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Merge branch 'orbshapes' into v12.1+os
This commit is contained in:
commit
71cf4bc678
16
content.cpp
16
content.cpp
@ -478,11 +478,11 @@ ITEM( 'o', 0x8080FF, "Orb of Winter", itOrbWinter, IC_ORB, ZERO | IF_FIREPROOF |
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"This orb can be used to invoke a wall of ice. It also protects you from fires.")
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ITEM( 'o', 0xFF6060, "Orb of Speed", itOrbSpeed, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osMovement,
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"This orb can be used to move faster for some time.")
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ITEM( 'o', 0x90B090, "Orb of Life", itOrbLife, IC_ORB, ZERO | IF_SHMUPLIFE | IF_REVIVAL, RESERVED, osFriend,
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ITEM( 'o', 0x306000, "Orb of Life", itOrbLife, IC_ORB, ZERO | IF_SHMUPLIFE | IF_REVIVAL, RESERVED, osFriend,
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"This orb can be used to summon friendly golems. It is used instantly when you pick it up.")
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ITEM( 'o', 0x60D760, "Orb of Shielding", itOrbShield, IC_ORB, ZERO | IF_PROTECTION | IF_EMPATHY, RESERVED, osProtective,
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"This orb can protect you from damage.")
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ITEM( 'o', 0x606060, "Orb of Earth", itOrbDigging, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osTerraform,
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ITEM( 'o', 0x00FF00, "Orb of Earth", itOrbDigging, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osTerraform,
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"This orb lets you go through living walls. It also has powers in some of the other lands.")
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ITEM( 'o', 0x20FFFF, "Orb of Teleport", itOrbTeleport, IC_ORB, ZERO | IF_RANGED, RESERVED, osRanged,
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"This orb lets you instantly move to another location on the map. Just click a location which "
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@ -591,7 +591,7 @@ ITEM( '$', 0xFFFFFF, "Pearl", itWhirlpool, IC_TREASURE, ZERO, RESERVED, osNone,
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ITEM( 'o', 0x306000, "Orb of Friendship", itOrbFriend, IC_ORB, ZERO | IF_SHMUPLIFE | IF_REVIVAL, RESERVED, osFriend,
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"This Orb summons a friendly Bomberbird."
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)
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ITEM( 'o', 0x000060, "Orb of Water", itOrbWater, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osTerraform,
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ITEM( 'o', 0x0070C0, "Orb of Water", itOrbWater, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osTerraform,
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"This Orb allows your boat to go against the current, "
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"and also to go into the land, creating water on the way."
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)
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@ -706,7 +706,7 @@ ITEM( 'o', 0xFFFF80, "Orb of the Warp", itOrb37, IC_ORB, ZERO, RESERVED, osWarpi
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"This Orb creates a warped zone of radius 5 around you, "
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"and also allows you to move diagonally in warped zones."
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)
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ITEM( 'o', 0xFFFF80, "Orb of Energy", itOrbEnergy, IC_ORB, ZERO, RESERVED, osPowerUtility,
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ITEM( 'o', 0x8B4513, "Orb of Energy", itOrbEnergy, IC_ORB, ZERO, RESERVED, osPowerUtility,
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"This Orb halves the power usage of orbs which cost some "
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"charges with each activation. It even affects the "
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"one-shot orbs such as Flash or Teleport. If such an activation "
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@ -783,7 +783,7 @@ ITEM( 'o', 0xC00040, "Orb of Recall", itOrbRecall, IC_ORB, ZERO, RESERVED, osUti
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ITEM( ']', 0x8080FF, "Dodecahedron", itDodeca, IC_TREASURE, ZERO, RESERVED, osNone,
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"These dodecahedra made of a mysterious material are the Reptiles' favorite toy."
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)
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ITEM( 'o', 0x8080FF, "Orb of Vaulting", itOrbDash, IC_ORB, ZERO | IF_RANGED, RESERVED, osFrog,
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ITEM( 'o', 0xFF0000, "Orb of Vaulting", itOrbDash, IC_ORB, ZERO | IF_RANGED, RESERVED, osFrog,
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"This Orb allows you to jump over an adjacent monster, killing or stunning it. "
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"You can only vault in a roughly straight line. "
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"Target a cell on the other side to use it."
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@ -816,7 +816,7 @@ ITEM( '*', 0x40E0D0, "Turquoise", itHunting, IC_TREASURE, ZERO, RESERVED, osNone
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ITEM( '*', 0x009090, "Forgotten Relic", itBlizzard, IC_TREASURE, ZERO, RESERVED, osNone, blizzarddesc)
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ITEM( '(', 0xFFE080, "Ancient Weapon", itTerra, IC_TREASURE, ZERO, RESERVED, osNone,
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"This ancient weapon is beautifully encrusted with precious gems, but you prefer your own -- it is much lighter.")
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ITEM( 'o', 0x307080, "Orb of Slashing", itOrbSide1, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive,
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ITEM( 'o', 0x00FF00, "Orb of Slashing", itOrbSide1, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive,
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"Whenever you attack with this Orb, you also hit the monsters adjacent both to you and the monster you originally attacked.")
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ITEM( 'o', 0x30A080, "Orb of the Triangle", itOrbSide2, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive,
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"Whenever you attack with this Orb, you also hit the monsters adjacent to you which are neither adjacent nor opposite to the monster "
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@ -836,11 +836,11 @@ ITEM( '!', 0x80FF80, "Sea Glass", itDock, IC_TREASURE, ZERO, RESERVED, osNone, N
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ITEM( '*', 0xBBCC99, "Chrysoberyl", itRuins, IC_TREASURE, ZERO, RESERVED, osNone, "Fragment of the past glory.")
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ITEM( '*', 0x80FF80, "Monopole", itMagnet, IC_TREASURE, ZERO, RESERVED, osNone, NODESCYET)
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ITEM( '!', 0xFF00FF, "Tasty Jelly", itSwitch, IC_TREASURE, ZERO, RESERVED, osNone, "A tasty byproduct of the Jelly Revolution.")
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ITEM( 'o', 0xFFFF80, "Orb of Phasing", itOrbPhasing, IC_ORB, ZERO, RESERVED, osFrog,
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ITEM( 'o', 0xFF0000, "Orb of Phasing", itOrbPhasing, IC_ORB, ZERO, RESERVED, osFrog,
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"This orb lets you pass through walls (one cell wide), and also through monsters, as long as they will not attack you in transit.")
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ITEM( 'o', 0xFFFF80, "Orb of Magnetism", itOrbMagnetism, IC_ORB, ZERO, RESERVED, osUtility,
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"This orb makes you immediately pickup all the items on adjacent cells.")
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ITEM( 'o', 0x202020, "Orb of Slaying", itOrbSlaying, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive,
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ITEM( 'o', 0x20FF20, "Orb of Slaying", itOrbSlaying, IC_ORB, ZERO | IF_EMPATHY, RESERVED, osOffensive,
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"This Orb lets you defeat Raiders and other tough single-cell monsters in melee."
