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2D3D:: better radar in Euclidean

This commit is contained in:
Zeno Rogue 2019-05-15 11:16:35 +02:00
parent dec0d191a8
commit b9fa90cafb
2 changed files with 7 additions and 2 deletions

View File

@ -705,6 +705,8 @@ bool drawing_usershape_on(cell *c, mapeditor::eShapegroup sg) {
#endif
}
ld max_eu_dist = 0;
void addradar(const transmatrix& V, char ch, color_t col, color_t outline) {
hyperpoint h = tC0(V);
using namespace hyperpoint_vec;
@ -729,7 +731,8 @@ void addradar(const transmatrix& V, char ch, color_t col, color_t outline) {
}
else {
ld z = h[2] + h[1]/1000000;
if(d) h = h * (d / sightranges[geometry] / hypot_d(3, h));
if(d > max_eu_dist) max_eu_dist = d;
if(d) h = h * (d / (max_eu_dist + scalefactor/4) / hypot_d(3, h));
h[1] = hypot(h[1], h[2]) / (1 + h[3]);
if(z < 0) h[1] = -h[1];
h[2] = 0;
@ -6484,6 +6487,7 @@ void drawthemap() {
if(DIM == 3) make_clipping_planes();
radarpoints.clear();
if(!(cmode & sm::NORMAL)) max_eu_dist = 0;
callhooks(hooks_drawmap);
frameid++;

View File

@ -350,6 +350,7 @@ void drawMobileArrow(int i) {
#endif
bool nofps = false;
extern ld max_eu_dist;
void draw_radar(bool cornermode) {
@ -406,7 +407,7 @@ void draw_radar(bool cornermode) {
displaychr(int(cx + rad * r.h[0]), int(cy - rad * r.h[1]), 0, siz, r.glyph, r.color);
}
else {
displaychr(int(cx + rad * r.h[0]), int(cy - rad * r.h[1]), 0, 8, r.glyph, r.color);
displaychr(int(cx + rad * r.h[0]), int(cy - rad * r.h[1]), 0, rad * scalefactor / (max_eu_dist + scalefactor/4) * 0.8, r.glyph, r.color);
}
}