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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-19 15:20:27 +00:00
Commit Graph

3417 Commits

Author SHA1 Message Date
Zeno Rogue
791851f8d5 3d:: pseudohept for 534 2019-09-12 22:38:46 +02:00
Zeno Rogue
372a9503b6 3d:: fieldpattern now works in 3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
0e10dec9e2 added some exports to hyper.h and rogueviz.h 2019-09-12 22:38:46 +02:00
Zeno Rogue
1e27888f7d for BARLEV=8, buildEquidistant acts at 7 2019-09-12 22:38:46 +02:00
Zeno Rogue
da295089b5 checktide in 3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
07be3e1e2e hororec improved typo fix 2019-09-12 22:38:46 +02:00
Zeno Rogue
4399866100 3d:: walls no longer depend on pseudohept 2019-09-12 22:38:46 +02:00
Zeno Rogue
c2fbc424e2 always use shWall3D for shPlainWall3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
8fabe30bf5 show borders on fires; limit particles if there are too many fires 2019-09-12 22:38:46 +02:00
Zeno Rogue
8de98056ff 3d:: hororec:: better pseudohept pattern 2019-09-12 22:38:46 +02:00
Zeno Rogue
cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue
67ba896be9 3d:: hororec:: nice Temple of Cthulhu 2019-09-12 22:38:46 +02:00
Zeno Rogue
629e94cbb1 tour:: replaced 'a'+i to allow longer presentations 2019-09-12 22:38:46 +02:00
Zeno Rogue
ac6da6831d fixed RawTexture not appearing 2019-09-12 22:38:46 +02:00
Zeno Rogue
f68b216eb4 original image size is accessible in texture_data 2019-09-12 22:38:46 +02:00
Zeno Rogue
ae9cf6a43a fixed landscape shading 2019-09-12 22:38:46 +02:00
Zeno Rogue
cc287d52b6 fixed a crash when ddspin called with NODIR 2019-09-12 22:38:46 +02:00
Zeno Rogue
9d291b8b1f fixed a bug in virtualRebase 2019-09-12 22:38:45 +02:00
Zeno Rogue
678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
c25561bb91 fixup for Steam/Windows compilers 2019-09-12 22:38:45 +02:00
Zeno Rogue
51ae22363d 3d:: limit distance between players 2019-09-12 22:38:45 +02:00
Zeno Rogue
168a9bc304 fixed RogueViz still using old functions 2019-09-12 22:38:45 +02:00
Zeno Rogue
1a770aaf37 3d:: Escher can now be switched 2019-09-12 22:38:45 +02:00
Zeno Rogue
f6de21e143 texture:: aura no longer flickers 2019-09-12 22:38:45 +02:00
Zeno Rogue
5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
Zeno Rogue
f3a166b928 fixed a bug in aura (coords[3] not set) 2019-09-12 22:38:45 +02:00
Zeno Rogue
7f6957694a moved inline functions to hyper.h 2019-09-12 22:38:45 +02:00
Zeno Rogue
6afa1f1fa0 3d:: gHoroTris on the list 2019-09-12 22:38:45 +02:00
Zeno Rogue
bbaca3eff3 11.0l 2019-09-12 22:38:45 +02:00
Zeno Rogue
43eb9bf0a2 fixed a glitch with a bodypart taking the whole screen in spherical geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
0a0627afc5 selecting horocyclic lands in standard geometry works 2019-09-12 22:38:45 +02:00
Zeno Rogue
ea1b29533c 'towards Gans' option works again 2019-09-12 22:38:45 +02:00
Zeno Rogue
311506f45c barrier fixup 2019-09-12 22:38:45 +02:00
Zeno Rogue
29e8bbd9d4 3d:: equidistant/gravity/brownian lands disabled for now 2019-09-12 22:38:45 +02:00
Zeno Rogue
7bdea22d2a 3d:: the 't' key now targets the same target as the mouse 2019-09-12 22:38:45 +02:00
Zeno Rogue
9bd01c485d 3d:: improved transwall coloring 2019-09-12 22:38:45 +02:00
Zeno Rogue
88621e0cef 3d:: improved which 'circles' are drawn 2019-09-12 22:38:45 +02:00
Zeno Rogue
3f836d1dfe 3d:: Great Walls in H3 geometries 2019-09-12 22:38:45 +02:00
Zeno Rogue
5038686a5b 3d:: set the S3 parameter in 3D geometries to the smallest loop, so that it tells whether hedgehogs can be killed 2019-09-12 22:38:45 +02:00
Zeno Rogue
2a7e1f2603 3d:: horotris: correct distances 2019-09-12 22:38:45 +02:00
Zeno Rogue
8028392b70 distance tester added 2019-09-12 22:38:45 +02:00
Zeno Rogue
cf57e9fc81 added KosGD to credits 2019-09-12 22:38:45 +02:00
Zeno Rogue
b9cbb28d66 3d:: nicer Temple of Cthulhu in horo-triangular 2019-09-12 22:38:45 +02:00
Zeno Rogue
5990e107ac removed debug draw 2019-09-12 22:38:45 +02:00
Zeno Rogue
7f1a4864d3 euclidean cheat help now displayed only in masterless 2019-09-12 22:38:45 +02:00
Zeno Rogue
943a8395e5 3d:: 3d is affected by cells_drawn_limit; improved the sightrange edit dialog with more options and better help 2019-09-12 22:38:45 +02:00
Zeno Rogue
e5cc9d77a0 3d:: automatically adjust monster generation based on the number of generated cells 2019-09-12 22:38:45 +02:00
Zeno Rogue
a31f1094f9 3d:: binary:: fixed a crash bug caused by using the wrong relative_matrix 2019-09-12 22:38:45 +02:00
Zeno Rogue
225282a3eb 3d::binary:: make the land barriers more like planes by pushing them by a number depending on btwidth 2019-09-12 22:38:45 +02:00
Zeno Rogue
4633231721 added some people to thanks 2019-09-12 22:38:45 +02:00