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)
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ITEM( '*', 0xFFA860, "Tiger's Eye", itBrownian, IC_TREASURE, ZERO, RESERVED, osNone,
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|
46
geometry.cpp
46
geometry.cpp
@ -254,16 +254,17 @@ hpcshape
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shTriheptaSpecial[14],
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shCross, shGiantStar[2], shLake, shMirror,
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shHalfFloor[6], shHalfMirror[3],
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shGem[2], shStar, shDisk, shDiskT, shDiskS, shDiskM, shDiskSq, shRing,
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shGem[2], shStar, shFlash, shDisk, shHalfDisk, shDiskT, shDiskS, shDiskM, shDiskSq, shEccentricDisk, shDiskSegment,
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shHeptagon, shHeptagram,
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shTinyBird, shTinyShark,
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shEgg,
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shSpikedRing, shTargetRing, shSawRing, shGearRing, shPeaceRing, shHeptaRing,
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shSpearRing, shLoveRing,
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shFrogRing,
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shPowerGearRing, shProtectiveRing, shTerraRing, shMoveRing, shReserved4, shMoonDisk,
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shDaisy, shTriangle, shNecro, shStatue, shKey, shWindArrow,
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shEgg, shSmallEgg,
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shRing, shSpikedRing, shTargetRing, shSawRing, shGearRing, shPeaceRing,
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shHeptaRing, shSpearRing, shLoveRing, shFrogRing,
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shPowerGearRing, shProtectiveRing, shTerraRing, shMoveRing,
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shReserved4, shMoonDisk,
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shDaisy, shSnowflake, shTriangle, shNecro, shStatue, shKey, shWindArrow,
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shGun,
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shFigurine, shTreat,
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shFigurine, shTreat, shSmallTreat,
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shElementalShard,
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// shBranch,
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shIBranch, shTentacle, shTentacleX, shILeaf[3],
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@ -277,30 +278,30 @@ hpcshape
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shWolf1, shWolf2, shWolf3,
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shRatEye1, shRatEye2, shRatEye3,
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shDogStripes,
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shPBody, shPSword, shPKnife,
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shPBody, shSmallPBody, shPSword, shSmallPSword, shPKnife,
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shFerocityM, shFerocityF,
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shHumanFoot, shHumanLeg, shHumanGroin, shHumanNeck, shSkeletalFoot, shYetiFoot,
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shMagicSword, shMagicShovel, shSeaTentacle, shKrakenHead, shKrakenEye, shKrakenEye2,
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shMagicSword, shSmallSword, shMagicShovel, shSeaTentacle, shKrakenHead, shKrakenEye, shKrakenEye2,
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shArrow,
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shPHead, shPFace, shGolemhead, shHood, shArmor,
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shAztecHead, shAztecCap,
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shSabre, shTurban1, shTurban2, shVikingHelmet, shRaiderHelmet, shRaiderArmor, shRaiderBody, shRaiderShirt,
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shWestHat1, shWestHat2, shGunInHand,
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shKnightArmor, shKnightCloak, shWightCloak,
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shGhost, shEyes, shSlime, shJelly, shJoint, shWormHead, shTentHead, shShark, shWormSegment, shSmallWormSegment, shWormTail, shSmallWormTail,
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shSlimeEyes, shDragonEyes, shWormEyes, shGhostEyes,
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shMiniGhost, shMiniEyes,
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shHedgehogBlade, shHedgehogBladePlayer,
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shGhost, shEyes, shSlime, shJelly, shJoint, shWormHead, shSmallWormHead, shTentHead, shShark, shWormSegment, shSmallWormSegment, shWormTail, shSmallWormTail,
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shSlimeEyes, shDragonEyes, shSmallDragonEyes, shWormEyes, shSmallWormEyes, shGhostEyes,
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shMiniGhost, shSmallEyes, shMiniEyes,
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shHedgehogBlade, shSmallHedgehogBlade, shHedgehogBladePlayer,
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shWolfBody, shWolfHead, shWolfLegs, shWolfEyes,
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shWolfFrontLeg, shWolfRearLeg, shWolfFrontPaw, shWolfRearPaw,
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shFemaleBody, shFemaleHair, shFemaleDress, shWitchDress,
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shWitchHair, shBeautyHair, shFlowerHair, shFlowerHand, shSuspenders, shTrophy,
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shBugBody, shBugArmor, shBugLeg, shBugAntenna,
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shPickAxe, shPike, shFlailBall, shFlailTrunk, shFlailChain, shHammerHead,
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shPickAxe, shSmallPickAxe, shPike, shFlailBall, shSmallFlailBall, shFlailTrunk, shSmallFlailTrunk, shFlailChain, shHammerHead, shSmallHammerHead,
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shBook, shBookCover, shGrail,
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shBoatOuter, shBoatInner, shCompass1, shCompass2, shCompass3,
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shKnife, shTongue, shFlailMissile, shTrapArrow,
