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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-11 08:09:53 +00:00
Commit Graph

10862 Commits

Author SHA1 Message Date
Zeno Rogue
567ef8e7e6 ads-game:: resource expiration 2022-09-18 17:29:01 +02:00
Zeno Rogue
a1a65ac612 optimize center in queue 2022-09-18 17:28:48 +02:00
Zeno Rogue
43305ea1cd vctr is now the hyperbolic cell (similar for some variables); also invincibility on start 2022-09-18 17:02:15 +02:00
Zeno Rogue
03a3fd14a0 ads-game:: priority_queue-based rendering 2022-09-18 16:49:08 +02:00
Zeno Rogue
7a7ee1a13f clarified that times in settings are always specified in absolute units 2022-09-18 13:46:47 +02:00
Zeno Rogue
11a059eb60 auto-change-scale functionality 2022-09-18 13:45:45 +02:00
Zeno Rogue
b7c15e0978 ads-game:: fuel particles take scale into account 2022-09-18 13:34:47 +02:00
Zeno Rogue
04c43e99e6 ads-game:: performance settings 2022-09-18 13:34:30 +02:00
Zeno Rogue
62996d0d4c missile rapidity and particle settings 2022-09-18 13:14:46 +02:00
Zeno Rogue
707247d297 ads-game:: configurable scale 2022-09-18 13:03:14 +02:00
Zeno Rogue
00b2dc522a better rock generation 2022-09-18 12:58:18 +02:00
Zeno Rogue
eefb91501e ads-game:: show the (approximate) future 2022-09-18 11:24:43 +02:00
Zeno Rogue
d76b2156f2 ads-game:: further improvements to the menu 2022-09-18 10:26:16 +02:00
Zeno Rogue
29ed17410b ads-game:: more settings 2022-09-18 10:22:25 +02:00
Zeno Rogue
6ea3cc4bcc time_unit and pause_speed settings 2022-09-18 10:22:13 +02:00
Zeno Rogue
11b70006aa ads-game:: easier to invoke menu 2022-09-18 10:21:29 +02:00
Zeno Rogue
8a35e6facb ads-game:: made the game easier to (re)start, also more settings 2022-09-18 10:21:13 +02:00
Zeno Rogue
11fe91fb5a debug removed 2022-09-18 10:19:02 +02:00
Jacob Mandelson
63c68831b2 Fix offsets for the shSmallHammerHead. 2022-09-17 15:21:18 -07:00
Jacob Mandelson
d32772fd1e Style fixes for polygons.cpp 2022-09-17 15:08:09 -07:00
Jacob Mandelson
d0564026d7 Small style cleanup. 2022-09-17 15:00:54 -07:00
Jacob Mandelson
fb3c0e38b7 Restore default args to "at" lambda. 2022-09-17 14:49:10 -07:00
Jacob Mandelson
2939191fa1 Fix default lambda args & extra semicolon. 2022-09-17 14:44:50 -07:00
Jacob Mandelson
c7f8cafc28 Use master's mymake.cpp 2022-09-17 14:42:46 -07:00
Jacob Mandelson
71cf4bc678 Merge branch 'orbshapes' into v12.1+os 2022-09-17 14:39:07 -07:00
Jacob Mandelson
f10751a7f0 Clean up shLeafIcon. 2022-09-17 14:06:30 -07:00
Jacob Mandelson
4d766655ba More ivy-leaf tweaking. 2022-09-17 13:52:38 -07:00
Jacob Mandelson
41e8466dad Tweaking the ivy leaf. 2022-09-17 13:45:41 -07:00
Jacob Mandelson
f7e8818e01 First draft of ivy leaf for Orb Of Nature. 2022-09-17 13:39:11 -07:00
Zeno Rogue
fc184640d3 no ship history after game_over 2022-09-17 17:47:31 +02:00
Zeno Rogue
9799ff1ccf ads-game:: view history while paused 2022-09-17 17:34:54 +02:00
Zeno Rogue
37ab1b523d ads-game:: no more fire while paused 2022-09-17 17:34:19 +02:00
Zeno Rogue
b75bb20246 missile life starts at 0 2022-09-17 17:34:11 +02:00
Zeno Rogue
21ebbc6ca4 ads-game:: more intuitive pause-scrolling 2022-09-17 16:49:09 +02:00
Zeno Rogue
75902e5fd3 ads-game:: adjust resource positioning to model 2022-09-17 16:47:35 +02:00
Zeno Rogue
22ef01964a ads-game:: model permanently switched to underlying geometry 2022-09-17 16:47:22 +02:00
Zeno Rogue
de859c35aa in sl2, sl2 handling of shifts is executed even if model uses bandshift 2022-09-17 16:46:26 +02:00
Zeno Rogue
84a6d2f8f9 hooks_frame is still called when nomap == true 2022-09-17 16:45:43 +02:00
Zeno Rogue
505e9dcbbe ads-game:: better placement of resources 2022-09-17 15:17:37 +02:00
Zeno Rogue
8e23039fc0 ads-game:: better swap 2022-09-17 15:17:08 +02:00
Zeno Rogue
2f672bc4f3 more precise checking whether a rock does not hit a wall (but too expensive to use) 2022-09-17 15:17:01 +02:00
Zeno Rogue
fa1f237f37 ads-game:: less expensive 2022-09-17 15:16:26 +02:00
Zeno Rogue
b1baf393ba ads-game:: display other frames of reference while paused 2022-09-17 15:16:04 +02:00
Zeno Rogue
38b817187e version 12.1a 2022-09-17 12:17:35 +02:00
Zeno Rogue
3a95b5f8d5 made some item icons larger 2022-09-17 12:11:03 +02:00
Zeno Rogue
cb839ed895 items/monsters in your collection have their text brightened if too dark (or the auxiliary orb color is used) 2022-09-17 12:10:44 +02:00
Zeno Rogue
f0200ee32c color_diff function 2022-09-17 12:09:46 +02:00
Zeno Rogue
85f214c9a2 fixed the Onyx graphics in inventory 2022-09-17 11:37:25 +02:00
Zeno Rogue
69d0c05628 Orb of Earth no longer marked useless in Wetland 2022-09-17 11:23:13 +02:00
Zeno Rogue
db353755d3 symmetric pathdist 2022-09-17 11:21:33 +02:00