Rogue
3da6090320 dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable 2019-09-12 22:43:00 +02:00
Zeno Rogue
98381f5526 animations:: frame info in animation recorder 2019-09-12 22:43:00 +02:00
Zeno Rogue
b74c2369a0 'shot' value to change shots 2019-09-12 22:42:59 +02:00
Zeno Rogue
80d14c0196 add_action_push consistently; improved some menu hotkeys and ordering; improved some naming 2019-09-12 22:42:58 +02:00
Zeno Rogue
b1033884d9 option to change -animperiod in PHASE 3 2019-09-12 22:42:58 +02:00
Zeno Rogue
ac7c902f0b anim:: -animrot needs angles in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
0f4146ac36 3D:: animations; also changed PI/180 to degree, and enabled models in the menu 2019-09-12 22:38:47 +02:00
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041a9e11fe shots:: added some missing guards, -animrecord and -animrec were the same option 2019-09-12 22:38:42 +02:00
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1c5d79b4ba missing CAP_SVG guards 2019-09-12 22:38:39 +02:00
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c24fa20334 added some missing CAP_RUG flags 2019-09-12 22:38:39 +02:00
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e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
b254776243 fixed hotkey clash in take shot -> hide the player 2019-02-09 15:07:17 +01:00
Zeno Rogue
952f1c44fe minor fixes to color handling 2019-02-06 18:54:29 +01:00
Zeno Rogue
8ac1cf8731 fixed some issues with commandline arguments (svg shots made correctly from cli) 2019-02-06 18:48:52 +01:00
Zeno Rogue
29cf07920c no more crashes in some animations 2019-02-06 18:48:52 +01:00
Zeno Rogue
dde8b900d7 improved the hide_hud feature 2019-02-06 18:48:52 +01:00
Zeno Rogue
989fc119bc anims:: yet another hotkey clash fixed 2019-02-06 18:48:52 +01:00
Zeno Rogue
a6e40e3a37 better starting animations 2019-02-06 16:37:20 +01:00