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shPirateHook, shPirateHood, shEyepatch, shPirateX,
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shPirateHook, shSmallPirateHook, shPirateHood, shEyepatch, shPirateX,
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// shScratch,
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shHeptaMarker, shSnowball, shHugeDisk, shSun, shNightStar, shEuclideanSky,
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shSkeletonBody, shSkull, shSkullEyes, shFatBody, shWaterElemental,
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@ -309,11 +310,11 @@ hpcshape
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shPrincessDress, shPrinceDress,
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shWizardCape1, shWizardCape2,
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shBigCarpet1, shBigCarpet2, shBigCarpet3,
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shGoatHead, shRose, shRoseItem, shThorns,
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shGoatHead, shRose, shRoseItem, shSmallRose, shThorns,
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shRatHead, shRatTail, shRatEyes, shRatCape1, shRatCape2,
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shWizardHat1, shWizardHat2,
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shTortoise[13][6],
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shDragonLegs, shDragonTail, shDragonHead, shDragonSegment, shDragonNostril,
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shDragonLegs, shDragonTail, shDragonHead, shSmallDragonHead, shDragonSegment, shDragonNostril, shSmallDragonNostril,
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shDragonWings,
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shSolidBranch, shWeakBranch, shBead0, shBead1,
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shBatWings, shBatBody, shBatMouth, shBatFang, shBatEye,
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@ -326,6 +327,8 @@ hpcshape
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shTrylobiteFrontLeg, shTrylobiteRearLeg, shTrylobiteFrontClaw, shTrylobiteRearClaw,
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shBullBody, shBullHead, shBullHorn, shBullRearHoof, shBullFrontHoof,
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shSmallBullHead, shSmallBullHorn,
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shTinyBullHead, shTinyBullHorn, shTinyBullBody,
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shButterflyBody, shButterflyWing, shGadflyBody, shGadflyWing, shGadflyEye,
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@ -338,9 +341,12 @@ hpcshape
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shPBodyOnly, shPBodyArm, shPBodyHand, shPHeadOnly,
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shDodeca;
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shDodeca, shSmallerDodeca,
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shLightningBolt, shHumanoid, shHalfHumanoid, shHourglass,
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shShield, shSmallFan, shTreeIcon, shLeafIcon;
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hpcshape shFrogRearFoot, shFrogFrontFoot, shFrogRearLeg, shFrogFrontLeg, shFrogRearLeg2, shFrogBody, shFrogEye, shFrogStripe, shFrogJumpFoot, shFrogJumpLeg;
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hpcshape shFrogRearFoot, shFrogFrontFoot, shFrogRearLeg, shFrogFrontLeg, shFrogRearLeg2, shFrogBody, shFrogEye, shFrogStripe, shFrogJumpFoot, shFrogJumpLeg, shSmallFrogRearFoot, shSmallFrogFrontFoot, shSmallFrogRearLeg, shSmallFrogFrontLeg, shSmallFrogRearLeg2, shSmallFrogBody;
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hpcshape_animated
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shAnimatedEagle, shAnimatedTinyEagle, shAnimatedGadfly, shAnimatedHawk, shAnimatedButterfly,
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|
142
graph.cpp
142
graph.cpp
@ -192,7 +192,7 @@ EX void drawShield(const shiftmatrix& V, eItem it) {
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#endif
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}
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void drawSpeed(const shiftmatrix& V) {
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void drawSpeed(const shiftmatrix& V, ld scale=1) {
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#if CAP_CURVE
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ld ds = ptick(10);
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color_t col = darkena(iinf[itOrbSpeed].color, 0, 0xFF);
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@ -202,7 +202,7 @@ void drawSpeed(const shiftmatrix& V) {
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#endif
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for(int b=0; b<cgi.S84; b+=cgi.S14) {
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PRING(a)
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curvepoint(xspinpush0((ds+b+a) * M_PI/cgi.S42, cgi.hexf*a/cgi.S84));
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curvepoint(xspinpush0((ds+b+a) * M_PI/cgi.S42, cgi.hexf*a/cgi.S84*scale));
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queuecurve(V, col, 0x8080808, PPR::LINE);
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}
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#endif
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@ -764,11 +764,10 @@ EX hpcshape& orbshape(eOrbshape s) {
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switch(s) {
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case osLove: return cgi.shLoveRing;
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case osRanged: return cgi.shTargetRing;
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case osOffensive: return cgi.shSawRing;
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case osOffensive: case osDirectional: return cgi.shSawRing;
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case osFriend: return cgi.shPeaceRing;
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case osUtility: return cgi.shGearRing;
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case osPowerUtility: return cgi.shPowerGearRing;
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case osDirectional: return cgi.shSpearRing;
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case osWarping: return cgi.shHeptaRing;
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case osFrog: return cgi.shFrogRing;
