Zeno Rogue
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a282913521
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rogueviz::flocking:: follow feature
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2018-11-19 20:53:35 +01:00 |
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Zeno Rogue
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aba6506124
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fixed drawing Goldberg geometries.
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2018-11-19 20:53:35 +01:00 |
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Zeno Rogue
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dee96fc008
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fixed a bug in shmup_configurer
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2018-11-19 11:04:55 +01:00 |
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Zeno Rogue
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1b74522d08
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rogueviz::flocking:: using the exports
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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34cb90f97c
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fixed some exports
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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fecd18b92b
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rogueviz::flocking:: set showquotients to true
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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624a6bca3b
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rogueviz::flocking:: using virtualRebase to make zebra quotient work
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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be3a464527
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rogueviz::flocking:: added some comments
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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73de211bf2
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anims:: record_animation now does shmup::turn, e.g. to work with RogueViz state changes
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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de2ae6901a
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rogueviz::flocking:: removed duplicate animation
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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ad2721a078
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rogueviz::flocking:: change simulation precision
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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50a86d1e88
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glhr:: shader-side band now ignores depth
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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8e2727882e
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shmup:: rewritten shmup configuration in OOP style
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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97c405fc87
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fixed the player going through walls in shmup
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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3ef16bf6f3
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implemented correctly calc_relative_matrix in Euclidean
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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eec70d7265
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fixed subscreen computations
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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6213d11d93
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rogueviz:: added flocking simulation
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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0c1d29433c
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fixed ijkl hotkeys in second player config
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d7a235bc8c
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fixed some shmup-related crashes
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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e7b90fdb05
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fixed some minor issues with HyperRogue's 3D
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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680dca90c8
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shaderside projection
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2018-11-18 18:26:55 +01:00 |
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Zeno Rogue
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51dea031c6
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Merge pull request #59 from Quuxplusone/mingw
Fix some issues with the MinGW build
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2018-11-11 17:23:47 +01:00 |
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Zeno Rogue
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a49dc75d5f
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also set lastticks after recording
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2018-11-11 16:43:53 +01:00 |
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Zeno Rogue
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450526cc40
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fix missing #endif
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2018-11-11 16:40:51 +01:00 |
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Zeno Rogue
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d2be826e8b
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anims:: clear lastticks when recording
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2018-11-11 16:36:05 +01:00 |
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Zeno Rogue
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5fe87e140f
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10.4z
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2018-11-11 12:55:36 +01:00 |
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Zeno Rogue
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585cab4137
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changed text: x,y to (x,y)
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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9d864d7d68
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spiral boundary always drawn
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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8914868bce
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spiral angle defaults to 70
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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36517a105d
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fixed || used with POLY_FORCE_INVERTED
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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8b91404a4e
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mirrorcolor is now always affected by mimic color changes
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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13e0f3d077
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fixed not compiling without audio
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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a00e405681
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fixed boundary drawing with camera_angle
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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f1b395ce52
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moved backbrightness edit to colors; it is based on modelcolor rather than backcolor
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2018-11-11 12:55:11 +01:00 |
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Zeno Rogue
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9ca5fafa9b
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do not draw boundary in band transition
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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7b4028418e
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arg:: most important dialogs can be launched from command line
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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01dc4997dc
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rogueviz:: added the sunflower spirals
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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1b0363ba4b
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Czech translation updated
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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0e9c70b8d5
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implemented draw_boundary for remaining models
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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02fd627cc5
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text improvements; PL translation update; fixed %y0 in Polish
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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e95d5ea215
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formulas now can refer to mouse position
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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3e87d463d2
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fixed the 'special conduct' help in the Haunted Woods
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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888e0c510a
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Added seven-coloring of the torus. 'Zebra triangles' line pattern used on the torus shows the big triangles.
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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c68de3c94f
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arg:: Previously some arguments used - while some used --; now both forms are accepted for all arguments. Also empty arguments are ignored.
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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1d0b5878fc
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left-handed player characters
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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18272634cd
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better quality of spiral boundary
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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68c8012d91
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implemented drawBoundary for spiral
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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147dcb58c4
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more models are known to sometimes require inverse
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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048bd4ab36
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cl parameters and param entries for spiralx and spiraly
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2018-11-11 11:27:36 +01:00 |
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