Zeno Rogue
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3c867a7ff0
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ads-game:: joystick control
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2022-10-16 09:46:04 +02:00 |
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Zeno Rogue
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9121eb7d72
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ads-game:: refactored switch_pause
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2022-10-15 14:22:09 +02:00 |
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Zeno Rogue
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80c02c7e38
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ads-game:: fixed history view
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2022-09-29 14:24:57 +02:00 |
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Zeno Rogue
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b34fbba7b4
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ads-game:: do not generate rocks when shooting, so that it is faster
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2022-09-29 11:13:24 +02:00 |
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Zeno Rogue
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864f6d7899
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ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod)
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2022-09-29 11:12:24 +02:00 |
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Zeno Rogue
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a401a7ed67
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ads-game:: sounds
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2022-09-29 01:12:08 +02:00 |
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Zeno Rogue
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a84a9c94dd
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settings for dS (also are now separate from adS)
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2022-09-28 22:10:09 +02:00 |
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Zeno Rogue
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773e73dcc2
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ads-game:: priorities (and also main rock)
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2022-09-28 21:06:07 +02:00 |
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Zeno Rogue
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62fed6129f
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ads-game:: record a run
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2022-09-20 12:36:16 +02:00 |
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Zeno Rogue
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720ccc649c
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ads-game:: removed some junk
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2022-09-19 23:17:00 +02:00 |
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Zeno Rogue
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f375d609c6
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ads-game:: refactored read_movement
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2022-09-19 23:16:16 +02:00 |
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Zeno Rogue
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2e99da82ba
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ads-game:: fix numerical error
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2022-09-19 00:12:00 +02:00 |
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Zeno Rogue
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4b74fdf7c1
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ads-game:: fix spacing
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2022-09-19 00:11:48 +02:00 |
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Zeno Rogue
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43305ea1cd
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vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
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2022-09-18 17:02:15 +02:00 |
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Zeno Rogue
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b7c15e0978
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ads-game:: fuel particles take scale into account
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2022-09-18 13:34:47 +02:00 |
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Zeno Rogue
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62996d0d4c
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missile rapidity and particle settings
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2022-09-18 13:14:46 +02:00 |
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Zeno Rogue
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eefb91501e
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ads-game:: show the (approximate) future
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2022-09-18 11:24:43 +02:00 |
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Zeno Rogue
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6ea3cc4bcc
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time_unit and pause_speed settings
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2022-09-18 10:22:13 +02:00 |
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Zeno Rogue
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11b70006aa
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ads-game:: easier to invoke menu
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2022-09-18 10:21:29 +02:00 |
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Zeno Rogue
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fc184640d3
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no ship history after game_over
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2022-09-17 17:47:31 +02:00 |
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Zeno Rogue
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9799ff1ccf
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ads-game:: view history while paused
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2022-09-17 17:34:54 +02:00 |
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Zeno Rogue
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37ab1b523d
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ads-game:: no more fire while paused
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2022-09-17 17:34:19 +02:00 |
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Zeno Rogue
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b75bb20246
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missile life starts at 0
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2022-09-17 17:34:11 +02:00 |
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Zeno Rogue
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21ebbc6ca4
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ads-game:: more intuitive pause-scrolling
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2022-09-17 16:49:09 +02:00 |
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Zeno Rogue
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22ef01964a
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ads-game:: model permanently switched to underlying geometry
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2022-09-17 16:47:22 +02:00 |
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Zeno Rogue
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b1baf393ba
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ads-game:: display other frames of reference while paused
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2022-09-17 15:16:04 +02:00 |
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Zeno Rogue
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ae0ab132e1
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ads-game:: do something about gameover, also spin the ship in handle_crashes
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2022-09-12 14:57:37 +02:00 |
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Zeno Rogue
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2f78601f0b
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ads-game:: fuel/crash particles
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2022-09-12 13:20:04 +02:00 |
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Zeno Rogue
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cd84dfca4f
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ads-game:: resources are used
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2022-09-12 12:57:52 +02:00 |
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Zeno Rogue
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b056b5c153
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shapes used, unique_ptrs, resources generated
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2022-09-12 11:49:28 +02:00 |
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Zeno Rogue
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a221244cab
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renamed rockinfo to ads_object
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2022-09-11 13:43:44 +02:00 |
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Zeno Rogue
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06832c5371
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ads-game:: you can now shoot rocks
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2022-09-11 13:42:51 +02:00 |
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Zeno Rogue
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4eebc5858e
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first commit of AdS game
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2022-09-11 12:16:50 +02:00 |
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