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case osProtective: return cgi.shProtectiveRing;
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@ -793,18 +792,24 @@ void queue_ring(const shiftmatrix& V, hpcshape& sh, color_t col, PPR p) {
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EX color_t orb_auxiliary_color(eItem it) {
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if(it == itOrbFire) return firecolor(200);
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if(it == itOrbWater) return 0x000060;
|
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if(it == itOrbFriend || it == itOrbDiscord) return 0xC0C0C0;
|
||||
if(it == itOrbFrog) return 0xFF0000;
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if(it == itOrbImpact) return 0xFF0000;
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if(it == itOrbPhasing) return 0xFF0000;
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if(it == itOrbDash) return 0xFF0000;
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if(it == itOrbPhasing) return 0xFFFF80;
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if(it == itOrbDash) return 0x8080FF;
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if(it == itOrbFreedom) return 0xC0FF00;
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if(it == itOrbPlague) return 0x409040;
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if(it == itOrbChaos) return 0xFF00FF;
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if(it == itOrbAir) return 0xFFFFFF;
|
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if(it == itOrbUndeath) return minf[moFriendlyGhost].color;
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if(it == itOrbRecall) return 0x101010;
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if(it == itOrbLife) return 0x90B090;
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if(it == itOrbSlaying) return 0xFF0000;
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if(it == itOrbSide1) return 0x307080;
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if(it == itOrbDigging) return 0x606060;
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if(it == itOrbEnergy) return 0xFFFF80;
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||||
//if(it == itOrbPurity) return 0xFFD520;
|
||||
return iinf[it].color;
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||||
}
|
||||
|
||||
@ -1046,8 +1051,129 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
|
||||
|
||||
if(xch == 'c')
|
||||
queuepolyat(Vit * spinptick(500, 0), cgi.shMoonDisk, darkena(0x801080, 0, hidden ? 0x20 : 0xC0), prio);
|
||||
else
|
||||
queuepolyat(Vit, cgi.shDisk, darkena(icol1, 0, inice ? 0x80 : hidden ? 0x20 : 0xC0), prio);
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||||
else {
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||||
auto dark = darkena(icol1, 0, inice ? 0x80 : hidden ? 0x20 : (it == itOrbBeauty) ? 0xA0 : 0xC0);
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if (it == itOrbBeauty)
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for(int u=0; u<3; u++)
|
||||
queuepolyat(Vit * spin(2*M_PI / 3 / 3 * u), cgi.shSmallRose, dark, prio);
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||||
else if (it == itOrbLife) {
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queuepolyat(Vit, cgi.shSmallPBody, dark, prio);
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queuepolyat(Vit, cgi.shDiskM, dark, prio);
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}
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else if (it == itOrbBull) {
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||||
queuepolyat(Vit, cgi.shTinyBullBody, dark, prio);
|
||||
queuepolyat(Vit, cgi.shTinyBullHead, dark, prio);
|
||||
queuepolyat(Vit, cgi.shTinyBullHorn, dark, prio);
|
||||
queuepolyat(Vit * Mirror, cgi.shTinyBullHorn, dark, prio);
|
||||
}
|
||||
else if (it == itOrbFrog) {
|
||||
queuepolyat(Vit, cgi.shSmallFrogBody, dark, prio);
|
||||
queuepolyat(Vit, cgi.shSmallFrogRearFoot, dark, prio);
|
||||
queuepolyat(Vit, cgi.shSmallFrogRearLeg, dark, prio);
|
||||
queuepolyat(Vit, cgi.shSmallFrogRearLeg2, dark, prio);
|
||||
queuepolyat(Vit, cgi.shSmallFrogFrontFoot, dark, prio);
|
||||
queuepolyat(Vit, cgi.shSmallFrogFrontLeg, dark, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallFrogRearFoot, dark, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallFrogRearLeg, dark, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallFrogRearLeg2, dark, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallFrogFrontFoot, dark, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallFrogFrontLeg, dark, prio);
|
||||
}
|
||||
else if (it == itOrbSpeed)
|
||||
drawSpeed(Vit, 0.4);
|
||||
else if (it == itOrbStunning) {
|
||||
queuepolyat(Vit, cgi.shDiskM, dark, prio);
|
||||
for (int i=0; i<5; i++) {
|
||||
shiftmatrix V2 = Vit * spin(2*M_PI * i / 5 + ptick(300));
|
||||
queuepolyat(V2, cgi.shSmallFlailBall, dark, prio);
|
||||
}
|
||||
}
|
||||
else if (it == itOrbDragon) {
|
||||
queuepolyat(Vit, cgi.shSmallDragonHead, dark, prio);
|
||||
queuepolyat(Vit, cgi.shSmallDragonNostril, 0xFF, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallDragonNostril, 0xFF, prio);
|
||||
queuepolyat(Vit, cgi.shSmallDragonEyes, 0x60, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallDragonEyes, 0x60, prio);
|
||||
}
|
||||
else if (it == itOrbDomination) {
|
||||
queuepolyat(Vit, cgi.shSmallWormHead, dark, prio);
|
||||
queuepolyat(Vit, cgi.shSmallWormEyes, 0x60, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallWormEyes, 0x60, prio);
|
||||
}
|
||||
else if (it == itOrbMorph || it == itOrbChaos || it == itOrbPlague)
|
||||
queuepolyat(Vit, cgi.shSmallTreat, dark, prio);
|
||||
else if (it == itOrbWinter)
|
||||
queuepolyat(Vit, cgi.shSnowflake, dark, prio);
|
||||
else if (it == itOrbLuck)
|
||||
queuepolyat(Vit, cgi.shSmallerDodeca, dark, prio);
|
||||
else if (it == itOrbAether) {
|
||||
queuepolyat(Vit, cgi.shHalfDisk, dark, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shHalfDisk, 0xFF, prio);
|
||||
queuepolyat(Vit, cgi.shHalfHumanoid, dark, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shHalfHumanoid, 0xFF, prio);
|
||||
}
|
||||
else if (it == itOrbFlash)
|
||||
queuepolyat(Vit, cgi.shFlash, dark, prio);
|
||||
else if (it == itOrbMatter || it == itOrbStone)
|
||||
queuepolyat(Vit, cgi.shDiskSq, dark, prio);
|
||||
else if (it == itOrbSummon) {
|
||||
