Zeno Rogue
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85a08d205d
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refactored celldraw
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2019-10-25 12:44:41 +02:00 |
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Zeno Rogue
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09fcd14aa7
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redesigned shader system
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2019-10-21 22:34:20 +02:00 |
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Zeno Rogue
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5ad1be2962
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crosshair option
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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f8963a1c75
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rots:: show the underlying geometry
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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c01cef0de9
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disabled compass in slr
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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2f954d0538
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nicer handling of WDIM, GDIM, MDIM, sig
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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599783d4ab
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hud:: increased alpha/scale in prod to prevent some bad display
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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e5fb06e6cd
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product:: HUD items displayed correctly
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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96bf478482
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renamed DIM to GDIM
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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a76a5dd265
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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65c4e6a31c
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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05bd7a905c
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c131e21198
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namespace hyperpoint_vec removed
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c87631544f
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improved the compass color to be more visible
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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64e212cd42
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compass in Nil/Sol
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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dc54135d5f
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radarrange configurable
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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fe635cc7d8
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CAP_MEMORY_RESERVE and memory reserve handled in mobile (if CAP_MEMORY_RESERVE was 1)
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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dd212d756b
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fixed the monster color in the minimap for Dragons etc
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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06301d73fc
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new memory handling
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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d864c8cc1e
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racing:: speedometer
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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5ec495443e
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no more radar in the mission screen
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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0a10912403
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dual:: minimap
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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003f2361a8
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gridlines in radar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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5483ec8779
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mini-map correct in all circumstances, including vertical movement or y/z rotation
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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b9fa90cafb
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2D3D:: better radar in Euclidean
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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dec0d191a8
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2d3d:: better radar in sphere, also better sin/cos in general
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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8206812413
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3D:: draw_radar adjusted for non-hyperbolic geometries
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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2c7cf9704f
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disable 2D radar if vid.fixed_yz or straightDownSeek
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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8858b137b5
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3D:: fixed the radar in 3D to use the 3D version
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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5c65ba9a7f
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2d3d:: ASCII mini-map replaces the radar
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2019-09-12 22:49:58 +02:00 |
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Zeno Rogue
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9a21401b9c
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item/monster icons in 3d
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2019-09-12 22:49:56 +02:00 |
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Zeno Rogue
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2744973b8b
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fixed radar
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2019-09-12 22:49:53 +02:00 |
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Zeno Rogue
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85aa80f395
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flushes to prevent distorted graphics in web version
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5895540ae9
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removed mdText as it was equivalent to mdUnchanged
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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c19ffb3597
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fixes to projection streamlining
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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a11e602a9c
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fixup: reset camera_angle to 0 in HUD
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3c9e4db46e
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major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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1143cf94d2
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fixed the radar not appearing
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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fbefc50775
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3d:: radar off in peace mode, also depends on hide_player
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2019-09-12 22:38:47 +02:00 |
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?
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5871a4b208
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3d:: radar feature
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2019-09-12 22:38:42 +02:00 |
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?
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370d1e069c
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3D:: no glyphs in HUD
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2019-09-12 22:38:40 +02:00 |
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?
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a3eb161235
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added CAP_SHAPES: poly system works, but no shapes are used
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2019-09-12 22:38:39 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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