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fixup: reset camera_angle to 0 in HUD

This commit is contained in:
Zeno Rogue 2019-04-23 18:49:09 +02:00
parent 29ea282beb
commit a11e602a9c

View File

@ -394,6 +394,7 @@ void drawStats() {
// vid.alpha = vid.scale = 1;
dynamicval<ld> va(vid.alpha, 1);
dynamicval<ld> vs(vid.scale, 1);
dynamicval<ld> vc(vid.camera_angle, 0);
calcparam();