queuepolyat(Vit, cgi.shHeptagon, dark, prio);
|
||||
queuepolyat(Vit, cgi.shHeptagram, dark, prio);
|
||||
}
|
||||
else {
|
||||
auto shape = (it == itOrbFriend) ? &cgi.shTinyBird :
|
||||
(it == itOrbSide1) ? &cgi.shSmallPSword :
|
||||
(it == itOrbDigging) ? &cgi.shSmallPickAxe :
|
||||
(it == itOrbSword || it == itOrbSword2) ? &cgi.shSmallSword :
|
||||
(it == itOrbThorns) ? &cgi.shSmallHedgehogBlade :
|
||||
(it == itOrbSide2 || it == itOrb37 || it == itOrbLava) ? &cgi.shDiskT :
|
||||
(it == itOrbGravity) ? &cgi.shTinyArrow :
|
||||
(it == itOrbSafety || it == itOrbFreedom || it == itOrbRecall) ? &cgi.shDiskSq :
|
||||
(it == itOrbEnergy) ? &cgi.shHalfDisk :
|
||||
(it == itOrbSpace) ? &cgi.shSmallPirateHook :
|
||||
(it == itOrbChoice || it == itOrbMirror || it == itOrbMagnetism || it == itOrbEmpathy || it == itOrbDiscord) ? &cgi.shEccentricDisk :
|
||||
(it == itOrbPsi || it == itOrbSide3) ? &cgi.shDiskS :
|
||||
(it == itOrbPurity) ? &cgi.shSmallEgg :
|
||||
(it == itOrbLightning) ? &cgi.shLightningBolt :
|
||||
(it == itOrbShield) ? &cgi.shShield :
|
||||
(it == itOrbTime) ? &cgi.shHourglass :
|
||||
(it == itOrbAir) ? &cgi.shSmallFan :
|
||||
(it == itOrbWoods) ? &cgi.shTreeIcon :
|
||||
(it == itOrbNature) ? &cgi.shLeafIcon :
|
||||
(it == itOrbIllusion || it == itOrbInvis || it == itOrbTeleport) ? &cgi.shHumanoid :
|
||||
(it == itOrbPhasing || it == itOrbDash) ? &cgi.shDiskSegment :
|
||||
NULL;
|
||||
queuepolyat(Vit, cgi.shDisk, dark, prio);
|
||||
if (shape)
|
||||
queuepolyat(Vit, *shape, (it == itOrbInvis || it == itOrbTeleport) ? 0x20 : 0x80, prio);
|
||||
if (it == itOrbSide1 || (shape == &cgi.shEccentricDisk && it != itOrbDiscord))
|
||||
queuepolyat(Vit*Mirror, *shape, 0x80, prio);
|
||||
if (it == itOrbPhasing || it == itOrbDash || it == itOrbEnergy)
|
||||
queuepolyat(Vit*Mirror, *shape, col, prio);
|
||||
if (it == itOrbIntensity || it == itOrbImpact)
|
||||
queuepolyat(Vit, cgi.shDiskM, 0x80, prio);
|
||||
if (it == itOrbHorns) {
|
||||
queuepolyat(Vit, cgi.shSmallBullHead, 0x80, prio);
|
||||
queuepolyat(Vit, cgi.shSmallBullHorn, 0x80, prio);
|
||||
queuepolyat(Vit*Mirror, cgi.shSmallBullHorn, 0x80, prio);
|
||||
}
|
||||
if (it == itOrbUndeath) {
|
||||
dark = darkena(minf[moFriendlyGhost].color, 0, inice ? 0x80 : hidden ? 0x20 : 0xC0);
|
||||
queuepolyat(Vit, cgi.shMiniGhost, dark, prio);
|
||||
queuepolyat(Vit, cgi.shMiniEyes, 0xFF, prio);
|
||||
}
|
||||
if (it == itOrbSlaying) {
|
||||
queuepolyat(Vit, cgi.shSmallFlailTrunk, 0x80, prio);
|
||||
queuepolyat(Vit, cgi.shSmallHammerHead, 0x80, prio);
|
||||
}
|
||||
if (it == itOrbShell)
|
||||
for(int i = 1; i<8; i++) {
|
||||
queuepolyat(Vit, cgi.shTortoise[i][2], 0x80, prio);
|
||||
if (i>=5 && i<=7)
|
||||
queuepolyat(Vit*Mirror, cgi.shTortoise[i][2], 0x80, prio);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
queue_ring(Vit * spinptick(1500, 0), orbshape(iinf[it].orbshape), col, prio);
|
||||
}
|
||||
|
@ -69,12 +69,14 @@ void set_linux() {
|
||||
linker = "g++ -rdynamic";
|
||||
default_exec_name = "hyper";
|
||||
if(sdlver == 2) {
|
||||
opts = "-DFHS -DLINUX -I/usr/include/SDL2";
|
||||
opts = "-DFHS -DLINUX -I/usr/include/SDL2 -DCAP_GLEW=0";
|
||||
libs = " -lSDL2 -lSDL2_ttf -lSDL2_mixer -lSDL2_gfx -lGLEW -lGL -lpng -rdynamic -lpthread -lz";
|
||||
libs = " -lSDL2 -lSDL2_ttf -lSDL2_mixer -lSDL2_gfx -lGL -lpng -rdynamic -lpthread -lz";
|
||||
}
|
||||
else if(sdlver == 1) {
|
||||
opts = "-DFHS -DLINUX -I/usr/include/SDL";
|
||||
opts = "-DFHS -DLINUX -I/usr/include/SDL -DCAP_GLEW=0";
|
||||
libs = " -lSDL -lSDL_ttf -lSDL_mixer -lSDL_gfx -lGLEW -lGL -lpng -rdynamic -lpthread -lz";
|
||||
libs = " -lSDL -lSDL_ttf -lSDL_mixer -lSDL_gfx -lGL -lpng -rdynamic -lpthread -lz";
|
||||
}
|
||||
else {
|
||||
opts = "-DFHS -DLINUX";
|
||||
@ -98,6 +100,7 @@ void set_mingw64() {
|
||||
linker = "g++";
|
||||
default_exec_name = "hyper";
|
||||
opts = "-DWINDOWS -DCAP_GLEW=1 -DCAP_PNG=1";
|
||||
opts = "-DWINDOWS -DCAP_GLEW=0 -DCAP_PNG=1";
|
||||
libs = " hyper.res -lopengl32 -lSDL -lSDL_gfx -lSDL_mixer -lSDL_ttf -lpthread -lz -lglew32 -lpng";
|
||||
setvbuf(stdout, NULL, _IONBF, 0); // MinGW is quirky with output buffering
|
||||
}
|
||||
|
131
polygons.cpp
131
polygons.cpp
@ -259,7 +259,8 @@ void geometry_information::bshape(hpcshape& sh, PPR prio) {
|
||||
if(last) finishshape();
|
||||
hpc.push_back(hpxy(0,0));
|
||||
last = &sh;
|
||||
last->s = isize(hpc), last->prio = prio;
|
||||
last->s = isize(hpc);
|
||||
last->prio = prio;
|
||||
last->flags = 0;
|
||||
last->tinf = NULL;
|
||||
first = true;
|
||||
@ -550,6 +551,13 @@ void geometry_information::procedural_shapes() {
|
||||
if(t != S84) hpcpush(ddi(t+3, zhexf*.6) * C0);
|
||||
}
|
||||
|
||||
bshape(shFlash, PPR::ITEM);
|
||||
for(int t=0; t<S84+SD6; t+=SD6) {
|
||||
hpcpush(ddi(t, zhexf*.25) * C0);
|
||||
hpcpush(ddi(t+3, zhexf*.4) * C0);
|
||||
}
|
||||
hpcpush(ddi(3, zhexf*.4) * C0);
|
||||
|
||||
bshape(shDaisy, PPR::ITEM);
|
||||
for(int t=0; t<=SD6; t++) {
|
||||
hpcpush(ddi(t*S14, zhexf*.8*3/4) * C0);
|
||||
@ -557,6 +565,13 @@ void geometry_information::procedural_shapes() {
|
||||
}
|
||||
hpcpush(ddi(0, zhexf*.6) * C0);
|
||||
|
||||
bshape(shSnowflake, PPR::ITEM);
|
||||
for(int t=0; t<=SD6; t++) {
|
||||
hpcpush(ddi(t*S14, zhexf*.7*.8*3/4) * C0);
|
||||
if(t != SD6) hpcpush(ddi(t*S14+SD7, zhexf*.7*-.5*3/4) * C0);
|
||||
}
|
||||
hpcpush(ddi(0, zhexf*.7*.6) * C0);
|
||||
|
||||
bshape(shTriangle, PPR::ITEM);
|
||||
for(int t=0; t<=SD3; t++) {
|
||||
hpcpush(ddi(t*S28, zhexf*.5) * C0);
|
||||
@ -566,10 +581,25 @@ void geometry_information::procedural_shapes() {
|
||||
for(ld d: {0, 90, -90, 0})
|
||||
hpcpush(xspinpush0(d*degree, zhexf*.2));
|
||||
|
||||
bshape(shHeptagon, PPR::ITEM);
|
||||
for(int i=0; i<=S84; i+=S12)
|
||||
hpcpush(ddi(i, orbsize * .2) * C0);
|
||||
bshape(shHeptagram, PPR::ITEM);
|
||||
for(int i=0, skip=3; i<=S84*skip; i+=S12*skip)
|
||||
hpcpush(ddi(i, orbsize * .2) * C0);
|
||||
|
||||
bshape(shDisk, PPR::ITEM);
|
||||
for(int i=0; i<=S84; i+=SD3)
|
||||
hpcpush(ddi(i, orbsize * .2) * C0);
|
||||
|
||||
bshape(shHalfDisk, PPR::ITEM);
|
||||
for(int i=0; i<=S84/2; i+=SD3)
|
||||
hpcpush(ddi(i, orbsize * .2) * C0);
|
||||
|
||||
bshape(shDiskSegment, PPR::ITEM);
|
||||
for(int i=0; i<=S84/2.5; i+=SD3)
|
||||
hpcpush(ddi(i, orbsize * .2) * C0);
|
||||
|
||||
bshape(shMoonDisk, PPR::ITEM);
|
||||
for(int i=0; i<=S84; i+=SD3)
|
||||
if(i <= S84 * 2 / 3)
|
||||
@ -602,15 +632,24 @@ void geometry_information::procedural_shapes() {
