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Commit Graph

688 Commits

Author SHA1 Message Date
Zeno Rogue
c9655a29a5 diagnostic functions raise_error and invalid_matrix 2019-09-12 22:50:04 +02:00
Zeno Rogue
3c9f0096e1 removed vid.scfg from vid 2019-09-12 22:50:04 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
bc8da03ce0 dual:: a system to change parameters in one of the two maps, currently used only in ge_land_selection 2019-09-12 22:50:03 +02:00
Zeno Rogue
69e76b550c dual:: selectable from the menu 2019-09-12 22:50:03 +02:00
Zeno Rogue
6467e38537 recallCell now remembers orientation (is cellwalker) 2019-09-12 22:50:03 +02:00
Zeno Rogue
baa1871d01 Euclidean sky as a shape 2019-09-12 22:50:03 +02:00
Zeno Rogue
88d6c0d144 2D3D:: better stars 2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc multigame support, including dualmode 2019-09-12 22:50:03 +02:00
Zeno Rogue
587652e540 2D3D:: Euclidean skies 2019-09-12 22:50:03 +02:00
Zeno Rogue
13a044154b sword:: accurate sword angles 2019-09-12 22:50:03 +02:00
Zeno Rogue
2b1aebb9b4 chaosmode variants (CLI only for now) 2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue
599d5d63e8 2D3D:: higher ceilings in the Palace 2019-09-12 22:50:03 +02:00
Zeno Rogue
28f5b04b83 get_vernum() 2019-09-12 22:50:02 +02:00
Zeno Rogue
32626dc0c1 2D3D:: fixed grids 2019-09-12 22:50:02 +02:00
Zeno Rogue
ba91bea71c charstyle format depending on vernum 2019-09-12 22:50:02 +02:00
Zeno Rogue
1b93ecd5a3 vernum uniformization 2019-09-12 22:50:02 +02:00
Zeno Rogue
556c234997 added debugflag DF_LOG 2019-09-12 22:50:02 +02:00
Zeno Rogue
07e1db587c improved editNumber dialogs 2019-09-12 22:50:02 +02:00
Zeno Rogue
f7d580fa9c replaced fts variants with a single fts 2019-09-12 22:50:02 +02:00
Zeno Rogue
8518f97ded text files are now read with scan(fhstream&...) functions and written with print(...) functions 2019-09-12 22:50:02 +02:00
Zeno Rogue
92a22a5e3f rug :: partially generalized to 3D (but no interesting results) 2019-09-12 22:50:02 +02:00
Zeno Rogue
8eb3fa65e2 2D3D:: skies and ceilings 2019-09-12 22:50:02 +02:00
Zeno Rogue
a9f3b3d77c 11.0y 2019-09-12 22:50:02 +02:00
Zeno Rogue
ec621c64d2 11.0x 2019-09-12 22:50:01 +02:00
Zeno Rogue
16a38b7c1b 11.0w 2019-09-12 22:50:01 +02:00
Zeno Rogue
8c2b717223 monster orientation is now modelled in non-orientable geometries 2019-09-12 22:50:00 +02:00
Zeno Rogue
24b66d6fd5 2D3D: fixed Goldberg 2019-09-12 22:50:00 +02:00
Zeno Rogue
94eaca0f42 11.0v 2019-09-12 22:50:00 +02:00
Zeno Rogue
d2c20fee22 redone spinEdge so that fixed_yz works in gravity lands 2019-09-12 22:50:00 +02:00
Zeno Rogue
f88de70a79 3D:: improvements to transparency: works correctly (e.g. in 2D HoM), including models 2019-09-12 22:50:00 +02:00
Zeno Rogue
175c061ab4 2d3d:: shadows 2019-09-12 22:50:00 +02:00
Zeno Rogue
df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00
Zeno Rogue
402b6aa0ad improved armor models; head lower; configurable human eye color 2019-09-12 22:49:59 +02:00
Zeno Rogue
dea2073714 2d3d:: smaller cones for fires/bonfires/buoys/thumpers 2019-09-12 22:49:58 +02:00
Zeno Rogue
9a21401b9c item/monster icons in 3d 2019-09-12 22:49:56 +02:00
Zeno Rogue
0c3b26c997 2d3d:: gridline used by linepatterns 2019-09-12 22:49:52 +02:00
Zeno Rogue
8388a448e7 3d:: an option to limit cell generation 2019-09-12 22:49:45 +02:00
Zeno Rogue
7ce12ef63b factored 'addradar' function 2019-09-12 22:49:44 +02:00
Zeno Rogue
22ce25c396 export ptick 2019-09-12 22:49:43 +02:00
Zeno Rogue
eb822f195b 11.0u and the fix to ocean/rrv 2019-09-12 22:43:02 +02:00
Zeno Rogue
c435afbe59 11.0t 2019-09-12 22:43:02 +02:00
Zeno Rogue
dbb8857a39 2d3d:: cone graphics for trees etc. 2019-09-12 22:43:02 +02:00
Zeno Rogue
f652e6139c 2D3D:: fixed Y/Z orientation 2019-09-12 22:43:01 +02:00
Zeno Rogue
d89fb49e13 refactured 'texture_order' as a separate function 2019-09-12 22:43:01 +02:00
Zeno Rogue
2acfd99d17 refactored switch_* functions (fpp/tpp/always3) 2019-09-12 22:43:01 +02:00
Zeno Rogue
5ab7249afd horopoint cleanup in 2D 2019-09-12 22:43:01 +02:00
Zeno Rogue
6a7c1438eb 2D3D:: Archimedean no longer crashes after changing 2019-09-12 22:43:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00