|
||||
hpcpush(ddi(i, orbsize * .1) * C0);
|
||||
}
|
||||
|
||||
bshape(shEccentricDisk, PPR::ITEM);
|
||||
for(int i=0; i<=S84; i+=SD3) {
|
||||
hpcpush(hpxy(sin(i*2*M_PI/S84)*orbsize*.075,
|
||||
cos(i*2*M_PI/S84)*orbsize*.075 + .07));
|
||||
}
|
||||
|
||||
bshape(shDiskSq, PPR::ITEM);
|
||||
for(int i=0; i<=S84; i+=S21) {
|
||||
hpcpush(ddi(i, orbsize * .15) * C0);
|
||||
}
|
||||
|
||||
bshape(shEgg, PPR::ITEM);
|
||||
|
||||
RING(i)
|
||||
hpcpush(hpxy(sin(i*2*M_PI/S84)*0.242 * orbsize, cos(i*2*M_PI/S84)*0.177*orbsize));
|
||||
|
||||
bshape(shSmallEgg, PPR::ITEM);
|
||||
RING(i)
|
||||
hpcpush(hpxy(sin(i*2*M_PI/S84)*0.242 * orbsize/2, cos(i*2*M_PI/S84)*0.177*orbsize/2));
|
||||
|
||||
auto make_ring = [this] (hpcshape& sh, reaction_t f) {
|
||||
bshape(sh, PPR::ITEM);
|
||||
@ -792,6 +831,11 @@ void geometry_information::procedural_shapes() {
|
||||
|
||||
shRoseItem = shRose;
|
||||
|
||||
bshape(shSmallRose, PPR::ITEM);
|
||||
PRING(t)
|
||||
hpcpush(xspinpush0(M_PI * t / (S42+.0), scalefactor/2 * hcrossf7 * (0.2 + .15 * sin(M_PI * t / (S42+.0) * 3))));
|
||||
finishshape();
|
||||
|
||||
bshape(shThorns, PPR::THORNS);
|
||||
for(int t=0; t<=60; t++)
|
||||
hpcpush(xspinpush0(M_PI * t / 30.0, scalefactor * hcrossf7 * ((t&1) ? 0.3 : 0.6)));
|
||||
@ -1220,6 +1264,15 @@ void geometry_information::prepare_shapes() {
|
||||
bshape(shKey, PPR::ITEM, scalefactor, 68);
|
||||
bshape(shPirateX, PPR::ITEM, scalefactor, 124);
|
||||
bshape(shTreat, PPR::ITEM, scalefactor, 253);
|
||||
bshape(shSmallTreat, PPR::ITEM, scalefactor/1.5, 253);
|
||||
bshape(shLightningBolt, PPR::ITEM, scalefactor/1.5, 413);
|
||||
bshape(shSmallFan, PPR::ITEM, scalefactor/3, 59);
|
||||
bshape(shHumanoid, PPR::ITEM, scalefactor/5.5, 414);
|
||||
bshape(shHalfHumanoid, PPR::ITEM, scalefactor/5.5, 415);
|
||||
bshape(shHourglass, PPR::ITEM, scalefactor/2.0, 416);
|
||||
bshape(shShield, PPR::ITEM, scalefactor, 418);
|
||||
bshape(shTreeIcon, PPR::ITEM, scalefactor/1.7, 419);
|
||||
bshape(shLeafIcon, PPR::ITEM, scalefactor, 420);
|
||||
|
||||
wormscale = WDIM == 3 ? 3 : 1;
|
||||
|
||||
@ -1233,6 +1286,7 @@ void geometry_information::prepare_shapes() {
|
||||
copyshape(shJoint, shDisk, PPR::ONTENTACLE);
|
||||
bshape(shTentHead, PPR::ONTENTACLE, scalefactor * wormscale, 79);
|
||||
bshape(shWormHead, PPR::ONTENTACLE, scalefactor * wormscale, 80);
|
||||
bshape(shSmallWormHead, PPR::ONTENTACLE, scalefactor * wormscale / 2, 80);
|
||||
|
||||
bshape(shWormSegment, PPR::TENTACLE1);
|
||||
RING(i)
|
||||
@ -1249,6 +1303,8 @@ void geometry_information::prepare_shapes() {
|
||||
bshape(shDragonTail, PPR::TENTACLE1, scalefactor * wormscale, 240); //239 alt
|
||||
bshape(shDragonNostril, PPR::ONTENTACLE_EYES, scalefactor * wormscale, 241);
|
||||
bshape(shDragonHead, PPR::ONTENTACLE, scalefactor * wormscale, 242);
|
||||
bshape(shSmallDragonNostril, PPR::ONTENTACLE_EYES, scalefactor * wormscale / 2, 241);
|
||||
bshape(shSmallDragonHead, PPR::ONTENTACLE, scalefactor * wormscale / 2, 242);
|
||||
|
||||
ld krsc = 1;
|
||||
if(sphere) krsc *= 1.4;
|
||||
@ -1326,6 +1382,7 @@ void geometry_information::prepare_shapes() {
|
||||
bshape(shReptileTail, PPR::MONSTER_BODY, scalefactor, 303);
|
||||
bshape(shReptileEye, PPR::MONSTER_EYE0, scalefactor, 304);
|
||||
bshape(shDodeca, PPR::ITEM, scalefactor, 305);
|
||||
bshape(shSmallerDodeca, PPR::ITEM, scalefactor*.8, 305);
|
||||
|
||||
bshape(shTerraArmor1, PPR::MONSTER_BODY, scalefactor, 349);
|
||||
bshape(shTerraArmor2, PPR::MONSTER_BODY, scalefactor, 350);
|
||||
@ -1343,20 +1400,30 @@ void geometry_information::prepare_shapes() {
|
||||
bshape(shFrogFrontLeg, PPR::MONSTER_LEG, scalefactor, 396);
|
||||
bshape(shFrogRearLeg2, PPR::MONSTER_LEG, scalefactor, 397);
|
||||
bshape(shFrogBody, PPR::MONSTER_BODY, scalefactor, 398);
|
||||
bshape(shSmallFrogRearFoot, PPR::MONSTER_FOOT, scalefactor/2, 393);
|
||||
bshape(shSmallFrogFrontFoot, PPR::MONSTER_FOOT, scalefactor/2, 394);
|
||||
bshape(shSmallFrogRearLeg, PPR::MONSTER_LEG, scalefactor/2, 395);
|
||||
bshape(shSmallFrogFrontLeg, PPR::MONSTER_LEG, scalefactor/2, 396);
|
||||
bshape(shSmallFrogRearLeg2, PPR::MONSTER_LEG, scalefactor/2, 397);
|
||||
bshape(shSmallFrogBody, PPR::MONSTER_BODY, scalefactor/2, 398);
|
||||
bshape(shFrogEye, PPR::MONSTER_EYE0, scalefactor, 399);
|
||||
bshape(shFrogStripe, PPR::MONSTER_BODY, scalefactor, 400);
|
||||
bshape(shFrogJumpFoot, PPR::MONSTER_FOOT, scalefactor, 401);
|
||||
bshape(shFrogJumpLeg, PPR::MONSTER_FOOT, scalefactor, 404);
|
||||
|
||||
bshape(shPBody, PPR::MONSTER_BODY, scalefactor, 85);
|
||||
bshape(shSmallPBody, PPR::MONSTER_BODY, scalefactor/2, 85);
|
||||
bshape(shYeti, PPR::MONSTER_BODY, scalefactor, 86);
|
||||
bshape(shPSword, PPR::MONSTER_WPN, scalefactor, 90);
|
||||
bshape(shSmallPSword, PPR::MONSTER_WPN, scalefactor/2, 407);
|
||||
bshape(shFerocityM, PPR::MONSTER_WPN, scalefactor, 361);
|
||||
bshape(shFerocityF, PPR::MONSTER_WPN, scalefactor, 362);
|
||||
bshape(shPKnife, PPR::MONSTER_WPN, scalefactor, 91);
|
||||
bshape(shPirateHook, PPR::MONSTER_WPN, scalefactor, 92);
|
||||
bshape(shSmallPirateHook, PPR::MONSTER_WPN, scalefactor, 417);
|
||||
bshape(shSabre, PPR::MONSTER_WPN, scalefactor, 93);
|
||||
bshape(shHedgehogBlade, PPR::MONSTER_WPN, scalefactor, 94);
|
||||
bshape(shSmallHedgehogBlade, PPR::MONSTER_WPN, scalefactor/2, 406);
|
||||
bshape(shHedgehogBladePlayer, PPR::MONSTER_WPN, scalefactor, 95);
|
||||
bshape(shFemaleBody, PPR::MONSTER_BODY, scalefactor, 96);
|
||||
bshape(shFemaleDress, PPR::MONSTER_ARMOR0, scalefactor, 97);
|
||||
@ -1380,6 +1447,11 @@ void geometry_information::prepare_shapes() {
|
||||
bshape(shBullRearHoof, PPR::MONSTER_FOOT, scalefactor, 317);
|
||||
bshape(shBullFrontHoof, PPR::MONSTER_FOOT, scalefactor, 318);
|
||||
bshape(shBullHead, PPR::MONSTER_HEAD, scalefactor, 319);
|
||||
bshape(shSmallBullHead, PPR::MONSTER_HEAD, scalefactor/1.7, 411);
|
||||
bshape(shSmallBullHorn, PPR::MONSTER_HEAD, scalefactor/1.7, 412);
|
||||
bshape(shTinyBullHead, PPR::MONSTER_HEAD, scalefactor/2.5, 319);
|
||||
bshape(shTinyBullHorn, PPR::MONSTER_HEAD, scalefactor/2.5, 316);
|
||||
bshape(shTinyBullBody, PPR::MONSTER_BODY, scalefactor/2.5, 315);
|
||||
|
||||
bshape(shButterflyBody, PPR::MONSTER_BODY, scalefactor, 320);
|
||||
bshape(shButterflyWing, PPR::MONSTER_BODY, scalefactor, 321);
|
||||
@ -1428,9 +1500,11 @@ void geometry_information::prepare_shapes() {
|
||||
bshape(shFlowerHand, PPR::MONSTER_WPN, scalefactor, 133);
|
||||
bshape(shPFace, PPR::MONSTER_FACE, scalefactor, 134);
|
||||
bshape(shEyes, PPR::MONSTER_EYE0, scalefactor, 135);
|
||||
bshape(shSmallEyes, PPR::MONSTER_EYE0, scalefactor/2, 135);
|
||||
bshape(shMiniEyes, PPR::MONSTER_EYE0, scalefactor/3, 135);
|
||||
bshape(shShark, PPR::MONSTER_BODY, scalefactor, 136);
|
||||
shSlimeEyes = shDragonEyes = shWormEyes = shGhostEyes = shEyes;
|
||||
shSmallDragonEyes = shSmallWormEyes = shSmallEyes;
|
||||
bshape(shTinyShark, PPR::MONSTER_BODY, scalefactor / 2, 136);
|
||||
bshape(shBugBody, PPR::MONSTER_BODY, scalefactor, 137);
|
||||
bshape(shBugArmor, PPR::MONSTER_ARMOR0, scalefactor, 138);
|
||||
@ -1447,11 +1521,15 @@ void geometry_information::prepare_shapes() {
|
||||
bshape(shWolfEyes, PPR::MONSTER_EYE0, WOLF, 147);
|
||||
bshape(shWitchDress, PPR::MONSTER_ARMOR0, scalefactor, 148);
|
||||
bshape(shPickAxe, PPR::MONSTER_WPN, scalefactor, 149);
|
||||
bshape(shSmallPickAxe, PPR::MONSTER_WPN, scalefactor/1.5, 408);
|
||||
bshape(shPike, PPR::MONSTER_WPN, scalefactor, 150);
|
||||
bshape(shFlailBall, PPR::MONSTER_WPN, scalefactor, 151);
|
||||
bshape(shSmallFlailBall, PPR::MONSTER_WPN, scalefactor/2, 151);
|
||||
bshape(shFlailTrunk, PPR::MONSTER_WPN, scalefactor, 152);
|
||||
bshape(shSmallFlailTrunk, PPR::MONSTER_WPN, scalefactor/2, 409);
|
||||
bshape(shFlailChain, PPR::MONSTER_SUBWPN, scalefactor, 153);
|
||||
bshape(shHammerHead, PPR::MONSTER_WPN, scalefactor, 376);
|
||||
bshape(shSmallHammerHead, PPR::MONSTER_WPN, scalefactor/1.5, 410);
|
||||
// bshape(shScratch, 17, scalefactor, 156);
|
||||
bshape(shSkeletonBody, PPR::MONSTER_BODY, scalefactor, 157);
|
||||
bshape(shSkull, PPR::MONSTER_HEAD, scalefactor, 158);
|
||||
@ -1530,6 +1608,7 @@ void geometry_information::prepare_shapes() {
|
||||
|
||||
if(scalefactor > 1.5) bshape(shMagicSword, PPR::MAGICSWORD, scalefactor / 1.7570466583108084, 243);
|
||||
else bshape(shMagicSword, PPR::MAGICSWORD, scalefactor, 244);
|
||||
bshape(shSmallSword, PPR::MAGICSWORD, scalefactor/2, 405);
|
||||
|
||||
sword_size = 0;
|
||||
for(int i=shMagicSword.s; i<shMagicSword.e; i++)
|
||||
@ -1732,6 +1811,8 @@ NEWSHAPE, 88,1,2, -0.036955,0.001192, -0.036957,-0.007153, -0.048967,-0.028663,
|
||||
NEWSHAPE, 89,21,1, -0.064558,0.008369, -0.038156,0.011924,
|
||||
// shPSword (1x1)
|
||||
NEWSHAPE, 90,1,1, 0.093822,0.244697, 0.105758,0.251015, 0.110908,0.249862, 0.110690,0.245554, 0.113376,0.247134, 0.117228,0.245924, 0.127263,0.237981, 0.131886,0.226997, 0.116494,0.231721, 0.106117,0.231182, 0.105927,0.226986, 0.263283,-0.174653, 0.086104,0.209645, 0.079571,0.202657, 0.074206,0.190462, 0.068951,0.179766, 0.065727,0.200902, 0.068444,0.209067, 0.077641,0.221653, 0.086737,0.227526, 0.086260,0.248631, 0.086431,0.252937,
|
||||
// shSmallPSword
|
||||
NEWSHAPE, 407,1,1, -0.056178,0.244697, -0.044242,0.251015, -0.039092,0.249862, -0.03931,0.245554, -0.036624,0.247134, -0.032772,0.245924, -0.022737,0.237981, -0.018114,0.226997, -0.033506,0.231721, -0.043883,0.231182, -0.044073,0.226986, 0.113283,-0.174653, -0.063896,0.209645, -0.070429,0.202657, -0.075794,0.190462, -0.081049,0.179766, -0.084273,0.200902, -0.081556,0.209067, -0.072359,0.221653, -0.063263,0.227526, -0.06374,0.248631, -0.063569,0.252937,
|
||||
// shPKnife (1x1)
|
||||
NEWSHAPE, 91,1,1, 0.070235,0.261061, 0.085110,0.243297, 0.100384,0.253764, 0.115592,0.241462, 0.106046,0.228043, 0.193021,0.140235, 0.223042,0.069158, 0.217457,0.064184, 0.149083,0.101106, 0.073293,0.198875, 0.059119,0.191168, 0.049288,0.208259, 0.061401,0.222183, 0.046445,0.239874,
|
||||
// shPirateHook (1x1)
|
||||
@ -1740,6 +1821,8 @@ NEWSHAPE, 92,1,1, 0.025637,0.290334, 0.015893,0.212083, 0.070681,0.208634, 0.07
|
||||
NEWSHAPE, 93,1,1, 0.052478,0.211644, 0.042242,0.185536, 0.057979,0.181601, 0.068086,0.204991, 0.085295,0.201073, 0.100829,0.193318, 0.113718,0.184489, 0.125735,0.178476, 0.134891,0.170005, 0.144264,0.162907, 0.152391,0.155912, 0.160192,0.146346, 0.166733,0.136894, 0.180659,0.123243, 0.189268,0.108634, 0.197644,0.091550, 0.204992,0.075866, 0.207394,0.063057, 0.213308,0.045015, 0.215741,0.031014, 0.216495,0.013402, 0.217512,-0.002957, 0.216708,-0.025412, 0.215602,-0.037833, 0.209033,-0.050943, 0.249210,-0.008237, 0.247115,0.012233, 0.246190,0.028812, 0.239192,0.052194, 0.237023,0.067663, 0.231339,0.087245, 0.221702,0.107109, 0.215996,0.124316, 0.206323,0.141806, 0.194941,0.164879, 0.173125,0.180454, 0.158905,0.191858, 0.143293,0.202073, 0.128179,0.215193, 0.111272,0.224403, 0.090433,0.232613, 0.079164,0.234740, 0.083027,0.256039, 0.071081,0.264147, 0.060044,0.234679,
|
||||
// shHedgehogBlade (1x2)
|
||||
NEWSHAPE, 94,1,2, 0.117178,0.032617, 0.102699,0.066452, 0.056807,0.109987, 0.052506,0.272774, 0.079931,0.279758, 0.082589,0.170109, 0.139258,0.126935, 0.240653,0.136967, 0.177567,0.067821, 0.273978,0.042249, 0.187242,-0.000000,
|
||||
// shSmallHedgehogBlade (1x2)
|
||||
NEWSHAPE, 406,1,2, 0.017178,0.032617, 0.002699,0.066452, -0.043193,0.109987, -0.047494,0.272774, -0.020069,0.279758, -0.017411,0.170109, 0.039258,0.126935, 0.140653,0.136967, 0.077567,0.067821, 0.173978,0.042249, 0.087242,-0.000000,
|
||||
// shHedgehogBladePlayer (1x2)
|
||||
NEWSHAPE, 95,1,2, 0.117178,0.032617, 0.102699,0.066452, 0.056807,0.109987, 0.052506,0.272774, 0.079931,0.279758, 0.082589,0.170109, 0.173109,0.220554, 0.139258,0.126935, 0.240653,0.136967, 0.177567,0.067821, 0.273978,0.042249, 0.187242,-0.000000,
|
||||
// shFemaleBody (1x2)
|
||||
@ -1850,6 +1933,8 @@ NEWSHAPE, 147,1,2, 0.172835,0.002452, 0.156071,0.002439, 0.154815,0.012190, 0.13
|
||||
NEWSHAPE, 148,1,2, 0.039326,-0.001751, 0.041168,0.053278, 0.035516,0.073044, 0.024685,0.088439, 0.009671,0.096889, -0.002313,0.097795, -0.008219,0.099482, -0.016102,0.107500, -0.016016,0.108729, -0.022078,0.163499, -0.052858,0.141939, -0.084069,0.161675, -0.098088,0.129874, -0.108494,0.122098, -0.117272,0.122997, -0.128424,0.129237, -0.140905,0.138269, -0.152175,0.151195, -0.161208,0.157511, -0.178346,0.167608, -0.195945,0.176675, -0.219689,0.185527, -0.234056,0.190460, -0.219683,0.178715, -0.211330,0.162725, -0.206261,0.134376, -0.201753,0.102919, -0.205795,0.072925, -0.213892,0.049798, -0.218429,0.022623, -0.219265,0.011429,
|
||||
// shPickAxe (1x1)
|
||||
NEWSHAPE, 149,1,1, 0.064364,0.237609, 0.183353,-0.046466, 0.171819,-0.050455, 0.142623,-0.056105, 0.122591,-0.057865, 0.106467,-0.058329, 0.118180,-0.067773, 0.135948,-0.071025, 0.161536,-0.071733, 0.188994,-0.071278, 0.212623,-0.063402, 0.239189,-0.047822, 0.248564,-0.040034, 0.265990,-0.019250, 0.272276,0.000110, 0.269338,0.000001, 0.247284,-0.019782, 0.224346,-0.034255, 0.208443,-0.042147, 0.086124,0.253692,
|
||||
// shSmallPickAxe
|
||||
NEWSHAPE, 408,1,1, -0.085636,0.187609, 0.033353,-0.096466, 0.021819,-0.100455, -0.007377,-0.106105, -0.027409,-0.107865, -0.043533,-0.108329, -0.03182,-0.117773, -0.014052,-0.121025, 0.011536,-0.121733, 0.038994,-0.121278, 0.062623,-0.113402, 0.089189,-0.097822, 0.098564,-0.090034, 0.115990,-0.069250, 0.122276,-0.04989, 0.119338,-0.05, 0.097284,-0.069782, 0.074346,-0.084255, 0.058443,-0.092147, -0.063876,0.203692,
|
||||
// shPike (1x1)
|
||||
NEWSHAPE, 150,1,1, 0.096293,0.278465, 0.083339,-0.050087, 0.079276,-0.383984, 0.095192,-0.378226, 0.073482,-0.534658, 0.070202,-0.534586, 0.045864,-0.377144, 0.061795,-0.383600, 0.062148,-0.049623, 0.069133,0.279061,
|
||||
// shFlailBall (1x1)
|
||||
@ -2326,6 +2411,48 @@ NEWSHAPE, 402, 1, 2, 0.350118, -0.00051488, 0.337085, 0.0154155, 0.321993, 0.0
|
||||
NEWSHAPE, 403, 1, 1, 0.26453, 0.0305227, 0.274541, 0.0290331, 0.280348, 0.0265056, 0.271875, 0.0213835,
|
||||
// FrogJumpLeg
|
||||
NEWSHAPE, 404, 1, 1, -0.157104, 0.037552, -0.119742, 0.0232719, -0.0800179, 0.03, -0.0600636, 0.0582003, -0.0695215, 0.0851648, -0.0941826, 0.112117, -0.124214, 0.117626, -0.162927, 0.123278, -0.20065, 0.122779, -0.220489, 0.12271, -0.294104, 0.0895822, -0.341594, 0.0607798, -0.344169, 0.0476839, -0.336604, 0.0182726, -0.31669, 0.0111505, -0.296371, 0.0199419, -0.257868, 0.0376895, -0.219528, 0.0568778, -0.198186, 0.0609263,
|
||||
// shSmallSword (1x2)
|
||||
NEWSHAPE, 405,1,2, -0.226885,0.018516, -0.212399,0.032471, -0.193062,0.020928, -0.185621,0.046575, -0.192539,0.086182, -0.199612,0.102458, -0.167905,0.095887, -0.15358,0.056176, -0.148822,0.028094, 0.252221,0.023027, 0.294417,0.005175,
|
||||
// shSmallFlailTrunk
|
||||
NEWSHAPE, 409,1,1, -0.048707,0.225700, -0.042124,0.230376, -0.032941,0.233710, -0.026424,0.233978, -0.02268,0.229640, 0.047958,-0.201688, 0.041932,-0.211853, 0.038281,-0.216934, 0.029252,-0.216536, 0.018813,-0.210892, 0.012195,-0.202881,
|
||||
|
||||
#define x (-0.1)
|
||||
#define y (-0.05)
|
||||
// shSmallHammerHead
|
||||
NEWSHAPE, 410, 1, 1, 0.202167+x,-0.134605+y, 0.204591+x,-0.145446+y, 0.192856+x,-0.139999+y, 0.180908+x,-0.136821+y, 0.063679+x,-0.150430+y, 0.054862+x,-0.154571+y, 0.051985+x,-0.159521+y, 0.036546+x,-0.062257+y, 0.043529+x,-0.066187+y, 0.054300+x,-0.069873+y, 0.182749+x,-0.064458+y, 0.195918+x,-0.057169+y, 0.204973+x,-0.052339+y, 0.199643+x,-0.078121+y, 0.042703+x,-0.084239+y, 0.199470+x,-0.077992+y, 0.199531+x,-0.090084+y, 0.044591+x,-0.098658+y, 0.198774+x,-0.089982+y, 0.199787+x,-0.100708+y, 0.045748+x,-0.113148+y, 0.198272+x,-0.100502+y, 0.200147+x,-0.110605+y, 0.048127+x,-0.124053+y, 0.198630+x,-0.110398+y, 0.199672+x,-0.121163+y, 0.050049+x,-0.138713+y, 0.198913+x,-0.121059+y,
|
||||
#undef x
|
||||
#undef y
|
||||
|
||||
// shSmallBullHead
|
||||
NEWSHAPE, 411, 1, 2, 0.004622,-0.050250, -0.022393,-0.096839, -0.048261,-0.111332, -0.07182,-0.106443, -0.093094,-0.077841, -0.115158,-0.061865, -0.145038,-0.040355, -0.131374,-0.028054, -0.134834,-0.013460, -0.14853,-0.002240,
|
||||
// shSmallBullHorn
|
||||
NEWSHAPE, 412, 1, 1, -0.008298,-0.078714, -0.000397,-0.122456, 0.012058,-0.140037, 0.030561,-0.149754, 0.049070,-0.152553, 0.065131,-0.150636, 0.093718,-0.142016, 0.118897,-0.133266, 0.111750,-0.150756, 0.096899,-0.163295, 0.073192,-0.169643, 0.041044,-0.173385, 0.015193,-0.167994, -0.016582,-0.152134, -0.02649,-0.135781, -0.032758,-0.118441, -0.037756,-0.102342, -0.021201,-0.096856,
|
||||
|
||||
// shLightningBolt
|
||||
NEWSHAPE, 413, 1,1, 0.0324, -0.1844, 0.1676, -0.1844, 0.0684, -0.078, 0.1292, -0.078, 0.046, 0.0156, 0.1068, 0.0156, -0.1316, 0.1612, -0.0404, 0.0532, -0.1012, 0.0532, -0.0278, -0.0452, -0.082, -0.0452,
|
||||
|
||||
// shHumanoid
|
||||
NEWSHAPE, 414, 1, 2, 0.166, 0, 0.619, 0.186, 0.619, 0.348, 0.13, 0.171, -0.161, 0.129, 0.04, 0.254, -0.038, 0.339, -0.32, 0.186, -0.368, 0.078, -0.467, 0.138, -0.569, 0.141, -0.659, 0.081, -0.674, 0.087, -0.7, 0,
|
||||
NEWSHAPE, 415, 1, 1, 0.166, 0, 0.619, 0.186, 0.619, 0.348, 0.13, 0.171, -0.161, 0.129, 0.04, 0.254, -0.038, 0.339, -0.32, 0.186, -0.368, 0.078, -0.467, 0.138, -0.569, 0.141, -0.659, 0.081, -0.674, 0.087, -0.7, 0,
|
||||
|
||||
// shHourglass
|
||||
NEWSHAPE, 416, 1, 2, -0.155, -0.072, -0.155, 0.085, -0.125, 0.085, -0.125, 0.062, -0.088, 0.063, -0.049, 0.054, -0.022, 0.035, 0.024, -0.040, -0.024, 0.040, 0.022, -0.035, 0.049, -0.054, 0.088, -0.063, 0.125, -0.062, 0.125, -0.085, 0.155, -0.085, 0.155, 0.072,
|
||||
|
||||
// shSmallPirateHook (1x1)
|
||||
NEWSHAPE, 417, 1, 1, -0.037181, 0.070167, -0.042053, 0.031041, -0.014659, 0.029317, -0.010618, 0.031858, -0.003590, 0.032239, 0.014371, -0.025303, 0.007310, -0.026816, 0.002001, -0.030249, -0.001858, -0.038640, -0.003422, -0.049517, -0.000467, -0.058195, 0.005223, -0.064027, 0.013645, -0.067636, 0.022859, -0.070707, 0.033758, -0.070846, 0.028238, -0.067408, 0.020306, -0.063217, 0.016120, -0.060505, 0.009480, -0.057640, 0.004495, -0.050630, 0.003689, -0.045704, 0.007669, -0.036125, 0.015513, -0.032838, 0.025898, -0.030858, 0.006555, 0.042386, 0.002458, 0.051849, 0.002712, 0.054032, -0.001503, 0.057099, -0.005393, 0.057232, -0.006207, 0.061713, -0.009783, 0.064849, -0.013597, 0.065763,
|
||||
|
||||
// shShield
|
||||
NEWSHAPE, 418, 1, 2, 0.055384, -0.005846, 0.043076, 0.010769, 0.033846, 0.033846, 0.036615, 0.052307, 0.056923, 0.092307, 0.030153, 0.092461, 0.004615, 0.084615, -0.017538, 0.080000, -0.049230, 0.068615, -0.066461, 0.058461, -0.079692, 0.041538, -0.092769, 0.016000, -0.092307, -0.005384,
|
||||
|
||||
// shTreeIcon
|
||||
NEWSHAPE, 419, 1, 2, -0.175, 0.010, -0.048, 0.100, -0.044, 0.070, 0.025, 0.118, 0.030, 0.074, 0.107, 0.144, 0.110, 0.030, 0.165, 0.010,
|
||||
|
||||
// shLeafIcon
|
||||
NEWSHAPE, 420, 1, 1,
|
||||
-0.05875, 0.09875, -0.05825, 0.101625, -0.070625, 0.07375, -0.07675, 0.026625, -0.06000, -0.00750, -0.047875, -0.01875, -0.01125, -0.04500, 0.05625, -0.06625, 0.04250, -0.01500, 0.04375, 0.01125, 0.03875, 0.063125, 0.02250, 0.08625, -0.028125, 0.10500, -0.051375, 0.10300, -0.04450, 0.070625, 0.01050, 0.06050, -0.03825, 0.06100, 0.003625, -0.01250, -0.03825, 0.035625, -0.048625, 0.01150, -0.043125, 0.04725, -0.05750, 0.08850, -0.05875, 0.09875,
|
||||
|
||||
|
||||
|
||||
NEWSHAPE, NEWSHAPE
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user